The Arbiter |
The new guy steps out onto the arena floor from the north entrance, as Kyrian enters from the south. The fans that 'Demon' has acquired in his few rounds of combat are here to cheer him on, hoping to watch him tie Bruno's 3-1 record after his saddening defeat in the last battle. There is much good cheer among the fans in general today, and the encouragement seems largely positive on both sidse.
"OY, NEW GUY, WHERE'S YER SWORD?"
Initiatives and pre-combat silliness, if you please.
Kyrian Ryskol |
I'm unlikely to be able to get much posting in today I think, but I'll at least get the introduction in.
Kyrian enters the arena, sword drawn, with his tail lashing behind him either in anger or anxiety after his previous defeat. Regardless, he notices his section of fans cheering him on, and smiles.
Putting on something of a show, he begins spinning the sword in his hand, as if absentmindedly, but picks up speed until it is little more than a blur in his hand before performing some flashy tosses into the air with it, as if juggling. He switches it from hand to hand, and even his tail at one point, before executing an elaborate spin and slicing it across the ground, making a screech against the dirt and sand as he drops into a predatory stance.
Feeling somewhat more energized after his own display, he snarls and calls out towards his opponent, "E pra, unë jam këtu për një luftë, kështu që le të marrë gjërat shkojnë tashmë, do të kemi?"
17 on initiative.
The Roughnecks |
The Macho Man steps into the ring standing just barely over 6' tall huge muscular frame clad in his Lamellar armor.
He enters arms raised
OOOOOOOHHHHHHH YYYYYYEEEEEAAAAHHHHH!!!!!!
What Is this...Juggling is for the circus... I've got some news for you bub. this ain't the Clown show!
He points directly at his opponent The Macho Man is going to indroduce you to a world of hurt!
init: 1d20 + 3 ⇒ (1) + 3 = 4
init roll = 4
The Arbiter |
The crowd cheers at Kyrian's display, and someone shouts a response to the first spectator's question "HE PROBABLY CAN'T DO THAT WITH IT, SO HE DIDN'T BOTHER!"
The crowd also very much enjoys Macho Man's yelling, though, and they all seem excited to see this fight play out.
Kyrian is up first, surprise round.
The Roughnecks |
Arbiter I sent you a PM ... that is not my surprise round action -- it is actually a technical issue with loading the map I will post my surprise round stuff when this small issue is resolved.
The Roughnecks |
Ok got things strighted up and good to go Thank you Arbiter
Macho Man sees the little light show
What? First Juggling, Now, Light Show....Thhhissss isss the Circus Macho Man boasts goading the Tiefling on. And I forgot my popcorn
ready action for a standard action charge and free action to rage during the charge and knockdown attack -- ready action condition - as soon as he is within 40 feet of me and I meet the charge requirements
The Arbiter |
The Roughnecks |
[/ooc]Bummer never thought of that - learn somthing new each day...but the visual would have been cool if he suceeded with the closeline knockdown as they charge each other, was going to go with the demoralize but not within 30' [/ooc]
action will just be 5' step forward to B10 (if allowed with ready action) if he comes at me with the sword then free action rage and then knockdown attack similar visual if it works
The Roughnecks |
Macho Man Moves a few paces closer to his opponent and motions toward his opponent
Come on!
Surprise round still can only move or standard so 5' step closer then ready action so action as stated prior[/ooc]
Surpise round done just a 5' step forward and the goading
Kyrian Ryskol |
Kyrian advances, blade held at the ready. Stopping approximately near the middle of the arena, he gives a shrug and beckons with his free hand for his opponent to meet him. "Well?" he asks, in a rough voice.
Moving to H10.
Standard action to ready casting Vanish if Macho moves to 10 feet from me.
Kyrian Ryskol |
Still Macho's turn, but...
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If I can update that to take a 5-foot step afterwards, that would be cool. Would I have to specify where exactly I want to go beforehand, or can I do that based on where Macho moves? And also, can I 5-foot step on the following turn (once Macho finishes his and it goes to mine), or is the fact that I used a 5-foot step prior to the beginning of my turn going to prevent me from doing another?
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Also, I seem to recall reading somewhere that if you can't precisely locate an opponent (such as through invisibility), you can't take AoO's against them. Do you know if this is the case (that is, can I cast while next to someone without provoking while I'm invisible)?
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Also, if I need to stealth as part of keeping myself hidden after being invisible, can that be done with a 5-foot step, or would it have to be on a real move action?
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Man, this is how you iron out rules questions huh? >_>
The Roughnecks |
Seeing his opponent just stand there looks like someone is afraid
Macho man walks up to Kyrian OHHHHH YYYYYEEEEEAAAAHHHH
and slams into (or at least attempts to depending on the dice gods) with his arm. like a clothesline wrestling maneuver)
free action to enter rage walk up to where he is for the knockdown attempt. free trip attempt: 1d20 + 10 ⇒ (12) + 10 = 22 (no charge)
if successful 7 damage (he would take only strength mod in damage)
I am sure he had some readied action so if it was na attack then Macho's AC is lower by 2 (rageing)
Attack 22
damage 7
The Arbiter |
The burly man lunges toward Kyrian, who promptly vanishes into thin air, causing the crowd to gasp in surprise; they haven't seen this trick before.
Macho needs to roll a miss chance (<50 hits).
Kyrian Ryskol |
I'll proceed under the assumption it is Kyrian's turn. Also, are we assuming the audience or anyone 'reviewing' matches is able to see the combatants, even if they'd normally be hidden from sight? Just wondering. Ya know, for the fans :P
Visible stuff: A low growl is heard as the attack catches Kyrian where he remains. However, only the slightest motion of the sand below shows his movements afterwards. A slight scrape of metal is heard, before Kyrian suddenly appears at his foe's side, swinging his sword in an upward diagonal. His blade glows with a cold blue light as it passes by, and he completes a full spin, bringing the sword down again, forming a cross-slash upon his opponent.
First attack: 1d20 + 5 ⇒ (1) + 5 = 6
Sword Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Frostbite Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Second Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Sword Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Frostbite Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Attempting the maneuver is apparently a bit beyond his skills however, and he mixes up the attempt, ending off-balance.
Wow, those were terrible rolls. First is a crit fail, so don't worry about that, and I'm going to figure your AC is higher than 9, so the second isn't hitting either. Welp, that'll be my turn, and I'm at G11.
Kyrian Ryskol |
Oh? Then... discount everything I said above and let me try this again. Sorry about that.
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If I'll still be invisible next turn, then I'll simply spend my standard to circle around Macho this turn, stealthing to keep myself hidden. If I won't be invisible next turn, then I'll spend my standard to cast Frostbite and attack with it. Let me know which to work with and I'll put up an appropriate post.
The Arbiter |
Kyrian Ryskol |
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You can also take your time on the frostbite thing, hopefully I won't miss twice again when I get around to doing the attacks (hopefully next round). I think it seems that spellstrike basically works with any kind of weapon, i.e. I'm pretty sure you can full attack from high BAB to deliver multiple hits of it, so I would think it should be feasible with a bite too. If you think it seems otherwise though, let me know. It's certainly possible this may come up in the future when I've got more uses of frostbite, so probably good to figure out.
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Also, to consolidate spoilers, Move action to stand up, and standard to move to, let's say... F9, stealthing on the way.
Steath: 1d20 + 24 ⇒ (2) + 24 = 26
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Wow, that could have been better. Thank god for auto +20 from invisibility :/
Movements can be seen in the sand for a few seconds after the impact, but soon there is little else to provide information on the Tiefling's actions.
You're probably going to need a perception check, I think.
The Roughnecks |
Come out Come Out Little Clown
Macho man tries to focus on finding his opponent
Perception check: 1d20 + 5 ⇒ (9) + 5 = 14
ready action as soon as his opponent appears in melee Macho man will move to grapple grapple check if it comes up: 1d20 + 13 ⇒ (15) + 13 = 28
perception check: 14
The Arbiter |
The crowd cheers as Macho manages to hit his invisible opponent. The subset of people who've gotten upset with Kyrian over 'non-manly' tactics seem to be the same group who support Macho Man, so the audience is pretty well divided in their favoritism.
Macho Man peers around warily, keeping his guard up and his hands raised as though he's ready to grab a charging bull by its horns.
Kyrian's turn.
Kyrian Ryskol |
Kyrian swings once with his sword as his invisibility drops. And again if he's not interrupted.
First attack roll: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Frostbite: 1d6 + 2 ⇒ (2) + 2 = 4
Hey, that's actually a crit threat.
Confirmation: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Frostbite: 1d6 + 2 ⇒ (2) + 2 = 4
If I've not been interrupted after the first attack (free from spellstrike), I'll go through with the regular one (still charged with frostbite). This won't have him pseudo-flat footed.
Second attack roll: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Frostbite: 1d6 + 2 ⇒ (1) + 2 = 3
If all that goes off without a hitch, then I'll 5-foot step back to E8.
Since I'm not sure if you've got a readied action or anything, I'll let Jehova decide the outcome of my actions. Sorry for the delay on this, I didn't realize it was my turn.
The Arbiter |
I'm going to make some calls here regarding invisibility and readied actions, namely that an attack from an invisible enemy registers before the invisibility is dropped. This means that if an attacker has an action readied against him, the readied action will not go off until after his attack, since before that point his opponent did not know he was there. This means that the following events occur:
A slash mark opens up in Macho Man's shoulder, and a piercing cold radiates from the cut, chilling him. Kyrian appears, holding the shortsword that dealt the blow, and is instantly grabbed by Macho Man, who has a remarkably firm grip. The crowd yells stuff.
Waiting on Kyrian to respond before we continue, but Macho is up next.
The Roughnecks |
Yes he will use heart of the fields to ignore the fatigued condition though I have a feeling it won't matter. how much damage does Macho take? also would the fatigue from exiting rage move me exhausted which would end the fight.
The Arbiter |
Ouch, we had some good rolling.
As Macho grabs Kyrian, the tiefling rapidly brings his sword down for another strike, this time piercing down through the big man's shoulder muscle towards his chest. Another blast of cold energy hits Macho Man, this time from the inside out. He doesn't appear to be doing very well, but he's still grappling Kyrian.
Macho Man took a total of 15 lethal damage from the two sword strikes, and 13 nonlethal damage from cold.