Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Pathfinder Roleplaying Game

Pathfinder Society

Pathfinder Roleplaying Game: Beginner Box

PaizoCon 2012!
Pathfinder Online Technology Demo by Goblinworks Inc. — Kickstarter
1,573
BACKERS
$98,875
PLEDGED
13
DAYS TO GO

Search
Links
Shop
   RSS New Blog Entries Facebook Twitter Email

See Also:


Advanced Race Guide Preview: Wark, Wark, Wark!

Tuesday, May 8, 2012

Some time ago I played in a campaign that Jason Bulmahn was running. One of the many highlights of the campaign was Chuko. This was James Jacobs's tengu character, who always shouted "Wark!" when he was excited. My whole conception of tengus comes from Chuko. They are strange little creatures that steal and mark things with flags. Tengus can be unreasonable and stupidly heroic. Chuko was not the sharpest egg in the nest, just a strange little outcast in a far-off land. James played it to the hilt. If you get the chance to play Pathfinder with James, make him play a tengu. Oh, and make him wear a silly hat.

Sorry for the last bit, James.

When it came to reviewing the tengu section of Advanced Race Guide, there was a lot that made me shout, "Wark!" I think Chuko would approve! Now I want to play a tengu.

Here are just a few highlights from the section.

Tengu Equipment

Tengus have access to the following equipment.


Illustration by Paul Guzenko

Signal Kite Kit: Though wingless, tengus have long cast their thoughts toward the sky and flight. Built from paper glued to bamboo frames, their kites are painted with various colors and pictures. In addition to flying kites as a leisure activity, tengus also fly kites of various shades and patterns to send signal messages. Tengus have developed an extensive code of signals and can use their kites to display complex messages visible at great distances. A signal kite kit includes six small colored kites that can be hooked together in different patterns to facilitate complex messages. The kit also includes a spool and 300 feet of twine. Sending or interpreting a signal kite's message functions as described in the Bluff skill, but the sender and anyone trying to understand the message must also know Tengu.

Terror Kite: This small kite is usually painted with a fierce face and bright colors and is edged with serrated wooden blades. Its twine is strengthened by soaking it in glue and sometimes with crushed glass to give it a slight cutting edge. The kite has hardness 5 and 3 hit points. Participants in a kite battle make alternating sunder combat maneuvers against each other's kites; each successful maneuver allows a competitor to roll 1d6 points of damage against the opponent's kite. When a kite reaches 0 hit points, it is broken or its string is cut, and its player loses the match. In some matches, points are awarded for touching the kite's top to the opponent's string, with the winner being the first to reach a set point total. Those interested in kite-fighting may select the terror kite as a weapon for the purpose of feats such as Weapon Focus and Weapon Specialization, and apply these bonuses on kite damage rolls and on their sunder combat maneuver attempts made while using terror kites.

Tengu Feats

Tengu have access to the following feats.

Long-Nose Form
You can shift into the form of a human with an unusually long nose.
Prerequisites: Character level 3rd, tengu.
Benefit: Once per day, you can assume the form of a human whose nose is the length of your beak. This spell-like ability functions as alter self with a caster level equal to your level. While in this form you gain the scent ability and a +2 bonus to your Strength score. Because your long nose in this form clearly indicates you are not fully human, you do not gain the normal bonus to Disguise checks for using a polymorph effect (however, you could possibly explain the nose as an unfortunate curse or deformity, or hide it with an item such as a plague doctor's mask).

Tengu Spells

Tengus have access to the following spells.

Theft Ward
School abjuration; Level cleric 1, inquisitor 1, sorcerer/wizard 1, witch 1
Casting Time 1 standard action
Components V, S
Range touch
Target one object
Duration 1 day

You ward a single object in your possession against theft. You gain a +10 bonus on Perception checks to notice someone trying to take the object from you.

Hey! Tell us what you want to see next. We want to know what you're excited about.

Stephen Radney-MacFarland
Designer

More Paizo Blog. Link. List this entry. Tags: Pathfinder Roleplaying Game, Paul Guzenko, Tengu
111 comments.
Facebook Twitter Email


New Art!

Thursday, September 16, 2010

Paizo sure has been hiring quite a few new people of late. I came on board as a Developer at the beginning of the month, and we just announced yesterday that Hyrum Savage will be joining the team as Marketing Manager. The third new hire of the fall is none other than Andrew Vallas, who started after Labor Day. As Graphic Designer he's been a lifesaver, taking some of the workload off Art Director Sarah Robinson as she puts the finishing touches on Save Doctor Lucky. So far, Andrew's time has been taken up with last minute changes to the Bestiary 2 as we approach the finish line for shipping that to the printer, and laying out Pathfinder Player Companion: Inner Sea Primer and Pathfinder Module: The Godsmouth Heresy.

Andrew first found Paizo while using art from Pathfinder as mini-painting inspiration and through the Planet Stories line of fiction. He attended PaizoCon in June, where he not only played his first Pathfinder game after last rolling dice during the days of 2nd Edition, but he attended the art seminars and met with Sarah, and the rest is history.

And since Andrew works so hard in Paizo's Art Department, we thought it fitting to use his introduction as an opportunity to display some of the incredible art coming to your gaming table next month in Pathfinder Adventure Path #39: "City of Seven Spears"!

Illustration by Paul Guzenko
Illustrations by Florian Stitz

Mark Moreland
Developer

More Paizo Blog. Link. List this entry. Tags: Andrew Vallas, Elves, Florian Stitz, Froghemoths, Girallons, Hyrum Savage, Iconics, Merisiel, Monsters, Paizo, Pathfinder Adventure Path, Paul Guzenko, Rogues, Serpent Folk, Serpent's Skull, Wallpapers
25 comments.
Facebook Twitter Email


Messageboards

DND Next Similar to 3.5, by Alexander Kilcoyne

Flurry of Changes to Flurry of Blows, by Liam ap Thalwig

If CR2 races are an option what would you play?, by HaraldKlak

Why do DMs allow a 15-minute Adventuring Day?, by Shifty

Enlarge Person: Kind of Lame?, by Hecknoshow

Please Bring Back the FAQ Attack!, by Fredrik

Gunslinger: Mysterious Stranger & Pistolero, by Quatar

I'm not playtesting anything with these terms and conditions..., by Epic Meepo

What would you rather have: 16 monsters or 16 monster templates?, by wraithstrike

Musket Master Switch-Hitter: Any thoughts?, by Veldebrand

Online Campaigns

Call of the Wardens Recruitment, by Jelani

Aardvark's "Take what you can, give nothing back!" S&S Discussion, by Aardvark DM

Kingdom Building for Beginners Game, by Vivian Deberth

Dunebugg's Kingmaker Campaign - Discussion Thread, by Grendolynn

Aardvark's "To What Depths Would You Go For Freedom?" S&S Campaign, by Aardvark DM

Eternal Horizons - Gameplay Thread 2 Discussion, by Gaius Vekkhar

Flesh and Bone-A Zombiepocalypse Story, by Saxton Quinn

Skull & Shackles, by Amerdan Stormspeaker

Eternal Horizons - Gameplay Thread 2, by Gaius Vekkhar

Curse of the Crimson Throne / Edge of Anarchy (DM Amethyst), by Aardvark DM

Paizo Blog

Pathfinder Battles Preview: Big Bads (Volume 2),

Advanced Race Guide Art Preview,

City of the Fallen Sky Sample Chapter—Chapter Five,

Advanced Race Guide Preview: Of Dreams and Nightmares—Dreamweaver (Witch),

A Preview of the Grand Convocation,

Open Game License

Store Blog

Out From the Deep!,

Cities in Dust!,

Burning Down This Town!,

Never Forget a Modifier Again!,

As Black as the Whispering Tyrant's Heart!,

Sign up for our weekly store newsletter

News

Jim Zubkavich brings Paizo's "Pathfinder" to Dynamite,

Goblinworks Announces the Pathfinder Online Technology Demo Kickstarter Project,

Giochi Uniti to Publish Pathfinder in Italian,

Mike Welham Named RPG Superstar 2012!,

RPG Superstar Top 4 Pathfinder Module Proposals Now Open for Public Vote,



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.