RACE: Human (Variant)
+1 Str, +1 Con
Feat
Skill
CLASS: Barbarian (Zealot)
1-
Rage
Unarmored Defense
2-
Reckless Attack
Danger Sense
3-
Primal Knowledge
Divine Fury Spirits' Fury
Warrior of the Gods Wakan Warrior
4-
Ability Score Improvement Feat
5-
Extra Attack
Fast Movement
6-
Fanatical Focus Ancestral Focus
7-
Feral Instinct
Instinctive Pounce
8-
Attribute Score Increase
CLASS: Fighter (Battle Master)
1-
Fighting Style
(Blind Fight: You have blindsight with a range of 10 feet. Within that range, you can effectively see anything that isn't behind total cover, even if you're blinded or in darkness. Moreover, you can see an invisible creature within that range, unless the creature successfully hides from you.)
Second Wind
2-
Action Surge
3-
Combat Superiority
(Ambush: When you make a Dexterity (Stealth) check or an initiative roll, you can expend one superiority die and add the die to the roll, provided you aren't incapacitated.)
(Evasive Footwork: When you move, you can expend one superiority die, rolling the die and adding the number rolled to your AC until you stop moving.)
(Menacing Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to frighten the target. You add the superiority die to the attack's damage roll, and the target must make a Wisdom saving throw. On a failed save, it is frightened of you until the end of your next turn.)
(Precision Attack: When you make a weapon attack roll against a creature, you can expend one superiority die to add it to the roll. You can use this maneuver before or after making the attack roll, but before any effects of the attack are applied.)
(Trip Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to knock the target down. You add the superiority die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you knock the target prone.)
Student of War
4-
Attribute Score Increase Feat
Martial Versatility
5-
Extra Attack
6-
Attribute Score Increase
Martial Versatility
7-
Know your Enemy
8-
Attribute Score Increase Feat
Martial Versatility
FEATS
Great Weapon Master
Polearm Master
Resilient (Wisdom)
BACKGROUND: Dog People Tribe Member
Skill Proficiencies Athletics, Survival
Tool Proficiencies Skinner's tools
Languages Iluskan
Equipment A hunting trap, a totemic token or set of tattoos marking your loyalty to your Dog People tribe, a set of traveler's clothes, and a pouch containing 10gp
Feature: Local knowledge
Personality Traits I was involved in some events that led me away from home.
I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry owlbear.
Ideals It is each person's responsibility to make the most happiness for the whole tribe.
Bonds I suffer awful visions of a coming disaster and will do anything to prevent it.
Flaws There's no room for caution in a life lived to the fullest.