
Rhatahema |
4 people marked this as FAQ candidate. 3 people marked this as a favorite. |
So I'm playing an alchemist, and I decided to write up a description for the Tanglefoot Bomb discovery that covers everything, rather than going back and forth referencing the tanglefoot bag. I assume that tanglefoot bombs deal damage in addition to the listed effects, but I'm not certain. At any rate, I wanted to know if this interpretation of the bomb's function was correct. For reference: Tanglefoot Bomb, Tanglefoot Bag
An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell. A creature that is glued to the floor (or unable to fly) cannot move, but can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move (including flying), but is still entangled. The goo becomes brittle and fragile after 2d4 rounds, cracking apart and losing its effectiveness. An application of universal solvent to a stuck creature dissolves the alchemical goo immediately.

lastblacknight |
Oh the bomb works on any size just fine - no worries there.
the bomb on references "...glued to the floor as if it had failed its save against a tanglefoot bag.."
I am more interested in if it damages or not (given that the FAQ addresses the other types in Ultimate Magic, I think but the Tanglefoot bomb isn't included the list errata'd)

Rhatahema |
The way I look at it, if huge or larger creatures are treated as if they failed their save against a tanglefoot bag, that doesn't change that they're unaffected by a tanglefoot bag. By extension, I think they'd be unaffected by a tanglefoot bomb. Though I can see how you'd argue the other way on it. There's wiggle room when you have to patch together your own class feature.
I think the omission of tanglefoot bomb in the FAQ was just oversight. Nothing in the text suggests your bomb ceases to deal damage.
Anyway, I can say that I've playtested this write-up for a year and a half, and it was extremely useful, even with the size limitation (though that really comes down to DM monster preference. We fought only half a dozen huge or larger monsters at levels 1-9).