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About Talor BlackstoneCombat Stats (Attack):
Melee:
Ranged:
Combat Stats (Defense):
Saves:
Skills with ranks:
Feats:
Grit/Deeds:
Gunslinger's Dodge (Ex): when attacked from range, move 5', gain +2 AC against triggering attack OR drop prone (+4 AC) [not a 5-foot step, provokes attacks of opportunity]. (1 grit per 5') Quick Clear (Ex): remove "broken" condition caused by misfire (standard act if have 1 grit, cost 1 grit if perform as move act) Traits:
Hatred: +1 attack vs goblinoids and orcs Defensive Training: +4 dodge bonus to AC against monsters of the giant subtype Greed: +2 racial bonus on Appraise skill checks to determine the price of nonmagical goods containing precious metals or gemstones Stubborn: +2 racial bonus on Will saves to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) schools. Get another save 1 round later to prematurely end the effect (assuming it has a duration greater than 1 round). This second save is made at the same DC as the first. Stability: +4 racial bonus to CMD to resest bull rush or trip attempt while standing on the ground. Stonecunning: +2 bonus on Perception checks (unusual stonework). check to notice such features if within 10 feet, whether or not actively looking. Weapon Proficiency: all simple, martial, firearms; any weapon with “dwarven” in its name Equipment:
58gp,8sp,4cp backstory:
Eccentric even for a surface dwarf, Blackstone is the fourth son of a prosperous merchant. With no prospect of taking over the family business, outside of conveniently removing his brothers, his thirst for excitement drove him to a life of adventure. PFS Scenarios completed
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