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GM_Jacob's Rise of the Runelords

Game Master Jacob DeCourcey


51 to 100 of 103 << first < prev | 1 | 2 | 3 | next > last >>
Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 4 / Fighter (unarmed) 4
Spoiler:
AC16 | T 14 | FF 13 | HP 49 / 49 | F+10 | R+6 | W+6 | Init +2 | perc + 9

Same here Noro spent an entire round just to get to the goblins so I would assume they get to pretend to hurt Noro before Noro squashes their head like a green zit.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

Well, I went on my initiative, but I don't think I did much.

Eventually Desna's blessing of Nicat should extend to his to hit rolls...or he'll get Finesse Rogue and actually have a to hit bonus.

If we can, might be good to capture one or both of the sleeping gobs, rather than taking them out - might learn something from them.


male Human(Varisian) Rouge (Swashbuckler) lvl 1 (Perc +3, Init +2, AC15, hp 11/11, )

oops I guess I should leave the other one alive then. any ideas on how to secure it quickly so I can come join the fight?


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8
Sylvan Hawke wrote:
oops I guess I should leave the other one alive then. any ideas on how to secure it quickly so I can come join the fight?

I'd say just leave the other sleeping one and we'll take our chances on it waking up. The conscious ones are certainly the greater threat at the moment.

@Jacob - are you okay with us discussing strategy in the discussion thread like this? It's a little metagamey, but it's very much what would happen around a gaming table, just want your read on it, especially since I started it.


No problems here. I'm just here to have fun, and that doesn't inhibit me at all.


In fact, now that I think about it, it may be valuable to metagame just a little more. How would it be if I revealed the AC of enemies - just the number, not the breakdown - so that you could resolve your own attacks? Does anyone know how well that works?


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

That's an interesting idea, and I don't think it would upset things too much, but it doesn't really let us completely resolve our attacks. We'll be able to say whether we hit, but we can't really describe the outcome of that without also knowing their hit points - and I think that's too much information.

Plus, I enjoy some DM description of the results of my attacks - though I've been sparing you the effort on that so far with Nicat's attack rolls.


Medium Human (Varisian) Ranger 1

I feel the need for a little strategy right now. I appear to have foolishly woken up one of the goblins, she needs to be dispatched, and the others will only be asleep for a minute I think? So we should make sure they don't wake up and flank us.

I think Noro, Zella, and myself have indicated moves towards these goblins, we should be enough to finish them quickly while the others turn their attention to the new threat?


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Too late, Ventus has rushed off to be a hero.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

Sounds like a good approach, Zestlian. I'll go with Ventus and see if I can hit something.


male Human(Varisian) Rouge (Swashbuckler) lvl 1 (Perc +3, Init +2, AC15, hp 11/11, )

while you guys do that I am going to be a ruthless bas**** and execute most of the rest of these sleeping goblins. I will try to save the smartest one.


I'm thinking that I'll switch to grid maps after this combat is over. Opinions?


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

I've never used grid maps, but I'd love to try. We seemed to do okay without them these last few rounds, but there were a lot of questions within our gameplay posts about where everything was.

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 4 / Fighter (unarmed) 4
Spoiler:
AC16 | T 14 | FF 13 | HP 49 / 49 | F+10 | R+6 | W+6 | Init +2 | perc + 9

just a quick post that My wife is homew from the hospital and I need to spend a couple of days with her so I cannot post for the next day or two.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

I hope she's okay, we'll see you in a bit.


Medium Human (Varisian) Ranger 1

Jacob I'm fully ok with whatever seems easiest for you to manage. Grids seem like more work for you but it would eliminate some of the where am I/can I do this sort of questions. It would add a layer of tactical finesse to combat, and probably benefit those like Zella who have faster move speeds, but I don't envy you coming up with maps that you can fit 8 PCs on.

Edit: omg Noro. Best wishes.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

'Shanto, buddy? Didn't see you down at the Hagfish, you still around?


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

@Jacob: Will you DMPC Noro while he's away, or just have him not act? I feel like we could use his help (unless Ventus can really mop up some goblins fast), and he should be right at the new encounter with Nicat and Ventus.


Oh, I suppose. I was just going to drop her for now, but I see that I kind of left you and Adventus hanging out there.


male Human(Varisian) Rouge (Swashbuckler) lvl 1 (Perc +3, Init +2, AC15, hp 11/11, )

Sylvan, Zestlian,and Eleshanto are right behind them. we should all be there to help in a round. two at the most.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

@Sylvan - I'm sure you're right - Nicat just hits so rarely that he won't be able to contribute as much as I'd like. Looking forward to that changing when I pick up Finesse Rogue at lvl 2.

If Eleshanto can make me invisible again, the gobos lose their dex bonus, and then I can sneak attack our problem away.

See y'all soon!


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Don't worry, Ventus can be the hero for them both.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

Sounds like party consensus is we got this. I'm good with that, we can let Noro be. Sorry to whine.

Though I still wouldn't say no to some invisibility...

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 4 / Fighter (unarmed) 4
Spoiler:
AC16 | T 14 | FF 13 | HP 49 / 49 | F+10 | R+6 | W+6 | Init +2 | perc + 9

wanted to let you know I am still here

will be reading posts tonight and getting back on track.


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

HERO MODE!


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8
Sylvan wrote:
Damn it Nicat!

Oh great, blame the victim!

@Ventus - getting in some nice shots there. Can I borrow your dice code?

Oops - just looked back at the gameplay thread and saw I forgot to put one of my posts in a spoiler. Now our compadres know there are bad guys about!


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

@Noro - I think you read the goblin situation correctly, though it's not entirely clear to me that the leader has ridden away, he may just have moved out of melee range. Welcome back! (Not that you ended up being gone all that long.)


Nicat is correct. The rider is just out of melee range. Also, he is the only one left alive. You made quick work out of his henchmen.


I apologize for the delay. I had two prior engagements run late and early in such a way that I was unable to carve out time to post today. I will catch up over the weekend.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

No worries, but glad you're back. I'm enjoying this so far and get twitchy when no one posts.


Thank you all for your continued participation while I'm away. I think the large party is paying off nicely.


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

If all else fails, we can keep each other busy.


Female Human (Varisian) Bard / 1
Spoiler:
Initiative: 2 / perception: +4 / HP: (7)8 / AC:15 / FF: 13 / T: 12 / Fort: +0 / Reflex: +4 / Will: +2

Zella hasn't even gotten busy yet. ;)


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Which is frankly shocking so far.


Female Human (Varisian) Bard / 1
Spoiler:
Initiative: 2 / perception: +4 / HP: (7)8 / AC:15 / FF: 13 / T: 12 / Fort: +0 / Reflex: +4 / Will: +2

Well, the middle of a goblin raid didn't seem quite the time for it. However, that's over and done with now, so we'll just have to see whose room she tries to visit later...

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 4 / Fighter (unarmed) 4
Spoiler:
AC16 | T 14 | FF 13 | HP 49 / 49 | F+10 | R+6 | W+6 | Init +2 | perc + 9
Zelladanyia wrote:
Well, the middle of a goblin raid didn't seem quite the time for it. However, that's over and done with now, so we'll just have to see whose room she tries to visit later...

which is why Noro went over to the dragon istead of the sheriff so she can enjoy a meal without the zella romance.


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Two rangers with favored enemy goblin and a barbarian? Those goblins are pretty boned.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

That may be so, but I expect we'll get a surprise or two along the way - it is a crypt.


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Throw our rogues at it until it goes away?


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

Now you're problem-solving!


Medium Human (Varisian) Ranger 1

I'm thinking with two other front-liners, and me being a two-handed type, that I'll grab a reach weapon. And maybe some chakrams to exploit quick draw in case I find myself in a situation similar to the goblin rider earlier.


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Sound plan, battlefield flexibility is always a boon

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 4 / Fighter (unarmed) 4
Spoiler:
AC16 | T 14 | FF 13 | HP 49 / 49 | F+10 | R+6 | W+6 | Init +2 | perc + 9

My plans are always simple ... see the bad guy ... punch him till he stops moving

Or grapple him to the ground and then punch him till he stops moving.

Noro is not one for complicated tactics (nor diplomacy unless you are looking to start a fight)


male Human(Varisian) Rouge (Swashbuckler) lvl 1 (Perc +3, Init +2, AC15, hp 11/11, )

sylvan will carry this gear with him into the crypt in the morning.

Leather armor,
Bamboo shaft arrow (9),
Dagger,
Rapier,
Tube arrow shooter,
Belt pouch (Sap, Thieves' tools, Flint and steel, 43 GP, 5 SP, 6 CP) Backpack (22 @ 22 lbs), Chalk (5), Grappling hook, Piton (10), Silk rope
Trail rations x2
waterskin
Oil x2

I have a hooded lantern that I can also carry but I am at medium encumberance without it so if someone else wants to carry it or has one of their own to bring that would be better.


male Human(Varisian) Rouge (Swashbuckler) lvl 1 (Perc +3, Init +2, AC15, hp 11/11, )

Anybody seen our GM? I am begining to get worried about him.


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

I had the same thought. I took a quick look at his profile and he hasn't posted anything in a week or so. Hope he's all right, and hope this game keeps up - it's off to a fun start.

Sczarni

current map Human Barbarian (Brutal Pugilist, Drunken Brute) 4 / Fighter (unarmed) 4
Spoiler:
AC16 | T 14 | FF 13 | HP 49 / 49 | F+10 | R+6 | W+6 | Init +2 | perc + 9

so the question now... how much longer to wait before considering appying to a new game?


M Halfling Bard 2| HP 17/17 | AC 18 | T 15 | FF 14 | CMD 16 | Fort +1 | Ref +7 | Will +3 (+5 vs fear) | Init +4 | Perc +8

No reason you can't apply to a new game now. But it sure would be nice if this one got going again.


Male Human (Chelaxian roots) Ranger 11 [ HP: 91/91 | AC: 22 T: 13 FF: 19 CMD: 26 | F: +11 R: +16 W: +8 | Init: +5 Perc: +14 (G: +16) (U: +18) (Giants: +18) | Hunter's Tricks: 5/5 |]

Yeah, that's looking increasingly unlikely


male Human(Varisian) Rouge (Swashbuckler) lvl 1 (Perc +3, Init +2, AC15, hp 11/11, )

Someone get the crash cart stat! clear! zapp! again! clear! Zapp! should we call it? Too bad I liked this character.

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