Varkata Steeleye |
Varkata smiles pleasantly, "Indeed... Warm greetings are a welcome change." She calls out, "Well met."
Diplomacy: 1d20 + 6 ⇒ (15) + 6 = 21
Karethas ibn Faradin |
Karethas lets the rest of the group converse with the creature, he focuses his attention on the geometric patterns in the stone.
KNOWLEDGE ARCANA CHECK:1d20 + 14 ⇒ (18) + 14 = 32(7 rank, +3 class skill, +4 Int)
IT giveth and IT taketh away. No access from work. :-/
Kzrira Maiwith |
Kzrira's fingers itch to draw her bow and load an arrow, but seeing the creatures apparently non-hostile nature and her companions reaction, she resists the urge and instead listens while carefully surveying the area for anything unexpected.
Perception: 1d20 + 11 ⇒ (2) + 11 = 13
Varkata Steeleye |
Varkata says, "To be honest, we're a mite lost. We were traveling by ship... and then the ship suffered a bit of a mishap."
Karethas ibn Faradin |
Karethas studies the creature, "Actually, we were looking for Obherak and we thought that he was in this area."
Applicable Knowledge skill to identify monster? 1d20 ⇒ 14
Sheik Voodoo |
The creature eyes shine with curiosity. "A ship? But you are far from the coast unless it could sail the dunes... Ah, I believe I've solved your riddle- you've one of Ancient Nex's magic galleons crashed upon the rock wall that now closes off the way to the temple."
"Obherak? I may know something, but first a riddle of my own. Many find riddles cliché but it is the tradition of my kind. If you would pass beyond, you must answer: ‘I build up hills and tear down mountains. I make blind eyes see and make seeing eyes blind. What am I?’"
Sheik Voodoo |
The canny rogue quickly catches the meaning of the riddle. The winged leonine creature smiles and bows again. "Ah, perhaps that was too easy given that the answer surrounds us. But still, you have bested my challenge and may pass." The creature backs off to the side still smiling and clears the way forward into the hillside.
Before you can move forward however, a golden giant rises from the stone floor of the entrance. "You have had your fun, Iqilma. Need I remind you that you serve Obherak now, not the ridiculous tongue-twisting traditions of your kind!"
Varkata Steeleye |
Varkata turns, "We've come to speak to your master, then, giant.", readying to cast a spell in case the thing seems to shift to a hostile footing.
Sheik Voodoo |
"We've come to speak to your master, then, giant."
"Our Leader, you mean. Only you mortals try to set yourselves up as Masters of our people. You have come unannounced and on one of Dilix's boats by the sound of it. Now do your job, Iquilma; it is time to dispose of these interlopers. "
The winged creature hisses at the shaitan. "No masters, yet you feel free to lord it over me. Fight your own fights, Zulficar!" The sphinx makes no move as the hostilities Varkata half expected commence.
Karethas 1d20 + 6 ⇒ (16) + 6 = 22
Kzrira 1d20 + 5 ⇒ (2) + 5 = 7
Varkata 1d20 + 1 ⇒ (6) + 1 = 7
foe 1d20 ⇒ 5
Round 1
Karethas
Zulfiqar
Kzrira
Amir
Varkata
figure that you've used about 5 min flight time
Amir Awad Hajjir |
Dilix's boats are our only methods of moving about this place. How else could we come to further treat with Oberhak?
Amir stands ready to move but does not act aggressively...
Karethas ibn Faradin |
"He has declared his intentions Amir. The time for talking is done, but perhaps we should subdue him since we mean no harm to his master." Karethas casts Enlarge Person on Amir and flies as high and far out of reach as possible.
BLUFF CHECK:1d20 + 12 ⇒ (9) + 12 = 21(6 rank, +3 class skill, +2 Chr, +1 Trait)
Sheik Voodoo |
actually, shaitan have a really nice sense motive. mwu-ha-ha!
"Unlikely, mortal!" the golden giant shouts and rushes toward the jumbo-sized Amir. A cloud of glittering dust precedes him covering the old rogue and then the giant barrels into him knocking him off the granite platform into the golden dunes below.
Amir-will DC 14 or blinded. only 10 foot fall, no damage
The sphinx flies away.
Round 1
Kzrira
Amir
Varkata
R2
Karethas
Zulfiqar
Kzrira Maiwith |
Kzrira grumbles:
Why is it that everything around here wants to die.
With that, she takes a deep breath and starts to fire at the shaitan.
Attack-rapid fire: 1d20 + 15 + 1 - 2 ⇒ (6) + 15 + 1 - 2 = 20 <-- assuming less than 30' for PBS, -1 if not
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Attack-rapid fire: 1d20 + 15 + 1 - 2 ⇒ (10) + 15 + 1 - 2 = 24
Damage: 1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Attack-rapid fire: 1d20 + 10 + 1 - 2 ⇒ (8) + 10 + 1 - 2 = 17
Damage: 1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10
None to the shots are particularly accurate unfortunately.
Is Kzrira still flying?
Varkata Steeleye |
Varkata leaps into the air, calling upon the Drunken Hero to fill her with his strength as she draws her blade. "You may find that more of a challenge than you'd expect, Dirtbound."
Casting Divine Favour (totally should have done that before the fight started), drawing Ebon Flame
Kzrira Maiwith |
Kzrira calls to Karethas:
What do we need to harm this cretin? I don't have many hard arrows.
If possible, Kzrira would have 5-foot stepped up using her flight.
Karethas ibn Faradin |
"Can you think of another way to get by him?" Karethas shouts sarcastically as he casts a spell causing the world to slow for his companions.
Cast Haste
Amir Awad Hajjir |
Sorry sick family exacerbated access issues...
Wil!: 1d20 + 5 ⇒ (6) + 5 = 11
Amir fails to shake off the gold dust that precedes his attacker and is blinded as he falls off the platform.Now without sight the rogue does his best to navigate back to the fray moving akwardly now deprived of his sight...
Move back to melee, I think it will take everything I have action wise...If I can get back into the fight...
First some rolls to move around...
Climb: 1d20 + 5 ⇒ (6) + 5 = 11
Acro: 1d20 + 12 ⇒ (3) + 12 = 15
Perception: 1d20 + 11 ⇒ (6) + 11 = 17
Rolls for fighting?
Attack Sholeh: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 2d6 + 4 ⇒ (4, 1) + 4 = 9
Blind Miss on High: 1d100 ⇒ 93
Wonderful.
Sheik Voodoo |
Amir sinks into the deep sand which begins to flow around him. He struggles to stay up swimming in the light powdery sand, but keeps sinking as he's pulled away from the temple.
Varkata and Karethas cast spells to aid them against the shaitan. A glittering cloud of quartz engulfs Kzrira as the golden giant charges and grabs her.
Kzrira- can't 5' up b/c ascending is 2x move. will DC 14 or blinded. grappled
Round 2
Kzrira
Amir
Varkata
R3
Karethas
Zulficar
Kzrira Maiwith |
Will: 1d20 + 5 ⇒ (3) + 5 = 8
Suddenly finding herself grasped, Kzrira attempts to break free.
Break Grapple: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Karethas, need some help here.
Varkata Steeleye |
GM, is there any way to help Amir that won't require me carrying him the whole time? Shifting sand doesn't seem the sort of thing freedom of movement would solve.
Sheik Voodoo |
GM, is there any way to help Amir that won't require me carrying him the whole time? Shifting sand doesn't seem the sort of thing freedom of movement would solve.
you can taxi him over to the rough rock cliffs or drop him off on the platform again once he makes his save. He climbs pretty well if nothing else ; ) dunno if Karethas has any more fly spells
Karethas ibn Faradin |
Amir is embiggened, so I don't think she could be able to carry him. No more Fly spells left. And wouldn't it be much easier to get on the platform if he was Large?
Haste 6 rounds.
Karethas grits his teeth and casts a spell. "I'm using up all of my spells here!"
Cast Grease on Kzrira.
Sheik Voodoo |
Amir is embiggened, so I don't think she could be able to carry him. No more Fly spells left. And wouldn't it be much easier to get on the platform if he was Large?]
oh, right. Still got levitate. The sand acts like flowing quicksand so size isn't helping him much. Neither is his mortal enemy, dicebot.
Amir Awad Hajjir |
Any way to try to run with the sand to get a little momentum to jump somewhere?...and seriously like what is up with dicebot. 5 yrs later is just sorta likes to mess with me still...
Varkata Steeleye |
Varkata calls, "Down drown in the sand, Old Man!", then flies toward the Shaitan, swinging her blade menacingly, drawing upon the heady strength of her deity to add even more ferocity.
Ebon Flame (Divine Favor, Ferocious Strike): 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29
Damage: 1d8 + 7 + 2 + 3 ⇒ (6) + 7 + 2 + 3 = 18 and frost: 1d6 ⇒ 1
Sheik Voodoo |
Kzrira struggles in the solid gold grasp. Varkata sweeps up and strikes the shaitan. It is a powerful blow, but does far less damage than expected. Meanwhile, Amir continues trying to swim in the thin powdery dust. He disappears below a moment and then manages to get his head up to gasp air again. Karethas covers Kzrira up with an oily coat to help her escape her enemy's crushing grip, but the metallic genie just manages to maintain his hold of the slippery archer. Kzrira feels her bones groan in the stony embrace. Kzrira-15 bludge
1d20 ⇒ 15; 2d6 ⇒ (5, 5) = 10
Round 3
Kzrira
Amir
Varkata
R4
Karethas
Zulficar
Varkata Steeleye |
Fly (Hover): 1d20 + 3 ⇒ (17) + 3 = 20
Varkata focuses her will on the fly spell, keeping herself off the ground, shifting only slightly to get behind the Shaitan, taking advantage of its focus on Kzrira.... and the speedy reflexes granted by Karethas' spell.
Ebon Flame: 1d20 + 12 + 2 + 1 ⇒ (5) + 12 + 2 + 1 = 20 Damage: 1d8 + 7 + 2 ⇒ (7) + 7 + 2 = 16 and frost: 1d6 ⇒ 3
Ebon Flame (Haste): 1d20 + 12 + 2 + 1 ⇒ (14) + 12 + 2 + 1 = 29 Damage: 1d8 + 7 + 2 ⇒ (4) + 7 + 2 = 13 and frost: 1d6 ⇒ 5
Per the rules, grappling prevents AoOs, so Kzrira doesn't threaten and thus, no flanking -- unless she breaks or slips out on her action, in which case, +2 on the to-hit rolls.
Karethas ibn Faradin |
Karethas sees Amir struggling, he swoops close and casts a spell on him. The old rogue suddenly feels buoyant and can rise out of the sand. He smiles and says, "Saving the day again. Turning back to the battle, Kzrira, get away from him!
Cast Levitate
KNOWLEDGE PLANES CHECK:1d20 + 14 ⇒ (16) + 14 = 30(7 rank, +3 class skill, +4 Int)
KNOWLEDGE ARCANA CHECK:1d20 + 14 ⇒ (5) + 14 = 19(7 rank, +3 class skill, +4 Int)
Why's this guy resisting so much damage?
Kzrira Maiwith |
CMB1d20 + 8 + 10 ⇒ (10) + 8 + 10 = 28 <-- +10 from grease
The archer continues to struggle to get free of her captor.
CMD = 34 vs Grapple (+10 extra from grease)
HP: 56/74
Sheik Voodoo |
Kzrira continues to writhe like a slippery fish in the genie's grasp and finally slips free. Varkata hovers nearby and with a rapid series of blows manages to hit the shaitan hard enough to injure him again though his skin feels as if it is harder than steel.
Amir floats free of the treacherous golden sand that threatened to drag him down and drown him on the dry land.
The golden giant turns his attention to the not-so-slippery cleric that is harrying him, but some residual grease seems to remain on his hands and she narrowly slips his grasp. Varkata- take AoO
1d20 ⇒ 4
Round 4
Kzrira
Amir
Varkata
R5
Karethas
Zulficar
Varkata Steeleye |
Seeing the Genie reaching up for her, Varkata swings her blade down in an arc to make it pay, then smiles as the force of her blow helps turn the thing enough that its grab misses.
AoO: 1d20 + 12 + 2 + 1 ⇒ (13) + 12 + 2 + 1 = 28 for 1d8 + 7 + 2 ⇒ (7) + 7 + 2 = 16 and frost: 1d6 ⇒ 4
Her hands ringing from the impacts, Varkata says, "Any way to soften this thing's hide? Feel like I'm risking dulling my blade.".
Varkata Steeleye |
Slowly chipping away.. At least I've got the extra elemental damage..
Varkata Steeleye |
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So be nice to Karethas, or he'll sink you?
Kzrira Maiwith |
Kzrira, wanting to avoid the stony genie, floats back and unleashes three arrows.
Not sure on the ruling. I forgot last round to mention that Kzrira would have 5' stepped away if she broke the grapple. If she did, then she can 5' step again this round and get to where she can attack. If not, she will withdraw back and up.
Assuming she can attack without drawing an AoO. Kzrira draws a few of the valuable adamantine arrows from her quiver, hoping that they strike accurately.
5-foot step away and attack.
Attack-rapid shot: 1d20 + 16 + 1 ⇒ (1) + 16 + 1 = 18
Damage: 1d8 + 8 ⇒ (5) + 8 = 13
Attack-rapid shot: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
Attack-rapid shot iterative: 1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Attack-haste: 1d20 + 16 + 1 ⇒ (17) + 16 + 1 = 34
Damage: 1d8 + 8 ⇒ (3) + 8 = 11
Although the first shot is well off the mark, the others strike true.
Sheik Voodoo |
Amir Awad Hajjir wrote:How long am I blind for? At this point I slowly levitate/crawl/shamble/climb back to where all the loud sounds are...my bad, it's glitterdust so Will save DC 14 at the end of your turn (incl last round).
which reminds me, Kzrira still needs to make her save as well.
Amir Awad Hajjir |
Wil!: 1d20 + 5 ⇒ (1) + 5 = 6
Wil!: 1d20 + 5 ⇒ (13) + 5 = 18 YAY!
Amir flails in the sand a bit and does his best to maneuver the blindness only just starting to fade...Ah Karethas...can you...help me...get up there please?!?
Varkata Steeleye |
Fly (Hover - DC 15): 1d20 + 3 ⇒ (13) + 3 = 16
So Varkata should be able to stay off the ground, just above the Shaitan and attacking downward (and still be able to full attack?)