The Waking Rune PFS (Inactive)

Game Master James Martin

Roll20 Map Link


This is the discussion thread for two campaigns:

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Bonekeep Slides

Please post your PFS number and character level here, please!

Here is the Roll20 Map Link. Please join and post your character name as well as the name that appears on Roll20 here.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

PFS#: 44004-6
Name on Roll20: Tyler B.
Character Level: 10 (Fighter 2/Cavalier 5/Golden Legionnaire 3)

Alden is buying a Seducer's Bane Bracelet for 9900gp.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

I'll be out of town starting on Friday through Tuesday, so I won't be updating as much as normal, possibly not at all on some days of the weekend.


Bonekeep Slides

I'll probably aim to start in earnest on Monday, though people are welcome to ask questions, roleplay, etc in the gameplay thread.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

PFS#: 30504-1
Name on Roll20: Mark M.
PC level: Sorc 10 (unless I get a table with him this weekend in which case he will be level 11)

I may buy something before starting this scenario, but I'm not certain yet.

The Exchange

Male Human Magus 9 | HP:57/57 | AC: 26 (30 Temp)/ FF 21/ T 14 | Fort: +9 Ref: +12 Will: +8 | Perception: +3| Init: +5 [|]

PFS# 12395-4
Name on Roll20. Zachary R.
PC Level: Megus 10.

then we should start after this weekend, can't really play a table and your character online at the same time.

item 1 8000g Spellstrike Gloves
Keen Edge Oil x4 (750e) 3,000
Make Whole 400g

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

PFS number: 40919-4
Name on roll20: Gabriel T.
PC level: Over 9000 Pal2/Oracle1/Sorc7

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

PFS # 96464-1
Roll 20: Sean T.
Level 10 spellsage (wizard archetype)

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Ralph's purchases for this adventure for now:
Scroll: Pilfering hand (scribed, can't fail check) 150gp
Scroll: Dispel Magic (Scribed, can't fail check) 375gp
Scroll: Anti-magic field (a last resort) (use master of trade for 10% discount) 1485gp
Scroll: Life Bubble (Scribed: 1d20 + 18 ⇒ (4) + 18 = 22) Success 1125

Anyone else have any ideas on what spells we should prepare for fighting a high level wizard? I'm expecting at least 8th level spells...possibly 9th.

Everyone should be able to fly, at least temporarily. Lavode's communal protection from energy should also be invaluable.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Hmm good point. I'll buy two potions of fly as well, that I can feed to Naala and then FLYING HALFLING WOLF RIDER HO!

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19
Alden Helpinghand wrote:

...

Alden is buying a Seducer's Bane Bracelet for 9900gp.

I had not noticed that one before. I like it! Even though it is kinda expensive, it is a big plus to some of the most lethal saves in the game.

Silver Crusade RPG Superstar 2014 Top 16

Yeah, given how low his Will save is (+1) it'll make a huge difference for him.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

One more scroll to purchase and scribe for Ralph:
Scroll: Summoner's conduit (Scribed: 1d20 + 18 ⇒ (7) + 18 = 25 Success) 1125

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

I should post with the right 42

The Exchange

1 person marked this as a favorite.
Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Hey guys, I've found us a sixth party member. She will be playing a 10th level archer, which should fit nicely in our group.

Everyone loves a pin-cushioned KRunelord. :)

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Hi all!

FYI, I will be using a gm-star replay for this game. I previously played an online session that lost half it's players to a thunderstorm during the second combat, so I haven't actually seen Krune or anything from his bag of tricks.

PFS number: 108027-7
Name on roll20: Lorraine
PC level: Oracle 1/Slayer 9

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Awesome. More damage is always welcome. =)

Glad to have you on board! =)

Ralph, check your e-mail btw.

The Exchange

1 person marked this as a favorite.
Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51
Ralph Cauthorn wrote:


Everyone loves a pin-cushioned KRunelord. :)

Just noticed this...can't believe you made that pun before me. XD


Bonekeep Slides

Welcome Lorraine! I will be kicking us into high-gear shortly, so everyone get your final checks done.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Sorry, was certain I had updated.
Lavode was not able to get in a table this last weekend, so he’s still level 10.
He will replace the used Oil of Daylight (750 gp) and purchase a Page of Spell Knowledge: Summon Monster II (4k gp) to be used for scouting without needing to burn my highest level slots.

Other than that, ready to go.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Final purchase before snapping the token:
2 x nets

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

Found the item I was looking for.

Spell lattice for the spell False Life - 3600 gp (Using Master of Trade vanity)

It's the same as a page of spell knowledge, but it's a crystal, so it looks cooler and won't be damaged by water. =)

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

... So, how many of us didn't buy a CLW wand before this scenario?


Bonekeep Slides

I didn't!

...wait. I don't need one.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

GM, can we get the link to the map in the short description for the scenario. It would make it a lot easier to access.


Bonekeep Slides

Done!

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Uses greatsword,so not swashbuckler or monk
Has evasion but no sneak attack, so not rogue either.
Are those guys some kind of fighter or ranger archetype?


Bonekeep Slides

I'll tell you after they're dead. :)

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

GM: I delayed till after Exiel, so I should be going after him now.

Players: I am considering dropping a stinking cloud in the room. I cast life bubble on all of us so none of us will need to make saves, and they need to make fort saves each round or be nauseated. But it will also cut off vision beyond 5ft so everyone will need to go into melee, which makes it difficult for Nienna. I could also just throw a net at one of them. Even I can make a ranged touch attack vs flat-footed AC. What do you guys think?

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

I would prefer to let Nienna keep doing her (pretty substantial) damage. But the cloud wouldn't affect Alden and Naala's ability to help others' AC, so no real preference when it comes to him.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

The other thing is that in melee it will give you guys the same 20% miss chance against them as they have against you guys. I was only considering it since alot of Nienna's extra damage is being negated right now.

I'll go with the net for now, but I should be going after Exiel now.

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

Waves Oracle with the Water Sight mystery = can see through fog/clouds. Her combat build in large areas is based on casting obscuring mist.

Have I mentioned that her design is a little ridiculous at high levels?

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

I'll remember that when we're fighting Krune. Unfortunately these guys have concealment, which negates your sneak attacks.

GM: Before I forget, when we roll for initiative against Krune, Ralph will use his black rider mantle to add +3 to his initiative and dismiss his heightened awareness spell to add another +4. My total initiative modifier will be +10 for that roll against Krune.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Guys, I don't ever do this unless requested by the group and the GM is ok with it, but if desired I could start summoning creatures into that area where we all assume Krune will show up.

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

I think wait for another 30 seconds or so. It looks like Krune will be coming out in "less than a minute", and we want to make sure you get some good duration's worth for your summons.

--------------------------------------------------------------------

Exiel also has the black rider mantle and heightened awareness cast on him, and will use them for rolling initiative when Krune appears.

I'll be rolling at +16. =p Ralph will never have the satisfaction of going first! Never I say! (I also have a one-time boon that I can use for another +10...but I think that would really be overkill. XD)


Bonekeep Slides

Exiel, I was shocked too when he rolled a Possible Crit AND managed to hit the right image. Even my poor dice get lucky sometimes! And Ralph, those guys were fighter/shadowdancers! Uncanny dodge negated the invisible sneak attack and their alignments were Chaotic Neutral, so no holy damage. Add in the Blur potions and you have a surprisingly meaty enemy. Definitely did not expect them to last 4 rounds!

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

Hmm...I think I know what that thing is.
I don't think it is Krune's proper fate to survive this. >:(

But well done on finding it. And with that, I think I can also confirm that Krune does not have summon monster 9 prepared, which makes me very happy.

Nienna, do you have the ability to sneak attack from 60ft away? If yes, delay until after Krune's turn. I'll drop a stinking cloud on him so you can sneak attack him.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

When the smiting paladin also gets a crit, you just know that the dice hate Krune.

#KruneCan'tGetABreak

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility
Nienna Telemnar wrote:

Nice damage! If his spell resistance was from the spell Spell Resistance it's level-dependent and would be lowered by the level drain. *crosses fingers*

My Round 3 was the double-move. Done.

I am quite sure that Krune used the mothman's 'agent of fate' ability to remove the negative levels by deciding that Krune being victorious is the 'proper course of fate'. That would allow the mothman to create a restoration effect.

One could say that Exiel's crit shows that 'the proper course of fate' was actually for Krune to die by our hands. We never actually confirmed that Krune had spell resistance. But the mothman definitely does, and I beat it. Even if the mothman survives my fireball, 42 would finish him off.

Edit: Based on Krune's response to 42's scorching ray, it looks like Krune does not have spell resistance or fire resistance.


Bonekeep Slides

I still have a wrap-up post, but I have reported the session and sent google drive links to the sheets via Private Message. If you have any issues with them, let me know.

Is there any interest in playing another game? If so, would you like me to continue GMing or would someone else like to take over?

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

I'd be happy to play another. I'm in the middle of a move so I can't offer to run yet, but perhaps the one after that.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

I am currently GMing 2, so i would love to just play one :)

The Exchange

Class [Paladin2/Oracle1/Sorcerer12] | HP:102/102 | AC: 40/ FF26 (Defensive Strategist)/ T 27 |CMB: +20 CMD: 39| Fort: +32 Ref: +28 Will: +34 | Perception: +8(darkvision)| Init: +13 [|] Lauriel: HP 51/51

I'm happy to do either. If you want to GM again, I'm keen to play. If not, I can see about running, although I'm only posting from work at the moment as I recently moved and the internet provider's taking forever to set us up with internet at the new place. So the pace might be a little choppy. It's also the reason I have not been able to play any game-sessions on roll20. =(

Sovereign Court

Female Elf Oracle 1/Slayer 10 | HP 69/69 | AC 28 T 18 F 20 | CMD 28 | Fort +7 Ref +15 Will +7 (evasion) | Init +10 | Diplo +14 (+5 w/ mods) | Perc +16 (trapspotting, +4 traps, +2 if Studied Target) Buffs: Mage Armor

I would be interested in playing or running another session.

The Exchange

Male Human Spell Sage 14 | HP:100/100| AC: 16/ FF 12/ T 14 |CMD: 17| Fort: +12 Ref: +12 Will: +13 | Perception: +18| Init: +3 [|] Uses Ring of Invisibility

I just reached level 11. Would like to play at least one more scenario before going back to running, so I can play with Ralph's new 6th level spells.

I will run the fourth book of Reign of Winter for the next PBP game day, since Ralph has all my GM credit for Reign of Winter so far, so I will be going slow track for this level.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

I will have to check, I think this also makes Lavode level 11.
Not entirely sure what spells or magic items to pick (though I definitely need to remember another click stick).

Don't think I'm quite sufficiently confident in the combination of my GM'ing and computer tech skills to try a PFS PbP as GM yet.

Though in the nest couple of weeks, I think I may attempt a few lower ones. That will be to verify I have the correct mapping tools and other stuff down competently.
Then I'll probably try to start some PbP mid-higher level PFS games. There seem to usually be plenty at the low level range. Not so many above that.

When I do, I will try to drop you guys a note to give you first shot at getting in if you want.

I'm always up to play though.

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Alden is now at 11-1/3.


Bonekeep Slides

Are you guys at all interested in running the Retirement Arc, Eyes of the Ten? This seems like a good party to attempt it with, given how I've heard the arc can be tough for those unprepared for it.

Also, I'm game to GM some more. When we were picking this one, I threw out a few ideas. I noticed Kirin and Kracken seemed to be free for everyone; is there interest in that or shall we choose something new?

Silver Crusade

Male halfling Fighter/Cavalier | hp 28/95 | AC 29, T 12, FF 28 | Fort +10, Ref +6, Will +2 (+6 vs. enchant) | Challenge 2/2 | Bluff +14, Diplom +17, Handle Animal +22, Percept +2 Halfling
Naala, wolf mount:
hp 21/76 | AC 24, T 16, FF 19 | Fort +10, Ref +12, Wil +5 | Speed 50 ft. | Acrobatics +8, Percept +10

Unfortunately I've already run through it with another character, and I don't have the time to commit to running it for my second credit.

I'd be up for Kirin and Kraken.

The Exchange

attack:
[dice=Null.Scimitar]1d20+13[/dice] [dice=damage]1d6+10[/dice]
Human Magus 14 | HP: 93/93 | Temp HP: 0/0 | 50% miss chance| DR 10/adamantine (140/140) 140 minutes| AC: 28/ FF 22/ T 15| Fort: +14 Ref: +14 Will: +14 | Perception: +10| Init: +5

I, too, have ran through it with another character.

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