Viktor

Rebis Ouroboros's page

Goblin Squad Member. Organized Play Member. 173 posts. 1 review. No lists. No wishlists. 22 Organized Play characters.


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Shadow Lodge

Hikusenba wrote:
RIGID AIRSHIP.

vs. the "Type B, limp bag."

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Fang Gul. Beautiful. And I never thought I'd say that about a male orc (or orc half dragon).

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4 people marked this as FAQ candidate.

The bolt ace is a crossbow SPECIALIST. This makes absolutely no sense. Well, that and the fact that the Bolt Ace still gets the gunsmith class feature, which is completely useless to them.

- Rebis

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James, is Paizo ever going to publish level 3 underneath Droskar's Crucible?
(Beyond the Forsaken Tunnel, area 28, Crown of the Kobold King)

- Rebis

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Everyone else figured that Voss differed brain damage from the first fall, which caused the second, which caused him to actually join in on a rum drinking contest (any other game he would have aced. With his 10 Con, he was destined for failure. The worst part is that he couldn't have possibly succeed in the last Con check, but I didn't know that, and he was past caring.
Last Words: "...'m NOT BACKIN' DOWN!"

Con checks: 6, 2, 2.

And now I'm playing Jack Scrimshaw.

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Name: Kemnos Voss
Race / Class: Arctic Elf Swashbuckler (Flying Blade)
Adventure: The Wormwood Mutiny
Catalyst for Death: Possible brain damage.
Story: Kemnos Voss, who, with only a +1 Climb skill, still managed to become The Wormwood's new rigger with a series of well placed rolls; who continuously attempted to seduce Rosie Cusswell and Grok, trying to find out what they missed from before they joined the crew so he could get it for them, and pass them his rations of rum every night because he had no real love for rum (Remember that. It will figure in later); who did his job dutifully every day in the rigging, was never whipped once, who made certain to follow orders to the best of his ability every time and thus not earn the wrath of any of his superiors; who spent his second to last day on the Wormwood doing his job in the rigging and then falling nearly to his death from the top of the ship (thus receiving his possible brain damage); who spent his last day on the Wormwood climbing back into the rigging, dutifully doing his job and then AGAIN falling nearly to his death; who, as you will recall, has no love for rum, and tried to get rid of it every chance he could?
He was challenged to a rum drinking contest.

And he accidentally drank himself to death.

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I've always gone with Egyptian naming conventions when pronouncing his name. "Amen-OAF-ee-us."
Repeated viewingsOf course, since no one has ever heard spoken Egyptian, I've had to steal my pronunciation from repeated viewings of The Mummy.

But that's what I go with, and I completely commit to it. My confidence in that pronunciation has even gotten GM's to change the way they pronounce it.

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Michael Brock wrote:
spectrevk wrote:
I don't mind seeing Aasimars and Tieflings go, but would it be so bad to get the elemental-blooded races into PFS standard play?
These were our GM boons this year and will remain our GM boons through Gen Con 2015. We didn't want to open them so soon and snub GMs who just received an elemental boon over the past few months. If you GM for a local convention, chances are, you will be able to pick one up.

Mike, does that include Paizocon? I've been angling for an elemental-blooded boon for a few years now. I have so many ideas. So many, many ideas...

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1 person marked this as a favorite.
Flaming Crab Games wrote:

The Brawler has everything right going for it!

Now all we need is a raging/ drunken brawler archetype!

I have to agree wholeheartedly on this one. As soon as I read the post today, I hopped on HeroLab and whipped up Rowsdower from: MST3K's The Final Sacrifice. For gear, he has a pouch, a sack, and some beer, eh?

He's here, he's woefully unprepared, and he's awesome.

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1 person marked this as a favorite.

My 12 year old son and I were looking at this on a shelf in the Paizo store yesterday at Paizocon. He was astounded by the thing. "We HAVE to have it!"
I told him there was no way I could justify spending that much on a gaming book, no matter how cool it was. And then it suddenly clicked for both of us. If I keep GMing for Paizo and don't spend my credit, I could probably own this next year.

"I've gotta touch it!" he said, softly, and reached up, despite my protests, and touched it with a finger and trotted out of the store before he got in trouble. I looked around, did the same thing, and also fled.

It has to be seen to be believed.

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doc the grey wrote:
I kind of want to know more about the rageshaper. I've got a dragon blooded bloodrager in my home group trying to become a dragon warrior and I'm wondering if it will allow him to become more dragony and what the trades are for it?

I'm playing Sss'Thokk, a PFS-legal Nagaji dragonblooded bloodrager (tonight at AFK in Renton where we're having the Paizocon meet and greet, actually) and I'm planning on moving in to Dragon Disciple at 6th level. The Rageshaper does sound tasty...

- Rebis

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Misroi wrote:
Why does it make someone that is forced to play Jirelle or Quinn in this adventure think "I wish I were playing a paladin or a rogue."?

This is exactly the problem we ran into with our group. A guy who had GM'd the scenario 2 or 3 times earlier in the day pointed out that Jirelle was "practically useless" in this scenario, and so he of course played her himself to spare the rest of us from playing her, and the guy playing Quinn halfway through said, "Why would I want to play an investigator when, if I'd played my alchemist, we could have actually made it through this dungeon? Man, I do NOT want to ever play an investigator again." Personally, I LOVE the investigator, but I had to admit that Quinn and Jirelle, since they couldn't deal enough damage to overcome the hardness or DR of most of the creatures, they felt totally useless.

Our investigator missed a couple of secret doors, which left us leaving the dungeon almost totally unexplored, thinking we were done. I couldn't believe that that was the entire tomb (I know a bit about egyptian tombs, and it seemed a little to convenient, but I was playing Crowe, the nearly brainless bloodrager, so I kept it to myself, deferring tot he investigator).
We ended up getting back to civilization, grabbed Jirelle's twin, Jirello, and rode back to the pyramid to try and finish things off. At one point, I (Crowe) did 60 points of damage to a creature that, it turns out, only had 6 HP. I felt pretty awesome, right up until the GM pointed out how few HP it really had. Why do GM's do that?
The final fight was nearly a total party kill. I don't know how it could have been thought to be anything other than that, with the characters provided.

________________________________________________________________

The fact that none of the character can identify magic items is a bad (and possibly fatal,) oversight.

It sucks that the map is 10' x 10'. I can correct it manually myself, but nobody likes 10 x 10 anymore.

The fact that half the party can't score a point of damage against most of the creatures is a gross oversight.

There should have been a caster instead of the swashbuckler.

And something extremely disappointing to me as a GM, after such a fantastic cover with the green glittering mummy head and hand, with the relics on its body and the khopesh in its hands, I expected more from its statblock than: "CR:5. XP: 1,600. Male mummy (Pathfinder RPG Bestiary 289) HP 60."
This is the BBEG. He is the pharoah that this entire pyramid was dedicated to. And his pet is more unique than him. To me, this was inexcusable, and just sad.

BUT, the adventure was cool, the maps were fun, and I've always loved everything about Egyptian tombs, so this Osirion tomb is definitely got to have some replay value in my games.
With higher level characters.

- Rebis

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Having played it on Saturday night, it is RIDICULOUSLY hard. We nearly had a TPK in the first encounter, and by then, most of us had used up nearly all of our healing potions, spells, etc. We were playing a 4 man team with one of each of the iconics in the module. THe swashbuckler died in the first encounter, leaving us to deal with the rest of the module with a 3 man team.
The players of the investigator and the swashbuckler were complaining almost nonstop about how ineffective they were against nearly everythign we encountered in the module, and since the swashbuckler was being played by someone who had GMed the module 3 times earlier in the day, I had to at least listen.
My son and I were playing the Warpriest and the Bloodrager, and we had a fantastic time. We were dishing out tons of damage, so that helped a lot.

A certain mistake by the investigator led to the entire team leaving the pyramid a tad too early. Once we were back in civilization and realized our mistake, we purchased 6 more healing potions, grabbed the swashbuckler's twin as a merc, and headed back, where we (mostly) finished the mission, but only after another near party wipe.

Every players opinion was that this adventure was WAAAAAY off base as to the character level. We all agreed that the adventure would have made far more sense for a team of 5th level characters.

Once I read the module, I'll give an update on my thoughts.

- Rebis

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And I was just reminded that AFK is open until 3am. It's a gamer's geekery. You will all love it here.

And we were told that they're working up special menu items and drinks special for Paizocon attendees.

- Rebis

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Timitius wrote:


Also, I think setting up something with AFK is a no-brainer. Hopefully, they will be as excited to have us as many of us are to go hang there.

I'm at AFK right now, and it's fantastic. I just got to eat an orc,, and it was delicious! Plus PFS... I look forward to my Thursdays here every week. I basically plan my week around the fun I'll be having every Thursday night. And my kids have been begging to come here, so I may have them come with me for the Meet & Greet. You may remember my younger four year old son as Ronan the 1st level barbarian with long blonde hair doing charge attacks during Kyle's party. My older son Caeden will be attending the con with me.

As for AFK, they know that there will be 100+ people in attendance and that we'll probably by filling the restaurant. They're excited for the turnout. The menus here need to be seen to believed.

http://www.afktavern.com/menus/food-menu/

http://www.afktavern.com/menus/drink-menu/

http://www.afktavern.com/menus/on-tap/

http://www.afktavern.com/menus/mjod-wine/

http://www.afktavern.com/menus/mjod-wine/

http://www.afktavern.com/menus/games-menu/

I am REALLY looking forward to seeing all of you here!

- Rebis (aka Rich Crotty)

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I'm playing a Wizard (Universalist)1, Magus (Bladebound Kensai)7. I had wanted to add Agile to my Black Blade, but I've been told I cannot because of this ruling:

Under the official FAQ, it says,

Can I use Craft Magic Arms and Armor to increase my blade's enhancement bonus?
No, nor can you use that feat to add other properties (such as flaming) to the black blade. You can use your arcane pool to temporarily add abilities to your black blade.

However, the blade that I use is my weapon I use as my Arcane Focus from my 1st level of Wizard. I took that level to be able to use it for Hand of the Apprentice, but there is this quote in there as well...

"A wizard can add additional magic abilities to his bonded object as if he has the required Item Creation Feats and if he meets the level prerequisites of the feat. For example, a wizard with a bonded dagger must be at least 5th level to add magic abilities to the dagger (see Craft Magic Arms and Armor feat)."

So would I, if I took the required feat, be able to add Agile to my bonded object weapon?

- Rebis Ouroboros

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Liam, if you're not interested in going the two handed route with the elven curveblade, make it a small version. 1d8, crits on a 18-20 x2. I use one like that for my Magus and I LOVE it.

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revaar wrote:
Rebis Ouroboros wrote:

Elven Curveblade. 1d10, two handed, 18-20 x2 crit. And you can use weapon finesse with it. I use a smaller (1d8) one handed version for my Bladebound Kensai Magus. I just hit 5th level, so I can turn it into a keen weapon now. Crits on a 15-20. It's delicious.

- Rebis

Soooo... a Katana?

Nope. Another player asked me the same question since he's also playing a Magus.

You can use weapon finesse with a curveblade, not so with a katana.
My tiefling has a 20 dexterity, so at second level, with the free Weapon Focus from being a Kensai, he had a +7 to attack. Now, at 7th level (1st level Universalist wizard for the extra spells, free masterworked curveblade and Hand of the Apprentice 7 times a day, and 1 level of samurai, because it just fit nicely) he's hitting nearly all the time with a +12 or better attack, spending points from his arcane pool to turn his adamantine curveblade into a +1 keen weapon, and critting constantly. Tacking on 5 dice of shocking grasp and being able hut to spend 2 points from his arcane pool to bump the multiplier to x3? I was loving life last week at our game. 66 points damage with one hit to finish off the 9th level sorcerer mummy.
I've finally built an effective character.

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Elven Curveblade. 1d10, two handed, 18-20 x2 crit. And you can use weapon finesse with it. I use a smaller (1d8) one handed version for my Bladebound Kensai Magus. I just hit 5th level, so I can turn it into a keen weapon now. Crits on a 15-20. It's delicious.

- Rebis

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1 person marked this as a favorite.

Louis, I never got to meet Carla, but the way you talked about her on Facebook and at Paizocon, I could tell the depth of love you had for her. For you and Lucas, I honestly just don't have the words to try to help with the devastation.
Just know that you are loved.

- Rich

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1 person marked this as a favorite.

I'm really hoping that the Shaman has a version that is more of a Spiritist, Medium... say what you will, but someone who interacts with actual spirits of the dead instead of just a shaman who is only nature and animal totem based.
I have been trying to create a character like this for awhile now, and the best thing I could come up with is a Druid (Menhir Savant) for the spirit detection at 1st level, Cleric (for the Soul domain), Oracle (for the Ancestor mystery and the Haunted curse). She ends up with a nice theme and some great powers, but loses a lot having to multiclass that much.
If they go with a "character haunted by spirits / uses them for spellcasting) option, even if it's an Archetype (YOU HEAR THAT, BULMAHN?), I will be in heaven.

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Sign me up as a GM (if I still qualify after that "best of the best GMs" comment).

- Rich "Rebis" Crotty

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I'll be there soon. Thanks for putting this on, Kyle!

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... Is it possible to turn in one for store credit? I had just assumed that I would be credited for one of my passes since I'm GMing 5 events during the con.

What do you suggest I do?

- Rebis Ouroboros
(AKA Rich Crotty)

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Congratulations, Christie! I just got to see Kyle Ellott's campaign service award coin yesterday. It's really amazing. You're gonna like it.

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Dude! How did you not TELL me about this when we were on the phone today?!!?

Congratulations, Kyle. You absolutely deserve this. I've never met any fan more willing to go the extra distance to draw more people into the Pathfinder fold.

(Everybody, I have Kyle to thank for my new full time job, and this is a guy who, after spending a full day training me, rode with me over to my local gaming store to help me with character creation for my pack of NINE 8 to 13 year olds. Most of whom have ADHD. He absolutely saved me. And he still calls me regularly to check on how the kids are doing. And then he called me today to see if I wanted to join him on Saturday to help get my game up as a GM.)

I'm not kidding. I have nothing but respect for Kyle as a Venture Captain. Mow if I can only get him to GM for me...

- Rebis

Shadow Lodge

Timitius wrote:

So, a request (or suggestion) of sorts has come to my attention.

The call has come to see if Wayfinder can produce "a couple of short Beginner Box-compatible adventures set near Sandpoint for people to use as follow-ups to the starter adventure".

Awesome idea. It's one I've wondered about a few times in the past, because it seems like there isn't a lot of support for PFBB right now. The kids that I play with instantly wanted to graduate to regular Pathfinder the moment we finished off a PFBB version of We Be Goblins, but I'd love to have other scenarios for the kids I teach roleplaying to at my son's school. And, actually, I'm running a PFBB game for a 9 year old's birthday party at Greenlake Games tomorrow afternoon.

Another thing that would be useful would be if one of the artists could include a page or two of pawn art (if there are new creatures in the scenarios)...

- Rebis

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I've been waiting to sign up for months now, and of course I miss it on Monday. And of course, I live 3 miles away from the site of Paizocon 2013.
Well, I've sent my email to Mike, and I'll be here on the reserves list if you need me.

- Rich "Rebis Ouroboros" Crotty

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So, of course, I missed yjr boon date, and now I can't download it. But I was wondering, what was the description of what the boon does?
As Inigo Montoya said, "I simply MUST know."

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Does anyone have an extra or unwanted Sylph or Oread sheet?

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I've been known to edit a thing or two.

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That's what I figured. I'll just get to wait until I'm 6th level so I can get a climb speed for my

gibbon form:
By then, I'll have 2 extra arms and my proto-girallon form will be complete!

BWAH hah hah!!!

- Rebis Ouroborous

Shadow Lodge

I'm playing a Beastmorph Alchemist in PFS play.
I just achieved 3rd level, at which point, I get Beastform Mutagen.

That ability reads:

Beastform Mutagen:

"At 3rd level, a beastmorph’s mutagen causes him to take on animalistic features—whether those of an animal, a magical beast, an animal-like humanoid (such as a lizardfolk), or a monstrous humanoid. For example, when the beastmorph uses his mutagen, he may gain a furry muzzle and pointed ears like a werewolf, scaly skin like a lizardfolk or sahuagin, or compound eyes and mandibles like a giant insect. The beastmorph also gains his choice of one of the abilities listed in the alter self spell, which persists as long as the mutagen. He may select a different ability each time he creates a mutagen."

Alter Self reads:

Alter Self:

"When you cast this spell, you can assume the form of any Small or Medium creature of the humanoid type. If the form you assume has any of the following abilities, you gain the listed ability: darkvision 60 feet, low-light vision, scent, and swim 30 feet.

Small creature: If the form you take is that of a Small humanoid, you gain a +2 size bonus to your Dexterity.

Medium creature: If the form you take is that of a Medium humanoid, you gain a +2 size bonus to your Strength."

My question is, since it says that I can assume the FORM of any small or medium creature, do I use the creature's entry in the bestiary for my skills and soforth? My instinct is to say no, it's just cosmetic, but I thought I'd check in with greater minds than myself.

- Rebis Ouroboros

Shadow Lodge

Kyle Elliott (Seattle's local Venture-Captain) called me yesterday to ask if I could hgt together with him to try out a card game. I presume it was Project Swallowtail.
I was planning on starting a Beginner Box campaign next Wednesday with 9 kids, from 10 - 12 years old. Most of them are veterans of MtG, and some of them have played Pathfinder.
Would it make sense for me to get this going for them? I can't afford the printing costs myself right now, but if I had pdf files, I could print them out in color on paper and put the cards in card sleeves.
I don't know if that would take me out of the running for the store credit. It would be nice to have, so that my little group of gaming goblins could get the new pawns sets as they come out.

What do you think?

- Rebis Ouroboros
(a.k.a. Rich Crotty)

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I absolutely will. I plan on talking to the parents and checking to see if they'll allow their kids to post on these message boards, and that way, when I post adventure updates here, the players can post logs (in character, of course) for extra experience points.

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2 people marked this as a favorite.

I'm about to start GMing Beginner Box for a group of possibly TEN 4th, 5th and 6th graders.

And yeah, I know I'm insane. But they were going to start asking random teenagers to GM for them. They're tiring of 4th Edition, and a few of them who have gamed with me have been telling the other kids about my GMing. I even had a mother offer to pay me.

I'm going to go with EdOWar's class conversions, and then attempt to "EdOWar-ize" up all of the races from the Advanced Race Guide for Beginner Box, as well. I'm calling it MonsterSquad ATTACK!, and I'll be running it at DTwenty Games in Normandy Park, WA.

I figure I'll make up some new goblin characters and have the whole chaotic pile of them go through "We Be Goblins!" to really get them to see how fun it is (along with all of the D&D Encounters players who will be there that Wednesday night - I have a feeling we'll have a few looky-loos). Then I'll let them make their own characters, whatever classes and races they want, and I'll start running them through a Sandpoint area campaign, using material from Rise of the Runelords, maybe Chopper's Isle, and The Brinewall Legacy (at least, the first half).
I haven't been this excited about running a campaign in years.
I have a feeling that when I get Pathfinder Society going at DTwenty in the next few months, this gang of kids will be responsible for converting over many more gamers than I ever could.

The reason I'm posting this is to thank the Paizo staff for the creation of the Beginner Box.

At Paizocon 2011, I actually had tears in my eyes while thanking Erik Mona, Jason Buhlman and Sean K. Reynolds for building the thing, because I remembered how much the D&D red box meant to me back in 1981, and I knew that my wife would absolutely FORBID ME to introduce it to my 10 year old son, such is her hatred of roleplaying and D&D.
To have gone from that a year ago to having her "pimp out" (her words) my GMing skills for babysitting services and not having a problem with my son playing Pathfinder -- it is incredibly meaningful to me.

Also, thank you, Ed (aka EdOWar) for doing the class conversions so that I can get these guys hooked on the full spectrum of Pathfinder, and then transition them over into regular Pathfinder, and Pathfinder Society. Ed, if you want those race conversions, you'll get 'em.

And to John Reyst and his d20pfsrd.com, for always being there on my smartphone, so I can use up all of my battery, checking nuances of character class combinations, or any and all of the other minutiae of the game.

To Jason, Sean, Erik, Lisa, Jeff, James, Sarah, Wes... To all of you and more, THANK YOU. I am genuinely in your debt.

And I am really excited to see how ridiculously insane this is going to be.

- Rich Crotty
(Rebis Ouroborous)

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Hmmm, the claws on feet idea opens up all sorts of possibilities....

- Rebis

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I would just assume she wouldn't be so lucky as to get claws that do 1d10+STR when raging. That seems just a little too good.

- Rebis

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If a changeling (2 claws doing 1d4+STR damage) at 2nd level takes the Claws rage power (2 claws doing 1d6+STE damage), would she normally do 1d4+STR, and then 1d8+STR when raging?
It makes sense to me since she already starts with claws where another barbarian wouldn't, but I'd like to get some other opinions.

- Rebis

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1 person marked this as a favorite.
d20pfsrd.com wrote:
Gamemastering > Creating New Races

John, you rock.

There are so many times that I ask myself something about Pathfinder and I don't have any of my books, but my cellphone is handy, d20pfsrd is calling me, and waiting to drain my battery dry. And that's why I will be a poweruser for life.

- Rebis

Shadow Lodge

Races. Oh, I dearly loves me some races. Especially ones that are compatible with the Advances Race Guide, so that they can fit in with a standard party and not be overwhelmingly powerful.

As far as what I'd like, Class Acts: Witches.

Speaking of that, I'd like for you to put out Class Acts: Oracles.
That was the Class Acts that I originally scanned the list for, because it seems like Oracles have show such huge promise, but kind of get the short end of the stick as far as options.

- Rebis

Shadow Lodge

Farewell to Summer Sale

The sale began on Saturday, September 1st at 40% off!
The savings drop by 5% each day until Saturday, September 8th!

Our current deal today is:

30% off on selected products!

Be fast and forget the wishlist!

Attention! Tomorrow this sale will be 5% less!

Go to Lord Zsezse Works.

Shadow Lodge

Farewell to Summer Sale

The sale began on Saturday, September 1st at 40% off!
The savings drop by 5% each day until Saturday, September 8th!

Our current deal today is:
35% off
on selected products!
Be fast and forget the wishlist!

Attention! Tomorrow this sale will be 5% less!

Go to Lord Zsezse Works.

Shadow Lodge

Is the Paizo room going to be in the same place as last year, or has it been moved deeper into the con?
The room seemed to be in the perfect place to get tons of foot traffic last year.

- Rich

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jreyst wrote:
Or even accidentally leave your thumb drive with all your gaming PDFs on it on a table at a convention. You're hosed lol

I had that happen at a library. I stood up, walked about 15 feet, remembered, and turned back to find it was gone. I pray the person who took it wasn't a gamer and just wiped it in order to download whatever crap they want.

- Rebis

Shadow Lodge

Cojonuda, yes you could, but you don't need to. They've already taken care of it.
In the download file, you get a pdf file with isometric views to clarify things, along with an overhead view (40" x 40") that is broken into 20 printable pages that can be assembled like a puzzle.
In addition, there are 2 more files, "Poster Sized Pictures" and "For Online Players" that have the entire file as one large jpg image, set up for doing just what you want to do: print it as one large file. The main difference between the two is that the For Online Players file is more ink intensive, with black between the wall segments. I prefer this one to the Poster Sized Pictures map, that uses white between the walls.
I'm looking at the file now, and despite your fears about the resolution, it looks clear at normal sizes. When you turn the 1" grid on and zoom to 1" = 1", it's clear. I have just spent the last few minutes playing around with the display and I've only noticed pizzelation occuring when I have 2 squares completely filling my screen, and I'm using a widescreen HDTV.
If you have any questions about any of the Lord Zsezse Works products, I'm always willing to answer. I'm proofreading and editing their products and I always have access to their stuff. And if I can't give you an answer right away, I'll get ahold of Antal and Zoltan and get an answer from them.

I hope that helps.

- Rich

(Rebis Ouroboros)

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Yes, Mark, they will.
Hi, I'm Rich, Lord Zsezse Works new proofreader. I'm working on getting Antal and Zoltan's products updated, cleaned up and released on Paizo.com.

From Lord Zsezse Works:

"Thank You, Mark! Yes, that is our plan. After we update their descriptions and add some aids for GM's, we will upload them onto Paizo.com. The next maps will be the Hunter's House and Crystal Cave."

Just wait until you see Crystal Cave. It's AMAZING.
Also, there will be another free battlemap coming out soon, The Hall of the Well. When I first saw this map, I decided that I needed to work with these guys because of their ridiculous amount of talent.

- Rich
(Rebis Ouroboros)

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F. Wesley Schneider wrote:
Totally biased, especially toward the ice devil, but I love, love, love, love all of these!

I completely agree. That's the best version of an ice devil that I've ever seen.

- Rebis Ouroboros

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Liz Courts wrote:
Now available—and FREE! Check out that creepy Cthulhu!

Cripes, Liz! Yesterday at 5:19? Don't you ever rest?

- Rich

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Mike, are you going to be handling Dragonflight and PAX in a similar fashion? I'd heard that there were going to be beginner box games, and I'm considering volunteering as a GM and getting a day pass for my 10 year old son for Dragonflight so he can beginner box his brains out.