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Goblin

blackbloodtroll's page

Pathfinder Companion Subscriber. Pathfinder Society Member. 25,314 posts. No reviews. 2 lists. 2 wishlists. 1 Pathfinder Society character.


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Zhayne wrote:
blackbloodtroll wrote:
As I pointed out, you can get Monastic Legacy, with two levels of Ranger, without needing to meet the prerequisites.
Wait, what? O.O

Inner Sea Combat introduced "Faithful Combat Styles", in which, a Ranger could choose a selection of Combat Style feats, based off who he worshiped.

If the Ranger selects faithful (Irori), he can choose from the following list whenever he gains a combat style feat: Improved Grapple, Improved Unarmed Strike, Monastic Legacy, and Two-Weapon Fighting. At 6th level, he adds Improved Trip and Spring Attack to the list. At 10th level, he adds Ki Throw and Stunning Fist to the list.


Pathfinder Companion Subscriber

Now, you really are not going to get as much bang, using it as an improvised weapon.

It really won't stay open, if you are swinging it around, so you will be using it a bit like a club, or rather, a flail, if wielded by the chain end.

The stats for the Heavy Flail seem most fitting.

Getting it made out of Special Materials is another thing to consider.

There is no pricing for non-weapon/armor Adamantine objects, but you could pay 5002gp for a Mithral one.


Pathfinder Companion Subscriber

Well, what if a completely competent author wrote it to work, as described?

What if later, there is an FAQ, that confirms it?


Pathfinder Companion Subscriber

Still, there is a point, when you just have a number of other players being a dick.


Pathfinder Companion Subscriber

Well, if you go Irori, you won't need dexterity at all to be stealthy.

Just nab the Wisdom in the Flesh trait, and use Wisdom for Stealth.

Heck, combine that with the Heretic archetype, and get x2 Wisdom to Stealth.


Pathfinder Companion Subscriber

Who has really played with these mystery players, who decide their 4 Intelligence players are super geniuses?

Besides, this isn't even close to a case like that.

Seriously, this is following, sneaking, and using a dang key.

I have to keep clean whilst on the boards, so I cannot fully express how I would react to someone telling me I am straight up a cheater, for completing those simple tasks.


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Ultimate Equipment.


Pathfinder Companion Subscriber

Well, are you looking to go Finesse, Two handed, Two weapon, or Ranged?


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Ah.

That explains some things.


Pathfinder Companion Subscriber

Is this for PFS?


Pathfinder Companion Subscriber

What you looking to fight with?


Pathfinder Companion Subscriber

Awesome.

Keep them coming!


Pathfinder Companion Subscriber

That's not what it says.

It says:
"The sheath can hold one forearm-length item such as a dagger, dart, or wand, or up to five arrows or crossbow bolts."

Those are examples, and not a be all, end all list, of the only items you can put in there.


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Rynjin wrote:
blackbloodtroll wrote:

Grapist: An Ogre.

Relevant.

Now, more fitting than ever.


Pathfinder Companion Subscriber

Well, a potion is smaller than a Dagger.

Why wouldn't it work?


Pathfinder Companion Subscriber

A few I don't have lingo for, that are actually relevant to the campaign:

Aasimar.

Tieflings.

Kobolds.

Hill Giants.

Horses.

Whores.

A Whorehouse.

Brevans/Issians/Rostlanders.

Trolls.

Pirates.

Trappers.


Pathfinder Companion Subscriber

Spring-Loaded Wrist Sheathes.


Pathfinder Companion Subscriber

I had a Lore Oracle Bard, that had a 5 intelligence, and over +20 on all Knowledge skills.

If I got ganged up on, by my fellow players, telling me I don't know how a damn key works, or how to hide, I would be rightfully upset.


Pathfinder Companion Subscriber

As I pointed out, you can get Monastic Legacy, with two levels of Ranger, without needing to meet the prerequisites.

Monks can't wear armor, so you will lose access to cool things like Brawling armor.

This way, you are not restricted by race, or alignment, though you will need to be non-lawful.


Pathfinder Companion Subscriber

Actually, Brawler, or even Ranger with the Irori Combat Style would work as a dip.


Pathfinder Companion Subscriber

Literally doing nothing, is a popular opinion on how many things work.

From feats, spells, magic items, traits, to class features.


Pathfinder Companion Subscriber

A few more:

Grapist: An Ogre.

Pointer: An Elf.

Chibibun: A Gnome.


1 person marked this as a favorite.
Pathfinder Companion Subscriber
Doki-Chan wrote:

Adding link to other thread here as it's current and relevant:

Won't run with PotP...

Ugh. That thread makes me a bit ill.


Pathfinder Companion Subscriber

Here is a couple others, to see what you think:

Scoots: Boots, or shoes.

Firsters: Fey.

Rufflestuffler: A Taldane Human.

Scazzi: A Varisian Human.

Furback: An Ulfen Human.

Barghast-Buggler: Worshiper of Lamashtu.


Pathfinder Companion Subscriber

No.

It is a separate weapon.


Pathfinder Companion Subscriber

Well, there are other classes that cast divine spells, like the Oracle, and Warpriest.


Pathfinder Companion Subscriber

So, Divine Spellstrike?


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Indeed, the Critical Fumbles seem fun at first, to all, but that wears off eventually.

They work for one-shots, but are a horror for campaigns.


Pathfinder Companion Subscriber

We had this sort of thing happen in a previous campaign.

We used the Pathfinder Society.

Why?

Pathfinder Society is made up of adventurers. They can show up randomly at places, for random reasons.

Basically, the survivor can meet up with a bunch of members of Pathfinder Society, and join the adventure. Venture Caption basically says "Go, explore, report", members join the adventuring party.

Now, they have a reason to be there, and a reason to work together, reason to know, or not know each other, and they can all be very unique PCs.

It works easily, and smoothly.

It even provides the DM with a number of available NPCs to randomly show up, and help/hinder/direct if need be.


Pathfinder Companion Subscriber

Well, as many have stated, there are no rules governing how one must roleplay.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Critical Fumbles also hurt martial more, and create a bigger imbalance between martial/caster.

Just wait until the Witch PC spams Misfortune/Cackle along with Ill-Omen.

Fighters will punch themselves in the face, but the Witch just stands back, makes no roll, and just lets the enemies kill themselves.


Pathfinder Companion Subscriber

Inquisitor is really good for this. Ranger as well.

You will can even have all the "high mobility, stealth/scouting and trap finding/disarming" as well.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

I don't like this kind of attitude.

I often play with a new player, here and there, and the one that would never do, is give them a hard time about RP.

Think about it. RP is hard. For some, it comes easy, and for others, not so much.
When it comes to someone who has little to no experience doing it, then the experience can be terrifying.

So, if what they are doing isn't hurting, or offending anyone, then why make a fuss?

What gets accomplished?

Did anyone start having more fun, because everyone ganged up to make sure the other player didn't "play too smart"?

Will this make later sessions more fun for anyone?

Was this even a problem, that needed a solution?

This isn't about rules at all. It is about a broken social contract.


Pathfinder Companion Subscriber

Slayer can already choose Rogue Talents.


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Critical Fumbles sound fun, but in practice, they are horrible.

You know who suffers? The players. At best, they are DM porn.

It got so bad in a previous campaign, that we had 3 PCs die, from critical fumbles alone. No monsters critical hits, bad tactics, or traps. I wasn't even told about the houserule until second session.

I have since been, very vocal, that I despise Critical Failures, and like opt out of a game that includes them.
Well, that or run a reroll focused PC.


Pathfinder Companion Subscriber

Well, shoot, I hope I don't run into too much table variation.

I mean, other than a random potion, I just spent all my PCs money on this item.

I am sure PFS has a "no takesy-backsey" rule on purchased gear.


Pathfinder Companion Subscriber

Give me some background to the survivor.


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This is really not about rules.

No rules cover this.

This is about fellow players being serious dicks.

What you need, is some good advice on how to handle this.

Flagged.


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Dirty Trick is one my favorite Combat Maneuvers.


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The "Ninja" in our CC group, is a Heretic Inquisitor, and has been surprisingly well.


Pathfinder Companion Subscriber

Awesome!

Keep them coming!


Pathfinder Companion Subscriber

It is not a divine bond (mount), hunter's bond (animal companion), or mount class feature.

You are going to have to dip.


1 person marked this as a favorite.
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There are the Guardian Scroll Golems.


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Ravingdork wrote:
The clones from Star Wars: Clone Wars animated series had some pretty good lines from time to time.

Huh. Never was much for me in the extended universe stuff. I will check it out.

Any ideas on your own?


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Carrion Crown, without reveling too much, will be full of stuff immune to Sneak Attack.

Just so you know.


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Awakened Flesh Golems.


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Ninja, the concept, or Ninja, the class?


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...and yet, they don't have stats for a chicken.


Pathfinder Companion Subscriber

Let me try a few others:

Underbite: Orc, or Half-Orc.

Slippers: Halflings.

Lower Beard: Female Dwarf.

Clinkers: Copper coins.

Horned Fancy: A Chelaxian.


Pathfinder Companion Subscriber

Let's see if I can come up with some examples:

Wazamzizzle!: An exlamation of joy, and/or agreement.

Gutter Monkey: A Goblin.

Elven Tableware: Mithral, or Silver weapons.

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