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Tordek

Vorik Torgrimson's page

437 posts. Alias of Tareth.


Full Name

Vorik Torgrimson

Race

Human

Classes/Levels

Paladin 3, HP: 26/26, AC: 16(18), Fort: +6, Ref: +3, Will: +6 (Horse HP:17 /17)

Gender

Male

About Vorik Torgrimson

Vorik Torgrimson's Character Sheet: :

Vorik Torgrimson
LG Human Male (Ulfen) Paladin 3
Init: +3; Perception: +2

---------------
DEFENSE
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AC: 16(18), Touch: 11, Flat-footed: 15(17) (+5 Armor, +2 Shield, +1 Dex)
HP: 26 (3d10+3)
Fort: +6, Ref: +3, Will: +6
Armor: Scale Mail, Large Steel Shield

--------------------
OFFENSE
--------------------
Speed: 20 ft.
Melee: Warhammer (1d8+4/*3) 12gp
Short Sword (1d6+4/19-20/*2) 10gp
Lance (1d8+4/*3/Reach) 10gp
Dagger (1d4+4/19-20/*2) 2gp

Ranged: Dagger (1d4+4/20/*2/10ft)
--------------------
STATISTICS
--------------------
STR: 18(+4), DEX: 12(+1), CON: 12(+1), INT: 12(+1), WIS: 12(+1), CHA: 15(+2)
BAB: +7(+8); CMB: +6; CMD: 17
Feats: Weapon Focus (Warhammer), Mounted Combat, Ride-by-Attack
Traits: Reactionary(+2 to Initiative), Charming (+1 Bluff, Diplomacy)
Skills: Craft (Weapons) 1(+6), Craft(Armor) 1(+6), Diplomacy 2(+9), Handle Animal 1(+7), Heal 1(+5), Knowledge(Nobility) 1(+5), Knowledge(Religion) 1(+5), Perception 1(+2), Ride 3(+8), Sense Motive 2(+7)
Languages: Common, Skald, Dwarven
Gear: Backpack, Bedroll, Candle, Chalk, Crowbar, Flint and Steel, Small Hammer, Lantern, Belt Pouch, Hemp Rope (50'), Soap, Waterskin, Sewing Needle, Cold Weather Outfit, Artisans Tools (Weapons), Bottle of Scotch
Weapons: Warhammer, Short Sword, Lance, Dagger

Armor: Scale Mail (+5 AC, -4 Check), Heavy Steel Shield (+2 AC, -2 Check) 70gp

Mount: Combat Trained Heavy Horse
Magic Items: None
--------------------
TRACKED RESOURCES
--------------------
Trail Rations - 1/4
Oil - 0/3
Holy Water - 0/1
Ale Flask - 1/1

Starting Wealth: 175gp (5d6*10)
Copper: 96
Silver: -
Gold: 12
Platinum: -
Gems: -
Other: -
--------------------
SPELLS
--------------------
NONE

------------------------------
SPECIAL ABILITIES
------------------------------
Weapon and Armor Proficiency: All simple and martial weapons, light, medium and heavy armor, all sheilds except tower.
Aura of Good: Aura of Good equal to level
Detect Evil: At will as per spell Detect Evil. Concentrat on single item or individual within 60 to determine if it's evil. After 3 rounds can learn strength.
Smite Evil: Once per day, Single evil target +2 attack, +1 damage (+2 damage vs evil outsider, evil dragon or undead), +2 AC vs target.
Divine Grace: Gain CHA bonus to all saving throws.
Lay on Hands: Heal 1d6 three times per day OR Cause 1d6 damage to undead.
Aura of Courage (Su): At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.
Divine Health (Ex): At 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mummy rot.
Mercy (Sickened) (Su): At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect to the paladin's lay on hands ability. Whenever the paladin uses lay on hands to heal damage to one target, the target also receives the additional effects from all of the mercies possessed by the paladin. A mercy can remove a condition caused by a curse, disease, or poison without curing the affliction. Such conditions return after 1 hour unless the mercy actually removes the affliction that causes the condition.


Vorik Torgrimson's Appearance: :

Vorik Tormgrimson is a barrel-chested warrior who stands just over six and a half feet tall. His long red hair and beard cause many to believe that a fire being of some kind came into contact with his ancestors and perhaps not coincidentally Vorik does seem less bothered by the warm climates than most Ulfen. He wears a simple suit of functional, well kept scale armor, open helm, and a bear skin cloak. His hammer and shield are well crafted with elaborate knot-work designs worked into both depicting his personal totems of bear and crane. When he speaks it is with a twinkle in his blue eyes and often rumbles with friendly good cheer.

Vorik Torgrimson's Background: :

Standing nearly six and a half feet tall and weighing in at over 250 pounds, Vorik Torgrimson is a mountain of a man and tends to fill any room he walks into. Jovial, kind hearted, and often boistrious by nature Vorik is often nicknamed the Bear. He is a man of honor, integrity, and deep convictions while understanding the fallibilities and challenges all mortals face within themselves.

His father, an Ulfen, served most of his life in Brevoy's army thus Vorik was naturally drawn to the martial life. He grew up in the small village of Feldheim Falls, in northern Issia hearing tales of raids, great battles and the heroes of legend. His father taught him sword and axe work as well as how to care for these tools that would serve him well. When he came of age it was simply assumed Vorik would take up the sword he crafted with his own hands and join the army to serve his people. Yet fighting for plunder or the bickering nobles or Brevoy seemed contrary to Vorik's own sense of justice, honor, and desire to leave this world a better place than when he arrived.

So Vorik crafted his hammer and shield, but then broke with family tradition and set forth south to travel the lands of the inner sea. Vorik believed he would take up the cause of innocents and justice, seek out evil in its many forms.

A solid tactician and warrior, but more significantly his beliefs are manifesting into a potent force against all things undead. The undead and their keepers are one sure thing to fire Vorik's usually mild temper and turn him into a cold, merciless, destructive force.

This hated of the undead is a direct result of the death of his younger sister Dora at the hands of a necromancer and his undead fiends who harassed his home for a winter before they were driven out by the men of the village. Unfortunately, they never found the one who commanded the undead, though many think is was a Rostlander plot. Regardless, Vorik still hunts in the hope he will eventually avenge his sibling.

Yet, to continue his journey's Vorik must have money. His sense of duty, helpfulness, and ability to fall for a pretty face have left him in need of gold. The hope of good pay and plenty of opportunity have led him to sign on with those seeking to re-open the Stolen Lands.

TREASURE LIST


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