Ferocious Summons Problem


Rules Questions

Sovereign Court

24 people marked this as FAQ candidate. Answered in the FAQ.

Ferocious Summons, from the ARG, is a half-orc feat that requires Augment Summoning and gives your summons ferocity, meaning that they can remain conscious through their negative hit points. This effectively gives everything you summon at least 14 more hit points.

Unfortunately, the rules say otherwise. According to the summoning subschool text, "A summoned creature also goes away if it is killed or if its hit points drop to 0 or lower[.]" So, by RAW, Ferocious Summons does absolutely nothing. Any chance we can get some errata on that one?


You are correct, Ferocious Summons does not work. :)

Hit the FAQ button.

- Gauss


Good catch.


Was looking forward to using that, too.

Dark Archive

Did they fix Prone Shooter?


Jadeite wrote:
Did they fix Prone Shooter?

Not yet.

Dark Archive

wraithstrike wrote:
Jadeite wrote:
Did they fix Prone Shooter?
Not yet.

So why should we expect Ferocious Summons to be fixed? It's neither imbalanced not unclear in what it does. It's just a feat that grants summons an ability that they will never use.

The only question that stands is: Does it work on eidolons. That would make the feat rather useful. Considering the wording is different from Augment Summoning, I'd say it does.


So.. isn't it obvious what it is supposed to do, do we really need a dev to drop in to say it is ok to play it like that ?

Prone shooter at least is unclear in what it ought to do, not so much with this feat.


Well, at least summon will be able to take a standard or move action every round where it remains while unsummoned... :P

Seriously: We can only guess that RAI for this ability was to override the usuall summons "disappear at 0 hp" rule but the current wording does not support it because ferocity in itself prevent losing consciousness while dying while the summoned creatures never actually have dying condition as they vanish before they become dying.

FAQed for future errata.


AnnoyingOrange: We do really need a Dev to drop in and say it is ok to play it like that. Reason: PFS. PFS GMs are not given the same latitude that non-PFS GMs have.

- Gauss

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Ferocious Summons Problem All Messageboards

Want to post a reply? Sign in.