Warrick Gentara |
Upon hearing Maddy's words toward Niketsu, Warrick wastes no time, but charges the gleeman, his expression blazing with cold fury as the sword whistles through the air.
Rnd 1 action, charge and power attack Maddy.
Attack 1d20 + 13 + 2 - 2 ⇒ (18) + 13 + 2 - 2 = 31
Damage 1d10 + 8 + 6 ⇒ (10) + 8 + 6 = 24
Crit confirmation: 1d20 + 13 ⇒ (18) + 13 = 31
Extra crit damage: 1d10 + 8 ⇒ (9) + 8 = 17
total damage if crit, 41. I wasn't sure and do not have my book on me, so I did not double the power attack bonus for the crit.
Meridian Anterian |
IIRC anything that is a raw number added to damage is multiplied with a crit. dice added are not multiplied.
RIZZENMAGNUS |
warrick just proved how vulnerable a channeler can be.
Without a single word uttered, warrick charges up Maddy and delivers a single overhead blow to Maddy, his blade driving down through flesh, stopping only when the blade lodges itself into the mans pelvis.
Meridian Anterian |
Sorry, was waiting on the spawn soldiers to go.
Meridian remains standing between the shadowspawn and Natalya, poised and ready to attack the first thing that comes near.
Readied Action to attack.
Niketsu Sedai |
Niketsu steps forwards towards the entrapped darkfriend, "What is going to happen, darkfriend? What have you and your accomplice done? Is there an attack coming? Have you sold out this fort to your dark masters?"
She feels her sister Natalya channeling in the next room and instinctively places a hand on the hilt of her sword.
Niketsu left the room before the trollocs revealed themselves, and is unaware of the overall state of things. This is the end of her action.
RIZZENMAGNUS |
shadowspawn action
Howling like beasts, these 4 creatures leap to their feet, and charge, 2 attacking Meridian, 2 attacking Davor.
the two attacking davor use a full movement to close upon Davor
one is able to charge and attack meridian. the second can only move
1d20 + 4 ⇒ (6) + 4 = 10
meridian, you can roll for your readied attack.
RIZZENMAGNUS |
Meire, only her head free in the hardened air, grunts in panic and effort.
they are coming. I meant to get more of the men out of here, to limit their deaths. I needed more time. Some of the men had to stay back, so they were taken into the fold. Some, but not all. But the plan was for next month. There were supposed to attack next month! Not now! You must Flee! for they come! If they come across an Aes Sedai, then you are dead, but not before you become their... her face grows pale, a look of horror over comes her face, as if she is recalling a most horrific sight
... their plaything
Meridian Anterian |
Meridian swiftly meets the rush of the attacking shadowspawn with Moon on the Water, striking the one charging in to the attack.
Attack #1: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26.
Attack #2: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20.
Damage #1: 1d10 + 8 ⇒ (7) + 8 = 15.
Damage #2: 1d10 + 8 ⇒ (8) + 8 = 16.
RIZZENMAGNUS |
round 1 summary
Warrick, sensing an opening, charges forward and cuts Maddy down in a single strike.
Davor, hearing an odd noise behind him, turns and is startled to see what were once human now some sort of hybrid shadowspawn rising from a table and moving to attack. Drawing a dagger, he hurls it at an aggressor, only to have the dagger fly wide of the intended target, and sinking itself into a wooden beam.
Natalya, feeling a sense of uselessness as she ponders what to do, instead snatches up a butter knife to ward off professional soldiers with short swords.
Meridian, with his ward safely behind him, steps forward and meets the charge of one creature. Shifting his foot slightly, he flows into the form Moon on the Water, and deftly cuts a bloody X into the creatures chest, causing it to fall to the ground.
Niketsu begins to question Meire, who wasnt able to evade Niketsu's air trap. Sagging in resignation, Miere warns of an impending doom upon the fortress, one that should still be days away.
The rest of the shadowspawn swarm, 1 upon meridian, and 2 upon Davor.
please feel free to post your 2nd round actions
Warrick Gentara |
Gotcha. In that case...
With a growl, Warrick wrenches the blade free of the darkfriend's corpse before turning on his heel to glare down at Miere. How many attack? How do they intend to gain entrance to the fortress? Answer quick woman, or I promise, it is you who will end as the plaything. I doubt the shadow is forgiving towards those who fail it.
Perception to hear or see the fight beyond Miere.1d20 + 12 ⇒ (7) + 12 = 19
Meridian Anterian |
Meridian presses his attack against the shadowspawn, hoping to dispatch this one quickly so he can help Davor.
Attack #1: 1d20 + 12 ⇒ (6) + 12 = 18.
[ooc]Attack #2: 1d20 + 7 ⇒ (9) + 7 = 16.
[ooc]Damage #1: 1d10 + 8 ⇒ (5) + 8 = 13.
Damage #2: 1d10 + 8 ⇒ (5) + 8 = 13.
Tandem Arandell |
Assuming Tandem is aware of the fight in the other room by now. If not, just tell me and I can revise things cause I'll be able to post more frequently now.
Tandem, momentarily stunned by the ease with which Warrick dispatched another channeler, comes to his senses and realizes he is needed elsewhere. He sidesteps next to Davor and draws his scimitar, arcing through the nearest trolloc with a powerful two-handed blow.
Scimitar with Power Attack: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d6 + 11 ⇒ (1) + 11 = 12
RIZZENMAGNUS |
natalya's action
Natalya, remembering a difficult weave she learned a while ago, weaves threads of air and water into a tight ball. Snapping her forearm out, the ball hurls itself into the shadowspawn form infront of her warder.
level 2 weave used
dmg dice4d4 ⇒ (4, 4, 4, 2) = 14
reflex save for half1d20 + 1 ⇒ (1) + 1 = 2
With a thud, the creature falls upon its back, staring up at Meridian.
RIZZENMAGNUS |
shadowspawn action
Y10 & Y11 dead
Easily dodging Tandem's wild swing, the shadowspawn creature steps back, dropping its sword. (S8)
Before your eyes, it begins to change, facial features that were once human melt and remold into something else. Hands that had a thumb now mutate into claws with sharp talons that are as large as the short sword it once held. Feet, once held within leather boots, have split the leather, and talons poke out where toes should be. Skin, once a tan color, now ripples and changes, from skin to scale, from tan to white with blue spots. Looking back up at its face, instead of seeing a human face, instead you see reptilian features. golden eyes, fangs, slits for nostril; it chills you to your core that you stand before something so horrendous.
A slight mewling catches your ear. You turn and your gaze falls upon another of the same. (U9)
Natalya, Davor, tandem, Meridian, make will saves, DC 18, or be shaken for 4 rounds
Meridian Anterian |
Will save: 1d20 + 7 ⇒ (17) + 7 = 24.
Round 3
With a determined look on his face, Meridian turns to the remaining abominations, their horrid forms barely fazing him. Boar Rushes Downhill brings him swiftly into range to strike the closest one, and with a focused shout he strikes at the creature with a powerful blow.
Meridian charges to V10 using the Boar Rushes Downhill sword form. His AC is 19 for this round.
Charge attack: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19.
Damage: If his blade strikes, Meridian will use the Blademaster's Parting the Silk ability to deal Maximum damage. 1d10+12 = 22 damage.
Davor Bodean |
Looking at the disgusting thing morph into an even worse abomination, Davor feels the first feelers of dread creep up his spine.
Will save1d20 + 4 ⇒ (11) + 4 = 15
The dread nestles itself firmly into his mind. Davor, surprised, notices that his hands are shaking, and when he hastily wipes his forehead, his hand comes of wet with fear induced sweat.
This thing is so horrible. How will we ever defeat it now?
His frenzied mind tells him.
Tandem Arandell |
Will Save: 1d20 + 8 ⇒ (11) + 8 = 19
Tandem steps forward with a roar in an attempt to shake off the effects of the shadowspawn's horrible visage. He continues to press his attack, this time striking at the shadowspawn at S8.
Scimitar with Power Attack: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 10 ⇒ (3) + 10 = 13
Also, I need to know if these are trollocs, because that could affect my damage (changes the threat range). So...
Knowledge (blight): 1d20 + 8 ⇒ (8) + 8 = 16
Natalya Sedai |
will save: 1d20 + 13 ⇒ (8) + 13 = 21
Natalya's past and her Aes Sedai training allow her to maintain her resolve.
Natalya lets loose with the weave again, this time using her angreal to augment AMD hurling the ball into the largest group.
damage: 10d4 ⇒ (1, 2, 1, 1, 3, 3, 2, 1, 4, 3) = 21
or if I can't use my angreal to go past 2nd level
damage: 4d4 ⇒ (2, 2, 3, 1) = 8
Niketsu Sedai |
Niketsu ties off the weave holding the darkfriend, leaving her frozen in place. She turns to the mess hall, and knitting a tight weave, throws a brilliant ball of fire into the room at the two surviving creatures.
Targeting T7 with a level 3 weave to get S8+U9 in the blast radius (10ft), but come short of harming her allies. She'll 5ft step to R10 is she needs to in order to have line of sight
Damage: 3d6 ⇒ (4, 1, 4) = 9: DC 18 Reflex save for half.
"Natalya, Tandem, Davor, Meridian! This way! We must get out of this fortress before we are cut off!"
RIZZENMAGNUS |
the creatures are not trollocs, but a form of shadowspawn
niketsu, the path is blocked by the frozen form of Miere
ref save vs fireball dc 181d20 + 8 ⇒ (13) + 8 = 21
ref save vs "thunder" ball dc 181d20 + 8 ⇒ (7) + 8 = 15
tandem, you get a free AoO against Ss1
meridian, your blade fails to strike
Howling in fury, the creatures attack those that stand infront of them
ss1 on tandem attack 1 1d20 + 6 ⇒ (2) + 6 = 8
ss1 on tandem attack 2 1d20 + 1 ⇒ (12) + 1 = 13
ss on meridian attack 1 1d20 + 6 ⇒ (8) + 6 = 14
ss on meridian attack 2 1d20 + 1 ⇒ (1) + 1 = 2
yeah, i dont think any of the attacks hit
RIZZENMAGNUS |
round 3 summary
with the creatures mutated into something horrendeous, Davor can only stand for a moment, his fear overcoming his self preservation.
Niketsu, feeling Natalya's channeling, directs her gaze out through the door into the hall. Seeing a flash of movement in a threatening gesture, she snaps out a fireball, and is rewarded with the sounds that must be hisses of pain.
Tandem steps up, after seeing the fireball streak past his nose, and cuts into the creature, causing a large gash in its abdominal area.
Meridian charges up onto another creature, and slashes at it. The sword connects, only to slide of its scaly hide.
Natalya brings the thunder. Literally. Water and air stitch together and then explode between the two creatures, knocking them to their backs, but leaving tandem and meridian un-fazed.
Warrick, protecting niketsu, listens for other signs of intruders.
Meridian Anterian |
Round 4
Taking advantage of the creature's terrible choice to lay down in the middle of a fight, Meridian directs two powerful swings at it.
Attack #1: 1d20 + 12 + 4 ⇒ (1) + 12 + 4 = 17.
Attack #2: 1d20 + 7 + 4 ⇒ (14) + 7 + 4 = 25.
Damage #1: 1d10 + 8 ⇒ (10) + 8 = 18.
Damage #2: 1d10 + 8 ⇒ (1) + 8 = 9.
Davor Bodean |
Round 4
Davor, his hands shaking, runs and stands in front of Natalya, gripping his blade firmly with sweaty hands, ready to attack any creature approaching her. He gives her a sidelong look, with an uneasy smile.
Just in case one of them do gets through. I am no warrior, but you do need to be kept safe. You be more powerful then the rest of us, Niketsu Sedai excluded.
I do hope that she no realize i be to afraid to go near one of those...things
In summary, Davor makes a move action to W11 and readies an action to attack anyone hostile entering his threatened space.
Tandem Arandell |
Tandem sees an opening and takes a swing at the creature with another powerful blow.
AoO, still power attacking: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 10 ⇒ (2) + 10 = 12
As another attack goes wide Tandem takes a moment to steady himself and swings again, completely silent this time as he aims his attack.
Scimitar: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Crit confirmation: 1d20 + 7 ⇒ (18) + 7 = 25
Crit damage: 1d6 + 4 ⇒ (1) + 4 = 5
Also, I realized my attack modifier should have been +5 with power attack, not +3 as it says in earlier posts. Doesn't change anything from earlier though.
Natalya Sedai |
"Thank you Davor but we all much stay safe if our mission is to succeed. Meridian we need to rejoin Niketsu and get to our horses." She will then carefully make her way closer to Niketsu and her warder keeping Favor and Meridian close so she can protect them.
Full defense
RIZZENMAGNUS |
summary round 4
adlibing for niketsu
Nodding simply to Warrick, Niketsu turns and motions to Warrick to follow her into the main hall. Instead of forcing her way past the held darkfriend, she instead turns and goes around the corner into another hallway. Stopping by a door, she shoves it open and steps inside, taking up a spot next to natalya.
Tandem, seeing his opponent dead, turns and sidesteps up to threaten the last creature.
Davor, fear clutching his heart, steps up to natalya, providing her with security, but feeling comforted himself with being close to an Aes Sedai.
The final creature vaults to its feet and attacks.
tandem, warrick, meridian, all have a free AoO
Meridian Anterian |
Without a sound, Meridian slashes at the shadow creature when it lets its defenses slip.
AoO: 1d20 + 12 ⇒ (13) + 12 = 25.
Damage: 1d10 + 8 ⇒ (8) + 8 = 16.