
Our Mysterious Benefactor |

You're given time to yourselves until your comm rings two days later. You are summoned to a meeting with Historia-7 in the Lorespire Complex!
The efficient hum of machinery fills the Archive’s Cortex. Projected images and text flit across multiple screens positioned around a raised swivel chair occupied by Historia-7, leader of the Dataphiles. Historia-7 swipes a finger to clear the feed and speaks without preamble.
“My sources indicate that you are the most efficient and capable team the Starfinder Society currently has for my mission. I sincerely hope you do not prove this claim erroneous. I recently detected a discrepancy in the Society’s data logs. As you may be aware, my primary objective has been decoding information regarding the Scoured Stars incident. Before the incident, my predecessor, Historia-6, and other Society members extensively investigated several corporations as well as the Scoured Stars system. Much of their knowledge was lost to us. A recent ally, a skilled hacker named Ceren, uncovered multiple data links from what remains of my predecessor’s research leading back to a corporation known as the Arch Energy Consortium. When I compared these findings to our records, I found no mention of this corporation, and all data related to Arch Energy Consortium was somehow deleted from our records. My worst-case scenario is being realized: our data has been tampered with.”
Historia-7 unhooks the neural cables from her neck and massages the attachment sites. “I require additional information about this corporation. Arch Energy’s CEO, Ilia Tamm, has enough security resources and paranoia at her disposal to make a direct infiltration inadvisable. The weak link in this proverbial firewall is her son, Envar Tamm. His proclivities make him very suggestible, and I hypothesize that resourceful individuals could convince him to provide the information I seek.
“Envar routinely attends gladiatorial fights on Arch Energy’s corporate space station, Brilliance. It will take you some time to reach Brilliance from here. During your journey, I want you to create false identities. Meanwhile, I’ll make sure that you’re entered into one of these gladiatorial matches as contestants. From there, you’ll need to get Envar to grant you access to his mother’s computer records. Acquire any data related to the corporation’s board of directors. Above all, this mission demands subtlety, as Envar has quite the media presence.”

Our Mysterious Benefactor |

“My research led me to discover that Envar has an addiction to transdimensional pesh, and while he’s impaired he may be highly suggestible. Additionally, Arch Energy PR constantly edits his info feed, suggesting he may already be prone to leaking sensitive information to the infosphere. This is an unenviable task, and I fully intend to ensure that Envar receives the help he needs—after we get our data.”

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Upon walking in, Arratoi says, "Historia-7!! Good to see you my favorite Historia! More lovely than Historia-6! A better hacker than Historia-5! More tolerant of my presence than Historia-4!"
Telepathically, Arratoi says to Delea, 'Just kidding...I never met the previous Historia's...'
After Historia's introduction and answer to Delea's question, Arratoi says, "So you say he has a tendency to tweet...err...leak sensitive data to the infosphere? So if we can get into his feed before PR edits it, we might find something juicy!
"And transdimensional pesh? So we should probably acquire some" Arratoi says this next phrase with finger quotes, "for this mission" and continues without finger quotes, "and not for" begin finger quotes, "personal consumption" end finger quotes, "right? Welp, you've got the right rat for the job!" With a mile-wide smile, Raatchet asks, "Any idea where we can pick some up??
"As for false identities, do you have any suggestions? Or are we free to put together anything our imagination comes up with? Because I'm sure I can come up with a few wholly believable and realistic ideas for us!" Raatchet looks over at Grinds and softly hums the chorus to Star Sugar Heartlove...
"And once we gain access to Ilia's information, what specifically are we looking for? I'm guessing perhaps the identity of a mole within our ranks who deleted our data? Or maybe evidence of potential wrongdoing by Arch Energy against the Starfinder Society?"
Hey, I just noticed that our new scenario started right at the beginning of a new page (page 8) in this thread. What a useful coincidence!

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Stiehle grins at Raatchet. "At least there won't be any haunted ship on this mission, eh? Just some drug-addled kid with delusions of grandeur." He looks at Historia-7 and shrugs. "Between Raatchet and I, we should be able to get some false identities entered into the database. But what is this about a gladiatorial fight? I'm not exactly... built for fighting with swords and shields. Though I guess I know which end to hold." The operative gives Grinder a speculative look. "I think you'll have no problem with this undercover identity, though. Maybe I'll pose as your manager."

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"I've got an idea for our gladiator shtick - because being a gladiator is all about gimmicks and playing to the crowd, right?"
Raatchet points at Grinds, "Grinds is big...I mean look at him, he's plain large!" Raatchet points at himself, "And I'm small, right?" He stops pointing and continues, "So what if I just ride on top of Grinds' shoulders into battle? A little rat atop a large spider...I mean c'mon!!! We'll make MILLIONS!!"
"We can go by the moniker 'Master Blaster'!" As he says 'master blaster,' Raatchet raises his two hands together in front of him, holds up his thumb and index finger, then spreads his hands apart, to indicate 'master blaster' would be words on a sign in lights. "I can be Master and Grinds can be Blaster!!
"Okay, okay, okay...let's be real here. I'm not SO self-deluded that I think Grinds will actually call me Master. And besides, he doesn't actually blast anything...he bashes things with those scary armored mandibles of his. I'm the one who blasts with my trusty rifle. Okaaaay...got it! We'll be called 'Basher & Blaster'!!" Raatchet does the name in lights hand gesture again. "And our fighting anthem theme song as we enter the Thunderdome... errr... I mean arena will be....Star Sugar Heartlove!! Whaddaya think???"
When his words are greeted by the sound of crickets, Raatchet sinks back into his seat and says, "Uhhh... sorry to interrupt you, Historia-7.... please continue..." But throughout the rest of the briefing, Raatchet keeps silently mouthing the words 'Basher & Blaster'.

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Stiehle raises an eyebrow at Raatchet. "I like Master Blaster better. Maybe he's master and you're blaster? I'd recommend another anthem though, since you'll be in biting distance. How about something from Tyna Tyrner? I like her music, and I think it'd fit the mood better."
Then the ysoki reminds him that they are in a briefing, and the operative falls silent with a slightly embarrassed expression on his face.

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Grinds was chewing on grubs really loudly the whole time Raatchet was talking little bits and pieces of crunchy carapace dropping from his mandibles.
Are we not here for a purpose that isnt this rats delusions? Ah yes wr are. I see that Raatchet is already preparing to mingle

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Historia-7 seems unamused by the banter. “Arch Energy is a minor
subsidiary of Resurgent Technologies, which is a larger Aballon-based corporation. Analysis of Arch Energy’s finances suggests its CEO wants to keep it that way. Ilia Tamm has made multiple business decisions over past fiscal cycles that stunt company growth. I therefore conclude that the company is a front—for what, exactly, I don’t know. I suspect that Resurgent Technologies is still unaware of this.”
She turns to Raatchet. “Once you gain access to Ilia Tamm’s computer, a capable computers expert should be able to locate the appropriate files. I am not entirely sure what you will find, so download anything secure and return it to me. If you are unable to extract the files on-site, removal of the computer’s storage module will suffice, but it will alert Tamm to the security breach.”

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Stiehle tilts a smile at the all-business Historia-7. "Shouldn't be a problem to hack into their computer. If Raatchet and I are given a bit of time to do so once we hook in." His face and tone turn more serious as he asks. "Is this company suspected of having something to do with Scoured Stars? Is that why your predecessor was looking into this Arch Energy company at the same time she was looking into the incident?"

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"Yep, I'm sure Stiehle and I will be able to extract those files!" Looking at Historia-7, "But I take it you have no additional suggestions on where to pick up some pesh or any specific gladitorial cover identities we should use, right? No worries, I'm sure we'll figure it out!" Raatchet silently mouths 'basher blaster' to the party then finishes with, "No more questions from me, so if the Butterball is prepped, I think I'm just about ready to head to Brilliance!"
No more questions from me. Any gather info checks possible? Raatchet also has the 'corporate professional' profession if that is relevant.

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Raatchet also has the 'corporate professional' profession if that is relevant.
Wow. I never saw that one coming. Please tell me the ysoki has been showing up to these briefings dressed in an expensive suit and tie!

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hahah prepare the butterball
Grinds nods his thanks to the lovably sensible Historia-7 and prepares to enter the gunner turret.

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The Butterball is being fueled as you approach the hangar! The ship is soon underway and the trip is slated to take 1d6 ⇒ 5 days in the Drift.
You may make a Culture or Diplomacy check to recall information on Envar Tamm.
A last transmission from Historia-7 arrives as you get underway. "Be sure to obscure your identities before you reach Brillance. We cannot have your identity as Starfinders becoming compromised."
I need Disguise or Computer checks for each of you or spells or equipment you'll use to disguise yourselves. Each one of you will need a roll or an explanation as to what you're using.
Lastly, it's Boon-Slotting time! This mission is important to the Dataphiles, so slotting those factions might be worthwhile. Also, if you have the Abadar Annoyance boon from 1-02, it would useful.

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Diplomacy to recall info on Envar: 1d20 ⇒ 11
Raatchet hops in front of the computer screen and looks thoughtful. "Hmmmm...a cover identity..." Then Raatchet begins tapping away at the keyboard... "Name is 'Blaster'.... first name is.... Boris.... last name is.... uhhhh..... oh I know! First name 'Boris,' last name 'Laster!' Nickname 'Blaster!'" Raatchet cracks his knuckles as he says to himself, "I've SO got this!"
He continues tapping away at the keyboard setting up his fake identity, "Blaster, low level corporate stiff, specializing in TPS reports wanting to advance the corporate ladder but running into a glass ceiling because he's off-putting and no one in the office really likes him." Raatchet looks up and says, "Totally not believable, huh? Me? Off-putting?? Perish the thought!"
Back at the keyboard, Raatchet continues, "Boris Laster, however, is not too shabby with firearms and so hopes to compete in Arch Energy's gladiatorial games to get noticed. And maybe, just maybe get himself enough notoriety to be hired into Arch Energy at a position more senior than at his current no-name corp which is named the... uh... star... loser's... uh.... okay got it! Current low level, no-rep corp called the 'Starloser's Consortium!' In short, Boris Laster is looking to 'BLASTer' his way up the corporate ladder!"
With a flourish, Raatchet hit's the 'enter' key on the keyboard, looks up and says, "Whaddaya think??"
Computers: 1d20 + 10 ⇒ (19) + 10 = 29
"Grinds, you want to be the Basher to my Blaster? Or, well, if you REALLY want, wanna be the Master to my Blaster? Errrr... In a totally platonic way, of course..."
As for boons, I'll slot the same ones I had for Cries From the Drift already mentioned in the discussion thread.

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If others want, would it be allowed for Raatchet to assist others party members with a computer check? If allowed, then I believe Raatchet's +10 computers would provide an auto-assist.

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Alrighty, I'll leave it up to the other players to decide if they'd like Raatchet to provide an assist, try to construct a false identity for them with a -2 penalty, or not utilize Raatchet in the construction of their false identity.

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Delea is untrained in computers, thus cannot roll for herself, and her disguise would only be at a +1, so even with the penalty, she is far better off asking Raatchet to do it for her.
Raatchet, could you please also create an identity for me? I don't have nearly your skills with computers.
Does it sound believable to you guys that a team of gladiators would have their own healer they have hired to travel with them?

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Yep, I think it would make sense for a group of combatants to have a battle healer.
"No problemo Delea! Happy to! Okay... let's see.... Oh I know!" Raatchet snaps his fingers and you feel a sense of dread as you know that look on his face - the look that says 'I've come up with a GREAT idea' but in reality, any normally functioning sentient being would NOT think whatever Raatchet has in mind is a great idea...
"Delea will be posing as our spiritual guide. She will be our troupe's moral compass. She tries to keep Blaster (that's me) from always taking impulsive actions that are no good for him. She tries to calm Basher (that is, if Grinds is good with that identity) from always bashing everything he sees. She tries to get Stiehle to repent from using his position as manager to launder money (I'm just taking a wild guess at your secret identity, Stiehle). Of course, our spiritual guide never actually succeeds because, let's face it, controlling the likes of this group is nigh impossible! But bless her heart, she tries.
"So she does what she can...continually dropping spiritually enlightening, morally sound advice in the hopes that someday it'll click in one of us. But primarily leading our daily morning yoga sessions and patching us up whenever we get injured. And your fake name will be... hmmm... how about... Madame Nama Staye?"
"Of course feel free to let me know how you'd like to alter your cover story to suit you better... although I happen to think it's near perfect!"
Computers -2 penalty: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23

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Stiehle does a bit of background research on Envar Tamm before meeting the others at the docking bay...
Culture Check DRR: 1d20 + 8 ⇒ (8) + 8 = 16 (for information on Envar Tamm)
The operative slaps the hull of The Butterball for luck as he boards, then settles in for the long voyage. He laughs at Raatchet's antics in getting himself set up with a false identity, then rubs his jaw as he thinks.
"I dunno... manager sounds a bit boring to me, now that I think about it. Maybe Delea's cover can take that aspect as well? As for me, let's see, I could maybe set myself up as some kind of old-fashioned gunslinger maybe. Hmm... I've got an idea from a very old holo-movie I picked up somewhere awhile back. No idea where it came from originally, but the main character is named Malcom Reynolds. That sorta fits the persona I'm going for. I think I'll go with that and see how it flies."
Stiehle punches in his own credentials to give himself a legitimate history, trying to match Raatchet's expertise - though he isn't quite as talented with the computer as the ysoki. To complete the disguise, he puts together an old-styled gunslinger ensemble to complete his gladiator persona.
Computers Check DRR: 1d20 + 8 ⇒ (20) + 8 = 28
Disguise Check DRR: 1d20 + 5 ⇒ (16) + 5 = 21
When he's finished putting himself together, Stiehle puts on a brief exhibition, drawing his gun from an old-fashioned holster and twirling it on one finger before slipping it back with a deft flourish.
Sleight of Hand Check DRR: 1d20 + 8 ⇒ (17) + 8 = 25
He wears a leather duster and boots, in an retro space cowboy look. "What do you think? Shiny?"

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"Gorrammit, that looks good!!"

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Grinds has heard an expression that some of his fellow Knights of Golarion like to utter when they are undergoing some sort of experience they wish to forget.
"Just sit back relax and think about Rounders." When the mighty He-Who-Grinds-Blades-to-Dust revealed he did not know the game Rounders they suggested the alternative "Close you eyes and think of Taldor", again a completely useless frame of reference.
However, thinking over these useless idioms did get him through the process of Raatchet doing his paperwork. Blasts-the-Ysoki-to-powder...or Blaster, will do just nicely
Raatchet examines his new duds - all leather and functional like some kind of ancient gladitorial garb, complete with a leather helmet decaratively run down his head. He covers his large Thorax with a skull and crossbones image.
Grinds isn't much of a Dataphile, so he will have the same set as last time, though I suggest someone ought to slot the new ship boon

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GM: I forgot to ask earlier although Raatchet was mentioning it during the briefing. Can we buy some pesh? Is that generally available on Absalom station before we departed?
Grinds: I assume this means Raatchet should attempt to set up Grinds' fake identity for Grinds?
Delighted at Grinds using his idea but a bit frightened at the full name Grinds selected, Raatchet hops back onto the keyboard and taps away, "Okay...Grinds' gladiator name will be 'Basher' which is short for Bashes-the-Ysoki-to-powder. Background is a bouncer on the Ysoki home planet of Akiton where he refined his ysoki-bashing skill to an art form but decided he would like to expand his bashing repertoire. So off to the gladiatorial arenas he went!"
Computers -2 penalty: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 16
Raatchet isn't sure if he should ask but takes a gulp, looks over at Grinds, gathers up his courage and says, "Does this mean I get to ride on your shoulders into combat??"
Raatchet summarizes, "Okay so we've got Madame Nama Staye, Malcolm Reynolds, Bashes-the-Ysoki-to-powder (aka Basher), and Boris Laster (aka Blaster). Perfection!"
"So hey, I'm wracking my brain trying to recall some information on Envar Tamm. Do any of you know anything about him?"

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As you might expect, Grinds isn't very good with computers. Field Medicine, sure. But not Computers.
Grinds considers Raatchets offer Fine...but we use my Botify playlist this time on the way to the planet.
The crew is then treated to some rather lengthy and.....low pitched, operatic performances by an infamously unbearable all Haan, lashunta, and Shirren performers.

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Not thinking ahead, Raatchet agrees with Grinds, "DEAL!!" Five minutes later, Raatchet is thinking, Now how do I get out of this deal....????
Meanwhile, talking to Delea, Raatchet says, "Fake name not quite to your liking? No problem...but... hmmmm... I'll need to think about it... need to find some inspiration..." Raatchet paces back and forth, deep in thought....
Gentle reminder that Delea and Grinds can each role a diplomacy or culture to recall info about Envar Tamm. Anyone have a suggestion for Delea's fake ID name?

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Diplomacy: 1d20 + 0 ⇒ (20) + 0 = 20
Grinds has apparently heard a thing or two despite his general...Grindsness.

Our Mysterious Benefactor RPG Superstar 2010 Top 16, 2011 Top 32 |

Between the newly named Basher and Malcolm, you recall quite a bit you've heard of Envar from hearsay and gossip.
Envar Tamm is Arch Energy CEO Ilia Tamm’s only child. He is chief procurement officer of the Arch Energy Consortium, a corporation that manufactures and distributes solar batteries. Envar is a minor celebrity who relies on his money and connections rather than actual talent to remain in the spotlight. He dislikes being bored and seeks the company of exotic or famous individuals.
Envar owes his position within the company entirely to nepotism, and while he has an elevated level of security clearance and a matching salary, his mother employs a host of assistants to limit his influence on the corporation—and her bank account. On Brilliance, however, Envar usually travels unsupervised. Ilia Tamm and her public-relations team try to cover up Envar’s addiction to transdimensional pesh, but leaked videos of Envar’s drug-fueled antics occasionally slip through the cracks. One of the more popular videos depicts Envar nearly crashing a solar yacht in an attempt to impress the shirren icon Magisterial Chef Ghornak Ryzcech during his visit to Brilliance.
Envar owes a substantial amount of credits to the ysoki gangster Razor, the leader of a crime organization funded largely by the drug trade. Razor is known for her brutal methods of extracting credits from those reluctant to pay. Razor often uses gladiatorial matches to recruit hired muscle, and she plans to attend the event on Brilliance. She intends to collect Envar’s debt after the fight.
I would imagine Pesh would be something you'd need an 'in' to get. It's probably not openly bought and sold. Make a Culture check to have a good 'in'.
Fake ID results:
Raatchet Computers 29
Delea Computers 23
Stiehle Computers 28 and Disguise 21
Grinder Computers 16
Okay, here we go!
1d20 + 3 ⇒ (13) + 3 = 16
You dock at Brilliance without issue and are met at the end of the corridor leading from the docks by a female korasha Lashunta customs officer, whose badge names her as Gillia. "Name and purpose of visit?"

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Delea, I'm drawing a blank for your fake name...unless you want an awful, awful pun like Paris Healton?
Raatchet just about opens his mouth to say something to Gillia, when in an amazing show of self-restraint, he closes it. He thinks to Delea, Maybe you should do the talking. You're far more respectable than I am. Oh! But be sure to ask for directions to the overly luxurious, sumptuous quarters I'm sure they have waiting for all their gladiators, yes??
Shockingly, Raatchet has no Culture, so no 'in' for pesh

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Anna Bannana?

Our Mysterious Benefactor |

The Lashunta woman looks you over with some skepticism. "This is your team? I'll bet on the other guys." She nods to you and a guard steps forward to escort you to the Arena entrance.
On the way the guard explains that you are set to fight some alien creature imported for the purpose. "You have a few moments to get ready. I suggest you update your wills, just in case. By the way, what's your team's name?"
Through a grate in the door into the Arena, you can see some details. The ceiling of the auditorium is made of artificial transparent sapphire, providing a stunning view of space. Tiered stands rise to provide seating, and six suspended holoscreens provide close-up views of the action. Two heavy metal doors to the north and south allow the contestants entrance to the arena floor. Four 30-foot-tall metal pillars rest in the center of the arena.
Go ahead and make any preparations. Assume you have three minutes to prepare before the doors open into the Arena.
The nearby sun blazes against a backdrop of inky space through the transparent ceiling of the arena. The glare obscures the faces of the roaring crowd crammed into bleachers towering above the floor. Overhead, six suspended holoscreens loop images of the arena. Metal pillars rise like jagged teeth from the bloodstained arena floor, and an announcer’s voice booms, “Are you ready for some carnage?” The crowd echoes the refrain as the silver metal door to the east grinds open.

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Without thinking, Raatchet blurts out the first thing that comes to mind, "We're the Anna Bananas!"
Before the lashunta woman walks off, Ratchet says, "Gillia! Wait, wait! Bet? Can I also place a bet on the other guys before we start???"
Raatchet then turns to Stiehle and says, "No wait...if I win that bet..... It means we won't be alive to collect, right? <Sigh> Why do things always have to be so difficult, gorrammit!"
Ratchet yells back at Gillia, "There better at least be some overly luxurious, sumptuous living quarters waiting for us after we win this one!"
Raatchet pulls out his laser rifle, powers it up and gives Grinds one more look before the door fully opens, "So...Basher. Can Blaster get that ride on the shoulders?" Raatchet raises an eyebrow in hope. "No? Yeah...didn't think so. Okay then."
Raatchet turns to face the arena, grits his teeth and mentally steels himself for whatever creature is about to come charging at them.

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Stiehle raises one eyebrow at the Ysoki. "Well, my time of not taking you seriously is certainly coming to a middle." The operative in the brown coat draws his gun, ready to head in when the battle starts.
Boons:
AbadarCorp Respect (not sure if this will be of any use, since you recommeded 'Annoyance'), if it won't be of use, I'll slot Faction's Friend for my social boon instead; Hero of the Stars (seems like no spaceship stuff, but just in case...) is my starship boon.

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Grinds, klaks his mandibles loudly at Raatchet as he tries desperately to focus leading up to the battle.
No particular preparations needed here

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"Put your hands together for... the ANTI-BANANAS!" The announcer thunders and the crowd roars with approval.
Across the arena, the doors open and a cadre of handlers drags out a bound creature. It's as large as a horse and has six legs and wicked crests on its head and back.
"And facing them is.... THE CREST-EATER!"
You have four rounds before the crest eater frees itself from the harness. Attacking it will seem cowardly, so you have an opportunity to impress the crowd. Each of you can attempt either one Acrobatics or Athletics check or a Charisma-based check to make a speech or impress the crowd in some way. Or you can come up with something new and exciting using a skill or check of your own devising. Go to town describing it and I might add bonuses to your check.
I will be at a training Monday and Tuesday so I might not be available. I'll try to post, but if I don't, I'll be back Wednesday.

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Though he has never donned the mantle of gladiator before, Stiehle has played enough vidgames to understand that the crowd expects a show. The creature in the distance looks as though it isn't an immediate threat, and so the operative dives through the door, tumbling to his feet and drawing his gun swiftly and mimicking fanning a non-existent hammer in the style of the old gunslingers he's seen if a few holo movies and popular vidgames. His heavy leather duster flares out dramatically as he continues to tumble as though avoiding attacks, giving the audience a preview of what he hopes is the truth. The creature on the far side of the arena is trying like hell to get out of its bonds and it looks both dangerous and quick with those six legs.
"Anyone know what that thing is?" He asks of his companions when they get a chance to speak and hear one another before the fight.
Acrobatics check DRR: 1d20 + 11 ⇒ (16) + 11 = 27
Can we try to identify the 'Crest-Eater'? I doubt Stiehle has an appropriate skill, but maybe one of the others?

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"No! Not the Anti-Bananas! It's the Anna-Bana... oh forget it." Raatchet sighs.
Once the doors open, Raatchet says, "Woah. So about that bet...."
Raatchet will try to identify the Crest-Eater:
Skill roll: 1d20 ⇒ 8
If Life Science, then 8 + 9 = 17
If Engineering, then 8 + 12 = 20
If Mysticism, then Raatchet has no idea
Upon seeing the crowd looking for a show, Raatchet says to Grinds, "See what I mean Grinds... errr.. Basher!?!? Gladiator arenas are all about playing it up for the crowd! Now pretend to bash things while I'm on your back pretending to blast things!"
Acrobatics: 1d20 + 5 ⇒ (13) + 5 = 18
Assuming Grinds doesn't swat Raatchet down the moment Raatchet tries, Raatchet will deftly flip up onto Grinds/Basher's back, rifle in hand, yell out "Aaaaaaaand heeeeeeeeeeeeere's Basher Blaster!!!" Then while up on Grinds/Basher's back, Raatchet will attempt a handstand, click his feet while upside down, and flip back right side up. Then to demonstrate his namesake, Blaster/Raatchet will fire two shots from his laser rifle into the arena walls, not looking to hit anything in particular - just shooting for effect. Then finally, Raatchet will attempt to flip off Basher/Grinds' back onto the arena floor (before Grinds comes to his senses and just throws Raatchet off - making Raatchet look sillier than he normally does).
Haan are large, right? As in as large as a mount I believe? And since ysoki are small, I'm assuming, mechanically, Raatchet can climb on top of Grinds. Whether Grinds will let Raatchet or whether Raatchet's rolls will fail him, we'll see. Grinds, feel free to toss Raatchet down if that's what your character would do...the crowd might actually like that too, come to think of it...hehe

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Aaaah, the Arena! I love it..finally a familiar setting for my skills.
The Haan are not a complicated people, but they DO enjoy ritual combat, so the Haan warrior begins to do some complicated footwork to impress the crowd , which includes a fancy routine where he flips Raatchet onto his back and balances him on it like so many stacked dishes.
Acrobatics: 1d20 + 6 ⇒ (17) + 6 = 23
Grinds even decides to get a little cute and tosses Raatchet into the air on purpose just to make the little brat think he was rebelling and then catches him just as easily laughing a disturbing series of harsh clicks.

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No one seems to know much about the Crest Eater, other than it's big and it looks dangerous.
The crowd roars as you cavort and cajole and display your feats of prowess. The Crest Eater looks less than impressed as it tears its way free of the harness and roars, a deep thrumming sound that sends shivers up your spines!
Raatchet: 1d20 + 4 ⇒ (16) + 4 = 20
Delea: 1d20 + 4 ⇒ (11) + 4 = 15
He-who-grinds-blades-to-dust: 1d20 + 3 ⇒ (8) + 3 = 11
Stiehle: 1d20 + 12 ⇒ (4) + 12 = 16
Crest Eater: 1d20 + 1 ⇒ (19) + 1 = 20
Round 1:
Raatchet and Crest Eater
Stiehle, Delea, Grinds
Raatchet is up first!

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"Stop eating crests and eat my laser instead!!"
Move action: Raatchet activates combat tracking on the crest eater
Standard action: Raatchet takes an overcharged shot at the huge monstrosity
Laser Rifle vs EAC, +1 tracking: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Damage, +1d6 overcharge: 1d8 + 1d6 ⇒ (6) + (4) = 10

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Raatchet's shot hits the thing mid-mass, causing it to let out a bellow of pain and rage!
It rushes forward, moving surprisingly fast for a big creature and hocks a green gob of goo at Raatchet! Spit vs Raatchet KAC: 1d20 + 5 ⇒ (15) + 5 = 20 It hits with a hiss and Raatchet feels his bones begin to weaken and flex more than is healthy! 1 Con damage to Raatchet!
Steihle, Delea and Grinds are up!