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Mairkurion {tm}'s page
Pathfinder Adventure Path, Tales, Deluxe Comics Subscriber. Pathfinder Society Member. 20,483 posts (26,306 including aliases). 26 reviews. 6 lists. 9 wishlists. 1 Pathfinder Society character. 135 aliases.
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review.
"Almost Perfect," captures my judgment of this miniature as well. The sculpt is very good and the paint job well done. This dragon has a lot of personality and fine details. I am impressed with how much closer this is to MacFarland dragons quality than gaming miniature dragons quality. I look forward to using and reusing this miniature in my gaming future.
I sympathize with the complaints about packaging and broken dragons (mine arrived with a broken horn that I super-glued), but aside from these issues, this miniature is hard to beat, even if you are not a subscriber.
Caution should be taken in assembling the wings and tail. The tail in particular caused me anxiety, but taking my time and applying careful force with support, all ended well.
This is an enjoyable tale that just doesn't deserve the hate it's getting. I frankly am amazed that the non-traditional choice of tense (this is happening in other novels, people. Get out more often.) is alone to blame. To say that the characters are shallow is just misleading. Shallow compared to Henry James, sure, but not shallow for the genre at all. While I'm tempted to give it 5 stars just to undo some of the extreme (and in at least one case, clearly unfair) reviews, I will give it an honest four. Which, I hope I don't need to remind people, is a good rating. Give Laws' Gambit a chance, reader, and set off on a rompy heist that stays abyssal incursion.
That's how the Pathfinder Tales series has started out. I knew I liked the characters of Count Jeggare and Radovan, and I was looking forward to how Gross might develop them based on comments traded online, but he surpassed my hopes and his earlier stories. Prince of Wolves gripped me: it's well-written and is full of fun riffs on the genre that don't descend into the stale or the silly, as they so easily can. The friends and foes are painted darkly enough that in the case of most of them, one does not stop guessing which is which. Good uses of twists keep the reader on plot but off-balance. If you're shy of Gaming fiction, there is no need for you to be in this case. I read this after reading Hugh Cook and Fritz Leiber, and while reading Neal Stephenson. Gross (and the editors) more than hold up in good company. This deserves to be read by fans of Golarion and folks who can't tell Ustalav from Cheliax.
Somebody rescue this book from not getting enough attention! Once again, Planet Stories has answered the call. I enjoyed the last Anthony offering from PS, Steppe, but this one is clearly superior. I burned through this book -- a very fun fast read, but also quite thought provoking. A twisty plot and engaging characters with more depth to them than one might have expected in a work this short with as much action as it contains makes for a very engaging read. Also, whether my suspicions about purposeful planning are confirmed or not, this book makes great inspirational reading to put alongside the current kingdom-building Adventure Path. Let Piers Anthony and Planet Stories rope you in to picking up this little gem: you won't regret it.
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