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Goblin

blackbloodtroll's page

Pathfinder Companion Subscriber. Pathfinder Society Member. 27,766 posts. No reviews. 2 lists. 1 wishlist. 2 Pathfinder Society characters.


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Pathfinder Companion Subscriber

Wow.

That is an obvisously biased opinion, that I disagree with.

Things might not work with your group, and/or your playstyle, but don't suggest anyone using non-core races are somehow badwrongfun.

Some things need careful consideration, but something like a Duergar, shouldn't be a problem.


Pathfinder Companion Subscriber

Azata-Blooded Aasimar Life Oracle.

There is absolutely no better Healer in the game.

You can spice the build by taking the Scion of Humanity alternate racial trait, and taking the Racial Heritage(Elf) feat, and taking the Ancient Lorekeeper archetype, allowing you to speckle your spells with Sorcerer/Wizard Spells, that you could use for battlefield control, etc.


Pathfinder Companion Subscriber

Say this:

"I know you are new, so I will give you a one time rebuild, if you start to feel your build isn't working for you. If you ever want advice, or need help, just ask. Good luck."

There you go.

Drop a little extra loot for him, maybe something Fighter exclusive, like a Sash of the War Champion, or Manual of War, and you're good.


Pathfinder Companion Subscriber

You simply cannot use the same limb to attack with a manufactured weapon, and a natural attack that uses said limb.

All the relevant rules have been shown that support this.


Pathfinder Companion Subscriber

Dare he refluff?

What horror am I suggesting?


Pathfinder Companion Subscriber

PFS has restrictions.

Are you sure you're not thinking of PFS?


Pathfinder Companion Subscriber

Legalistic.

What is your build?


Pathfinder Companion Subscriber
Jeff Merola wrote:
wraithstrike wrote:
Taenia wrote:

You cannot use Summon monster spells to summon elementals outside the bestiary.

That is incorrect. The summon spells refers to Elementals. It never calls out fire, water, air, and earth specifically.
There's a dev quote somewhere that says it's intended to be fire, water, air, and earth only.

For PFS?


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Pathfinder Companion Subscriber

What races are allowed?


Pathfinder Companion Subscriber

This societal focus on toil, is from their complete unquestioning devotion to the god Droskar, who saved them from the brink of extinction.

Their cities are remarkably free of extreme poverty and signs of dissatisfaction or rebellion. While this may be impressive at first, it is soon clear that a simple, hard truth lies behind it: Duergar do not know the meaning of rest and serve their god by endlessly perfecting everything around them, be it structures, weapons, or magic. The only ones who work harder than the Duergar are the countless slaves they keep.

Duergar actually control large portions of the Darklands, and work tirelessly to maintain their borders.

Early in life, Duergar learn that many emotions only serve to get in the way of work. They learn to rid themselves of such needless things. Thus, Duergar have no understandings of humor, love, or empathy.

Only emotions that can be forged into a tool, are worth knowing.


Pathfinder Companion Subscriber

Not only is Bloodrager perfect, but you can go straight into Dragon Disciple, if you so choose.


Pathfinder Companion Subscriber
Nicos wrote:
I'm not getting the problem with the archetype (besides being a rogue archetype)

The archetype works best with a dip into Alchemist.

Even better, with a Vivisectionist dip.

I was going to make my first Rogue PC since just after Beta Playtest, with such a combo.

Would have been an awesome.

Even without the dip, using the archetype, with a Launching Crossbow, and Focused Shot, would have been great.

Now, all is lost.

Again.


Pathfinder Companion Subscriber

Duergar are just as easily LN, as well as LE.

Their society focuses on the idea that life, is endless toil.

They have almost nothing that would be considered "art", and all their produced wares favor function, over form.


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Pathfinder Companion Subscriber
AndIMustMask wrote:
Imbicatus wrote:
Starbuck_II wrote:
LoneKnave wrote:
Speaking of playtesting and rogues... wasn't the "no quickdraw alchemical items" change a result of a rogue playtest? Or was that just propaganda?

No, that was a nerf because The Gaming Den's Frank told Jason in Paizo about Alchemy throwing rogues are great.

I mean, think, touch ac sneak attacks!

So Jason made sure to nerf quick draw of them and sneak attack of them. Then greases application of it, etc.

Yes, Frank was rude during the beginning, but the math was on Frank's side.

Huh. They nerfed it, but added it back with the Underground Chemist.
i still have absolutely no clue how that AT isnt a waste of ink, or why people think it isnt.

It wasn't, but then the "typed" untyped multisource bonus FAQ came out.

Now, it's a blind, crippled Alchemist wannabe.


Pathfinder Companion Subscriber

Intrigued...


Pathfinder Companion Subscriber

Well, a table is a corpse of a tree.

Cannot it not be possessed?


Pathfinder Companion Subscriber

Define "corpse".


Pathfinder Companion Subscriber

Where was my Krampusnacht FAQ?


Pathfinder Companion Subscriber

Kusarigama?


Pathfinder Companion Subscriber
mplindustries wrote:
The solution is actually having a really high base Strength written down (like 18), but only playing as if it were 9 unless you are mutated.

+1 this.


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Pathfinder Companion Subscriber

So, a "for now" understanding of it's functions, is not entirely possible?

Surely, we must have something.


Pathfinder Companion Subscriber

So, currently, with the AA version, one could finesse a Scorpion Whip, with Swashbuckler's Finesse(or similar), and Slashing Grace, but can otherwise not do so?

You do not provoke when using a Scorpion Whip?

You can threaten, without special feats, with a Scorpion Whip?


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Pathfinder Companion Subscriber

ADAMANTINE CHAIN, PRICE 3,030 GP
WEIGHT 2 lbs.
This 10-foot-long chain has hardness 20 and 6 hit points. A
successful DC 30 Strength check is required to burst it, making
it strong enough to hold many types of giants.


Pathfinder Companion Subscriber

So, we expect, and accept, variation.

Now, with that, what should our default expectation of it's functionality be?


Pathfinder Companion Subscriber

So, expecting, and accepting, extreme table variance, is the only option?

What are the initial expectations though?

Should it always be, going to the judge, and saying "tell me how this works"?

Can there be no "I believe it works this way", as one must come into the situation, without any expectation, other than "the judge will tell me"?


Pathfinder Companion Subscriber

There have been a number of different variations of the Scorpion Whip, and a number of different interpretations of how each one functions.

If anyone, wants to use the Scorpion Whip in PFS, they must use the one written in the Adventurer's Armory.

Of course, to properly do that, one must figure out how that version functions.


Pathfinder Companion Subscriber

Popeye was in the Navy, so some ranks in Profession: Sailor/Soldier are required.

He also liked to use guns, and improvised weapons, along with his fists, so those are some additional weapon choices.

Well, and he was kind of a racist, but you can leave that part out.


Pathfinder Companion Subscriber

Oh, it isn't?

It is not listed, as an One-handed weapon?

It doesn't have the hit points of an One-handed weapon, without a feat?

It can't be a Blackblade, without a feat?

Does not a Monk of the Empty Hand treat it as a Club?


Pathfinder Companion Subscriber

Well, if you arguing about those, then you will likely get into the "free hand to kick" or "only Monks can kick" arguments.


Pathfinder Companion Subscriber

A Greatsword is not an One-handed Weapon.


Pathfinder Companion Subscriber
Imbicatus wrote:
If you have Improved Unarmed Strike, you are always threatening with a kick too, without having to worry about the primary/secondary nonsense of natural weapons or the silly virtual hands needed for armor spikes.

You don't have to anyway.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

Well, with this FAQ, one could reasonably wield a Bastard Sword, in one hand, without proficiency, as an improvised weapon.


Pathfinder Companion Subscriber

Has anyone proven if it is Command Word, or Mentally activated?


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Pathfinder Companion Subscriber

You could just throw Clubs.

Cheapest thrown weapon in the game.


Pathfinder Companion Subscriber

Two-Handed Thrower, Spear Chucking Far Strike Monk sounds pretty cool.


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No.

The bite only becomes secondary, when combined with a manufactured weapon attack, during a full attack.

Oh, and only during that full attack.

AoOs made are as a primary attack.


Pathfinder Companion Subscriber
Zaister wrote:
That does not change the fact.

That they all have the same wording? PRD has the same wording?

Just how many identical official sources are required?

Were you offended by the mentioning d20pfsrd.com exists?


Pathfinder Companion Subscriber

So, if a Ring of Invisibility requires a Command Word, and only lasts 3 minutes, and costs 20,000gp, then how much would how much would it be if it lasted indefinitely, but required a Command Word?

How much would it cost if could be activated mentally?


Pathfinder Companion Subscriber
Imbicatus wrote:
blackbloodtroll wrote:
Hmm, would it work with the Warpriest's Sacred Weapon, and Weapon Focus(Ray)?
Nope, Sacred weapon doesn't work on anything that is pure energy damage.

Is that specified?


Pathfinder Companion Subscriber

Damn One-Handed weapons that cannot be wielded in one hand.


Pathfinder Companion Subscriber

Hmm, would it work with the Warpriest's Sacred Weapon, and Weapon Focus(Ray)?


Pathfinder Companion Subscriber

Weapon Specialization, Point Blank Shot, Inspire Competence, and others could apply.

You could Sneak Attack, to heal.


Pathfinder Companion Subscriber

I just realized that this makes channel usable with a Conductive ranged weapon.

Hello healing gun.


Pathfinder Companion Subscriber

No.

You are changing a burst effect, into a ray.


1 person marked this as a favorite.
Pathfinder Companion Subscriber

I can treat a weapon as a piercing and slashing weapon, simultaneously.

I can treat a weapon as a melee and ranged weapon, simultaneously.

Why does this case come with so many unwritten exceptions?


Pathfinder Companion Subscriber

I would be interested in such a thing as well.


Pathfinder Companion Subscriber

Yes.


Pathfinder Companion Subscriber

Why would I not treat them as both, at the same time?

I am failing to find RAW support for this not being the case.


Pathfinder Companion Subscriber

What action is it to "shift your grip"?

What RAW supports a "grip shift" if no hands leave, or are added to a weapon?

Can this "grip shift" be done at any time?


2 people marked this as a favorite.
Pathfinder Companion Subscriber

Trapfinding, is now a trait, and available as a spell.

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