A Man In Black RPG Superstar 2010 Top 32 |
P.H. Dungeon |
In the FATE games most weapons basically do very similar amounts of damage (within a couple of points). However the amount by which you succeed on your attack roll increases your damage.
There are several games where weapons have a flat damage code, but the damage gets increased based on how successful the attack is. Warhammer 3E and Shadowrun are two examples that I can think of off the top of my head. I find this mechanic decent- you don't end up with situations where you can roll a great attack roll, but then a crap damage roll (like in D&D).
Bill Dunn |
P.H. Dungeon wrote:
There are several games where weapons have a flat damage code, but the damage gets increased based on how successful the attack is. Warhammer 3E and Shadowrun are two examples that I can think of off the top of my head. I find this mechanic decent- you don't end up with situations where you can roll a great attack roll, but then a crap damage roll (like in D&D).
Celtic Legends is another such game. Heavier/bigger weapons, if I recall correctly, got a slight bonus on the roll, doing a bit more damage with the same roll than something smaller.