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Ankheg

GM_Verdigris's page

2,368 posts. Alias of verdigris.


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round 5, Init 5-

Once again, the dretches try to get through the doorway blocked by bunny and gnome. Having gotten no where with the gnome before, the first one goes for the bunnywolf.

bite, DR 2 on Xanthos: 1d20 + 4 ⇒ (17) + 4 = 211d4 + 1 ⇒ (2) + 1 = 3
claw, DR 2 on Xanthos: 1d20 + 4 ⇒ (7) + 4 = 111d4 + 1 ⇒ (1) + 1 = 2
claw, DR 2 on Xanthos: 1d20 + 4 ⇒ (17) + 4 = 211d4 + 1 ⇒ (4) + 1 = 5

Spurred on by the summoned dretch's failure last round, DR 3 tries to frighten Xanthos.

Cause Fear, DC 11 Will, please

The summoned dretch, injured by Cole's arrows and unable to get past DR 2, turns his attention to those in the other room that hurt him.

bite, DR 4 on Cole: 1d20 + 4 ⇒ (20) + 4 = 241d4 + 1 ⇒ (3) + 1 = 4
bite, DR 4 on Cole: 1d20 + 4 ⇒ (6) + 4 = 101d4 + 1 ⇒ (4) + 1 = 5

begin round 6? Beagan, Grasker, and Cole are up!

Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
DR 1: 5+
DR2:5
DR 3:4
DR 4: 4-


Beagan continues to hold the door, giving the others time get over their illness.

Grasker, Cole, Serra, and Ely are up!


Round 4, Init5-3

Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
DR 1: 5+
DR2:5
DR 3:4
DR 4: 4-

The dretches fling themselves after the fleeing gnome, the fastest of them getting there first.

bite at the gnome: 1d20 + 4 ⇒ (11) + 4 = 151d4 + 1 ⇒ (2) + 1 = 3
DR 3 tries to force his way in, trying to get past both the gnome and the wolf bunny. Once again, however, he is stopped before even a toe can get to the others.

acro: 1d20 ⇒ 13

The summoned dretch laughs gutturally, taunting in Abyssal.
"តើនេះជាអ្វីដែលអ្នកបានហៅខ្ញុំសម្រាប់? ខ្ញុំសូមបង្ហាញអ្នកអំពីរបៀបដែលវាត្រូវបានធ្វើ!"

abyssal:
"Is this what you called me for? Let me show you how it's done!"

His voice cracks loud, like a whip, as he looks at Xanthos.

"ត្រូវបាត់ Pup មុនពេលខ្ញុំប្រើឆ្អឹងរបស់អ្នកដើម្បីមកយកប៊ីតទារកពីធ្មេញរបស់ខ្ញុំ។"

Cause Fear, DC 11, Will from Xanthos:
"Be Gone, Pup, before I use your bones to pick gnome bits from my teeth."

I need a will save from Xanthos and he and Beagan are up!


With Cole, Grasker and Serra all still sick, it is up to Eli to find a way out of this situation.


bite on Beagan, AoO: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 131d4 + 1 ⇒ (4) + 1 = 5

Xanthos backs out cautiously, though the summoned demon snaps at him on his way by. Like the others, he is mostly ineffectual, too lazy to spend too much effort on it.

Grasker, Cole, and Serra are up


Round 3

The dretches that bookend Beagan try to rip and shred the little gnome right off his mount, but in the end, they get in each other's way, leaving the gnome unscathed. The one in back tries to get in to the action, but can't get past the little guy and so remains frustratingly trapped in the other room.

bite from DR 2: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 71d4 + 1 ⇒ (4) + 1 = 5 fog: 1d100 ⇒ 68
claw from DR 2: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 81d4 + 1 ⇒ (1) + 1 = 2 fog: 1d100 ⇒ 21
claw from DR 2: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 141d4 + 1 ⇒ (2) + 1 = 3 fog: 1d100 ⇒ 77

bite from DR 4: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 161d4 + 1 ⇒ (2) + 1 = 3 fog: 1d100 ⇒ 81
claw from DR 4: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 101d4 + 1 ⇒ (4) + 1 = 5 fog: 1d100 ⇒ 50
claw from DR 4: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 161d4 + 1 ⇒ (4) + 1 = 5 fog: 1d100 ⇒ 30

acrobatics check: 1d20 ⇒ 12
acrobatics check: 1d20 ⇒ 15

Begin Round 4

Beagan, Grasker, and Cole are up!


retro fog,80 or less is good: 1d100 ⇒ 65
retro fog,80 or less is good: 1d100 ⇒ 44retro fog,80 or less is good: 1d100 ⇒ 15

the world stands as it already was.


AoO: 1d20 + 4 ⇒ (4) + 4 = 81d4 + 1 ⇒ (3) + 1 = 4fog 20%: 1d100 ⇒ 31

Beagan stumbles around the new dretch then back into position to hold the demons off. He calls out to Eli to join the others while he can.

The dretch takes tries to take advantage of the little gnomes nausea, but can't see him well enough to get a decent bite in.

Grasker continues to retch with Cole.

Serra and Eli are up!


Round 2
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
DR 1: 5+
DR2:5
DR 3:4
DR 4: 4-

The second dretch attacks Beagan as the one behind him finishes calling to the abyssal plane for reinforcements. The summons is answered, yet another dretch popping into existence in the room behind Beagan.

DR 2 bite on Beagan: 1d20 + 4 ⇒ (8) + 4 = 121d4 + 1 ⇒ (1) + 1 = 2
DR 2 claw 1on Beagan: 1d20 + 4 ⇒ (19) + 4 = 231d4 + 1 ⇒ (4) + 1 = 5
DR 2 bite 2 on Beagan: 1d20 + 4 ⇒ (16) + 4 = 201d4 + 1 ⇒ (4) + 1 = 5

DR 4 bite on Beagan: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 201d4 + 1 ⇒ (4) + 1 = 5
DR 4 claw 1on Beagan: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 131d4 + 1 ⇒ (2) + 1 = 3
DR 4 bite 2 on Beagan: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 71d4 + 1 ⇒ (3) + 1 = 4

With the previous stinking cloud beginning to fade, and his summons off, the third dretch then focuses and calls up another cloud.

Begin Round 3

Began/Xanthos, Grasker and Cole are up.


Round 2
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
DR 1: 5+
DR2:5
DR 3:4

Beagan and Xanthos together do manage to do more than scratch the dretch in from them, but he continues to stand. Cole continues his fight with his stomach.

Grasker, Serra, and Eli are up!


Round 1

With the first dretch knocked down by Serra and half eaten by Xanthos, there is room for the second to step up to Xanthos and Beagan. Unfortunately, none of them hit. Behind him, another one begins to call out in abyssal.

bite: 1d20 + 4 ⇒ (6) + 4 = 101d4 + 1 ⇒ (3) + 1 = 4fog: 1d100 ⇒ 53
claw 1: 1d20 + 4 ⇒ (5) + 4 = 91d4 + 1 ⇒ (2) + 1 = 3fog: 1d100 ⇒ 84
claw 2: 1d20 + 4 ⇒ (17) + 4 = 211d4 + 1 ⇒ (1) + 1 = 2fog: 1d100 ⇒ 46

summon, 35% or lower, please: 1d100 ⇒ 35

Begin Round 2, Beagan, Grasker, and Cole are up!


Round 1 so far

Beagan and Xanthos fight off the nausea. Beagan draws his sword while Xanthos lays into the latest demon to be found somewhere in the stinky cloud. He bites deep into the fat of the creature and his claws hit hard, but the claws can't seem to find purchase.

Grasker isn't quite so lucky. The stench of the cloud sets his stomach to roiling. Cole too is set to retching by the smell and both men stumble into the vandalized shrine to Iomedae as they try to get their stomachs under control.

Serra, more used to the aroma of noxious fumes, seems to manage just fine and finishes off the job started by Xanthos. Dretch 1 is down. Eli is up, followed by the three two dretches.


As Grasker stands outside waiting for the others and healing, he hears muttering and a loud thump from the far side of the unopened door. Serra, Beagan and Cole quickly join him as the last cultist falls in the other room.

healing on Grasker, CLW: 1d8 + 3 ⇒ (1) + 3 = 4,
healing on Grasker, CLW: 1d8 + 3 ⇒ (4) + 3 = 7
perception: 1d20 + 12 ⇒ (13) + 12 = 25

Eli calls from the other room, "Where to Next?" just as the door in the Western wall opens.

Two ugly fat mounds of flesh on legs stare out the door way, ready to tear into the intruders. The second of the two hises in abyssal, summoning a sickening green cloud that nearly fills the room. Stinking cloud, DC 13 fort or be nauseated for 2 rounds plus for: 1d4 + 1 ⇒ (1) + 1 = 2 more rounds.

DR 1 opened the door, so he has taken his turn. DR 2 cast the stinking spell. D3 is coming around the corner to join the fight.

Round 5

Beagan is up again, followed by Grasker, Cole and Serra.
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
DR 1: 5+
DR2:5
DR 3:4


Serra's last round of missiles drops the creature from where he continued to snarl at Eli until the very end.

Silence falls throughout the room.

From outside, muffled sounds come from beyond the other door, and grumbly voices mutter and fuss.

A large *thump* sends faint vibrations through the floor as if something dropped.

perception:28. plus abyssal:

"I don't know why we can't jus wait here. They already knocked once. Next time they knock, we *knock* too, right on their heads...hehehehe" says one voice.

Another, similar, but darker and more growly, answers. "If we get this over with, we can go back to eating...and fresh food to boot! How can you not want fresh food?"

A third chimes in as the thump sounds, "I'm not waiting. I want to get this over with so we can go back to what we were doing. You lumps stay here if you want. I don't answer to no damned whorespawn."

Please stay in initiative. Eli is up!


Round 4, Init 15

Having put out the fire, Cole takes a couple of shots at Alchemist that set the flames to him in the first place.

cold iron, +bostering plus point blank: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 211d8 + 5 + 1 ⇒ (4) + 5 + 1 = 10

cold iron, +bostering plus point blank: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 141d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11

Unfortunately, neither one of them comes anywhere close to the horned creature, leaving it up to Serra to end his reign of fiery terror.


Our last one began at 8 our time. That would work, though I should be able to be here an hour earlier if that works for everyone.


Round 4

Cultist 3: 1d20 + 3 ⇒ (19) + 3 = 22 (-14hp)
cultist 1: 1d20 + 3 ⇒ (18) + 3 = 21
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Cultist 2: 1d20 + 3 ⇒ (8) + 3 = 11
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Cultist 4: 1d20 + 3 ⇒ (6) + 3 = 9 (-4hp)
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6

Beagan, Grasker, and Cole are up!


Eli too tries to take advantage of the man's throwing motion, but misses due to the blur.


Round 3, Init 9

Serra sets 3 force missiles off into the Alchemist, each one striking true no matter how blurry he might be. Alas, it doesn't drop him, and he laughs outright.

He draws another bomb and throws it at Eli, blowing a kiss to follow. "You shouldn't make promises you're not going to live to fulfill, precious!"

bomb on Eli: 1d20 + 7 ⇒ (7) + 7 = 143d6 + 2 ⇒ (3, 5, 5) + 2 = 15

10 foot splash, plus a direct hit catches on fire, taking 1d6 each round until it is put out. 6 points of splash, reflex save (DC 14) for half.

He provokes from Xanthos and Beagan. If he survives, Eli is up!


The Tiefling swings at Beagan on his way past but misses. Xanthos and Beagan attack him as well, but both miss their attacks as well.

AoO on the Gnome: 1d20 + 3 ⇒ (13) + 3 = 161d4 ⇒ 4

Cole and Serra are up!


The fire is only on the person directly hit. Those with splash damage do not catch on fire. Grasker should still be up.Though now I want to throw at him next. ;)

This also means you get to do stuff this round. Might I suggest healing?


The half man shifts and shimmers around the edges of Eli's sight, but the old man aims for the center and lays a heavy burden upon his shoulder. The creature grunts, doubles over, then straightens and smiles....

"Perhaps in your younger days you might have dropped me with such a hit, but at your age, you should hand that thing over to a your son and watch from the sidelines."


It's that time again! Snarkfest, Summertime Extravaganza! What does everyone think of July 29th?

If this doesn't work for someone, we can do up a poll, but I'm hoping we can do a simple count here.


Round 3

Cultist 3: 1d20 + 3 ⇒ (19) + 3 = 22 (-14hp)
cultist 1: 1d20 + 3 ⇒ (18) + 3 = 21
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Cultist 2: 1d20 + 3 ⇒ (8) + 3 = 11
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Cultist 4: 1d20 + 3 ⇒ (6) + 3 = 9 (-4hp)
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6

Eli, Beagan, and Grasker are up


Serra's wand drops the last speed bump by the door.

The one in the back moves up and throws another bomb, hoping to drop a few of the people between him and the door. touch attack on Cole

attack, explosive bomb, 10ft reach and possibly catch on fire: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 163d6 + 2 + 1 ⇒ (1, 4, 5) + 2 + 1 = 13 6 points splash to everyone within a 10 feet radius, DC 14 reflex for those in the splash damage for half.


refl: 1d20 - 1 ⇒ (12) - 1 = 11

The last cultist by the door sputters and gasps as he too is hit by the splash. His channel hits the others in the room, including his companions. The one in back promises to visit obscene futures upon the man for trouble, but remains standing.

Beagan's sword crashes into the remaining cultist by the door, seeking to end the man's fugure before any of the others promises can be fulfilled.

will save vs channel: 1d20 + 5 ⇒ (4) + 5 = 9

Round 1
Cultist 3: 1d20 + 3 ⇒ (19) + 3 = 22 (-14hp)
cultist 1: 1d20 + 3 ⇒ (18) + 3 = 21
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Cultist 2: 1d20 + 3 ⇒ (8) + 3 = 11
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Cultist 4: 1d20 + 3 ⇒ (6) + 3 = 9 (-4hp)
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6

Serra is up!


Ely swings his mighty hammer, dropping the lone cultist.

Begin round 2

The remaining cultist by the door side steps around the wolfy bunny, then channels.

channel negative: 1d6 ⇒ 4 DC 11 Will Save for half.

Beagan, Grasker, and Cole are up!


Serra hops up and shoots at the one in the doorway with his powerful magic missile wand, clearing the way for the others to enter.

oops, Beagan points out that I still had a readied action to hit him. Who am I to argue? ;)

Cultist #1's swings quickly at Beagan.

readied action: 1d20 + 4 ⇒ (12) + 4 = 162d4 + 3 ⇒ (3, 3) + 3 = 9

The cultist in the corner, a tiefling with the horns of a bull and a face twice as ugly, tosses a bottle at the group clustered in the door way, targetting Grasker in the back.

bomb: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 263d6 + 2 + 1 ⇒ (3, 1, 4) + 2 + 1 = 11 6 points splash to everyone within a 10 feet radius, DC 14 reflex for those in the splash damage for half.

Eli is up!


Beagan rushes into the room.Cultist 1 swings at Beagan as he ducks through but the cultist misses. Cultist 3 waits, saving his attack for the larger paladin. Grasker rushes in after Beagan, but Cultist 3 also misses. Cole steps into the door way, and shoots through the chaos, hitting poor cultist # 2, who hasn't hurt anyone all day.

AoO on Beagan: 1d20 + 4 ⇒ (2) + 4 = 62d4 + 3 ⇒ (4, 3) + 3 = 10

AoO on Grasker: 1d20 + 4 ⇒ (3) + 4 = 72d4 + 3 ⇒ (3, 1) + 3 = 7

Cultist # 2, hurt and angry at this unprovoked attack, steps in and attacks Cole.

AoO on Grasker: 1d20 + 4 ⇒ (11) + 4 = 152d4 + 3 ⇒ (1, 2) + 3 = 6

Serra is up!


Blood and filth smear floor of this long room. Six white stone statues of famous heroes line the hall—each clawed, bloodstained, partially smashed, or otherwise defaced. At the far end of the hall, a raised dais holds an upturned alabaster altar. Sitting atop the upside-down altar is a hideous mass of severed limbs that have been stitched together into a vile monstrous insectoid shape. Before the dais, seven ratty bedrolls have been laid out on the floor.

Four cultists jump as the door is opened, clearly ready and waiting for them as they enter.

initiative:
Cole Zeff: 1d20 + 3 ⇒ (2) + 3 = 5
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Elyanius Myoch: 1d20 + 0 ⇒ (4) + 0 = 4
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
cultist 1: 1d20 + 3 ⇒ (18) + 3 = 21
Cultist 2: 1d20 + 3 ⇒ (8) + 3 = 11
Cultist 3: 1d20 + 3 ⇒ (19) + 3 = 22
Cultist 4: 1d20 + 3 ⇒ (6) + 3 = 9

perception:

Cole Zeff: 1d20 + 9 ⇒ (5) + 9 = 14
Elyanius Myoch: 1d20 + 8 ⇒ (15) + 8 = 23
Beagan Berelcar: 1d20 + 0 ⇒ (9) + 0 = 9
Serra Iondri Phaer: 1d20 + 8 ⇒ (16) + 8 = 24
Grasker: 1d20 + 12 ⇒ (12) + 12 = 24
Cultist 1: 1d20 + 5 ⇒ (3) + 5 = 8
Cultist 2: 1d20 + 5 ⇒ (4) + 5 = 9
Cultist 3: 1d20 + 5 ⇒ (19) + 5 = 24
Cultist 4: 1d20 + 10 ⇒ (7) + 10 = 17

Round 1

Cultist 3: 1d20 + 3 ⇒ (19) + 3 = 22
cultist 1: 1d20 + 3 ⇒ (18) + 3 = 21
Beagan Berelcar: 1d20 + 3 ⇒ (15) + 3 = 18
Grasker: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Cultist 2: 1d20 + 3 ⇒ (8) + 3 = 11
Serra Iondri Phaer: 1d20 + 2 ⇒ (8) + 2 = 10
Cultist 4: 1d20 + 3 ⇒ (6) + 3 = 9
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6

Cultist 3 casts a spell at the first person in line (Beagan), whispering, "Flee!" Command, DC 14 will save

Cultist one holds his weapon, ready to attack! readied action

Beagan, Grasker, and Cole are up!


The door seems well and truly locked, and possibly barred... from the other side. It has little to no give to it.


This door opens into an empty room lined with benches, many of them broken. Once again the walls are painted with foul graffiti, but the room is otherwise empty. There is a door on the Western wall and on the Northern wall.

Which way do you go?


Serra, it is a +1 adamantine morning star.


Cole:
A complex emotion of satisfaction/sorrow/wistfulness wash over Cole as he looks upon the sundered violated bodies of Iomedae's paladins littering the floor. Quick flashes of the torn bodies abandoned by the Vermleks outside and the desecrated shrine quickly follow, then pass.

Beagan:
A complex emotion of satisfaction/sorrow/wistfulness wash over Beagan as he looks upon the sundered violated bodies of Iomedae's paladins littering the floor. Quick flashes of the torn bodies abandoned by the Vermleks outside and the desecrated shrine quickly follow, then pass.

Grasker:
A complex emotion of satisfaction/sorrow/wistfulness wash over Grasker as he looks upon the sundered violated bodies of Iomedae's paladins littering the floor. Quick flashes of the torn bodies abandoned by the Vermleks outside and the desecrated shrine quickly follow, then pass.

Eli:
A complex emotion of satisfaction/sorrow/wistfulness wash over Eli as he looks upon the sundered violated bodies of Iomedae's paladins littering the floor. Quick flashes of the torn bodies abandoned by the Vermleks outside and the desecrated shrine quickly follow, then pass.

Serra:
A complex emotion of satisfaction/sorrow/wistfulness wash over Serra as he looks upon the sundered violated bodies of Iomedae's paladins littering the floor. Quick flashes of the torn bodies abandoned by the Vermleks outside and the desecrated shrine quickly follow, then pass.

A quick search finds that the Abrikandilu have destroyed most of the paladin's equipment, but a single very nice morning star of some odd material remains untouched in the corner.


Beagan and Xanthos savage the abrikandilu next to them, leaving ending its tour of terror.

Grasker, not willing to take such mutilation again, uses his channel smite and Radiance's and cleaves the last demon mightily, ending the immediate danger, at least in this room.

and we are out of initiative.


Round 1

abrikandilu 1 bite: 1d20 + 7 ⇒ (17) + 7 = 241d6 + 2 ⇒ (6) + 2 = 8 plus possible mutilation Fort save DC 13, or gain -1 to Charisma checks.

abrikandilu 2 claw 1: 1d20 + 7 ⇒ (20) + 7 = 271d4 + 1 ⇒ (2) + 1 = 3
abrikandilu 2 claw 2: 1d20 + 7 ⇒ (19) + 7 = 261d4 + 1 ⇒ (4) + 1 = 5

abrikandilu 2 claw 1, possible crit: 1d20 + 7 ⇒ (18) + 7 = 251d4 + 1 ⇒ (1) + 1 = 2

The first demon throws himself at Grasker, trying to bite and rip the holy warrior into an ugly mess.

The second looks at Cole and begins to spit and hiss. "Run away, ugly human. Better to live in fear than die like your friends before you."
casts cause fear DC 12 Will save, or become frightened for : 1d4 ⇒ 4 rounds, otherwise become shaken for 1 round

concentration: 1d20 + 6 ⇒ (14) + 6 = 20

Begin Round 2

Beagan, Grasker, and Serra are up!


Eli swings hard, but misses the abrikandilu, which breaks out in giggles. Cole, is calmer, and has no problem sending his arrow right intot he hunchbacked demon's ear. The demon drops, the head falling off his hand rolling across the floor.

will post demon's turn tonight


You guys have fought the Abrikandilu before. Three questions, Grasker. Your starting point is fine.

Beagan and Xanthos bound into the room, taking in the evil in front of them. Beagan reaches out to heal his friend. Xanthos lurches forward, snapping at the closest demon and biting him. (-8 on A-1)

Grasker rushes in after the flighty gnome, heading off a flank that was sure to come.

Serra, hearing the commotion, quickly reaches out to touch Eli, encouraging the judicious use of his hammer against the demons.

Eli and Cole are up!


initiative:
Cole Zeff: 1d20 + 3 ⇒ (11) + 3 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (1) + 0 = 1
Beagan Berelcar: 1d20 + 3 ⇒ (20) + 3 = 23
Serra Iondri Phaer: 1d20 + 2 ⇒ (17) + 2 = 19
Grasker: 1d20 + 0 ⇒ (20) + 0 = 20
Elyanius Myoch: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Abrikandilu1: 1d20 + 0 ⇒ (8) + 0 = 8
Abrikandilu 2: 1d20 + 0 ⇒ (2) + 0 = 2
Abrikandilu 3: 1d20 + 0 ⇒ (10) + 0 = 10

Round 1
Beagan Berelcar: 1d20 + 3 ⇒ (20) + 3 = 23
Grasker: 1d20 + 0 ⇒ (20) + 0 = 20
Serra Iondri Phaer: 1d20 + 2 ⇒ (17) + 2 = 19
Elyanius Myoch: 1d20 + 0 ⇒ (16) + 0 = 16
Cole Zeff: 1d20 + 3 ⇒ (12) + 3 = 15
Abrikandilu 3: 1d20 + 0 ⇒ (10) + 0 = 10
Abrikandilu1: 1d20 + 0 ⇒ (8) + 0 = 8
Abrikandilu 2: 1d20 + 0 ⇒ (2) + 0 = 2

A third demon in the corner hisses and throws the head he was preparing at the horrid little gnomething. "I'll break your head into a thousand pieces and feed them to your bunny!"

Beagan is up! Followed by Grasker and Serra.


The room to the East was once some sort of museum, but its contents have been smashed and scattered across the room—even the shelves have been shattered and torn apart in places. The decapitated bodies of two knights, their armor and bodies broken and mangled, lie in the ruins.

Two heads bounce and cavort across the room, babbling in Celestial. "તમારા મોં ખોલો, મારા લેડી Iomedae, હું તને પર હાજરી પૂજા લોડ છે!."

celestial:
"Open your mouth, M'lady Iomedae, for I have a load of worship to attend upon thee! "

Each head sways atop the clawed arm of an abrikandilu demon, it's talons thrust up through the gory hole where once the heads were attached to the broken and mangled bodies.


Eli, or others with knowl religion 12 plus speak celestial:
this alcove was a shrine to Iomedae where visiting guards knelt and prayed before moving deeper into the garrison. The runes are prayers to Iomedae written in Celestial, however the letters are unusually florid and complex.

As of yet, there is no noise coming from either of the doors.


Since it's been awhile, I'm going to post the descriptions of the rooms again, as well as the one for the latest room

FOYER The center room, the room the group entered through
Along the northern wall of this room, a frieze depicts a line of mounted crusaders crashing over a horde of twisted demons. The crusaders’ faces have been obliterated and vile graffiti is carved over the entire scene. Fresh blood stains the floor.

POKER ROOM Room to the West, where the 5 tieflings were
The faces of the portraits that hang on the walls of this room have been slashed. Two marble planters lie smashed in pieces on the ground, and mud streaks across the white stone floor.

SHRINE Room to the East, newest room, has one dead tiefling....
A bracket shows where a longsword once hung over a stylized gold sunburst affixed to the south wall. Lines of strange runes are carved into the walls on both sides of the sunburst. Dried blood and excrement have been smeared across the sunburst and a short bench for kneeling that sits on the floor.

Serra finds the following on each of the tiefling: smokestick; leather armor, masterwork hand crossbow with 20 bolts, longsword, 2 doses of some paste, and a vial of some sort of oil, tindertwigs (5)


Round 2

Ely's hammer claims another victim, dropping the tiefling by the back wall. Suddenly alone, the last man tries to run.

Both Beagan and Xanthos swipe as the man as he goes. Beagan nicks him, but Xanthos bites his last leg right off, sending a rapidly bleeding corpse to the ground.

beagan: 1d20 + 5 ⇒ (18) + 5 = 231d8 + 1 ⇒ (1) + 1 = 2
Xanthos: 1d20 + 5 + 1 - 1 ⇒ (15) + 5 + 1 - 1 = 201d8 + 3 ⇒ (8) + 3 = 11

I am back! And we are out of Initiative!

Sudden quiet falls over the room as the last tiefling cultist begins to bleed out. The winnings of the poker game, arms, legs and itty bitty halfling fingers have been scattered all over the game room, but there is little else of value to be found.


Cole let's fly another arrow, downing yet another tiefling cultist, while Xanthos finishes the one that dared attack him earlier.

Tiefling 1 and Tiefling 3 say quick prayers to their demon overlords and seek to send him an offering before they go.

tiefling 1: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 71d8 + 1 + 1d6 ⇒ (5) + 1 + (2) = 8

tiefling 2: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 211d8 + 1 + 1d6 ⇒ (6) + 1 + (6) = 13

unfortunately, they both suck.

Eli is up!


Eli joins the game, cracking #4 upside the head. He too goes down like a sack of potatoes. Belle moves, but cautiously, as she wants little to do with Eli's hammer all by herself.

attack on Xanthos: 1d20 + 2 ⇒ (13) + 2 = 151d8 + 1 ⇒ (5) + 1 = 6

Cole Zeff: 1d20 + 3 ⇒ (19) + 3 = 22
Beagan Berelcar: 1d20 + 3 ⇒ (18) + 3 = 21
Tiefling 2: 1d20 + 2 ⇒ (19) + 2 = 21
Serra Iondri Phaer: 1d20 + 2 ⇒ (16) + 2 = 18
Grasker: 1d20 + 0 ⇒ (14) + 0 = 14
Tiefling 3: 1d20 + 2 ⇒ (10) + 2 = 12
Tiefling 1: 1d20 + 2 ⇒ (7) + 2 = 9
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
Tiefling 4
Tiefling 5=5
Tiefling 6

Yeah, not feeling too bad about the 6 tieflings when you've dropped 2 in the first round.

Cole steps in and drops tiefling #6 as she makes her way back to the table. Beagan and Xanthos leap onto the table, scattering poker "chips". Tiefling # 2 attacks, but his bark is worse than his bite. Serra pulls out a wand and throws a couple of force missiles into the furthest tiefling(tiefling#1). Grasker comes in and blesses his companions. Tieflings 1 and 2 attack Xanthos, though only one hits. Still, it's precision damage cuts deep into the fluffybunny. Eli steps in and drops one of the closer tiefling. Belle joins the fight, attacking Xanthos again.

Begin Round 2, Cole and Beagan are up!


Serra whips out his wand again and fires off at the furthest tiefling. It wounds him, but he's still standing.

Grasker comes in with Radiance ablaze and calls upon Iomedae to bless his companions.

Two of the rest of the card players join the first in facing off with the fluffy bunnywolf and the gnome. The nod at each other and work in tandem, flanking on either side of their card table.

attack on Xanthos, Tiefling 1: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 111d8 + 1 + 1d6 ⇒ (2) + 1 + (5) = 8

attack on Xanthos, Tiefling 2: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 231d8 + 1 + 1d6 ⇒ (5) + 1 + (5) = 11

possible crit on Xanthos, Tiefling 1: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 171d8 + 1 ⇒ (2) + 1 = 3

possible crit, but does not confirm.

Eli is up, then tieflings 4 and 5


It's Paizocon time! We leave very early tomorrow morning and will get home very late on Monday night. It won't be as bad as Kublacon, most likely, but I don't want to make any promises.

Have fun!


Beagan and Xanthos rush the table full of tieflings, sending their cards and the severed body parts they were using for chips flying around the room. ""Surrender, and you may see true freedom!" he offers, only to be met by surprised laughter.

Cole, hearing another tiefling behind him, steps and opens fire, dropping her before she even knows what hit her.

Tiefling #2 jumps to his feet, and attacks, then calls out. "Belle, cut him off! This should be fun." He slashes half heartedly at the little gnome and his fluffy bunnywolf, teasing the fresh meat.

attack, T2: 1d20 + 2 ⇒ (5) + 2 = 71d8 + 1 ⇒ (6) + 1 = 7

Serra and Grasker are up!!!


Sorry, all. I misread the entry in the AP. There are six tieflings, not 3. The others will all go at the end of the round.


The faces of the portraits that hang on the walls of this room have been slashed. Two marble planters lie smashed in pieces on the ground, and mud streaks across the white stone floor.

To the north, the scrape of chairs heralds the attention of the occupants. Three tiefling guards call out and draw their weapons.

initiative:
Cole Zeff: 1d20 + 3 ⇒ (19) + 3 = 22
Elyanius Myoch: 1d20 + 0 ⇒ (1) + 0 = 1
Beagan Berelcar: 1d20 + 3 ⇒ (18) + 3 = 21
Serra Iondri Phaer: 1d20 + 2 ⇒ (16) + 2 = 18
Grasker: 1d20 + 0 ⇒ (14) + 0 = 14
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6
Cole Zeff: 1d20 + 3 ⇒ (18) + 3 = 21
Tiefling 1: 1d20 + 2 ⇒ (7) + 2 = 9
Tiefling 2: 1d20 + 2 ⇒ (19) + 2 = 21
Tiefling 3: 1d20 + 2 ⇒ (10) + 2 = 12

Cole Zeff: 1d20 + 3 ⇒ (19) + 3 = 22
Beagan Berelcar: 1d20 + 3 ⇒ (18) + 3 = 21
Tiefling 2: 1d20 + 2 ⇒ (19) + 2 = 21
Serra Iondri Phaer: 1d20 + 2 ⇒ (16) + 2 = 18
Grasker: 1d20 + 0 ⇒ (14) + 0 = 14
Tiefling 3: 1d20 + 2 ⇒ (10) + 2 = 12
Tiefling 1: 1d20 + 2 ⇒ (7) + 2 = 9
Elyanius Myoch: 1d20 + 0 ⇒ (6) + 0 = 6

Round 1, Cole and Beagan are up

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