James Jacobs
Creative Director
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Detect evil allows the caster to experience the haunt as the haunted player does, but what about detect magic. Assuming the caster had two or three rounds to study it ( like the dancing parlour haunt in Skinsaw), what would he see?
Haunts are neither magical items nor spell effects. They're closer to undead than anything else. And just as detect magic won't detect an undead creature, it won't detect a haunt.
| Grokken |
IronDesk wrote:Haunts are neither magical items nor spell effects. They're closer to undead than anything else. And just as detect magic won't detect an undead creature, it won't detect a haunt.Detect evil allows the caster to experience the haunt as the haunted player does, but what about detect magic. Assuming the caster had two or three rounds to study it ( like the dancing parlour haunt in Skinsaw), what would he see?
So what would Detect Undead do?
| MillerHero RPG Superstar 2012 Top 4 |
James Jacobs wrote:So what would Detect Undead do?IronDesk wrote:Haunts are neither magical items nor spell effects. They're closer to undead than anything else. And just as detect magic won't detect an undead creature, it won't detect a haunt.Detect evil allows the caster to experience the haunt as the haunted player does, but what about detect magic. Assuming the caster had two or three rounds to study it ( like the dancing parlour haunt in Skinsaw), what would he see?
I ruled that detect undead functioned as detect evil and true seeing does, allowing the caster to notice or observe the haunting’s effects.
James Jacobs
Creative Director
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James Jacobs wrote:So what would Detect Undead do?IronDesk wrote:Haunts are neither magical items nor spell effects. They're closer to undead than anything else. And just as detect magic won't detect an undead creature, it won't detect a haunt.Detect evil allows the caster to experience the haunt as the haunted player does, but what about detect magic. Assuming the caster had two or three rounds to study it ( like the dancing parlour haunt in Skinsaw), what would he see?
Normally, detect undead doesn't work either. But it can. If it does, the total CR of the haunt drops by 2.
| gbonehead Owner - House of Books and Games LLC |
Haunts are neither magical items nor spell effects. They're closer to undead than anything else. And just as detect magic won't detect an undead creature, it won't detect a haunt.
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Normally, detect undead doesn't work either. But it can. If it does, the total CR of the haunt drops by 2.
So what *does* detect a haunt?
James Jacobs
Creative Director
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James Jacobs wrote:Haunts are neither magical items nor spell effects. They're closer to undead than anything else. And just as detect magic won't detect an undead creature, it won't detect a haunt.
...
Normally, detect undead doesn't work either. But it can. If it does, the total CR of the haunt drops by 2.
So what *does* detect a haunt?
Depends on the haunt, to be honest. Spells that allow a haunt to be detected early generally lower the haunt's CR, but for most haunts, there's no real way to detect them early until the round they manifest.