Pixie Rogue's Adventures in Darkmoon Vale
Game Master
Pixie Rogue
A small party, thrown together, adventuring in Darkmoon Vale in the nation of Andoran.
Male Elf Druid 4
Nox will nudge the party forward after Gilgar, taking the trailing spot to keep the children protected in the middle of the group.
Sorry for the unexpected downtime, all. I will see about describing what you find next soon.
Dwarf Barbarian
Male Elf Druid 4
Oh great, just what we need, a Dwarf with an Axe who goes bump in the night.
Dwarf Barbarian
I was waiting to see if anyone would scoop that up and run with it...
Nice. I've got a pair of comedians and a lazy DM. Oh, wait, that's me.
Dwarf Barbarian
Yeah... Yeah... that IS you. *smirk*
[ooc]You know, I just realized that a dwarf that goes bump in the night might claim that he could not see, but ...[\ooc]
Gilgar stalks forward, coming to another intersection in the 10'-wide hall. Ahead, the hall continues until it comes to a pair of double doors. To his left, a 20'-long side hall ends in another pair of doors.
As looks he looks at each set of doors for clues as to what might lie beyond, the halfling bard comes forward and whispers to him.
In the glow of the mage's lights, the halfling can be seen pointing forward as he whispers to the dwarf.
Which door do you approach? I'll need perception checks, also.
Dwarf Barbarian
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Gilgar whispers "Keep here." then stealths his way down the side hall to the doors, listening intently at each...
Stealth: 1d20 + 2 ⇒ (8) + 2 = 10
Dwarf Barbarian
Do the doors open out towards me, or into the room?
Both sets of doors open into the hallway, toward you.
Dwarf Barbarian
Waraxe in his right hand, Gilgar reaches out and pulls one of the doors in front of him open, stepping back a couple steps at the same time.
Dwarf Barbarian
No sound or activity is visible at the other set of doors.
Male Elf Druid 4
Nox will move forward after Gilgar as quietly as he can.
Perrin will follow him, padding along the floor.
1d20 + 6 ⇒ (8) + 6 = 14 Nox Stealth
1d20 + 6 ⇒ (1) + 6 = 7 Perrin Stealth
Dwarf Barbarian
Gilgar attempts to close the door as soundlessly as possible, glaring back at whoever is stomping around, malignance clearly etched on his features.
Stealth: 1d20 + 2 ⇒ (20) + 2 = 22
HOLY BEANS, BATMAN!!!
Male Elf Druid 4
I thought he was talking to the halfling :)
Male Elf Druid 4
I thought he was talking to the halfling :)
Ah. Do we need to retcon to change anyone's actions?
Male Elf Druid 4
Not unless you think so. Player error is part of the game, especially since it took a bad roll to make it matter
And two excellent rolls to make it not matter. Proceed!
Male Wolf Wolf 3
Nox makes a hand signal towards Perrin, who immediately sits on his haunches, sniffing the air.
1d20 + 1 ⇒ (19) + 1 = 20 perception (scent)
Male Elf Druid 4
Nox, in a voice just high enough to carry to Gilgar.
What did you see?
Dwarf Barbarian
"Sum'n best left be..." Gilgar's whisper is hoarse as he backs slowly away from the door. "Weren't no kid in there. We best git tuh findin' 'em."
Male Elf Druid 4
Nox will just nod and move back down the hallway as quietly as he can.
1d20 + 6 ⇒ (15) + 6 = 21 Nox stealth
Perrin will pad after him, still sniffing at the air
1d20 + 1 ⇒ (1) + 1 = 2 Perrin perception
As the two of you cautiously retreat from the door... nothing happens. It would appear that whatever lies within did not notice the barbarian's peek into the room.
Assuming you proceed to the other doors, I will need another Perception check from anyone listening at the door.
Male Elf Druid 4
Nox 1d20 + 9 ⇒ (1) + 9 = 10 perception
Perrin 1d20 + 1 ⇒ (7) + 1 = 8 perception
Damn the 1's
Dwarf Barbarian
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
WOW!!!
Gilgar just instant-deathed something, I'm just not sure what.
Male Elf Druid 4
Male Elf Druid 4
Nox will whisper to Gilgar
We have a boss yelling at some minions. Maybe for losing our new friends. Can't tell how many. Shall we distract him from their failure?
Dwarf Barbarian
Gilgar listens outside the door, looking at Nox. He jerks a thumb towards one of his ears, then crudely makes a movement with his hand that is probably intended to mimic someone speaking, but could conjure images of some kind of rabid snaggle-toothed duck in attack mode.
Dwarf Barbarian
The grin that spreads across Gilgar's craggy features could easily cause common folk to question whether or not he's capable of savagery normally only employed by trolls and money-lenders.
With a curt nod, he stands back from the door a step, and raises one bushy eyebrow in an "Are ye ready fer sum killin'?' look...
Male Elf Druid 4
Nox will will place a hand on the door and look for a sign from Gilgar as Perrin, sensing the change in his furless friends, stands and bares his fangs.
Nox will swing the door open to free Gilgar way at a signal, and will follow him into the room.
The door opens toward you.
Graymoon, seeing the two at the door prepare to attack, swiftly readies an arrow and, looking at the halfing, jerks his head to the side.
With a curt nod, the bard starts ushering the children and Laucian out of the main hall and into the first few feet of the side hall. Kimi protests, but wisely does so with gestures rather than verbally.
Dwarf Barbarian
As the doors open, Gilgar peers beyond them, looking for a target to which he can apply a lot of carving and smashing...
Six stone prayer platforms with well-worn knee rests carved in to them are spread through this large chamber.
As the door opens, the speaker stops and stares for a moment at the light suddenly entering the chamber. His eyes widen as he realizes the new arrivals are strangers. He is a hunch-backed kobold with dark blue scales. One ear is immensely oversized and droops under the weight of several earrings of white wood or bone.
Five other kobolds of varying scale color stand looking at the hunched figure, unaware of the party for the moment.
Whatcha gonna do?
Dwarf Barbarian
Charging in, Gilgar bellows "Ye'll pay fer whut ye done!" as he wades in to attack the closest target between himself and the boss kobold...
Initiative: 1d20 + 2 ⇒ (6) + 2 = 8
2-handed Dwarven Waraxe Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Dwarven Waraxe 2-handed damage: 1d10 + 3 ⇒ (1) + 3 = 4
The kobolds are surprised. Graymoon, Nox, and Perrin need to roll for initiative and state their actions. Gilgar's vic... target is #4.
Oh, yes, a new map!
An arrow fly past the charging dwarf toward the kobold on the far side of the room. #5 Without really realizing that they are under attack, he falls, dead before he hit the floor.
Male Elf Druid 4
1d20 + 4 ⇒ (15) + 4 = 19 Perrin Initiative
1d20 + 2 ⇒ (4) + 2 = 6 Nox Initiative
Male Wolf Wolf 3
Perrin will race along the wall, turning left to go around Gilgar and the stone pillar the the left of the door, looking into the room. He will get to the square betwen the boss kobold and the door and attempt to dismember.
1d20 + 3 ⇒ (12) + 3 = 15 Bite attack against boss kobold
1d20 + 3 ⇒ (12) + 3 = 15 Trip attack
1d6 + 1 ⇒ (4) + 1 = 5 Bite damage
Male Elf Druid 4
Nox will draw his bow and fire at the kobold #1 if he has a shot at him, and #3 if he does not.
1d20 ⇒ 17 Bow attack
1d6 ⇒ 5 Bow Damage
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