found treasure over the maxium amount per senario


GM Discussion

Shadow Lodge 1/5

in the last senario we played at the end we found 3500 gp we already were at the maximum amount that the senario allowed the GM to hand out. Can we spend that 3500 at the end of the night as the senerio ends or do we just loose it which seems redicuilous to me.

5/5

When running a scenario as a society event, you don't calculate the gold for each encounter. The gold listed, along with various items are totaled and then divided. What you get for funds is what is listed on the chronicle.

You don't get to keep what you find during the scenario, although you may use it while playing.

5/5

There is one season zero scenario that specifically says to award gold not included in the maximum amount for that scenario.

I believe that that is the only exception (if it actually is an exception).

Liberty's Edge 1/5

What Scenario is that?

Grand Lodge 5/5

Unlike consumables found during the adventure that "respawn" on the Chronicle sheet, any found gold that is used during the adventure (for bribes, spells, etc.) should be deducted from the total gold award at the end of the adventure.

Grand Lodge 5/5

Mekkis wrote:

There is one season zero scenario that specifically says to award gold not included in the maximum amount for that scenario.

I believe that that is the only exception (if it actually is an exception).

I know what scenario you are talking about, I just cant think of the name. They intended to remove that from the scenario, I believe, but missed it in editing. That gold, despite saying its not included in the amount on the chronicle, IS included in the amount on the chronicle. Dont give it on top of the listed amount.

But yes, it is kinda confusing. I think there was a clarifying post in the spoiler thread about it, but again, I cant think of which scenario it was atm. :/

The Exchange 5/5

part of the problem for that gold (I'm guessing here) is a hold over from LG days.
.
In an LG game, it was possible to get "Over Cap Gold", meaning gold above the maximum available at your APL. This came out of the fact that originally, players would go thru an adventure like the Vandals thru Rome. (peeling the gold leaf from paintings and selling the stone blocks that make up the buildings. I can recall hauling iron doors out of one early LG dungeon to sell as scrap iron). PCs couldn't take "over cap gold" out of the adventure - it didn't appear on their Cert (like a Chronicle) - but they could use it in the adventure. Often it was used for Raise Dead spells - to help defray the costs involved. It was Party Loot that didn't last past the end of the adventure.

As the adventure in question was likely written when players recognized what "award gold not included in the maximum amount for that scenario" was (i.e. "Over Cap Gold"), it is assuming we know what it is... and because we do things differently than 3.5 LG, we are getting confused.

Just IMHO.

The Exchange 5/5

Don Walker wrote:
Unlike consumables found during the adventure that "respawn" on the Chronicle sheet, any found gold that is used during the adventure (for bribes, spells, etc.) should be deducted from the total gold award at the end of the adventure.

it always kind of bothers me when I see Players using "stuff" for "bribes". Kind of "hay, sage! if you can research this for us, I'll give you this Cure Mod Potion, value 300gp. for a task that would normally cost 50 gp."

If we pick up a CLW potion early in a scenario, can we sell it for 25 gp., and then use the money for bribes? If we sell off a magic sword that we got from one of the mooks, can we use the money for a raise dead? How is this different from "bribing" the cleric with a +2 Sword, (and some other stuff) to cast a raise dead on my friend here?

I understand the way we are working it. I am not asking to change it. I'm just wondering is all...


Nosig's point is well taken. I think it's up to GMs to keep some of the silliness/player abuses down. My way of looking at "stuff" in the adventure is one of donative intent + Chekhov's Gun :

1) The "stuff" you got is outside the Chronicle sheet?
2) The stuff helps you with an upcoming encounter?
3) The stuff is obviously meant to be used or consumed?

Good Examples:

Players are meant to waylay a bandit's gold train. Immediately after, they have to bribe somebody. Devs wrote it there to use.

Players interview somebody who saw a murder, and she offers you a healing potion. Immediately after, players will get ambushed. Devs wrote it there to use.

Players have an encounter with a diplomat who offers them a silver letter opener. Immediately after, players have to subdue an imp. Devs wrote it there to use.

If it's outside the intended use, I'd make it hard to sell.

*gasp* That's marked with the sigil of the Bandit Lord! We don't dare take his money.

*shock* These gold pieces are a counterfeit. Go, and take it with you before I call the guards!

This healing potion has the mark of the Silver Crusade and is meant only for charity use! How dare you sell it!

..Ahem. /That/ silver letter opener is /mine/. You've done what you needed to with it and I'll have it back now.

And so on.

The Exchange 5/5

LOL! yeah Robert... except for maybe "creative salutions"

This is from an old LG scenario, so not spoiler.

The adventurers are passing thru "lowest slum in the city" when a begger steps out in front of my PC.
PC: "my good man! I have here two pieces of gold that I will give you if you can show me the fastest way to the Pigs Ear."
Judge pauses, looks back at write up for the coming ambush by beggers - who fight for anything they can steal from the party to sell for food.
Begger: "well gov'ner it's like this - "
PC: "Certainly sir! The first one before you show me the way," handing him the coin, "the second after we get there!"
More beggers appear from behind cover.
PCs: "now see what you've done!"
first PC: "Fine, fine, and a gp for each of your friends too. We can certainly use the escort. I have been told that this district is less than safe!"

I had gotten the "over cap gold" earlier in the adventure. (It wasn't until later when I ran the adventure that I discovered that it wasn't just a "begger encounter" and that I had side stepped a fight with money)

Now imagine the same thing in a PFS game, with CLW potions being handed to "the beggers" to protect the PCs from "Muggers", rather than used to heal the PCs after the ambush. Potions gained before the encounter ment to heal up the PCs after the fight. The Silver Crusade PCs can even claim to have "helped the poor".

1/5

nosig wrote:


Now imagine the same thing in a PFS game, with CLW potions being handed to "the beggers" to protect the PCs from "Muggers", rather than used to heal the PCs after the ambush. Potions gained before the encounter ment to heal up the PCs after the fight. The Silver Crusade PCs can even claim to have "helped the poor".

Three out of four Absalom winos agree that Silver Crusade CLW potions make for excellent mixers, when combined with cheap wine.

The Exchange 5/5

Mike Mistele wrote:
nosig wrote:


Now imagine the same thing in a PFS game, with CLW potions being handed to "the beggers" to protect the PCs from "Muggers", rather than used to heal the PCs after the ambush. Potions gained before the encounter ment to heal up the PCs after the fight. The Silver Crusade PCs can even claim to have "helped the poor".
Three out of four Absalom winos agree that Silver Crusade CLW potions make for excellent mixers, when combined with cheap wine.

and the 4th one sold his CLW potion to get the wine. (it's one way to feed the poor. Caleries are caleries... whatever keeps you alive).


nosig wrote:

LOL! yeah Robert... except for maybe "creative salutions"

This is from an old LG scenario, so not spoiler.

The adventurers are passing thru "lowest slum in the city" when a begger steps out in front of my PC.
PC: "my good man! I have here two pieces of gold that I will give you if you can show me the fastest way to the Pigs Ear."
Judge pauses, looks back at write up for the coming ambush by beggers - who fight for anything they can steal from the party to sell for food.
Begger: "well gov'ner it's like this - "
PC: "Certainly sir! The first one before you show me the way," handing him the coin, "the second after we get there!"
More beggers appear from behind cover.
PCs: "now see what you've done!"
first PC: "Fine, fine, and a gp for each of your friends too. We can certainly use the escort. I have been told that this district is less than safe!"

I had gotten the "over cap gold" earlier in the adventure. (It wasn't until later when I ran the adventure that I discovered that it wasn't just a "begger encounter" and that I had side stepped a fight with money)

Now imagine the same thing in a PFS game, with CLW potions being handed to "the beggers" to protect the PCs from "Muggers", rather than used to heal the PCs after the ambush. Potions gained before the encounter ment to heal up the PCs after the fight. The Silver Crusade PCs can even claim to have "helped the poor".

That would be a perfectly acceptable way of doing things, and very clever as well!

1) You have "stuff" above your limit
2) You use the stuff to beat the encounter up ahead

It's used for the purposed intended (advancing the plot) not used for hoarding or gaming the rules. ^_^

Grand Lodge 4/5

Seth Gipson wrote:
Mekkis wrote:

There is one season zero scenario that specifically says to award gold not included in the maximum amount for that scenario.

I believe that that is the only exception (if it actually is an exception).

I know what scenario you are talking about, I just cant think of the name. They intended to remove that from the scenario, I believe, but missed it in editing. That gold, despite saying its not included in the amount on the chronicle, IS included in the amount on the chronicle. Dont give it on top of the listed amount.

But yes, it is kinda confusing. I think there was a clarifying post in the spoiler thread about it, but again, I cant think of which scenario it was atm. :/

IIRC, the scenario is

Spoiler:
14: The Many Fortunes of Grandmaster Torch
where the PCs are given a task to try and open a number of chests, in order to avoid an absurd gold cost for information.

If you open X chests, you get the information free.
If you open X+Y chests, you get the information plus 50 gold.
If you open all the chests, you get the information plus 100 gold.

When you calculate out the encounter gold, you find that you reach the scenario max without counting the rewards for opening the extra chests.

Spoiler:
Of course, the chest thing was moved over to First Steps, Part 1, and given to the Osirian contact to use, instead.

And, in all the times I have played and run it, the only ones who ever fail their save against being turned blue were Clerics. Go figure. And, of course, one game there was a PC who was naturally blue. One of the Tiefling variants, I think, although it might have been an Aasimar variant.

Me, I run mainly humans. One Dhampir and one Kitsune, which are my only non-humans, and my only boon race PCs. 2 out of 14 PCs, with a 15th in the wings, since I no longer have any 1st level PCs in my stable. Have to have some way to either play or take credit for the First Steps scenarios. ;)

2/5

Don Walker wrote:
Unlike consumables found during the adventure that "respawn" on the Chronicle sheet, any found gold that is used during the adventure (for bribes, spells, etc.) should be deducted from the total gold award at the end of the adventure.

So, in theory, you could spend more than the maximum gold (because others are saying it's there in the adventure) and end up subtracting to a negative number?

"Your award is losing 50 g.p."
"???"
(I wouldn't do this, it's just a funny byproduct of that reasoning.)

Also, I think the treasure is listed in case the PCs skip an obstacle: don't overcome, don't earn.
Not just find a creative way around it/avoid combat, where you should award them the treasure somewhere else as per PFS guidelines. I mean all out miss.

5/5

Castilliano wrote:
So, in theory, you could spend more than the maximum gold (because others are saying it's there in the adventure) and end up subtracting to a negative number?

Yeah, sure. "Whoops, looks like you spent more than you earned! The Pathfinder Society reimbursed you for a number of expenses, but you forgot to get some receipts, and then there's the 10% tariff ... you know how it goes. Drendle Dreng wakes you up in the middle of the night to chastise you for insufficient frugality."

Edit: I mean, I feel like you'd have to pull the classic high-rolling adventurer "tipping the shopkeeper a 1000gp gem" sort of pull it off, but it's certainly do-able.

5/5

The scenario is actually

Spoiler:

Scenario 04: The frozen fingers of midnight

Where it specifically says

Spoiler:

Special Reward Note: If the PCs fight and defeat Natalya, reward them an additional 357 gp for each Tier. Killing Natalya, however, can seriously impact the end of this scenario. It is up to you to decide how it resolves. This additional 357 gp is not reflected in the “max gold” boxes on the chronicle sheet at the end of this scenario.

I can't see how this could be interpreted any other way...

The Exchange 5/5

As I pointed out above, the reason for the "over cap gold" is that these are both season 0 scenarios.
.
"the problem" for that gold (I'm sure) is a hold over from the 3.5 LG days.
.
In an LG game, it was possible to get "Over Cap Gold", meaning gold above the maximum available at your APL. This came out of the fact that originally in LG, players would go thru an adventure spending extreme amoungs of game time to pry every CP from the game. So LG put a "Cap" on the GP you could get from a game (which is where our GP "limit" comes from). Any amount of GP that you got for selling "monster body parts" was just lost at the end of the adventure if it wasn't used...

We sort of have a hold over from that in PFS. We gain expendables that we use during the adventure (even as bribes) - yet we seem to have them to both sell and have access to. ("Really? I can buy this wand with 4 charges left on it, and Joe and Jane can both buy it too?")

Lets just treat it as expendables - use the money to walk into a shop and buy a potion of something useful. Then use it (or loose it) before the adventure ends. It's "expendable" GP!

5/5

There is no other way to interpret it.

Side note: I posted a thread and emailed Mike about this, asking if that counts as a selectable GM boon. He chose not to answer, which leaves it squarely in the realm of GM discretion. Since the GM in that situation is the one filling out the chronicle--i.e., the one receiving the money--that means it's up to you if you choose to select that.

A lot of people are about to get upset about that, I bet, but that won't mean I'm wrong.

The Exchange 5/5

Patrick Harris @ SD wrote:

There is no other way to interpret it.

Side note: I posted a thread and emailed Mike about this, asking if that counts as a selectable GM boon. He chose not to answer, which leaves it squarely in the realm of GM discretion. Since the GM in that situation is the one filling out the chronicle--i.e., the one receiving the money--that means it's up to you if you choose to select that.

A lot of people are about to get upset about that, I bet, but that won't mean I'm wrong.

I do not understand this comment.

what are you talking about?

"There is no other way to interpret it." ... what is "it"?

(Sorry - it must me monday already...)

5/5

I was responding to Mekkis' post but I deleted the quote and forgot to put it back because I had just woken up. :P

Grand Lodge 4/5 5/55/5 ***

Patrick Harris @ SD wrote:
There is no other way to interpret it.

That could certainly create a conflict given...

Guide for Pathfinder Society Organized Play, p38, Step 5 wrote:
Determine the Max Gold for the scenario based on the PC’s advancement rate and the subtier played and circle the applicable value (F). This value represents the total gold piece value a character may receive for defeating all enemies and finding all treasure in a scenario.

That seems to indicate that you cannot earn more than the amount of gold that is printed on the chronicle sheet. If there is a scenario that indicates otherwise, especially if its a season zero and based on OGL rather than the Pathfinder ruleset, I would err on the side of not exceeding the maximum gold reward.

5/5

Bob Jonquet wrote:
That seems to indicate that you cannot earn more than the amount of gold that is printed on the chronicle sheet. If there is a scenario that indicates otherwise, especially if its a season zero and based on OGL rather than the Pathfinder ruleset, I would err on the side of not exceeding the maximum gold reward.

Specific trumps general. General rule: Max gold is max gold. Specific rule: One scenario allows for a variation in that rule under certain circumstances.

There is absolutely no ambiguity in this statement: "This additional 357 gp is not reflected in the 'max gold' boxes on the chronicle sheet at the end of this scenario."

You do whatever you want. In the absence of an official clarification, I'm going to continue assuming that the explicit language in the scenario means exactly what it is obviously meant to mean.

Grand Lodge 4/5 5/55/5 ***

3 people marked this as FAQ candidate. 1 person marked this as a favorite.
Patrick Harris @ SD wrote:
You do whatever you want. In the absence of an official clarification, I'm going to continue assuming that the explicit language in the scenario means exactly what it is obviously meant to mean.

I have to disagree. The scenario was released under the leadership of Josh Frost and he did COMMENT regarding this issue.

Quote:
I'm a little confused by the Special Reward Note. The implication is that the gp reward increases the maximum reward, but the adventure record stil gives a maximum of 467 gp.
Joshua J. Frost wrote:
The chronicle sheet will always trump unfortunate development errors when it comes to available gear and max gold.

Neither Hyrum, nor Mike have commented on this issue, nor made any rulings that would contradict the most recent ruling, that being Josh's. Therefore, anyone who is granted extra gold above what the chronicle sheet indicates is in error. This is important because it could cause issues if the character is audited.

5/5

Joshua Frost's messageboard clarifications--and involvement with the campaign--predate the rule about binding messageboard clarifications. His word != law.

In the absence of a statement from someone with any actual authority--which I asked for, and did not get, which means they don't care enough about this particular issue to rule--I will continue to use my GM's discretion, which is the only option I have.

And if someone audits that character and complains about the gold, I will tell them exactly what I am telling you: "I am following the rules of the campaign as written, which is, the specific rule in the scenario trumps the general rule of the campaign, and since nobody is willing to rule on it otherwise, it is left to GM discretion. As the GM in that situation, I made a decision, and I stand by it."

And should I ever run that scenario for players who wind up earning that extra gold, I will tell them to tell anyone who audits them the same thing.

An audit of my character doesn't give the auditing GM the right to overrule something rightfully left to GM discretion in the past.

Liberty's Edge 4/5 5/5

Patrick: Josh's advice to GMs on how to run this is probably the clearest you're going to get. That's now been backed up by a VC, which is all the clarification that anyone should reasonably expect on such a marginal issue.

If you've run a bit of the early season 0 stuff, you will know there is some weirdness in the scenarios. Taking the rules exceptions found in scenarios 4 years old as the word of law, over the latest revision of the Guide from only a few months ago, is not advisable.

5/5

Paz wrote:
Patrick: Josh's advice to GMs on how to run this is probably the clearest you're going to get. That's now been backed up by a VC, which is all the clarification that anyone should reasonably expect on such a marginal issue.

Josh's advice isn't relevant to the current campaign, and VCs don't make policy. Sorry, but this is an area of GM discretion.

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