Quildra |
Hi all,
I've just finished GM'ing my first session by running the beginner box adventure. I was planning to start the Rise of the Runelords adventure in the new year, but I wanted to run another short adventure(3-4 hours) in the mean time.
I was hoping to use the map and premise presented in the beginners box as a base like it suggests. I was wondering if anyone knows of any tools, online or offline) that helps with the crafting of adventures? I've looked at some Virtual Tabletops but they are centered around online playing and not creation. I was hoping for something that would help me create something like the beginners GM guide. So I could create an encounter for the rooms, set a description for the rooms, detail treasure and trap etc.
Does anyone know of anything like this or should I just fire up Word and get writing?
Thanks for any help you can offer and sorry if I've posted this in the wrong section.
Geistlinger |
You might see about picking up a copy of Dungeon Master's Design Kit. It's an AD&D 1st Edition supplement, but the advice and many of the forms are still quite applicable.
Azaelas Fayth |
Sounds more like it should be in Advice.
On-Topic: I find looking at pre-made modules can spark creativity in myself. As can Movies, Anime, etc.
Heck, I have an Inn Adventure based loosely on The Shining, Psycho, and those types of movies. For the Map and Description I looked at Medieval Inn designs and stumbled upon a Real Life Scottish Tavern/Inn that was said to have been haunted by over 1,000 souls who died over its many years.
It gave me a Map, Description, Storyline, and even Enemies.
The best advice I can give is to look around the internet. Heck, search for Papers & Pencils it is an excellent 3.x/Pathfinder blog. You can find anything on the internet.
Sorry if this advice doesn't help you. But if you want PM me and I will help you design an adventure from scratch.
Big Lemon |
I tell this alot to beginning GMs but I think it's really ncie when you can build an adventure around your PC's classes. Don't just group these guys together and drop them in a dungeon, think about why each of them would be there, whether it's to destroy evil creatures, find treasure, or take down the ogre that killed his brother.