
Elathras Narcinal |

Elathras, disappointed that no one came near the door for him to whack, moves out into the hallway and attacks the leader.
move 15 ft. Attack: Long sword Strength @ 16, + 1 longsword, one-handed, rage, power attack
attack: 1d20 + 8 ⇒ (12) + 8 = 20 for damage: 1d8 + 10 ⇒ (2) + 10 = 12

brvheart |

AOO on Elathras
great club: 1d20 + 14 ⇒ (5) + 14 = 19 damage: 2d8 + 12 ⇒ (6, 7) + 12 = 25
Just misses by the prayer.
It takes a 5' step back to get out of the flaming sphere and attacks back twice while the one inside the room attacks also:
great club: 1d20 + 14 - 1 ⇒ (2) + 14 - 1 = 15 damage: 2d8 + 12 - 1 ⇒ (4, 4) + 12 - 1 = 19
great club: 1d20 + 9 - 1 ⇒ (16) + 9 - 1 = 24 damage: 2d8 + 12 - 1 ⇒ (3, 2) + 12 - 1 = 16
great club: 1d20 + 7 - 2 - 1 ⇒ (17) + 7 - 2 - 1 = 21 damage: 2d8 + 7 - 1 ⇒ (2, 6) + 7 - 1 = 14

brvheart |

No, but considering that is the ogre he can actually sort of see.
reflex save: 1d20 ⇒ 9

brvheart |

Belfin pulls out a potion of cure moderate wounds and moves next to Elathras so that he can take it.
the Kaz
Dolgrin
Irenicus
Daal

Kaztor Strongforge |

Who else needs healing the most? Katz will move to the most wounded and cast a Cure Light Wounds (replacing Comprehend Languages).
CLW 1d8 + 5 ⇒ (8) + 5 = 13

brvheart |

The one that needs it the most is Elathras, but he is 25' away. However Belfin could use it also.

brvheart |

Botting Irenicus per text. He casts another magic missile on the leader
damage: 3d4 + 5 ⇒ (4, 2, 4) + 5 = 15
Dropping the leader.
Daal and then Elathras and Mitleid.

Mitleid |

Mitleid will continue firing arrows, after taking a 5-foot step forward.
Flurry: 1d20 + 7 ⇒ (14) + 7 = 211d8 + 7 ⇒ (7) + 7 = 14
Flurry: 1d20 + 7 ⇒ (17) + 7 = 241d8 + 7 ⇒ (8) + 7 = 15

brvheart |

As Dolgrin and Kaz have moved into your flight path, might be better to move 30' forward and only shoot one arrow. Otherwise you are going to hit Kaz with the first arrow!

Daal Regad |

Daal moves up 10 ft and attempts to slash his bardiche at the ogre in the door.
bardiche slash+partial cover: 1d20 + 12 - 2 ⇒ (4) + 12 - 2 = 14
damage: 1d10 + 10 ⇒ (4) + 10 = 14

brvheart |

miss
Initiative Order Round Four
Elathras
Mitleid
Ogres
Gruk
Belfin
Kaz
Dolgrin
Irenicus
Daal

Elathras Narcinal |

deciding to let the less wounded members of the party finish off the last Ogre, Elathras move toward the back and asks "Hey Kaz, I sort of got wounded, do you have a Band-Aid or something?"

Mitleid |

Just a five-footer! Someone moved me way forward.
Taking another one Mitleid gifts the ogre straight ahead with two more arrows.
Flurry: 1d20 + 7 ⇒ (4) + 7 = 111d8 + 7 ⇒ (1) + 7 = 8
Flurry: 1d20 + 7 ⇒ (9) + 7 = 161d8 + 7 ⇒ (1) + 7 = 8

brvheart |

Before Gruk's turn, one ogre moves up to attack Mitleid
great club: 1d20 + 7 - 1 ⇒ (6) + 7 - 1 = 12 damage: 2d8 + 7 - 1 ⇒ (4, 3) + 7 - 1 = 13
and the other move aside to avoid the globe for his turn and attacks the paladin around the corner
great club: 1d20 + 7 - 4 - 1 ⇒ (16) + 7 - 4 - 1 = 18 damage: 2d8 + 7 - 1 ⇒ (6, 6) + 7 - 1 = 18

brvheart |

Belfin moves into the room to attack that ogre
rapier: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11 damage: 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Kaztor Strongforge |

Kaz sacrifices another 1sr level spell to heal Ela this time.
CLW 1d8 + 5 ⇒ (8) + 5 = 13

brvheart |

AOO on dolgrin
great club: 1d20 + 7 - 2 - 1 ⇒ (19) + 7 - 2 - 1 = 23 damage: 2d8 + 7 - 1 ⇒ (4, 3) + 7 - 1 = 13

brvheart |

Irenicus fires off his last magic missile at the remaining barbarian
damage: 3d4 + 5 ⇒ (2, 4, 4) + 5 = 15

Elathras Narcinal |

elathras takes the potion that Beltin hands him and drinks it, smiling slightly "Mmmmm, cherry, Shall we explore where the ogre's were at?" Elathras inspects the bodies of the ogres, and then collects all the coins on the floor. Using a pair of trousers from one of the Ogres he ties off the legs and making an impromptu bag places the coins in it.
cmw: 2d8 + 3 ⇒ (1, 8) + 3 = 12
After collecting anything of value, but before exploring the tunnel. Elathras inspects the door in the southern part of the ogre room, checking it carefully for locks and traps, if it isn't locked or trapped he opens the door and looks inside.
perception: 1d20 + 14 ⇒ (1) + 14 = 15

brvheart |

This room is the den of the ogres. It consists of a 5 piles of skins including a bearskin (300 gp) Buried in the soiled furs the PCs find (with a DC 10 Perception check) a masterwork silver-edged two-handed sword,several half-eaten rat corpses, a keg of wine, a bottle of brandy and a vial.

Elathras Narcinal |

perception: 1d20 + 14 ⇒ (3) + 14 = 17
While wrapping up the bear skin Elathras finds other objects but his eyes focus on the great sword, "Ooohhhhh look Gruk, a sword, does anyone mind if I carry it?" Placing the long sword in its scabbard Elathras lifts the greatsword moving it a little as if thrusting an parrying, "Nice"
Waiting until the few Items the ogres had are packed up, Elathras, storch in one hand, the greatsword gently resting on his shoulder being gripped by the other hand, he heads east into the tunnel, keeping a keen eye out as he goes.
perception: 1d20 + 14 ⇒ (18) + 14 = 32

brvheart |

The walls, ceiling and floor of this Room are made of hard-packed dirt.
As you look up, a slight trickle of loose dirt falls from the ceiling to the ground. Two large tunnels are present on the far wall.
This room is a boring, featureless dirt cave. The tunnel to the outside is nearly vertical (80 degree slope).

brvheart |

navigating either the passage requires a DC 12 Reflex save or the passage is treated as a slide,

Elathras Narcinal |

earlier
"Thanks Gruk"
now
"Hey Gruk, that looks like daylight." Following the passage that leads to the daylight, Elathras begins to navigate the passage.
reflex: 1d20 + 5 ⇒ (11) + 5 = 16

Daal Regad |

Seeing the others make the ascent Daal follows after them.
'The Dungeon of Graves will not claim me this day!' struggle as he might the ascent proves a little too much for him.
"Toss a rope down!"
reflex save: 1d20 + 4 ⇒ (6) + 4 = 10

Kaztor Strongforge |

Kaz would prefer a rope tossed down as well.
Reflex 1d20 + 3 ⇒ (3) + 3 = 6

brvheart |

The party is in luck. Dolgrin has 100' of hemp rope. Neither Belfin nor Elathras has any at present.

brvheart |

About 100' west down the passageway from where you fought the ogres.