Does anyone have any advice on magic items for fighter?


Advice


So I am a Lv.6 half orc fighter, I use a spiked chain and am pretty trip focused, my item slots to fill are:

Any 4 magical items 12 500gp and under

a +3 weapon (or equivalent if specific weapon)

a +3 armor (or equivalent if specific armor)

I'm looking for anything with flair, pazaz,and utter coolness.
have at 'er!

Grand Lodge

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Dueling gloves, jingasa of the fortunate soldier, knight pennon, cloak of resistance, +1 mithral armor, +1 weapon, belt of str +2, boots of haste, luck stone, wayfinder with either clear spinal or dusty rose prism.

Just a start.


In general, for most characters (especially martial ones), there's a sort of "core" set of magic items. Those being; Belt/Headband of +x Stat, +x Weapon, +x Armor, Cloak of Resistance +x, Ring of Protection +x, and Amulet of Natural Armor +x. Also, every character should have a Handy Haversack.


Nessus_9th wrote:

So I am a Lv.6 half orc fighter, I use a spiked chain and am pretty trip focused, my item slots to fill are:

Any 4 magical items 12 500gp and under

a +3 weapon (or equivalent if specific weapon)

a +3 armor (or equivalent if specific armor)

I'm looking for anything with flair, pazaz,and utter coolness.
have at 'er!

A Cloak of the Hedge Wizard (2500gp) will give you 1 at will cantrip and a 1/a day cast of a spell based on the type of cloak. Transmutation is great for fighter.

I am very fond of Mistmail if your dex is good, once a day miss chance for a combat or so. (2,250 gp)

Hat of Disguise is 1800gp, simple and effective for infiltration, useful if you ever need to hide that youre an orc.


Fruian Thistlefoot wrote:

Dueling gloves, jingasa of the fortunate soldier, knight pennon, cloak of resistance, +1 mithral armor, +1 weapon, belt of str +2, boots of haste, luck stone, wayfinder with either clear spinal or dusty rose prism.

Just a start.

I like your ideas, I'd rather not have stat boosting items but the jingasa of the fortunate soldier is exactly the kind of item im looking for! thanks for the input what else ya got ;)


SunsetPsychosis wrote:
In general, for most characters (especially martial ones), there's a sort of "core" set of magic items. Those being; Belt/Headband of +x Stat, +x Weapon, +x Armor, Cloak of Resistance +x, Ring of Protection +x, and Amulet of Natural Armor +x. Also, every character should have a Handy Haversack.

As I've stated I'm looking for coolness and pazzaz, I'd rather not do the "core" set or the "every character" but thanks for the input none the less


EgakuDrew wrote:
Nessus_9th wrote:

So I am a Lv.6 half orc fighter, I use a spiked chain and am pretty trip focused, my item slots to fill are:

Any 4 magical items 12 500gp and under

a +3 weapon (or equivalent if specific weapon)

a +3 armor (or equivalent if specific armor)

I'm looking for anything with flair, pazaz,and utter coolness.
have at 'er!

A Cloak of the Hedge Wizard (2500gp) will give you 1 at will cantrip and a 1/a day cast of a spell based on the type of cloak. Transmutation is great for fighter.

I am very fond of Mistmail if your dex is good, once a day miss chance for a combat or so. (2,250 gp)

Hat of Disguise is 1800gp, simple and effective for infiltration, useful if you ever need to hide that youre an orc.

Im really liking the cloak of the hedge wizard, best one yet! Hat of disguise is not for me (this char is not into subtle tactics) and as for the mistmail, i like the style, but the fog affect my attacks as well :(

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
EgakuDrew wrote:
Nessus_9th wrote:

So I am a Lv.6 half orc fighter, I use a spiked chain and am pretty trip focused, my item slots to fill are:

Any 4 magical items 12 500gp and under

a +3 weapon (or equivalent if specific weapon)

a +3 armor (or equivalent if specific armor)

I'm looking for anything with flair, pazaz,and utter coolness.
have at 'er!

A Cloak of the Hedge Wizard (2500gp) will give you 1 at will cantrip and a 1/a day cast of a spell based on the type of cloak. Transmutation is great for fighter.

I am very fond of Mistmail if your dex is good, once a day miss chance for a combat or so. (2,250 gp)

Hat of Disguise is 1800gp, simple and effective for infiltration, useful if you ever need to hide that youre an orc.

Better work on that Bluff skill.... the Hat isn't going to hide that orc husky voice!


As I assume a spiked chain fighter is going to be heavy on AoO's, take a look at the new Fortuitous weapon enhancement from the APC. It's a +1 bonus ability that allows you to, once per round, make a second AoO against an opponent you've hit with an AoO at a -5 penalty. Smack, trip, smack, smack.

A bit outside your budget right now, but the Helm of the Valkyrie gives you a spectral wolf mount with decent defenses but can't attack.


dueling gloves! Fruian already said this but I strongly 2nd this. This is the reason to take fighter!


You should look into the wayfinder + dusty rose prism. It'll give your CMB a +2 and a +1 insight to AC when combined.

The Dueling Gloves are pretty much the only thing worth being a fighter.

Sunset meant to say to look in the Advanced Class Guide, and not the Advanced Players Guide. I am debating using that enhancement on my Polearm Trip Fighter (Lorewarden) in PFS.


Every character needs the basic stat boosts, attack/defense boosts.

Fighters have no magical abilities which would mean that if I was to play a fighter the magic items I would want are:

Cape of the Mountebank (10,800 gp) Dimension door 1/day for a fighter? Yes please.

Figurine of wondrous power: Ebony fly or Bronze Griffon (10,000 gp) A flying mount usable multiple times/week. I would lean to the ebony fly because it's faster and usable more often.

Fighters are good at fighting, so magic items that make them even better are useful, but not interesting. Fighters tend to have bad maneuverability. Fighters that can fly and dimension door are formidable.


Thanks everyone, also, I can die happy now that treantmonk has posted something on my thread!


If you want something interesting as opposed to something powerful I recommend a bladed belt. It can be any slashing or piercing melee weapon and can be enchanted as a weapon. The downside it takes your belt slot so no belts of strength / dexterity/ Constitution.

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