Questions? Feel free to email me at email@example.com
Game Master and Player Commitment:
As the GM I will post at least twice a day (likely a lot more). I also expect players to post at least daily. If you are going to use abilities that interrupt the action (i.e. the feat Step Up), be prepared to post even more often. Those players who do post more often (within reason now, let's not get carried away) will likely be more prominent in the campaign.
There will of course be exceptions caused by real life, but I will not hesitate to let your character get “left behind” or “lost” and “found” later if necessary - what occurs in the meantime will vary depending on the player’s attitude and consideration for others. If you know you are going to be gone, just let me know and we'll work around it.
If your character is absent during combat and you're holding us up, I will Delay your action, or chose an appropriate action for you - whatever seems to make the most sense. I will always try to leave plenty of time for folks to catch up - I know we all have other responsibilities.
Please create your character generally following the Pathfinder Society rules. 20pt buy for stats, 250gp starting cash (higher then the normal 150), 2 traits. Obviously ignore Factions. A useful guide to character creation can be found on the d20pfsrd.com website.
Please read the Players Guide and follow the suggestions within. Select one of the traits from the Players Guide and one other.
I prefer the standard races. As to class, I am more interested in character than class. Build a character that is interesting and capable of solving problems. Please do not build a stupid barbarian beat-stick. You won't have much fun in this AP. That isn't to say you won't be fighting, just avoid the one dimensional character. Also no gunslingers. Sorry, but I like my fantasy fantastic and the gunslinger throws me off a bit. I reserve the right to say no to any build.
I will be paying special attention to your characters history and background. As per the Players Guide you have all been wronged by Gaedren Lamm, and I will look for that in your history.
When creating your alias for the campaign, please check out this example: Othoe. Feel free to customize to your liking (or simply export a HeroLab sheet in place of much of the broken down data). I particularly like the breakdown of stats where the class/level field is. That will be helpful to me as a DM.
Combat and Dice Rolling:
When combat begins I will roll initiative for all combatants including PC's. Actions will be resolved in order. Players are encouraged to post ahead of time (including options if you'd like). If a player has posted before their initiative and things change before their actual initiative comes up, they are free to change their action with a new post.
Format for Posts You should post the round, your initiative, and your location as well as any movement during the round. Please also post your current status near the top of your post. Your status should include your current/max HP, any equipped weapons, current conditions, and any other pertinent topical information (like the spells you have memorized for instance). Please use spoilers for things that would scroll long (like your current status). Example
End of turn
Please be Active
Please plan on posting at least once a day if not more. If you have abilities that interrupt combat (like Step-up) plan on posting even more often.
Play your character
Play your own character
Don't play NPC's or other characters
Try to advance the action
Experience and Leveling:
I am not tracking experience points. I have a sense of where you should be at various points in the AP and I'm going to do my best to slot you in correctly. That said I will be pushing you to second level almost immediately and then slowing down to match the AP.
Cash and Accounting:
I am going to track your wealth for you on the Accounting Spreadsheet. I am NOT going to worry about a few gold here and there spent on things like bar food. I do want to track where you're sleeping, but the costs for such things will get rolled into the campaign and not specifically tracked. Until you buy property that is.
A Harrow Deck is a method of seeing into the future. At various points during the AP you will be receiving readings. Some of these readings are very powerful and will effect the outcome of your characters in subtle ways. These are represented in various ways which I will track, and as Harrow Points which you may use.
Early on you are faced with numerous situations where you need to be quick on your feet. During this portion you may spend your Harrow Points in the following ways. Using a Harrow Point is an immediate action (though in most cases you may use Harrow Points more than once per round if you have that many to spend).