|cartmanbeck RPG Superstar 2014 Top 16|
Brother Tyler wrote:My only concern is that versatility comes at a cost - the more versatile you make him, the more you're relying upon the luck of the draw to have the right card(s) when you need them. The ability to cycle cards mitigates this somewhat.
Just to emphasize Mavaro's ability to cycle cards... the community consenus (in this thread) is that at the end of his turn, Mavaro can display any number of cards, as long as each gives him as skill he has not yet gained in the same fashion, so as to then recharge them.
So he cycles better than nearly anyone.
I still personally believe this is contrary to the game's intent (because we're only supposed to be able to use powers when we can make use of them), so I didn't include that as part of my discussion of how to play him. However, if you choose to play that way, obviously it makes him a BEAST at cycling through to find the cards you really need on your next turn.