Great to see this announced!
I have been in the process of creating my own version of Pathfinder "basic" for a little while now - mostly geared to making it easier to pick up and play quickly.
Human classes include Fighter, Cleric, Thief, Wizard. Dwarves, Elves, and Halflings are treated as their own racial classes. Characters can advance to 12th level using the slow progression XP rate.
Skills are further consolidated. No skill points to allocate each level, instead each class has major and minor skills, and bonuses are calculated as:
Major Skill Bonus: Major Attribute Modifier + ½ Minor Attribute + Level +3
Minor Skill Bonus: Major Attribute Modifier + ½ Minor Attribute + Level
No feat selection. Instead, each class has predetermined feats per normal Pathfinder feat progression rates. For example, Fighters receive Weapon Focus and Power Attack at 1st level, and Cleave at 3rd level.
Combat also includes less options. No AOO. No CMB/CMD. No special maneuvers. Basically, flanking, surprise, charging. Grappling is handled through touch attacks and melee attacks.
No spells or magic items that boost stats. There are other equipment adjustments, including no small vs. medium weapon sizes.
Obviously not for everyone, but an Intro or Basic game would be really appealing to me.