GM Fuzzfoot's PBP Gameday IV: Siege of Serpents 1-11 (Inactive)

Game Master PJP

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Once you are ready to start, post your PFS #, Character Name, Player Name, Faction, and any day job roll you plan to use. Also say hi, introduce yourself, maybe note your experience.

Then check-in at Gameplay to introduce your character.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

PFS# 121383-4
Character Mors Buolgun
Player Ben Jolly
Faction Silver Crusade
Day Job Pfff ... day jobs are for chumps

Mors is a rough-necked, hard-livin', hard-drinkin',foul-mouthed thug from the Magnimar slums ... and he certainly wouldn't argue the point. Scarred, tattooed, heavily armed and armored, he's ready to mix it up when the assignment calls for it.

I've been on the boards for years now. I've only been running PFS for a year and a half or so, and nearly all of it has been on these boards.

Looking forward to our game. :)

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

PFS# 125008-3
Character: Thaddeus Silverhorn
Player: Jimmy Lomax
Faction: Sovereign Court
Day Job | Craft(Alchemy), Inspiration, Crafter’s Fortune, take 10: 10 + 7 + 3 + 5 + 1d6 ⇒ 10 + 7 + 3 + 5 + (5) = 30

Thaddeus is tall and wiry, with dark gray skin and the silvery horns that spawned his surname. Burdened with an inquenchable thirst for knowledge, he searches for a diversion worthy of his staggering intellect. He might be a sociopath, but if so, he's a handy sociopath to have around.

I've also been on and off the boards for a few years, and playing PFS for about a year.

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

PFS# 43907-5
Character Blamieux
Player Gabriel Normandeau
Faction Dark archive
Day Job Librarian

Ex-follower of ravagug. Has found love in book. He is wearing little clothes but he isn't feeling cold.

(could be level 5 when the game start. is it ok?)

Français is my first language. So I could do a lot of error.


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Bienvenue!

I think 5 should be ok, because we use averages.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Are we good to go? Can you set us up with a scene, so we can introduce our characters? (If that is still what you want us to do?)


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This scenario won't start until November 5th. You are welcome to role play meeting each other until then if you like, but the scenario won't begin until then. (Gameday rules - I assume there is a reason, but I don't know what it is).

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Yah! November 5th!

Can't wait!

Excitement!

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Good news: I’m building a time machine, so I can skip forward to the game’s start!

Bad news: It will take 43 days to finish building my time machine.

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Good news: which you will then use to travel back to right now and take me to November 5th.

EDIT: Bad news: it didn't happen. :(

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Pshh. I didn't do all that work building a time machine for 43 days just so you could reap all the benefits. Now if you’ll excuse me, I have to take this M1 Abrams back to the Middle Ages just for kicks.


Male Ulfen Skald/4

Happy 1000th Anniversary of the Xiognu-Khorasan Democratic Republic!

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

There character transfert. (Lot of this i wish i could rebuilt him a second time. this 16 constitution could have change for a good 14 and 14 dex. (for thrown weapon)


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Thanks, Blanmieux.

Is everyone free to begin on the 5th? I will be posting an intro soon, so everyone can RP a bit and make sure we have everyone. If your character isn't yet free, but you think they will be shortly, just let me know. Or if anyone needs to swap a character, you can go ahead and do that too.

I hope to have wrapped up most of my current games by then, so my posting should be very responsive - I try to check in at least 3x per day, but I try not to rush players to allow for everyone a rate of 1 post per day. However, if 2-3 characters agree on a course of action, I will generally move forward.

I have been GMing online for about 1 year, so not exactly fresh, but I still make mistakes. Please be patient and definitely point out any errors or omissions you catch, as I am happy to remedy them.

Other than that, just have fun!

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Rock and roll!

Dark Archive

F Aasimar Shaman 4 | Perception +13 | AC 16 | reach weapon | 60 feet Darkvison | HP 35/35 | CMD 13

Sorry I am late

PFS Char#: 21673-23
Char Name: Sereniti
Race: Aasimar
Player Name: Dennis Waltman
Faction: Dark Archive
Class/Lvl: Shaman 4
Dark vision: 60 feet
Reflex +2
Fort +6
Will +10

Initiative Bonus: +0
Perception Bonus: +13 (+15 in dim light)

Main Spirit is Heavens - And Sereniti has the Heaven's Leap hex - so once a day I can teleport someone 30ft if they start within 30 feet of her. So keep that in mind.

Her wandering spirit will be Life - so she will have three 2d6 channels per day - not selective.

And she has both a nearly fully charged cure light wounds wand (she also has a bless wand, but it sounds like it might not get as much use with a superstition skald in the party).

Her other hexes are Misfortune and Chant (took extra hex at 3rd)

Her other oddity - is she has magical lineage spiritual weapon - so twice she can cast toppling spiritual weapons.

Experience - I am a 4 star GM - I have a seeker character (16th witch)


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Nice! This should be interesting.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

I will be out of town between 11/5 and 11/13. My posting will be limited to a few hours in the evenings (-6 GMT). GMPC me as necessary on those dates. I will check in when I can. Sorry for the poor timing.

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

And i will change character. I have just obtain a cool boon.

-Posted with Wayfinder

Dark Archive

Male Ifrit Unchained Monk 1/Unchained Rogue 3 Bluff Pool: 4 | HP: 34 | AC: 17 T: 17 FF: 13 Init: +8 | Fort: +6 Ref: +10 Will: +3 | Stun. Fist: 1/day, +8 1d6+8 20x2 DC: 13 Un. Strike +8, 1d6+8, 20x2
Skills:
Acro: 11 Bluff: 7 Diplo: 7 Dis Dev: 11 Know Dungeon: 6 Perc: 8 Sense Mot.: 16 Stlth: 11

I'll be posting introductions and character update when I get off work. I just soundboard one of my fear choices (arcane strike) is no longer legal with his racial spell like ability. Should be a quick change, just taking piranha strike instead, and then leveling up to 3.


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Did some errata just come out? It's sometimes hard to keep up...

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Yah, it got pulled a while back, earlier this year. Poor melee gnomes can't catch a break.

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

If fact i heard that the event boon will be after it's done. So still blammieux.

-Posted with Wayfinder

Dark Archive

Male Ifrit Unchained Monk 1/Unchained Rogue 3 Bluff Pool: 4 | HP: 34 | AC: 17 T: 17 FF: 13 Init: +8 | Fort: +6 Ref: +10 Will: +3 | Stun. Fist: 1/day, +8 1d6+8 20x2 DC: 13 Un. Strike +8, 1d6+8, 20x2
Skills:
Acro: 11 Bluff: 7 Diplo: 7 Dis Dev: 11 Know Dungeon: 6 Perc: 8 Sense Mot.: 16 Stlth: 11

Hanzo's stats are updated to his level 2 rebuild, but not his purchases or his level up to 3. I'm waiting on a chronicle sheet from a game of Dragon's Demand credit. I should have it tomorrow, at which point he'll be finished.


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What level is everyone going to be? I need to make sure we are in the right sub-tier before we start.

Also, just a heads-up. This is going to be a fast and furious scenario, with a hard end date of Dec 20. Posting will need to be at a minimum of once daily, because events are going to be moving forward whether an individual group is ready or not. (I've never done one of these before, but it sounds fun!)

Also, to get it out of the way now, I need to make sure I have everyone's PFS#, Day job rolls (if you have one), and factions. Here is what I have so far:

Mors Buolgun (Ben Jolly) PFS# 121383-4 Silver Crusade Day job: none
Thaddeus Silverhorn (Jimmy Lomax) PFS# 125008-3 Sovereign Court Day Job: 30 rolled
Blamieux (Gabriel Normandeau) 43907-5 Dark archive Day Job: Librarian (no roll yet)
Hakon the Also Not Slain (Axolotl) Need PFS# and Day Job
Hanzo Hashashi (Steven_Evil) Need PFS# and Day Job
Sereniti (Dhjika) PFS# 21673-23 Dark Archive Need Day Job

Thanks!

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Mors is still level 3.

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

dayjob: 1d20 + 8 ⇒ (16) + 8 = 24

should have buy a masterwork tool.

-Posted with Wayfinder

Dark Archive

Male Ifrit Unchained Monk 1/Unchained Rogue 3 Bluff Pool: 4 | HP: 34 | AC: 17 T: 17 FF: 13 Init: +8 | Fort: +6 Ref: +10 Will: +3 | Stun. Fist: 1/day, +8 1d6+8 20x2 DC: 13 Un. Strike +8, 1d6+8, 20x2
Skills:
Acro: 11 Bluff: 7 Diplo: 7 Dis Dev: 11 Know Dungeon: 6 Perc: 8 Sense Mot.: 16 Stlth: 11

Hanzo is level 3. Still waiting on the dragon's demand chronicle.

Also, pfs number is 174394-1.
No day job.

Sovereign Court

HP:21/21 | AC:18 | T:13 | FF:15 | CMD:17 | CMB:+4 | Fort:+2 | Ref:+6 / +7 vs. traps | Will:+4 | Initiative:+3 | Perception:+9+1d6 | Darkvision (120') | Stealth: +11 | Group Loot

Level 3


Male Ulfen Skald/4

I'm gonna grant the XP to Shungur...

PFS # is 135388-3
no day job.

Scarab Sages

I have not gotten my caravan yet - no day job - Sereniti is level 4

Liberty's Edge

Regional Venture Coordinator - Online

Overseer Posts

(GM has password to site)


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Password sent via PM.

Dark Archive

Male Ifrit Unchained Monk 1/Unchained Rogue 3 Bluff Pool: 4 | HP: 34 | AC: 17 T: 17 FF: 13 Init: +8 | Fort: +6 Ref: +10 Will: +3 | Stun. Fist: 1/day, +8 1d6+8 20x2 DC: 13 Un. Strike +8, 1d6+8, 20x2
Skills:
Acro: 11 Bluff: 7 Diplo: 7 Dis Dev: 11 Know Dungeon: 6 Perc: 8 Sense Mot.: 16 Stlth: 11

This looks like it's going to be mighty fun. I'm glad I brought Hanzo to this, he's a heck of a fun character to play. Also, I finally got his chronicle from dragon's demand so his update to level 3 and his purchases will be done tomorrow morning.

(Don't worry Fuzzfoot, even though I rebuilt him, his Snake Style shenanigans from Mists of Mwangi are still there! ;) )


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Excellent!

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

Got the PM. Logged in. Read it. COMPLETELY STOKED!


Male Ulfen Skald/4

Whoa.


Male Ulfen Skald/4

I'm out camping; back Sunday evening. Bot me as needed!

Liberty's Edge

Regional Venture Coordinator - Online

Overseer Announcment

Overseer wrote:
“Pathfinders, please get settled. All campus-wide events are closing. All venture-captains and field agents are invited to gather on the north lawn for refreshments and the keynote address in several minutes.”

Table GMs Act 2 begins November 10th when the Overseer Announcement is made, please begin to conclude whatever contests are ongoing.


Map and handout aid Token.

gm


Male Ulfen Skald/4

Are you ok, Blanmieux?

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

I just... wait the turn of the red sniper.


Male Ulfen Skald/4

Just meant if you were in/near Paris. :(

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

Non. Québec.

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

Ok. Gosh... Now I understand what you have said.


Yah, that's some seriously bad business. It boggles the mind what we do to each other.

Dark Archive

0 init:0 perp:+9 hp: 83/83 dr 3; 17\18 rounds of rage ac16 cmd 20 saves fort: +10 reflex +3 will +3 reroll 1\1.

about the game... maybe it was not such a good idea that i start to rage this soon in the game, but..

I will try to think more before acting and to be more of a team player.

Fear is a mindkiller and i was fearing for time.

Dark Archive

F Aasimar Shaman 4 | Perception +13 | AC 16 | reach weapon | 60 feet Darkvison | HP 35/35 | CMD 13

This is a long game - typically interactives have more fights than a typical scenario - more like a module in that respect - we might have another 6-15 fights ahead of us. I think the Legacy of the Stonelords (6-00) interactive had more than a dozen fights depending on the path taken - if you counted each separate wave as an encounter (with only a couple rounds breather between).

However one should not conserve powers/spells/effects too rigidly that one suffers defeat. Each victory any table has, makes the rest of the game easier - and tables that fail, make victory for all harder.
---

A note on the Bless - it is from a wand so it only lasts a minute.


Map and handout aid Token.

Thadeus, you are here?

Silver Crusade

HP 22/24 :: AC 20 CMD 17 :: Fort +8 Reflex +5 Will +8 :: Perception +2 (Darkvision 60) Initiative +1

He's been out of town. Not sure if he's going to be able to post today or not. To keep things rolling, I'll bot him until he pops back in.

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