Vaetta Sciona |
No plan survives contact with the enemy, and that zombie is terrifyingly powerful for a 1st level encounter. Plus the god of random number generation (RNGesus) truly hates Vaetta. Vaetta's first combat she wiffed four rounds in a row against an AC 15 Troglodyte...
Pelotita |
The condition has to be cleared by the end of the scenario; it can't be noted on the Chronicle.
We just take our time walking back to the Lodge and sit in their quarantine room while Pelotita provides long term care.
If the dice roller really hates you, you may have to pay for a Remove Disease, which is expensive compared to the scenario's rewards.
DM JDLPF |
Actually, that only applies for pregenerated characters or if the condition would render the character unplayable.
Dealing with Afflictions
At the end of a scenario, a PC might have been afflicted with any number of possible afflictions, such as blindness, a curse, deafness, a disease, or a poison. Verify that the player recorded any conditions in the notes section on his Chronicle sheet and initial next to what he wrote (see below). It’s specifically important that conditions be written legibly so the player and subsequent GMs can understand them.If the PC purchased the casting of a spell to remove the condition, you need to make sure the player recorded that information in the notes section at the bottom of the Chronicle sheet. If another PC cleared the condition by casting a spell, this information should be listed in the notes section with the casting character’s full Pathfinder Society Number written in next to the spell’s name. If, during this scenario, a character resolved a condition gained during a previous scenario, check that the condition is listed as cleared under the notes section on the Chronicle sheet for this scenario, and verify that the cost for resolving it or the PC who cleared it has been recorded.
Note: Any affliction that would result in an unplayable character must be resolved at the table once the game ends as explained in Chapter 5 of this document.
Pelotita |
A few pages before that:
Unless noted otherwise, all conditions, including death, gained during an adventure must be resolved before the end of the session. A condition in this context includes an affliction, a negative effect, or an effect that is intended to mechanically affect your character in a negative way. If such a condition isn’t resolved by the end of play, the character should be reported as dead and becomes unplayable. However, a few conditions need not be resolved by the end of play, including permanent negative levels, ability drain that does not reduce an ability score to 0, becoming a fallen member of a class that requires an atonement spell to regain class features or spellcasting abilities, and conditions that impose no mechanical effect.
Disease falls under the first bolded category, not the second.
But it's not a problem. The Adventure doesn't end when (if) we slay the Minotaur. It ends after we've reported back to the Lodge, which isn't a given timeframe.
So we have multiple days for Nagagorjo to clear the condition himself, with Pelotita's assistance.
Unless he consistently rolls terribly, he's assured to overcome it on his own.
Vaetta Sciona |
Hmm, seems kinda contradictory to have rules for how a kind of Condition (afflictions, such as a disease) should be noted on the Chronicle Sheet; only to stipulate three pages later that such Conditions much be cleared before breaking table.
There must be some Afflictions which qualify as "conditions that impose no mechanical effect".
DM JDLPF |
Yeah, I'd always assumed a disease fell under that category. It's a condition but there's currently no mechanical effect, since the onset time means any potential stat losses are not currently applying, but I can see it going the other way too.
Anyway, I'll just follow the above suggestion and we'll resolve the saving throws at the end of the game so it's marked off.
Pelotita |
Anybody else miss the days when Kobolds were yipping dog-like monsters and not pseudo-dragonfolk? (Suddenly feels very old when he remembers started playing 2nd edition AD&D 25 years ago...)
I started 23 years ago the same way!
I still remember the terrible art of the furry Kobold in the Monster Manual.
Having them ride weasels back then made sense. Seeing them do it now in Pathfinder seems wrong =\
DM JDLPF |
Vaetta's failed to post for the last 7 days.
Given this, I'll assume temporary control over Vaetta's character from next combat round to keep the game running. I've sent a Private Message to check if Cantriped is still interested in participating in this scenario or if he's backing out. Hopefully I'll get a response soon.
DM JDLPF |
Okay, so given Nagagorjo's delayed initiative, we've got Pelotita up first, then Vaetta, then Too-tuk's spell completes and Nagagorjo is enlarged, Too-tuk's actions for this round occur, then finally Nagagorjo gets to take his double move.
Just a note that I've left Nagagorjo on the map where he'd end at the end of his turn this round, but prior to his turn he's within touch range of Pelotita and Too-tuk if they planned to cast any other spells on him.
DM JDLPF |
Yes, new round is up!
Apologies for the delay, I've spent the last few days preparing my daughter's birthday party. I'm all done as of this morning! I'll do my best to keep things moving without delay from now.
We've got Pelotita up first, then Vaetta, then Too-tuk and then Nagagorjo. The minotaur's currently entangled in goo from Janira's tanglefoot bag for one more round and then will be free. Better make it count!
Vaetta Sciona |
Can someone double move me to right behind Too-Tuk? Whatever that template is it doesn't let me target Pelotita to move her.
Like so? {Link}.
Too-Tuk |
Since the templates are usually the most recent addition to a slide, they are "on top" of the character objects. I usually just keep hitting "arrange" -> "order" -> "move backwards" until I can click my character object.
Don't choose "move to back" though, because that will put it all the way behind the map. :)
DM JDLPF |
The good news is that if you move to back, it won't go behind the map itself. That's a background for the slide, not a layer. However, it will go behind the grid overlay, so you'll need to shift the grid to the back afterwards. Sorry I'd missed that when I created the map.
We're at the top of a new round of combat! Pelotita's up first, followed by Vaetta, then Too-tuk and finally Nagagorjo.
DM JDLPF |
After nearly three months, you've completed the scenario!
All primary and secondary success conditions are met, meaning the scenario awards you all two prestige and full gold.
I'll prepare chronicle sheets and send them to you individually. If I can have Nagagorjo deal with his disease rolls in the game thread as the group return to the grand lodge, we'll figure out how long it takes him to recover from his multiple status conditions.