Puffin

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* Starfinder Society GM. 33 posts. No reviews. No lists. No wishlists. 26 Organized Play characters. 1 alias.


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Is it just me, but does the pregen Ufi lack a class feat from Natural Ambition? They gain the Deadly Simplicity from the Warpriest doctrine, but Natural Ambition gives nothing.


A question about the monsters in the final combat:

GM eyes only:
The Ancient Summoning Rune says following:
"The trap summons one of the creatures previously encountered from area B with the weak adjustment."

Since the base monsters have different CLs, is the summoning list:
weak ghoul/weak weak living boulder/weak sun-scorched shadow drake (CL 0) OR
ghoul/weak living boulder/sun-scorched shadow drake (CL 1)?


The NPCs from encounters B & C lack any defensive stats, which are important due to the nature of the enconters. Any answer to this?


You can freely rebuild your character until the first time you play with it as a 2nd level character. So you can play with Ts*eki until they have 3 xp and then wait until you get the Character Operations Manual to see what the release version of biohacker is like. Then you can decide the mechanical details of your character.

Thematicaly a psychic doctor is a nice concept. You can decide the fluff details of the mystic connection pretty freely as long as it doesn't affect the game mechanics.

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The game rules can be found at Archives of Nethys for free (approved by Paizo). At least as long as you are considered a 'beginner', nobody's going to give you hard time for not owning the books.

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As a capstone boon, does that mean if you get the seasonal boon, you cannot get any of the faction capstones for the same character?

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Trr'fm'krrk (aka Fim of Triaxus, shirren mechanic) is a nature documentarist specializing in the mating habits of exotic aliens. That his productions are very popular in the seedier sections of the Pact Worlds' infospheres is completely incidental.


No, it's free.

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How did you arrive to a DPR of 24.255 on a 2d10 damage weapon, that does on average 21 damage IF it hits? (2d10, avrg 11 + 10 specialization = 21)

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The Starfinder Society Roleplaying Guild Guide v.1.1 revealed the Wayfinder boon race to be Ghibrani (either husk or membrane subspecies), with stats included within.

Note that some scenario chronicles also reward players with new playable races.

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At the end of a scenario, all found items are converted to money, which you get with the chronicle. You have to actually buy the items to keep them.


Well, that thins down your options quite a lot. :(

Personal Submersible power armor gives you 30 ft. swim speed and 20 ft. land speed but prevents you from flying.


Hmmm, a dip in Blitz soldier gives you a +10 ft. land speed, which doesn't help if you want to stay single class.

Speed Suspension augmentation gives +10/20/30 ft. land speed for 1900/8800/32900 credits, which in turn allows you to climb/swim at half speed with Athletics. Only available at higher levels, but doable, I guess.

Hydrojet armor upgrade gives you swim speed equal to half your land speed, so you need that first.


15 ft. every 1d4 rounds for an early-stage barathu. That's something, but not a whole lot. It would be better to just tie a rope to a party member and have them drag you around.


Is there any way for a barathu to gain a climb or swim speed? The Versatile Movement operative exploit and Climbing Master and Swimming Master feats all depend on your land speed, which for a barathu is zero. Same problem with the Athletics skill. Can a barathu do anything underwater?

EDIT: Climbing Suckers (CRB) and Swimming Fins (Armory) augmentations give a flat climb/swim speed, but they only work with light armor, is there anything else?

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Yeah, I think LT3 is an SRO by the very definition.


Have you looked at Weaponized Prosthesis?

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Found an error:

Influencing Therseis after searching any of the the areas requires a Diplomacy or "Deception" check. That's supposed to be a Bluff check, right?


Yup!

http://paizo.com/starfindersociety/additional


Armory has the Light Projector armor upgrade. (level 1, 150 cr, increases light level by one step in a 100 ft. cone or 50 ft. radius)


Do a Google picture search for 'starfinder ysoki'. That gives a fair selection.

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Quonx is the only character with the Computers or Engineering skills. If she gets killed or knocked out (by blue whinnis for example), how the heck will the PCs shut down the M2?


Starfinder Core Rulebook page 242:

Allies and Enemies
Sometimes an ability targets or requires an enemy or an ally,
such as the envoy’s watch out improvisation. You count as your
own ally unless an ability says otherwise. The GM has the final
say on whether someone is an enemy or ally; you can’t declare
one of your fellow party members to be an enemy or an enemy
to be an ally just to trigger a special ability.

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Thanks Tineke & Thurston!


I interpreted it as it warns you BEFORE you enter a square.

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Thanks, Thursty! Another couple of minor headscratchers:

1) A couple of skill checks lack an adjustment for the upper subtier:
a) the computers check to find and disable the hidden turrets before the River Rat combat;
b) the check to persuade the android bartenders for information;
c) the engneering check in the moon tunnels is actually LOWER in the upper subtier

2) How to get past the vesk bouncers, if the players fail to get through the fire exit.

First time GM here, so don't know the usual process.

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Another one is the 'Alarm' spell in C5. It's a Pathfinder spell, not Starfinder.


A prosthetic arm costs only 100 credits, 1450 if you want to store stuff in it.


It seems there is a small error in the character sheets. The attack bonuses of tactical batons and survival knifes are wrong because they are operative weapons and should use the Dex bonus.

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It seems there is a small error in the character sheets. The attack bonuses of tactical batons and survival knifes are wrong because they are operative weapons and should use the Dex bonus.


I'd imagine that for overland travel, the mechanic can just set the drone to move at a set speed and heading without further input. Also the drone doesn't get tired.

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According to this [[http://paizo.com/starfindersociety/additional]] most of the Pact Words book is already sanctioned.


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Starfinder Core Rulebook:

Professional's Tools (a type of Tool Kit) 20cr -- +4 to one profession

Professional Clothing 5cr -- +1 to earn a living with the appropriate profession