Cooper's Corrected Summon Monster IV-VI (OGL) PDF
Some of the most labor-intensive and disruptive sorts of spells in the game are certainly the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes—and that is assuming just one creature was summoned! And if the caster also has the Augment Summoning feat, introducing more changes to the summoned monster’s stats, well...
Cooper’s Corrected Summon Monster solves these problems! Written by ENWorld staff reviewer and 3.5 rules guru John Cooper, this critical new series of books presents thoroughly revised and corrected stats for the creatures summoned by these spells. Features of Cooper’s Corrected Summon Monster IV-VI include:
This book and the series of which it is part are designed to be an invaluable resource for OGL game masters, players, and publishers alike. It is fully bookmarked and designed to be printer-friendly and easy-to-use. Make your game’s monster better and get them into play faster with Cooper’s Corrected Summon Monster IV-VI!
Fulfilled immediately. Will be added to your My Downloads Page immediately upon purchase of PDF.
Are there errors or omissions in this product information? Got corrections? Let us know at firstname.lastname@example.org.
Product Reviews (0)
Is it common for GMs to disallow take 10 / take 20?,
SS ally "Slip" (from Tempest Rising),
The Four Horsemen Open at Gen Con!,
Does a prone ally / enemy provide soft cover?,
The Bard's Tale IV,
Pathfinder Tales: Lord of Runes,
Paizo Blog: Year of the Serpent,