SFS #1-04 Table 2 (Level 2's) (Inactive)

Game Master James Martin

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Acquisitives

Human Operative 4 / Soldier 1 | Init: +15 | Perception: +11; Darkvision 60' | SP: 26/36, HP: 35/35, RP: 7/7 | Speed 50’ | EAC: 21, KAC: 23, CMAC: 31 | Fort: +4, Ref: +9, Will: +7
Abilities/Shots Used:
Membrane Pistol: 0 (of 20); Adv. Semi-Auto Pistol: 0 (of 12); Pulsecaster: 0 (of 20); Rifle: 0 (of 1)
Buffs/Conditions*:
+1 to Sense Motive checks, +2 to one attack roll/save

Oooh! Found their flanks are unarmed? Going to have to remember that for the remainder of this battle. Not sure why it didn't occur to me to at least try that tactic when we learned their aft quadrant was protected. My bad!

Exo-Guardians

NG Haan (WIld Warden) Soldier (Armor Storm/Star Knight) 7 | SP: 8/56 HP: 53/53 RP: 9/9 | KAC: 27 EAC: 25 vs CM: 32 (20% fortification) DR 5/-, elec res 5| F: 7 R: 6 W: 6 (+2 vs Spells) | Init + 3 Perc: +8 | Speed 35 ft/40 ft unarmored

so I am assuming that fails for Delea right?

Grinds decides to focus and be careful, the butterball was still in decent shape but he desperately needed to land at least one shot to try and pierce the shields of that blue vessel.

Gunnery: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 194d4 ⇒ (2, 4, 2, 1) = 9


Bonekeep Slides

The volley hits the port shield and penetrates, dealing 4 damage to the hull!

ROUND 6:

Piloting Blue: 1d20 + 9 - 2 ⇒ (18) + 9 - 2 = 25

Your turn!

Dataphiles

Male CN Ysoki Mechanic 8 | SP 56/56 HP 50/50 | RP 10/10 | EAC 26 KAC 27 | Fort +7; Ref +11; Will +2 | Init: +5 | Perc: +14, SM: +0 | Speed 30ft | Laser (14/20) (8/20) Pulse (17/20) Disintegrator (40/40) | Active conditions: Fire Resist (8), DR 5/-, +2 vs spells/spell-abilities

"Shields are at max, gonna push power to weapons. Let it rip, Grinds!"

Engineering, Divert to Weapons, DC 13: 1d20 + 12 ⇒ (2) + 12 = 14
All weapon damage rolls of 1 are replaced with a 2

Second Seekers (Luwazi Elsebo)

Lashunta mystic 7 | SP 56/56, HP 46/46, RP 8/8 | EAC 22, KAC 23 | F+6, R+8, W+10 | Perc +15 | Init +7

Delea will keep encouraging Grinds.

That was great, Grinds. Keep it up a little longer!

edit: a die roll might be useful... (rolls eyes at self)
dipl: 1d20 + 6 ⇒ (11) + 6 = 17

Acquisitives

Human Operative 4 / Soldier 1 | Init: +15 | Perception: +11; Darkvision 60' | SP: 26/36, HP: 35/35, RP: 7/7 | Speed 50’ | EAC: 21, KAC: 23, CMAC: 31 | Fort: +4, Ref: +9, Will: +7
Abilities/Shots Used:
Membrane Pistol: 0 (of 20); Adv. Semi-Auto Pistol: 0 (of 12); Pulsecaster: 0 (of 20); Rifle: 0 (of 1)
Buffs/Conditions*:
+1 to Sense Motive checks, +2 to one attack roll/save

Stiehle continues to try and push the advantage, a bit more confident now that he knows the glaring weakness of the enemy starfighter - a bit easier to exploit now that there is only one remaining. But damn this pilot is good...

Piloting Check (Initiative) DRR: 1d20 + 12 ⇒ (7) + 12 = 19 vs DC 25 = Failure
Piloting Check (Stunt - Evade) DRR: 1d20 + 11 ⇒ (15) + 11 = 26 vs DC 14 = Success! [+2 bonus to AC and TL]
Again, using one of the floating '+1s' for the initiative roll

Dang, once again the wrong die roll goes to initiative. Ah well, let's see if I can position us on his tail again - last time the enemy couldn't flip around enough to do anything and if I end our movement on his flank he can definitely maneuver to bring those missiles to bear.
I've moved now, so bad guy is up. Let's finish this guy and get the heck out of here! :)


Bonekeep Slides

Moved! Your shot first!

Exo-Guardians

NG Haan (WIld Warden) Soldier (Armor Storm/Star Knight) 7 | SP: 8/56 HP: 53/53 RP: 9/9 | KAC: 27 EAC: 25 vs CM: 32 (20% fortification) DR 5/-, elec res 5| F: 7 R: 6 W: 6 (+2 vs Spells) | Init + 3 Perc: +8 | Speed 35 ft/40 ft unarmored

Grinds focuses. He knows he can destroy this ship.

He knows he can finally get a way from Raatchet. He just needs to FOCUS

GUNNERY: 1d20 + 6 + 2 - 4 ⇒ (18) + 6 + 2 - 4 = 224d4 ⇒ (3, 3, 2, 1) = 9
GUNNERY: 1d20 + 6 + 1 - 4 ⇒ (12) + 6 + 1 - 4 = 154d4 ⇒ (1, 4, 1, 4) = 10

Second Seekers (Luwazi Elsebo)

Lashunta mystic 7 | SP 56/56, HP 46/46, RP 8/8 | EAC 22, KAC 23 | F+6, R+8, W+10 | Perc +15 | Init +7

So the damage on those was actually 10 and 12 if they hit, right?

Dataphiles

Male CN Ysoki Mechanic 8 | SP 56/56 HP 50/50 | RP 10/10 | EAC 26 KAC 27 | Fort +7; Ref +11; Will +2 | Init: +5 | Perc: +14, SM: +0 | Speed 30ft | Laser (14/20) (8/20) Pulse (17/20) Disintegrator (40/40) | Active conditions: Fire Resist (8), DR 5/-, +2 vs spells/spell-abilities

Yup, that's right!


Bonekeep Slides

The first shot hits the forward shields and deals 5 damage to the hull! Crit damage: 1d100 ⇒ 77 The Engines are glitching!

He fires back, launching micromissiles! Gunnery: 1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17 for 2d6 ⇒ (1, 3) = 4 damage! Your port shields take the hit!

Round 6:

Blue Piloting: 1d20 + 9 - 2 - 1 ⇒ (15) + 9 - 2 - 1 = 21 You are up!

Dataphiles

Male CN Ysoki Mechanic 8 | SP 56/56 HP 50/50 | RP 10/10 | EAC 26 KAC 27 | Fort +7; Ref +11; Will +2 | Init: +5 | Perc: +14, SM: +0 | Speed 30ft | Laser (14/20) (8/20) Pulse (17/20) Disintegrator (40/40) | Active conditions: Fire Resist (8), DR 5/-, +2 vs spells/spell-abilities

"Shields dented!"

Engineering, Divert to Shields, DC 13: 1d20 + 12 ⇒ (16) + 12 = 28

"Shields un-dented!"

Acquisitives

Human Operative 4 / Soldier 1 | Init: +15 | Perception: +11; Darkvision 60' | SP: 26/36, HP: 35/35, RP: 7/7 | Speed 50’ | EAC: 21, KAC: 23, CMAC: 31 | Fort: +4, Ref: +9, Will: +7
Abilities/Shots Used:
Membrane Pistol: 0 (of 20); Adv. Semi-Auto Pistol: 0 (of 12); Pulsecaster: 0 (of 20); Rifle: 0 (of 1)
Buffs/Conditions*:
+1 to Sense Motive checks, +2 to one attack roll/save

"Good shot!" Stiehle continues to try and test his skills against the talented pilot of the enemy fighter, murmuring under his breath. "I am a leaf on wind, watch how I soar."

Piloting Check (Initiative) DRR: 1d20 + 12 ⇒ (14) + 12 = 26 vs DC 21 = Success!
Piloting Check (Stunt - Evade) DRR: 1d20 + 11 ⇒ (19) + 11 = 30 vs DC 14 = Success! [+2 bonus to AC and TL]
Again, using one of the floating '+1s' for the initiative roll

"Ha! Take that!" Stiehle howls triumphantly as he finally gets the better of his opponent, spinning The Butterball into a tight corkscrew in order to take the starfighter on its unarmed flank.

Finally a good roll!! Your move! :)


Bonekeep Slides

I moved!

Acquisitives

Human Operative 4 / Soldier 1 | Init: +15 | Perception: +11; Darkvision 60' | SP: 26/36, HP: 35/35, RP: 7/7 | Speed 50’ | EAC: 21, KAC: 23, CMAC: 31 | Fort: +4, Ref: +9, Will: +7
Abilities/Shots Used:
Membrane Pistol: 0 (of 20); Adv. Semi-Auto Pistol: 0 (of 12); Pulsecaster: 0 (of 20); Rifle: 0 (of 1)
Buffs/Conditions*:
+1 to Sense Motive checks, +2 to one attack roll/save

"Let 'em have it, Grinds!"

Movement done for our ship as well.

Exo-Guardians

NG Haan (WIld Warden) Soldier (Armor Storm/Star Knight) 7 | SP: 8/56 HP: 53/53 RP: 9/9 | KAC: 27 EAC: 25 vs CM: 32 (20% fortification) DR 5/-, elec res 5| F: 7 R: 6 W: 6 (+2 vs Spells) | Init + 3 Perc: +8 | Speed 35 ft/40 ft unarmored

Grinds focuses on the task at hand, focuses on drilling into the red fighter

Honestly, this is all a little ridiculous. We should have just told them Junior let us in and deserves a good sssspanking

He makes do without Deleas whispered aid and empties two loads of coiled slugs on the ship.

Gunnery: 1d20 + 6 + 1 - 4 ⇒ (12) + 6 + 1 - 4 = 154d4 ⇒ (2, 3, 2, 1) = 8
Gunnery: 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 184d4 ⇒ (3, 1, 2, 4) = 10

Second Seekers (Luwazi Elsebo)

Lashunta mystic 7 | SP 56/56, HP 46/46, RP 8/8 | EAC 22, KAC 23 | F+6, R+8, W+10 | Perc +15 | Init +7

Ahhhggghh! I posted a diplomacy aid last night to Grinds, and the forum ate it! I'll roll now, and see if in this circumstance the GM will let it apply. Grinds has been consistently using Delea's aid on the first roll.

dipl.: 1d20 + 6 ⇒ (15) + 6 = 21


Bonekeep Slides

No worries. I had an unexpectedly busy day, so I was later getting to the boards!

Both of Grinds' shots hit the starboard side and remove the shields, dealing a further 13 points to the hull! Crit damage x2: 2d100 ⇒ (63, 76) = 139 The engine is wrecked!

With its engine wrecked and no way to fire back at you, the ship drifts helplessly, trailing debris and gas behind it. It's in no shape to stop you as you fly away and back into the Drift,toward Absalom Station!

When you reach the Station, Historia-7 ushers you to her office. She has a cadre of Dataphile hackers ready to take the data off to decipher, which she sends them to do as soon as you hand it over.

In her cool, collected voice, she asks, "So. How did the mission go?"

Second Seekers (Luwazi Elsebo)

Lashunta mystic 7 | SP 56/56, HP 46/46, RP 8/8 | EAC 22, KAC 23 | F+6, R+8, W+10 | Perc +15 | Init +7

"That little twerp was far too easy a target. The only hitch in our plans was that we must have triggered some kind of alarm when we found the data, because once we were on our ship, we had to fight our way out. I don't think they know who we were, though, just that we didn't belong there." Delea grimaces at the memory of Envar.

Acquisitives

Human Operative 4 / Soldier 1 | Init: +15 | Perception: +11; Darkvision 60' | SP: 26/36, HP: 35/35, RP: 7/7 | Speed 50’ | EAC: 21, KAC: 23, CMAC: 31 | Fort: +4, Ref: +9, Will: +7
Abilities/Shots Used:
Membrane Pistol: 0 (of 20); Adv. Semi-Auto Pistol: 0 (of 12); Pulsecaster: 0 (of 20); Rifle: 0 (of 1)
Buffs/Conditions*:
+1 to Sense Motive checks, +2 to one attack roll/save

Stiehle's expression is caught somewhere between amusement and disgust. "Yeah, the kid was a real piece of work. Pretty sure he won't remember us at all..." He frowns as he recalls the selfies that Envar took. Maybe they should have taken care of his camera before they left... Well, too late now.

Moving on, the operative continues his narrative. "Made a new friend, an underworld type named Razor who might just be Raatchet's long-lost cousin. She could play a mean vid-game though, damn near beat me at Farley's Crossing - which isn't easy by a long shot, if you'll forgive my self-indulgent bragging. And yeah, I think we might have triggered something getting out of there. Envar was all up in arms about his mother being brought out of her cryosleep, and then he took off on us." The operative shrugs. "Still, we got the data and our faked IDs held up all the way through the mission. If you hear any tales of derring-do on the part of the Anti-Bananas coming out of Brilliance, think of us. And you really don't want to know how we came up with that name." Stiehle flashes the expressionless android a grin that is probably wasted on Historia-7.

Exo-Guardians

NG Haan (WIld Warden) Soldier (Armor Storm/Star Knight) 7 | SP: 8/56 HP: 53/53 RP: 9/9 | KAC: 27 EAC: 25 vs CM: 32 (20% fortification) DR 5/-, elec res 5| F: 7 R: 6 W: 6 (+2 vs Spells) | Init + 3 Perc: +8 | Speed 35 ft/40 ft unarmored

Grinds simply retorts It was an annoying mission. We got the data. I hope to never see him or that insufferable station again.

He waves his chip under historias scanner and makes sure the payment cleared before simply leaving.

Dataphiles

Male CN Ysoki Mechanic 8 | SP 56/56 HP 50/50 | RP 10/10 | EAC 26 KAC 27 | Fort +7; Ref +11; Will +2 | Init: +5 | Perc: +14, SM: +0 | Speed 30ft | Laser (14/20) (8/20) Pulse (17/20) Disintegrator (40/40) | Active conditions: Fire Resist (8), DR 5/-, +2 vs spells/spell-abilities

"On the flip side, he does have a super human ability to consume pesh. You should've seen it! Less than a second and all the pesh within 10 feet would get hoovered up those nostrils of his!

"Hey, if you were serious about fixing his pesh problem, just invite him to a party saying that the Anti-Bananas are celebrating him, Envar, and the party will be fully stocked with all 'amenities.' He'll come running - I guarantee it. Then you stage an intervention and throw him in rehab. But unless you get his mother's approval beforehand, you'll have to deal with his personal security. Although I'm thinking the data you're retrieving may cause his mother's downfall, so perhaps by then he'll no longer have such resources.

"But as my fellow Starfinders said, seems everything went pretty smooth on this mission." Raatchet scratches his head. "Surprisingly smooth, actually...

"Oh and yah, another thing... That station has the best gas bar I've ever been to! Stay out of the solarium though... things get pretty hot in there!"


Bonekeep Slides

Historia-7 nods as you speak, raising an eyebrow at Raatchet's description of Tamm's pesh habits. Suddenly her wrist-comm beeps and she scans the display, a small smile appearing, and then disappearing just as quickly.

"The mission is a success, and you are to be commended. All of you deserve some time to rest before your likely return to a more typical Society assignment.” Historia-7 speaks, momentarily pausing after making her declaration. The android’s eyes stare off past her data visor, as though she were contemplating some additional information. “Interesting… This data you’ve uncovered is… very… interesting. For now, I’ll ask you to depart. I need to summon Zigvigix of the Exo-Guardians. It appears one of his recent offers now aligns with what this data may require us to do. How… unfortunate.”

Less than an hour later, each of your comms beep and a holo-invitation showing the grinning face of Envar Tamm appears over your comm. "Baby, baby, baby! You're invited to my 24th birthday party, baby! It's going to be legend- wait for it..." The holo-invite blinks out as the location and time scrolls by before a disembodied voice finishes "-Dary!"

THE END.

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