Mithral Scarab

Indileth Amaneldth's page

407 posts. Alias of Jesse Heinig.


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INACTIVE - GAME DIED

:)


INACTIVE - GAME DIED

Thank you for steering us through this whole adventure, even if the wheels came off the wagon at the end. I think the sense that we could not succeed at anything was just too demoralizing and likely contributed to players dropping out. Regardless, having a DM stick through to the end is certainly meritorious and uncommon.


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INACTIVE - GAME DIED

"Weird dreams? No... did... did someone get turned into a were-tiger?"


INACTIVE - GAME DIED

Sounds fine. We are apparently out of our league. If we are the only ones who can save these people, well, I guess they are boned.


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I am juuust too low level to have a chance to one-shot someone with a death-type spell.

If we can’t win, we can’t win, but it seems like a demoralizing ending to the story.


INACTIVE - GAME DIED

Lily lobs a small ball of acid, since she isn't sure if she should use her more powerful spells yet.

Ranged touch attack: 1d20 + 7 ⇒ (8) + 7 = 15


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INACTIVE - GAME DIED

Knowledge (local): 1d20 + 10 ⇒ (14) + 10 = 24

Special attacks and defenses, please.

Lily is clearly done screwing around, as she reaches out a hand covered in inky black necromantic energy and squeezes.

Reach stricken heart.

Stricken heart touch attack: 1d20 + 7 ⇒ (17) + 7 = 24
Stricken heart damage: 2d6 ⇒ (1, 6) = 7

If this hits, she is automatically staggered for one round unless she is immune to precision damage.


INACTIVE - GAME DIED

Lily switches to boneshatter, expecting nothing.

Boneshatter damage: 8d6 ⇒ (4, 4, 2, 6, 6, 4, 4, 1) = 31

Half damage on a Fort save DC 22. If it fails save, exhausted; if it makes save, fatigued for 1 minute. I expect it's immune though.


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Lily drops another spell in an attempt to shut down the opponent quickly.

Blindness, Fort save DC 20.


INACTIVE - GAME DIED

AC 30 misses against dudes with 4 hit dice?


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INACTIVE - GAME DIED

Special attacks for my knowledge, pls.

Lily advances with the team and drops her fun black tentacles to hit the back two rows of enemies.

Tentacle attack: 1d20 + 13 ⇒ (8) + 13 = 21
Tentacle attack: 1d20 + 13 ⇒ (15) + 13 = 28
Tentacle attack: 1d20 + 13 ⇒ (15) + 13 = 28
Tentacle attack: 1d20 + 13 ⇒ (10) + 13 = 23
Tentacle attack: 1d20 + 13 ⇒ (13) + 13 = 26
Tentacle attack: 1d20 + 13 ⇒ (17) + 13 = 30

Maybe more?

Tentacle damage: 1d6 + 4 ⇒ (3) + 4 = 7
Tentacle damage: 1d6 + 4 ⇒ (2) + 4 = 6
Tentacle damage: 1d6 + 4 ⇒ (5) + 4 = 9
Tentacle damage: 1d6 + 4 ⇒ (6) + 4 = 10
Tentacle damage: 1d6 + 4 ⇒ (4) + 4 = 8
Tentacle damage: 1d6 + 4 ⇒ (2) + 4 = 6


INACTIVE - GAME DIED

Knowledge (local): 1d20 + 10 ⇒ (5) + 10 = 15

Hoping not to get mobbed and thugged to death this time, Lily hangs back at first and invokes mage armor.


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INACTIVE - GAME DIED

"Cult probably animated that undead thing we fought," mumbles Lily.


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INACTIVE - GAME DIED

I took 7 Charisma damage.


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Lily lets out an audible sigh as the funereal rights have the desired effect. She starts to speak...

"I... I didn't... I um..."

... but then just stops, drained of her meager ability to talk.

I guess our Charisma will return after a few days!


INACTIVE - GAME DIED

Sorry! My campaign notifications all got reset, and I’m out of town with limited access.


INACTIVE - GAME DIED

"I uh... I uh... darn it!" says Lily, frustrated, as she can't seem to get the words out (thanks to Charisma damage).

"Yes! Yes. We need to recuperate and... and... get more information. About this thing. Undead. Whatever! And finish it before it comes back and finishes us."


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INACTIVE - GAME DIED

"We'd best talk to the locals and find out the way to put such a creature to its final rest," stutters Lily as she sags, exhausted.


INACTIVE - GAME DIED

Ranged touch attack, into melee: 1d20 + 7 - 4 ⇒ (6) + 7 - 4 = 9

Lily fires another ray at the vetala, and once again misses.


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INACTIVE - GAME DIED

I fully expect to die again next round as apparently I can't get out of the gaze attack even when I move away from it.

I expect that we can't finish this module and it's causing me to lose interest in trying.


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INACTIVE - GAME DIED

Fort save: 1d20 + 3 ⇒ (12) + 3 = 15

Ray touch attack: 1d20 + 7 ⇒ (18) + 7 = 25

Lily withes under the continued punishing attack of the vetala, unable to figure out how it can still be hurting her as she tries to stay out of range.

She launches another spell converted into a positive energy blast, this time scoring a hit.

Due to my Deathbane feature, this is treated as a maximized cure critical wounds. 40 positive energy damage, DC 23 Will save for half.


INACTIVE - GAME DIED

Grr! I thought I moved out of range of the gaze attack!

Fort failure: 1d20 + 3 ⇒ (8) + 3 = 11

Wasting no effort, Lily blasts the vetala with a massive surge of positive energy!

Convert boneshatter to a positive touch effect.

Ray touch attack: 1d20 ⇒ 1

Of course, she misses.


INACTIVE - GAME DIED

Fort save vs. gaze attack: 1d20 + 3 ⇒ (18) + 3 = 21

Lily somehow resists the vetala's horrid presence. She releases another controlled necromantic wreath of complex power, a webwork of violet and black that surges through the zombies to force them into submission, before she backs away out of the range of the creature's terrible gaze.

Turn undead again, Will save DC 15. Then move.

So this creature can apparently raise corpses as zombies even after they are killed, then possess those corpses, and doesn't actually take damage when the corpse is destroyed. Meaning that we cannot defeat it, it is effectively immortal.


INACTIVE - GAME DIED

Knowing that she can outrun the zombies, Lily moves to help Jaed.

Withdraw/Disengage.


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Which one on the map is the vetala?


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I'm not moving yet.


INACTIVE - GAME DIED

Initial Knowledge (religion): 1d20 + 10 ⇒ (8) + 10 = 18

Special attacks, please.

Followup Knowledge (religion): 1d20 + 10 ⇒ (15) + 10 = 25

Intelligence level?

"Zombies and... hang on..." says Lily as she hustles to keep up. She pauses and unleashes a wave of necromantic power.

Ready action to Turn undead! DC 15 Will save or panicked, all undead within 30' of me. I Turn after the undead move.


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INACTIVE - GAME DIED

Lily says, "I have to put these bodies to rest... the last thing we need is for the dead to come back and haunt the poor survivors of this village. I may not know all the details of the local religions but at the very least I can give them a reasonable burial or cremation."

I may actually get use out of Profession: Mortician.


INACTIVE - GAME DIED

"Or she's afraid," says Lily. "She's already lost her voice. She has to stay and live here after we leave, and so many of them got away... and some of them were locals. Who's going to protect her when they come back?"


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"Thank you SO MUCH for saving me," says Lily. "I'm sorry about that. I feel like I keep causing more problems than I solve." She ducks her head and blushes slightly.


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Lily peels away the last of the ropes with a nod to Jaed and slowly, cautiously, gets to her feet.

Leaning next to Jaed, she says quietly, "I recognize a couple of them from around the village when we first arrived. Not all, though."


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Hey DM, is it reasonable - since Lily has a 22 Intelligence - that she would remember if any of the people who tried to grab her were people that she saw around the village earlier in the day?


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"I'm not sure," says Lily. "Thanks Jaed... they tried to get me to come with them by gesturing, since I don't really understand the language, and then they suddenly grabbed me and tried to drag me off when I went to wake someone else up!"


INACTIVE - GAME DIED

Lily is going to be extra sad if Finnrick stays behind! :(


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Lily starts struggling to get out of the ropes.

Escape artist: 1d20 + 4 ⇒ (3) + 4 = 7


INACTIVE - GAME DIED

Since I'm tied up, and I can't hit the break DC of rope, and you can't Escape Artist out while someone is watching and working to stop you, I can't take any actions.


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INACTIVE - GAME DIED

Oh, I'm not injured yet, but I am pinned and unable to escape! Which means, I suspect, that I will soon be rendered helpless and then it's coup de grace time. :)


INACTIVE - GAME DIED

Strength check: 1d20 ⇒ 8

So this is where I die again...


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Strength check: 1d20 ⇒ 7

Lily struggles helplessly.


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DM:
Special abilities, weaknesses, Hit Dice, and WHO THE HECK ARE THESE A-HOLES

"They - they tried to grab me!" says Lily, clearly panicked and trying to get out of reach.


INACTIVE - GAME DIED

DM:

Knowledge (local): 1d20 + 10 ⇒ (19) + 10 = 29


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DM:
Used to be that if you wanted to smother someone you'd use pinning, but I think those rules went away in PF.

I do not have any spells without verbal components, so I think I'm basically boned.

Escape grapple: 1d20 + 4 ⇒ (18) + 4 = 22

Somehow Lily tears away and SCREAMS at the top of her lungs.

I automatically succeed on a DC 11 Knowledge (local) check, as I have a +10 skill bonus and natural 1s don't fail skill checks.


INACTIVE - GAME DIED

DM:
Lily holds up one finger. "I'll be right back."
She races over to Finnrick and shakes him awake.
"Finn... some of the villagers are trying to get me to go see something. I don't know why they didn't wake us all up... something's off. I'm going to check... but uh, maybe just keep an ear out, all right?"

I didn't tag Finn in the spoiler in case the villagers stop me before I reach him!


INACTIVE - GAME DIED

DM:
Lily gets up a bit hesitantly, then folds her robe over herself and follows as directed for a few moments. Then she hesitates and points back in the direction of Finnrick and makes a motion like shaking someone awake. "Yes?" she says hopefully.


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INACTIVE - GAME DIED

Yes, I did mean magician; while Lily also works as a mortician, she feels more defined by her magical necromantic abilities.


INACTIVE - GAME DIED

"I am a magician," says Lily softly, without going into too much gory detail.


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If we can find a seller I could try to get fly or something else to help even the fighting.


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Yeah! What's our next move?


INACTIVE - GAME DIED

Yeah, unless we can bring him down, we basically lose and everyone eventually dies.


INACTIVE - GAME DIED

Seriously? He has a +4 Will save and still makes it?

Lily sighs and throws out another spell but expects it won't work.

Ranged touch attack: 1d20 + 7 ⇒ (14) + 7 = 21

Reach stricken heart damage: 2d6 ⇒ (5, 5) = 10

He is also staggered for 1 round, no save.

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