In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying campaign, or simply want to see a different side to the creatures of fantasy art, the Baby Bestiary Book has all the monstrous cuteness you could want.
Funded by over 600 aficionados of animal affection on Kickstarter in 2014, this book joins the Baby Bestiary 2015 Calendar in a new line of products by Metal Weave Games. The Baby Bestiary Handbook will add some ‘awww’ to your coffee table ornaments and ‘squee’ to your players’ squelching through dank dungeons.
Print avaliable on Amazon: http://www.amazon.com/Baby-Bestiary-Handbook-Andreas-Walters/dp/1987916174/
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The Baby Bestiary Handbook, Volume 1 is not your average 'fluff' book when it comes to TRPGs. It's setting-neutral, and even system-neutral, as it endeavors to explain the relationship one can cultivate as a player with a baby monster. After all, after muderhobo-ing the adults, who's gonna take care of the little children?
And this book doesn't take the well-known goblin-baby-predicament approach, not at all. It emphasizes the creatures' inbred attitudes, and stages of development. It talks about each creatures' needs, for both its healthy development and your own survival/continued association.
And when it does, it knocks it out of the ballpark. Not only are the descriptions as informative as they can be in a system-neutral setting, but they simply ooze with flavor and potential quest hooks (especially in the case of the gelatinous cube).
And did I mention the art? Ah yes, the art. What you see on the cover? Be prepared for more "awwwww"s and "SQUEEEEEE"s from the inside art. Who knew baby rakshasas were so cute? And I definitely want to raise a bulette in a campaign of mine now.
In conclusion, if you like baby beasties, and you want details on how to integrate them in your campaign? Buy this book. Now. Your players and GMs will love you for it. And even if they somehow don't, you'll love it yourself.
Oh wow! The art is gorgeous and my kids are going to love this book and the wallpapers.
After exposure to this, my players are going to be heart-crushed to put sword to monsters. They may even decide to retire and become monster conservationists...
I think UllarWarlord's review answered my question. I was going to ask if this was for Pathfinder and what the crunch was like. Basically I have reason to want stat blocks for baby monsters.
I think UllarWarlord's review answered my question. I was going to ask if this was for Pathfinder and what the crunch was like. Basically I have reason to want stat blocks for baby monsters.
Totally understandable; the book was designed as non-crunch and more of a lorebook to maximize its potential reach and audience (and avoidance of particular IP conflicts).
That said, I am working on a book of crunch for a variety of rule-systems so that people, if they can't just get by with the RP or improv'ing the baby's stats, can use the crunch book instead if they so choose (or use them a reference point).
Im also hoping to develop some more crunch on rearing, aging and potentially even some random 'event', like what happens if you leave the owlbear at camp (does he rummage through and eat all your food., ect)
OK. It's just that I have this other product that's sort of 'pokemon for pathfinder' and one aspect of the monsters in the book that doesn't often happen with bestiary monstersis younger versions that can grow into bigger monsters.