Undefeatable 11: Arcane Trickster (PFRPG) PDF

5.00/5 (based on 2 ratings)

Our Price: $1.25

Add to Cart
Facebook Twitter Email

Undefeatable is the new supplement line for fans of the Pathfinder Roleplaying Game who are looking to add more interesting and different feats to their gaming sessions.

Undefeatable 3, which focuses on Arcane Trickster, has over 30 feats including Arcane Silence, Gnomish Tricks, Incomprehensible Caster, Point-Blank Spells and Sneaky Familiar that are perfect for any game setting. This 5-page PDF is just the sort of thing needed for GMs to add depth to any great Pathfinder Roleplaying Game session

Written by Michael R. Kimmel.

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

LPJ9571E


See Also:

Average product rating:

5.00/5 (based on 2 ratings)

Sign in to create or edit a product review.

Absolutely Necessary

5/5

This is exactly the kind of stuff the Arcane Trickster needed to get back on it's feet. There are a few borderline OP feats in there(I'm looking at you Street Mage), but given the fact they'll only really be used with a subpar class, and that they are largely difficult to use outside of the Arcane Trickster, it doesn't appear to be a problem.

If you are planning on playing AT, pick this up and get your GM to approve it. Do whatever it takes.


Nice options for the Arcane Trickster

5/5

If you're interested in making your AT a more effective and flavorful little sneak, this has some nicely done feats that help to patch up the somewhat weak PrC.
Street Mage alone is worth the price of admission, if you can get your GM to allow it. Offer him free beer, if you must!



Now available at Paizo!!!


If you're playing an arcane trickster, this is a must-have. The poor, much-maligned trickster can find new life and a new sense of purpose with many of the feats found here.

Synergize the magical rogue's unique abilities with new and useful feats that can make him shine like he should. These feats will let your arcane trickster be both arcane and tricky, which is what the class is supposed to be!

I have no financial or personal relation to the writer or company. You'll want some of these feats, for sure.

Paizo Employee Developer

I'm glad you like the feats and I hope you can get some use out of them. Thanks for the comments!


Hey, Mike! I thought that perhaps a preview of the feat that rhymes with "sweet pogue" would be a good teaser for you to introduce on the "So, how's that arcane trickster working out for you?" thread. Some GMs are rigid about "core only," but for those who aren't, this is a really great feat for helping the nascent trickster survive the 4-9 levels of suck. I can't imagine not taking it at 5th level, if the GM allows it. Most would, just to be fair to a weak character. They'll regret it later. XD

It's your baby, but I didn't even know about it until you piped in. You might mention what some of the other feats do, too. The AT is an intriguing class, and the feats you offered really help to customize it. AT players need really good feats, since they get so few.

If anyone else is thinking about it, just buy it. You won't be disappointed. Paizo should buy at least that one feat from you for use in the APG.


Sorry, the feat rhymes with "sweet page," not "sweet pogue." It's been a long day...


You make a good point about some GM's being rigid about core. It's all about not wanting to open the floodgates and all that. Anyone who subscribes to this way of thinking is missing out.

I am really looking forward to some low level feats that help out arcane/divine casters. It doesn't seem to be alphabetical, so I hope that's next.


Hexcaliber wrote:

You make a good point about some GM's being rigid about core. It's all about not wanting to open the floodgates and all that. Anyone who subscribes to this way of thinking is missing out.

I am really looking forward to some low level feats that help out arcane/divine casters. It doesn't seem to be alphabetical, so I hope that's next.

Just one or two feats can really help certain characters. The various classes have been discussed at length, and some of them (particularly the PrCs) need a little help. I'm sure Paizo is aware of this, and, as usual, they'll address player concerns with their usual fairness.

Once again, I'll say this is the best $1.25 you'll ever spend on your AT!

Paizo Employee Developer

I went ahead and posted a little bit about the feat you mentioned over in the thread you mentioned.


Great supplement for any arcane rogue class mix. To me, the thematic core to the Arcane Trickster is the ability to synergize skill and magic use in complement to each other. You're never going to out skill a straight rogue and you're certainly never going to out cast a pure wizard. But you're probably going to have a lot more fun than either - if you're creative.

Undefeatable 11 provides 6 pages of mechanics for capitalizing on "skill-spell synergy". None seem overpowered. Befuddled Fighter being a fantastic example of a feat mechanic that integrates skill-spell synergy in a really fun, thematically consistent way. Several other feats show some extra love to Trickster classics like the "gnome trickster" or the "illusionist trickster." Street Mage, mentioned above, is a nod to some of the updates in PFRPG that make some of the splatbook feats typicaly used in this build less desriable. Can't beat it for $1.25!

Scarab Sages

Yah, some really good stuff here to make the class more playable without overbalancing it.

This one's worth skipping a taco or two :)

Community / Forums / Paizo / Product Discussion / Undefeatable 11: Arcane Trickster (PFRPG) PDF All Messageboards

Want to post a reply? Sign in.