
Douglas Muir 406 |
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Hey, this stuff is nasty. A 5th level cleric or 4th level alchemist can create infinite doses of it. Throw it as a ranged touch attack. Target gets a Fort save. Fail it and take 1d6 points of damage to Int and to Dex damage. Succeed, and you're still sickened for 1d4 rounds. In other words, it's a "suck or suck" debuff.
You have your evil boss cleric crank out a few gallons of this stuff. Hand it out to the minions like cheap perfume. Every combat opens with a barrage of sickening splashes. By the third or fourth encounter, the party wizard has the Int and Dex of a cabbage...
Thoughts?
Doug M.

Fox-Paw |

By the third or fourth encounter, the party wizard has the Int and Dex of a cabbage...
This gave me a nice chuckle, truly evil sir I approve.
Now all you need is to find a way to deliver it with no questions asked, for example Phased ammunition, so that those pesky PC cannot take cover from the gas and slime.
Douglas Muir 406 |
There is the whole "anointed" part. Can you just throw it at people?
The spell description pretty much says so, yes.
If so - hmm evil oracle char with leadership and a few henchmen - throw an withdraw!
At higher levels the PCs will probably be packing Lesser Restorations. But at low and midlevels, this is a potentially brutal tactic. Sprinkle goblins around your lair -- they're ordinary goblins except for having Point-Blank Shot. And all they do is throw this stuff.
PCs will pretty quickly learn to kill the damn goblin first thing hright away, but hey -- then they're burning an action killing a goblin.
Doug M.

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So the spell has a short range and creates enough water for one dose per 2 caster levels.
Do you need to bottle it at all or can you just have it create at 25+ feet away over a target and "anoint" them by it pouring all over them?
If I am lvl 7 and have enough to do three doses, can I have it pour over three separate targets?