===Defense
HP: 54
(5d10+15+5)
AC: 22(25)/12/20(23)
(10+10 armor+2 dex)(+3 when using the shield)
CMB: 20
10+4 bab+4 str+2 dex
Initiative: +6
(+2 Dex+4 feat)
Fort: +9
(5 base+3 con+1 magic)
Ref: +4
(1 base+2 dex+1 magic)
Wis: +6
(1 base+2 wis+1 magic+2 feat)
===Combat
Melee
One handed plus shield
+1 Scimitar, +12 (1d6+8/ 18-20, x2) or
+1 Scimitar Power Attack, +10 (1d6+12/ 18-20, x2)
Two-Handed
+1 Scimitar, +12 (1d6+10/ 18-20, x2) or
+1 Scimitar Power Attack, +10 (1d6+16/ 18-20, x2)
Ranged
MWK Pistol, +8 (1d8 / 20, x4) or
Dagger, +7 (1d4+4 /19-20, x2)
===Stats
Str: 18(+4)
Dex: 15(+2)
Con: 17(+3)
Int: 13(+1)
Wis: 14(+2)
Cha: 9(-1)
===Feats
1st/Human/Fighter 1st: Additional Traits/Power Attack/Improved Initiative
Fighter 2nd: Weapon Focus(Scimitar)
3rd: Quick Draw
Fighter 4th: Weapon Specialization(Scimitar)
5th: Iron Will
===Class Features
•Bravery: +1 on ST against Fear
•Armor Training: Reduces ACP by 1, Increases Maximum Dexterity by 1
•Weapon Training(Heavy Blades +1): Increases to hit and damage by 1 with selected weapon group.
===Skills
2 base + 1 Int + 1 Human
Kn. History +9, (5 rank, 3 class, 1 int)(+4 to checks related to Military)
Kn. Religion +10, (5 rank, 3 class, 1 int, 1 trait)
Perception +7, (5 rank,2 wis)
Sense Motive +11, (5 rank, 3 class, 2 wis, 1 trait)
===Background Skill
Linguistics +7, (4 ranks, 1 int)
Lore(Philosophy) +7, (3 ranks, 3 class, 1 int)
Profession(Professor) +8, (3 ranks, 3 class, 2 wis)
==Traits
Aura (Religion, Shed Light 10ft & Kn. Religion as Class Skill) ,
Merciful Scimitar(Combat, Negates Nonlethal penalty when using a scimitar),
Military Historian(Social, Kn. History as Class Skill),
World Traveler(Racial, Sense Motive as Class Skill)
===Languages
Common, Draconic (Starting)
Elven, Dwarven, Orcish, Celestial (Linguistics)
===Gear
+1 Scimitar, 2315gp
MWK Scimitar, 315gp
+1 Full Plate, 2.650gp
+1 Heavy Wooden Shield, 1.165
Daggersx3, 15gp
MWK Pistol, 550
Cloak of Resistance +1 1.000 gp
===Ammunition & Consumables
Alchemical Cartridges(30), 90gp
===Non-Combat Gear
Ioun Torch, 75gp
Adventurer's Chronicle(History), 50 gp
Adventurer's Chronicle(Religion), 50 gp
Holy Text, 25 gp
Fighter's kit: backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.,
Chronicler's Kit: map case, two vials of ink, two inkpens, 10 sheets of paper, two blank journals, a pound of fine powder for drying ink, and a 20-foot measuring cord.
Reserve Chronicler's Kit: map case, two vials of ink, two inkpens, 10 sheets of paper, two blank journals, a pound of fine powder for drying ink, and a 20-foot measuring cord.
===Coins
Platinum: 54
Gold: 84
Silver: 18
Coper: 20