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Mahjik nods, "Ya. I would've preferred a better look at what's outside... but right now I don't want to risk it." He looks to Urza, "That was a great job by you. I don't think I could've held it down by myself - the water seems to absorb most of my punches. I must study more."
I retract Mahjik's ki dodge, as the elemental was already out then.
Mahjik will go at it experimentally then.
Mahjik senses that the disruption of the watery creature is starting to take its toll; it is getting slow to reform. He figures it can't hurt to try to make things even harder for the elemental. He strikes in another flurry of strikes - a bit slower and more methodical this time round - but his first strike punches through the outside water tension with an open hand. The jarring impact causes wobbles of liquid to ripple precariously all over the elemental. Irori grant that this strains this creature, he thinks to himself even as he spends another fraction of his dwindling reserves to shore up his defenses against the next onslaught.
Flurry, Stunning Fist (fatigue) DC 19, Power Attack 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19 damage 1d8 + 1 + 4 ⇒ (8) + 1 + 4 = 13
+4 dodge AC from ki
Noting the greatly reduced mobility and capacity of the water elemental to hit him and dodge his attacks, Mahjik tries to go all out with a blistering series of kicks, spins and strikes. For a moment his body shimmers as he uses inner reserves of ki to unleash an additional attack.
Flurry, Power Attack 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14 damage 1d8 + 1 + 4 ⇒ (5) + 1 + 4 = 10
Mahjik grins, "Well who knew? When wise man said Empty your mind, be formless, shapeless - like water. Now you put water into a cup, it becomes the cup, you put water into a bottle, it becomes the bottle, you put it in a teapot, it becomes the teapot. Now water can flow or it can crash. Be water, my friend. ...he didn't account for angry water."
Total defense (+6 AC)
"Wise man would heed the advice of a pyromaniac..." Mahjik's body follows suit and his torso begins to move in waves as he switches to a defensive posture and he carefully retreats closer to Urza with a series of somersaults and tumbles. His final posture has a hand held up towards the elemental as if to ward it off, "Best you stay back Aquarius!"
Standard action: full defense (+5 AC)
Good Sarenrae! Will you stop rolling so damn high Navior!!!
Swift: ki dodge
Mahjik unleashes a series of brutal kicks and punches - but finds that the elemental form practically shows no effects. He frowns and wonders if he should switch to a purely defensive stance and let Urza deal damage.
Flurry, Power Attack 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22 damage 1d8 + 1 + 4 ⇒ (2) + 1 + 4 = 7
Swift: ki dodge
Mahjik trusts in his speed and defense to keep him safe, and perhaps draw aggression away from Urza. He quickly closes the distance between himself and the creature; his hands fold together to form a hammer and he uses them to smash into the liquid as hard as he can.
Attack, Power Attack 1d20 + 7 ⇒ (20) + 7 = 27 damage 1d8 + 1 + 4 ⇒ (6) + 1 + 4 = 11
"I need to prepare first before I can face this... overly aggressive puddle." Mahjik steps 5ft to J44 then concentrates to activate his defenses standard action barkskin ki power. He spends a moment to increase his responses swift ki dodge; then takes out his campfire bead from his pocket as a move action. "I suggest you get behind me, I'll provide some cover for you."
Total AC: 27 (+3 if Urza casts mage armor on him)
If Urza goes to J45, he will have a +4 AC soft cover bonus vs the reach attacks.
"Well. Long dark tunnel. But on the bright side, there's a light at the end of the tunnel. I suspect it just goes 'outside' though. For anything exciting I'd expect some form of glyphs, statues, or things that generally indicate that you're in the presence of bygone glory. Let's go look at the light and just beyond."
Right you are
Mahjik eyes the vial in his hand with uncertainty. "Wise man seeks salvation in a bottle only when he has no pressing matters the next morning." He nods to himself and gulps the entirety of the content in one go, then is pleasantly surprised at the soothing ease at which it runs down his throat and a potent amount of life force fills him again.
Potion of cure serious wounds 3d8 + 5 ⇒ (4, 2, 2) + 5 = 13 Total of 33/63, I think
"Wise man would not seek shelter in the shadow of a god," Mahjik grins, in spite of his body still oozing a little crimson now and again, "I mean, having monkey men make you a treehouse is all good and well; but what are the odds that they'll leave you alone in a treehouse? They'll be all up in your privacy all the time. ...hmmmm... now the tentacle thing was pretty horrible - but... do you really think the monkey people would revere it as a god? What is the chance that there's still big trouble down here?"
Mahjik smashes two massive fists into the decapus in quick succession. His first fist reverberates slightly on impact - jarring the flesh underneath.
Flurry 1, enlarged, Power Attack, bless, Stunning Fist DC 19 1d20 + 7 - 1 - 2 + 1 ⇒ (15) + 7 - 1 - 2 + 1 = 20 damage 2d8 + 2 + 4 ⇒ (1, 2) + 2 + 4 = 9
sheesh... this dice roller... this damage... wow. Hopefully it fails the Fortitude save.
Mahjik grins a little unevenly. "Aaah... illusionist. Of course. There's not really a ... 8... no, 10-tentacled horror down there. Such relief. That -" suddenly Mahjik grows nearly double in all directions - "Hey-what? Oh." Mahjik gauges the progress of the decapus and figures he has enough time to collect a good handful of dirt into one hand. Then he waits.
"Wise man would not count his chickens before they crow," Mahjik intones. "There's no telling if anything helpful is beyond - and given our history, I'm inclined to suspect we'll find a handful of trouble as well."
Mahjik frowns as he speaks, as if another thought got smuggled into his mind, then asks Shokambe: "Have you seen any signs of others getting this far? Do you think we're the first? And if so, it may be safer for us to try to hide our efforts from here on out."
Don't forget, Ieana also drops any held items (assuming she's also in a weird transformed state just looking like a dream snake).
Turns out Desna was wrong: Makoa and Mahjik could have handled it without us. It is the Age of Lost Omens, when you can't trust portents.
Getting one lucky round in... maybe that would've been enough. But if she gets at least 1 turn to actually act, with just Makoa and Mahjik, that might be enough to turn it around for her. She is(was?) a freaking high level cleric(?) - no doubt a bit of hitpoint damage wouldn't faze her.
Are you using Mahjik's flavor text as his action for the round, or does he simply cease to exist (in the initiative order) in a puff of dream logic?
I'll assume he's just missing.
Mahjik scampers after Makoa culminating in a cartwheel attack on the snake.
Attack, Stunning Fist DC 18 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20 damage 1d8 + 1 ⇒ (4) + 1 = 5
Well... she is a goddess.
Sense Motive 1d20 + 9 ⇒ (10) + 9 = 19
Mahjik vaults onto Makao's head, posing from atop in a stance known as monkey steals grapes. "Wise snake would do well to run and hide, for nobody has bested our combined forms!"
Yes. Yes I can feel it. This is definitely Mahjik's spirit animal.
Douena would probably ask Osumare "is it working?" every 2 minutes.
Mahjik scratches himself tentatively. Then runs around in a little circle, jumping and somersaulting until he feels comfortable with how his limbs work as a monkey. While doing so he asks the crocodile, "Makao? Or are you one of the dream girls? In that case... well... I guess wise man says to expect the unexpected."