DM Vord's Zeitgeist Act I - Portents of a Starry Sky

Game Master Vorduvai

"Times are turning. The skyseers – Risur’s folk prophets since their homeland’s birth – witness omens in the starry wheels of heaven, and they warn that a new age is nigh. But what they cannot foresee, hidden beyond the steam and soot of the night sky, is the face of this coming era, the spirit of the age. The zeitgeist."

Current Date: 6 Summer, 500 A.O.V. (towards early Hunter's Moon on 10 Summer)
Current Location: Cloudwood District, Flint City, Risur
Prestige Favors Used: Risur 0 / Flint 0 / Unseen 0 / Family 0
Summary of Clues HERE


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Male

1 Spring, 500 A.O.V. – at dawn
On board the forward deck of the frigate R.N.S. Avalanche, sailing east towards Flint Harbor

Willem Muhnee stands on the foredeck of the Avalanche with his hands clasped behind his back in typical military habit, the frigid spray occasionally pelting him as the prow of the frigate heaves up and down across the cold Avery Sea on its way eastward. Willem’s hair is moderately soaked – the gusting winds are too strong for him to risk his hat – though his armored duster-style coat is moderately waterproofed and keeps the rest of him dry. Underneath he wears the standard R.H.C. service uniform – grey with dark grey accents and gold-enameled buttons. His eyes squint slightly to the distant eastern horizon as the sun rises beautifully from the edge of the sea; Willem makes out the two outlines of the fast clipper ships Primrose and Swiftsure ahead and somewhat to port, the leading vessels of the six ship fleet he is on. Looking to his starboard side he can spy the distant shoreline of Risur now, aided by the marks of two different lighthouses on the rocky coastline near some town or village. Directly to port he sees the familiar outline of the king’s flagship for this journey - the war frigate Triumph and its crew trimming sails for an upcoming turn northeast. The frigate Bonaventure is just beyond the Triumph on its port flank, with the heavy frigate Vanguard behind them all to stern, bringing up the rear of the convoy. Willem muses to himself that the Vanguard seems ill-named for this arrangement, but it is a heavy war frigate after all with some degree of iron plating. All in all, the six ships of the King’s convoy make good time and speed on their way from the royal shipyards at Lowhaven Harbour to Flint, expected to reach the eastern metropolis in but a few hours.

As the dawn’s sun starts to gain prominence, Willem can almost think he spies a faint haze of clouds slightly to the east-southeast that could represent Flint, though they are still miles away on the other side of Baycross Point. Whether it is imagined or not, the thought of their approach allows him to feel…something…other than boredom and aggravation. Perhaps she will have availability for him on this trip, though most likely not until after this day is done, what with all the pomp and festivities. Most likely she will be in attendance of the King on the maiden voyage of this so-called technological wonder called the Coaltongue. Perhaps he would even have the honor of a dance onboard the new flagship in open company, the pair of them maintaining their secret in perfectly respectable fashion! Willem cannot help to smile, though the smile grows dim after a brief moment of wonder. More likely he will not get the chance this evening, being relegated to still-more “gopher” duties for Price-Hill and sitting out the evening turn at Flint Branch HQ. Willem nods to himself slowly. Yes, that is the more probable outcome for today, but still enough time to get a message to the Stray District and inquire about possibilities before he leaves on the morrow.

Willem Muhnee, the “Gopher” of the prestigious R.H.C. Slate Branch. After over two-and-a-half years of dedicated service and several assignments completed under his belt, this is what his legacy in the R.H.C. has come to. Relegated to filing briefing summaries and fulfilling requisition orders for the Resilience Team as their so-called “liaison” to the home office. Coordinating the occasional missive from Senior Constable Sparhawk or one of the others of Resilience for a deadfall drop or pickup of some intelligence or curio while on mission. Receiving the occasional biased and flawed review of his supposed patron-mentor, Constable Burton Glix of that illustrious team Resilience while between assignments. Burton Glix, the famed goblin surgeon-assassin of R.H.C. Slate who once spent three weeks in a Danoran latrine just to eliminate the Danoran general that was his target. No one questions the integrity or sheer dedication of Burton Glix. And so what started as evidently simple and expected hazing by a senior constable to an “apprenticed” associate constable two years ago has turned into a personal slander of Willem’s character, no-doubt motivated by team Resilience having their own personal “liaison” to unburden them from the droll and more tedious aspects of R.H.C. bureaucracy. Two black marks on his record as a result of expressing his displeasure at the injustice of Glix, Sparhawk and the others. Never supported by Director Price-Hill despite the fact that Willem has a proven war record and honorable discharge of his commission, which is what got him the constableship in the first place. Ineligible for transfer, except to that slog of a backwater cesspit called Bole Branch, which even Willem recognizes as a place that dead-enders in R.H.C. go to die. He would have better off staying in the Army as a junior leftenant filing paperwork and running inspections for some bloated blowhard general while waiting for the next war. Well, probably not. Though at times it sure feels that way with him.

Willem stretches his heels on the deck and feels the spray hit him, taking it in. It is true that he did…maybe…bring some of it on himself with an ill-placed statement – or three or five - to Glix in that first year of his constableship. Perhaps he shouldn’t have boasted he could have shot the black beady-eyed bastard between the eyes at a hundred paces if he wasn’t so snivelingly low to the ground, or “misplaced” the goblin’s beloved prestidigitation amulet in a reverse display of hazing that was not well-received by his superiors, or lodged an “unannounced” formal complaint of Glix to Price-Hill in his office after receiving his utter slander of Willem’s first-year service review. Perhaps a lot of things could have been different, but Willem knows the treatment has neither been fair or just. He has seen newer constables take posts he was better qualified for, offered assignments he was better suited for – this deva Constable Arbalistre just transferred from Flint Branch for example. Of course when the coveted fifth slot opened up on Resilience after the quieted-up and accidental death of Constable Cardiff Hengehill three seasons ago, Willem knew he would not stand a chance in getting it from Sparhawk, Glix and the others, but it still riled him that he would not even be considered by Price-Hill. Instead, he hears third-hand that some rising-star constable named Makala Fileccia from Flint Branch will join them this season…no doubt that will give him more paperwork to file and requisitions to fulfill that will keep him busy well into summer.

Willem huffs and takes a deep breath of the salty sea air to clear his mind. No more dwelling on the woes of his tattered career for now. Team Resilience is out-country to Trekhom for a glorified shopping excursion. Mercifully, he was allowed to come on this trip because Price-Hill needed his own “gopher” and his usual choice of sycophants were down with the pox in the infirmary. Just the Viscount Director, the three “Ladies-in-Waiting” to the King (the thought of Ifris Lanvaldan being called such still gives him a mirthful chuckle) and himself, besides of course a handful of body servants and secretaries to serve and take dictation for the Viscount.

A series of booted steps up the stairs to the foredeck signals the arrival of someone behind him. From his peripheral vision he spies a flash of short-cropped black hair and an R.H.C. full dress uniform that is impeccably pressed and tailored. Willem smiles slightly, for he knows it to be Constable Ifris Lanvaldan, one of the very few in Slate Branch that he could call friend…which is all the more peculiar as Lanvaldan is often prickly in her own right and not friendly to anyone.

”Up here to see the dawn and fill your nostrils with salt and sea again, Muhnee?” Ifris Lanvaldan clears her throat and has a slight lilt to her voice that suggests she’s chiding him mockingly, something she would never do except to those that served in the war and have the soldier’s bond on such things. ”Or are you just tired of the perfumed quarters and idle talk below decks again? With you up here you do take on the likened appearance of a figurehead on the prow, though as a good or ill omen I cannot say...”


Human Alchemist (Grenadier / Saboteur) 1 AC 16/13/13 / HP 10/10 / F +3 R +5 W +1 / Init. +3 / Perc. +5 / Bombs 5/5)

Keeping his face quietly neutral, Arthur waited silently as Lady Inspectress Saxby doled out assignments and issued orders. Saxby had an air about here. A quality if you will. Arthur had seen it in other's before, most notability in Lorcan. A combination of charisma and ruthlessness. The air carried with it the impression that Saxby would brook no rivals or challenges. Arthur knew to step lightly, so it was with some wary thankfulness that he watched her depart. Best cover yer backside mate.

Moving on, Arthur's eyes flickered between Assistant Chief Delft's briefing and the quick exchange between Constable's Summers, Hill and Atherton. Their questions and concerns held merit. The restriction on use of force was expected. Arthur lit another cigarette. Sounds pretty standard' Chief. Ident the crowd n' deal with any mal-contents. Keep it silent n' put on a good face for eh crowd. Nodding to the others, Arthur shifted his shoulders. Likely as not everything would be as smooth as fey-milk. That said, he would be ready otherwise.


Male

Delft nods in agreement to Arthur. ”Rightly so, Wilde.” He waves his cane briefly in the direction of all the Constables in the briefing room. ”This isn’t just about stopping threats that could ruin the King’s itinerary or cause damage to Risuri reputations, or even threaten harm to its leadership – though that is certainly our job to halt such. It’s expected by the Constabulary to do so in a way that doesn’t invite attention or cause ruin from our own actions to put a stop to it. So think about that before you act today, if you have to act. This day must go well for King Aodhan, and we’re here to see that it does, doing what we do in the background, the shadows, invisibly, with discretion and secrecy, etcetera etcetera.”

He looks around once more, particularly to the other ‘four-double-nines’ and nods at them, before turning back to Devinn LeMont. Devinn had just finished a solid few minutes going over the state of anger and unease by the Dockers in Bosum Strand, Parity Lake and fringes of Central – apparently the accelerated building deadlines of the Coaltongue in the past year put a great strain on the backs of factory workers and shipyard laborers, causing what the Dockers cite as careless deaths and injuries to common men for little to no increase in their wages or opportunities. Though the constables in the room had heard of the occasional strike or riot in Parity or Bosum, the scribes had reported much of it as isolated actions of reckless hooligans and not the simmering anger of downtrodden…if LeMont’s account is to be taken seriously that is.

”All right LeMont – anything else to add that we should be looking out for, Dockers of interest to screen out of the crowd if we see them? Any solid threats by those that can be named? Anything besides your politics and love of the Dockers’ ramblings on if you please.”

LeMont never seems serious about anything, but on this point he seems to be taken aback. ”I don’t think entire families squashed under Gohins or Stowe’s sooty jackboots to lash the workers for extra shifts for nothin’ but copper pence is a mere trifle, Chief.”

”Yeah, I’m terribly sorry for those that have jobs that they have to work longer hours when they get paid for it.” Delft snorts derisively.

”But they didn’t get paid a fair wage Chief! Instead they were told they missed made-up deadlines and had some contract waved at them that they never saw before, and the extra time was on them…”

”Enough LeMont.” Delft fixes a hard stare at his Docker constable. ”Do you have anyone marked we should be looking for?”

”No,” answers Devinn glumly. ”Even as of yesterday at Thinking Man and Bedlam there wasn’t a stir - Rock Rackus and Gibbs de Jape and the other leading Dockers are staging performances in Bosum and Central to rival what’s going down at the Royal Docks, make some noise to be heard, but it’s peaceful and legal.” He shrugs. ”I’ve got a couple contacts that would let me know if they heard something to the contrary, as violence to the King won’t achieve their aims and they know it.”

”Good. Right then the rest of you, keep an eye out for LeMont in his…well whatever he’s going as later today and take his lead if there’s a rogue Docker gambit sniffed out…”

LeMont coughs and gives a flourish to the others. ”Malcolm the Magnificent, if you please! Know me by my multicolored scarf o’ the seas and azure hair!”

”Whatever. So next on the list are the primalists…I’d normally have Blackwater and Sorginson go over the details, but…”

Inspector Delft proceeds to give the constables the current status on the “primalists” of the Cloudwood, Nettles and parts of Pine Island – loyal reverers of the Old Faith and the Skyseer traditions of old Risur, who find the rapid growth and change of Flint in the last forty or so years to be an abomination of their ways. Though linked with the fey in some aspects, their brand of trouble has been human-led (and some would say inspired by radical Skyseers in times past) and against the progress of industry, focused mostly upon Flint. The construction and maintenance of the Bole-Flint freight railway has been often been the object of their sabotage and aggression, and in more recent times the demolishment of old sections of Flint for the new light rail and subrail system, including the sabotage of the proposed Humble Hill tunnel route through the Nettles. Delft concludes that the Coaltongue could be seen as a symbol of industrialization and therefore a target, though the primalists have not targeted the shipyards before.

”Now, the Skyseers have informed Governor Stanfield that there will be no trouble from their kind, but like the Dockers it doesn’t rule out a radical type from cooking something up on their own, so keep your eyes open. If you don’t have any questions, let’s move on to the fey-loving terrorist, Gale Soliogn, and her ilk. Constables Taflis and Than’dil have kept tabs on this one for most of past Winter…”


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Gemma listens to the other constables, including LeMont’s comments on the Dockers plight. She understands Delft’s dismissal of their poor lot, as it isn’t his place to rectify it (even if he felt that it needed rectifying), but she also understands LeMont’s concern. She herself hasn’t had many personal dealings with the Dockers but her sister knows the area well and even notes some as friends. Her sister had recently made reference to some disgruntlement because of the construction of the Coaltongue but that sort of thing is hardly unexpected.

The hair on the back of her neck goes up, however, when the name Gale Soliogn is mentioned. Gemma’s never met her but is well aware of her sympathies towards the Fey. This association alone automatically makes her completely untrustworthy in Gemma’s eyes. The only relief is that Serena and Kaea have been keeping tabs on her and, at the very least, Gemma trusts Serena Taflis (as much as she trusts anyone).

She takes a quick look towards Arthur and then back to Delft. “Has the area been swept yet for any devices or explosives?” Gemma isn’t entirely sure how explosives work or the mechanical devices that can sometimes be associated with them, but she’s confident that Arthur and Anneca are, and she knows that a well placed bomb can cause a significant amount of chaos and damage. “And are all of us to be in uniform or are some of us to be in plain clothes? I know we will all have to change at some later point into dress uniform.”


Male

Delft answers, "Dressed as a civilian or in standard R.H.C. dress code is up to each constable's discretion and capabilities, subject to the mission at hand." He looks at her with a slight look of bemusement, and points his cane at her saber and tonfa. "In your case I'd stick to R.H.C. dress code attire, 'cause you're not going to conceal those in civilian clothes and some eager Flint police footman is going to try to take you in cuffs if he spies you in the crowds." Looking around the room he adds, "Civilian clothes if it suits your means but only if you can conceal all weapons effectively. Otherwise, stick to the greys and keep your badge displayed."

Delft spits into the spittoon and stands up to take a quick turn of the front of the room as he continues on. "As to your question of the sweeps - the processional route that will move along Fleet Square across the bridge will be swept by both Risuri Army as well as members of Slate Branch's 'Kingsguard' team, right before the signal is given to release the chosen citizenry past the Royal Square second checkpoint. So we don't have to worry about that, but to your point it is being taken care of."

"Right then. Finishing up on Gale and her terrorist cell in the Cloudwood. She's a vicious adversary as well as cunning, willing to undertake assassinations of industrialists herself as well as sending her minions in to do dirty work. Gale and her band has been responsible this year alone for two killings of security types for the factories in Parity - including setting fire to the Tidebarn factory last Spring, not to mention a lethal ambush of Mayor Doyle Idylls' men searching for one of her supposed hideouts in the Cloudwood. This is in addition to her near-assassination of industrialist Abel Glencoe at his mansion up on North Shore...which as you all know made the scribe papers with her sighted aerial escape. Constables Taflis, Than'dil and Blackwater have come close this year in disrupting her connections within Flint, but with her fey assistance she is still well at large out there. Perhaps two, three score of devoted followers. All that said, our best intelligence suggests Gale would not target the King directly or a parade of hundreds of people, nor would fey likely be able to tolerate the masses down at the Royal Docks. Still, you see anything of arcane import - glamours, enchantments, strange ears or eyes, even some fool casting a prestidigitation in the crowd, you pull them out."


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

Foredeck of the Avalanche

Good mornin' Constable Lanvaldan, I was loss in thought!" Willem stands at attention and slides to the side to let Constable Lanvaldan step next to him if she so desires. "I'm in the process of day dreamin' before the detail starts thinkin' this is the bess time to let my mind wander and not durin' the detail regardless of my role in the detail." ... Willem hinted. He relaxes a little remembering this is the RHC and not the military but still giving the constable due respect for her rank. "It has been a while since I have been to Flint and I have seen our fellow comrade at arms, Associate Constable Emerson Hill. I did not write to him before leavin' since we will be in Flint before the mail. So this will be a surprise visit." Willem holds back from speaking about any of his time in Stray River District the last time he visited Flint.

Willem looks towards the hatch, "I have no problems with the ships interior or idle chat. I just wanted to day dream in more natural surroundings like I would have on my parent's ranch."

Willem smiles at the Figurehead comment, "Well, if I am the new ship's figurehead, I hope I bring good luck."

Then he looks at Constable Lanvaldan with a smile, "Constable, do you have a detail for me? Do you need to take my place for your own day dreamin' or meditation?"

Although Constable Lanvaldan is a friend, Willem remains professional when at work making sure not to place her in an uncomfortable disposition.


Male

Foredeck of the Avalanche

”You land-mucking Army types wouldn’t know an albatross from an eagle, Muhnee.” Ifris gives Willem a smirk as she steps forward and stands equally next to him, looking forward out to the sea and the sunrise. Her stance on deck is clearly one that is assured and practiced to being on the deck of a warship. Though he gives her deference, technically he reminds himself he is the more senior constable by just over a year or so. Yet her current role as a King’s Bodyguard gives her more clout at Slate Branch. Unlike Constable Landreth who transferred in with Ifris Lanvaldan to Slate Branch a year ago, Ifris does not remind him of such realities.

”I did not come with a task for you, Willem, nor did I come up here to relay any from anyone else. I myself came to see the dawn from topside, and hoped to do so without the usual yammerings from the others – present company excluded of course.” After another moment she adds crisply, ”As far as daydreaming goes I have had enough dreams in my life by both night and day to haunt me, and seek no more if I can help it.”

Of course Willem Muhnee knows what she refers to, something that those who didn’t fight in the war cannot possibly understand, and those who did fight in the war do not need to explain to one another. It is something their wartime friend Emerson Hill from Flint Branch understands as well, a bond between them all despite the distance.

Yet not all Yerasol war veterans are friendly to one another, as evidenced by the actions of Anya Landreth, the famed “war-captive” whose story of defiance even after being taken prisoner is a story well-known to most citizens of Risur. Landreth was even Risuri Army as was Muhnee, but the pair share no appreciable bonds of wartime camaraderie. If anything her arrogance and constant appearances in front of the scribes to highlight Risuri patriotism is off-putting to the likes of Willem to say the least. As if her plight had more value than the other actions suffered put together. Unfortunately in Slate Branch, Landreth’s brand of officer seems to be the one favored by Viscount Price-Hill these days.

Ifris breaks Willem out of his dour reverie at that point, seemingly thinking along similar lines in her own thought patterns. ”Kirby is finishing up third shift guarding the King’s door over there on the Triumph, and Landreth is up doing her usual preening and pressing of uniform for later. I have to go over soon to start first shift.” She huffs briefly. ”Triple shifts for me today I expect, but the worst is if they make me talk with those puffed-up fools stuffing their faces with food and drink once we get on the Coaltongue this evening after the blessing event.”


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

Wil leans against the rail facing Ifris and returns the smirk, "Constable Lanvaldan, with all due respect, an eagle is a land-mucking bird but you are correct about an albatross, I have no idea what them "scurvy ridden" birds look like." Willem's smirk turns into a mischievous smile for an Army vs Navy rivalry deflection.

He then faces towards the water, "Yes, a pleasant moment in time, I am glad I can share the mornin' with a good friend instead of bein' someone's gopher." He then acknowledges her day dreaming comment by nodding his head and remains silent as he looks over the water with Ifris knowing better to keep quiet. Each veteran has their own way dealing with the horrors of the Yearsol War.

"You want to trade and be someone's fury pet for the day? I do see the wantin' in your eyes, ma'am." Wil holds in his laughter.


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

Foredeck of the Avalanche

Wil then turns around towards the hatch to the interior cabins to make sure no one sneaks up on them, and as friends, he continues "Ifris, if my career does not improve on this detail, I am thinkin' of movin' on away from the RHC. RHC politics and other BS do not bode well with this country boy. Maybe, it is just Slate branch but really, I grow tired of these mind games and politics. I am a former rancher, soldier, and now constable, or an associate constable if you prefer? Those are not the skills of a gopher! Although I do all of my gopher details with military precision and a smile on my face, I do not, at all, appreciate such menial tasks! The only reason why I have stayed this long is I was thinkin' this was some sort of initiation and/or humbling training. But now, it is old and I am at my limit!"

Willem sighs ...

"Well, enuff about that. I am ruinin' your mornin' but I had to release before I erupted like cannon fire at an extremely inappropriate time."

Oops, sorry I forgot the location on my previous post.


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Gemma smiles just a little. "Have no doubt that I will not be attempting to conceal my weapons, as you are right, they do not conceal well. I think it's important that there's a show of grey and badge in addition to those that can blend in with the crowd. I think those looking to do damage are apt to keep more of a wary eye on those in uniform, giving a noticeable tell to those in plain clothes."
She pauses as moment. "Unless, of course, they're magically concealed. Then none of us may know until the last minute. But let's hope there's nothing to worry about, right?"


Female Human (Risuri) Arcanist 3; AC 12/12T/10FF; hp 17/17; +2F/+3R/+3W; Init +3; Perc. +0; Sense Motive +7

"No point for me to get into a disguise, not with this blunderbuss slung over my shoulder. I'll leave the subtleties to those well-versed in them." Anneca turns to the others. "I've got a passable skill with Sylvan. If you need a translator for a suspicious arcanist or fey enthusiast, I can assist. Otherwise..." She mimics the act of aiming her weapon and taking recoil, complete with sound effect, to indicate where her talents begin and largely end.


Male

Delft pauses in his overview to respond to Anneca. "Well Summers, you hear anyone out there speaking Sylvan, that's not going to be our common bloke or patriotic Risuri there to sing anthems as the King rides by, so mark 'em and pull 'em, but don't blast 'em. You've got plenty of uniformed police footmen and some army types along the perimeter and various watch points to call for backup if you need it."

He eyes Gemma for a moment, and with a slight sigh he points to her with his cane."That reminds me Atherton, see me after briefing's done so I can go over something I need you to do..." Delft scowls as Drake barks out a harsh laugh, and Devinn smiles wickedly at Gemma while making a sliced throat motion across his neck and pointing to her. "...that's enough from you two...LeMont! Wellingham! Stow it."

Brooking no further outbursts, Inspector Delft discusses the other remaining possible threat types to watch out for. Concerning the possibility of disgruntled war veterans, he reminds them all that not all received the love and attention of Risur upon their return, or made new lives for themselves in the intervening years after the end of the war to now. Some hold Risuri leadership and even the King responsible in their minds, while others view the use of technology in the building of the Coaltongue to be a break in the "honorable" traditions of the Risuri fighting spirit and its history. "Then there's that small detail that the chief shipwright and designer of the Coaltongue is an exiled Danoran tiefling. Now Geoff Massarde isn't going to be in the processional - for obvious reasons - but some warmonger looking to cause trouble may not know or care about that fact." Delft spits in the spittoon and gestures to Talyssa Dane. "Dane, I was originally going to keep you onboard ship with Massarde and be his shadow this afternoon, but since we're short I'll need you with the rest of us for the crowds. You can go to the ship once the processional is done and before the blessing ceremony."

"Got it covered, Inspector," answers Talyssa with a smile, followed by a shriek of agreement from Skimmer.

"Okay then...let's see..." Delft skims through a page or two from the papers in front of him, tapping on the last page for emphasis. "Last bit deals with Danoran spies. Now Slate Branch as well as Principal Minister Lee tells us that no sabotage or acts of violence are expected by the Danorans on this, citing it's not in their interests to risk a diplomatic incident right now, not have their spies nabbed in a high profile scene, so on and so forth. Just the same, I never count the Danorans out of anything, particularly if they can get an easy shot at taking out whom they consider is a traitor such as Massarde. Why Slate Branch and the P.M. think this is not the case is beyond my pay grade, but don't think that's not a possibility out there. Last page has last known sketches of three of their spies, though one would expect for them to be disguised."


Male

Foredeck of the Avalanche

For an awkward period of time Ifris Lanvaldan does not reply to Willem Muhnee after his outburst, both of them standing there on the foredeck side-by-side with each other, looking out at the dawn sky and the changing colors of the churning water as the sun reflects off of it. Willem begins to think he may have either overstepped his bounds of decorum with Ifris, or worse yet that she may more in agreement with those in Slate Branch that see Willem simply as damaged cargo.

Before he can add in another mitigating response however, she breaks the silence. Her eyes and jaw are hard and she does not look at him as she responds. "It's wrong what they've done to you. It's a damn waste of good material. I think you didn't help yourself any by retaliating against Glix or boiling it up to Price-Hill, but if I were in your boots there's only so much I'd take before doing something about it." She shakes her head briefly, her hands clenching in anger as she shakes off the emotion before continuing. "I once overheard Cealena Kirby talking to one of the agents of the Indefatigable team about you and Burton Glix. Said that at the time you were coming on, a post of Assistant Chief was opening up over at Shale Branch. Glix had put in for it, but Price-Hill said he needed more experience with managing juniors if he was going to be considered. So Glix "volunteered" to take your apprenticeship and it was accepted. Yet only a season later the Shale Branch post was filled by another, and Glix was stuck with you for no clear gain to him. Kirby said that was around the time things started to get tough on you, to force you out so that he wasn't burdened with the added responsibility."

She looks at Willem then with controlled outrage that shows she's on his side in the matter. "Kirby's a b#%$@ though, so don't think she's got your back on this over the black-eyed gutter lover. She thinks it just as some gossip for amusement. But I believe what I heard well enough, and I'm all the more sorry for it."

After another pause she adds, "Lady Saxby isn't much better in my book, but the Assistant Chief Inspector is solid and capable. If I get a chance to see Delft I'll put in a good word for you by way of introduction, and maybe you can see him before we head back to Slate. I can at least do that for you, and maybe Emerson Hill can too. In the meantime, keep your boiler cooled and your eyes sharp, and don't do something reckless that will give them the rope to hang you by."


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Upon hearing Delft's words, Gemma swallows down the lump in her throat, but she doesn't look in the direction of LeMont or Wellingham.

Oh, this day just keeps getting better. Other than keep my mouth shut and don't talk to the scribes or anyone important, I can't imagine what he would need me to do.


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

FOREDECK of the AVALANCHE

Willem is displeased with himself and displays his displeasure, he looks around to make sure no one is listening, then continues "Ifris, I apologize for ruining your mornin' risin'. I really did not mean to drag or remind you of my plight. It just came out and like most constables, especially those I can really trust, have been too busy with assignments to vent with on better terms and less venom.

Willem nods and thinks for a bit before continuing, "You are correct, I should have not retaliated or send my complaint up the chain. What was I thinking?! I am still not fully demilitarized and as you know, that is what we do in the military, get even or take it up the chain of command. However, this is the RHC, mired in stupid internal politics. You know, the RHC would probably be even more efficient if we did concern ourselves with politics and seniority which I am going to label as senility."

Willem nods his head in agreement, "I can see why Glix would be angry. I would even be angry because I am!" Willem lets out a small uneasy laugh, checks the surroundings for spectators, and continues, "However, it does not give him the right as a humanoid to mistreat another. Do you see me taking out my frustrations with Glix and the RHC on Recruits or even the rats for my mistreatment?"

Willem smiles and quickly bows his head down and up from the neck, "Thank you Ifris, you have always been kind to me even though we started out as acquaintances because we have the same friend from the War. I hope one day, I can return the favor ten fold and remain good friends through the "thick" of it." Willem pauses and continues, "If it is no burden for you, can you put in that word a second time. I really do want to stay in the RHC and I know Glix will be happy unless he gets dumped on again. I agree, I will keep my mouth shut regardin' my plight, keep my head on a swivel, and the ragin' volcano of emotions is now dormant." Willem smiles...

"We should be in port soon. Shall we prepare for disembarkin' into our primary mission since now that I ruined the mornin' with my belly achin'?" Willem gives Ifris an uneasy laugh hoping to change the mood into a more happier and lighter one.


Male

Foredeck of the Avalanche

”I neither hear nor recognize any belly-aching going on here, Muhnee.” Ifris has a slight smirk on her face which reveals her sense of humor, something that nearly all else fail to see or acknowledge she is even capable of. She turns her head towards the prow of the ship. ”I simply hear two soldiers who have served true time in the war speaking of…matters only those who serve can possibly understand, passing the time while witnessing the dawn. One never knows what the dawn brings after all.” After a pause she throws in, ”Sad that I must share the view with a horse-groomer that can’t point out the poop deck from the foredeck, but we all have burdens we must endure.”

Her friendly barbs at him are cut short with movement behind them coming up to the foredeck. Ifris reverts to a colder demeanor and tenses. ”Speaking of Army brats. Mind yourself as Landreth approaches.”

Anya Landreth, proclaimed “hero” of the Risuri Army for her defiant days as a captive in the last days of the war, comes up to the foredeck. Her R.H.C. dress uniform is crisp and flawless, though showing more finery and golden accents than most of the other constables. Though Anya was Risuri Army and a fellow “four-nine-eight” transfer along with Ifris from Flint Branch, she was never one to warm up to Willem or seek any common discussion with him. Mostly her words are devoted to patriotic reviews with the scribes and becoming the “face” of the King’s Bodyguards detachment, emphatically supported by Director Price-Hill. Despite her relatively few years in R.H.C. service as a constable, Anya Landreth is as haughty and prideful as any senior agent…and often considered Price-Hill’s favorite “pet” constable at Slate Branch.

”Constables Lanvaldan, Muhnee. Good.” She addresses the pair with a faint nod to each, yet with a look upon her face as if she has just eaten something distasteful. ”Lanvaldan, you and I must make way immediately to the command cabin to be sent over to the Triumph. Principal Minister Lee wants to go over coordination efforts with the Army on inspection of the processional route, the carriages and the overall disembarkation itinerary.”

Ifris nods curtly and makes her way off the deck, though before she does so she gives Willem a direct look to garner his attention. ”I won’t forget,” she says simply. Then she makes her way down the stairwell to the main deck.

It appears as if Constable Landreth will simply turn to follow Ifris, but apparently she has instructions to be passed along to Willem as well. ”The Director says that you are to disembark immediately upon our arrival at the Flint Royal Docks and make your way by carriage to Flint Branch H.Q., whereupon you are to coordinate with their Inspectors and provide whatever assistance you can to be useful with the day’s security detail. Also, the Director has several parcels for Flint HQ that you are to take with you.” And with orders given, Constable Landreth turns without further regard and descends down the stairs from the foredeck, leaving Willem alone with his thoughts.


Male

Stover Delft, Assistant Chief Inspector of R.H.C. Flint Branch and the constables' true boss as it relates to assignments and field activity, looks around the room at all of them. His constables which many have dubbed 'four-nine-eights' and 'four-double-nines' for the way they were evaluated and inducted into the Royal Homeland Constabulary, with only Drake Wellingham hailing from the "older" era of selective invitation and apprenticeship. A former field agent himself, Stover Delft has all the edge, wit and sarcasm required to put constables in their place and remind them of what they need to focus on, expecting the very best they can possibly muster and more. Yet it is apparent to all in the room that he values each of their abilities and their potential, something that cannot necessarily be said of Lady Inspectress Saxby or most of the senior constables. After all, the newer constables came to discover it was Delft that had the final say in selecting each and every one of them from the prospective pool of candidates, not Saxby or Price-Hill. Now they just have to prove him correct.

"Well then constables, that's wrapped." He taps his cane a few times on the floorboards, his face in thought as he recalls any last-minute instructions. "I'll be up on the platform by the front checkpoint into Royal Square as you know...from R&D we'll have Mifrain and Stock up there with me coordinating arcane messages to you for any back-and-forth communications – you can’t hear each other but you can hear them and vice-versa. They can only reach you perhaps halfway into Royal Square, so if you lose it be sure to come back in range and give a salute to them and they'll reestablish contact." He pauses for a moment and regards the trio of Rayne, LeMont and Dane. "Better yet, let's have the 'nine-eights' cover the back side of the Royal Square towards the rear checkpoint to the bridge - LeMont keep Rayne and Dane in your message range, and if there's any need to update me quickly, Dane can send me a note by way of your whirly-gig bird there."

"Yessir Chief," replies Talyssa Dane enthusiastically with a nod for emphasis.

"So, 'double-nines' towards the front half of the Royal Square in general, but don't let that restrain you if you have a potential mark. Got it?" He looks around and nods for effect. "Good. Watch each other’s backs out there. Meet up at Royal Square checkpoint at one o' clock sharp. Remember that before we start admitting civilians in at three o' clock, I'll need at least one of you to go over useful visual profiles with the policemen distilled from this morning's threat assessments. Briefing adjourned. Atherton, a word if you please."

Gemma Atherton, After the Briefing:
Stover Delft waits until the rest of the constables exit the briefing room before speaking to her, a slight look of sympathy on his face. ”Atherton, I have to inform you that Constable Ven called for a black mark to be placed in your file early this morning. To Saxby directly. Said that you acted in an unprofessional and reckless…well never mind what exactly he said. Saxby agreed to hold a disciplinary inquiry, but you should also know that Constable Taflis vehemently objected to it and volunteered to speak in your defense.” He sighs briefly and rubs his temple with a finger. ”No time for this pettiness today, but I’ll need a full summary report on whatever occurred two days ago in the courtyard with the scribes, written and submitted on my desk first thing tomorrow morning.”

Delft gives her a sad smile then. ”Don’t fret about it too much Atherton. Unless you completely lost your mind I don’t think much will come of it. Serena wouldn’t offer to stand for you otherwise. Until tomorrow, I want you to keep your head on the mission today and keep everything solid out there for me. I’m counting on you and the others.”

If you’d like to write a reply you can, but just [ spoiler ] tag it in the post that says 'After the Briefing'


Male

1 Spring, 500 A.O.V. – afternoon just before three o’ clock
At the main checkpoint into Royal Square, Central District

It is spring of the year 500 A.O.V. (After Our Victory). Seven years after the end of the Fourth Yerasol War, the shipyards in Flint have completed the first Risuri warship powered solely by steam engine, not sail. Your monarch, King Aodhan, has come to Flint to witness the official launch of this mighty vessel. Woodenhulled but with a heart and skin of iron, the Royal Naval Ship Coaltongue will act as a deterrent against future aggression from Risur’s enemy across the sea, the nation of Danor.

The Royal Homeland Constabulary has been called upon to provide security, and its constables have spent the past several weeks working to make sure this event goes off without a hitch—canvassing the docks, performing background checks on the guest list, coordinating with the local police to set up a perimeter around the royal docks, and following various directives of their superiors. Now, as a warm breeze off the sea mingles the scents of elaborate floral decorations with the pervasive coal soot that always hovers over Flint, you’re at the first of two checkpoints, working with Flint police to let in a crowd of local citizens who just want to line the streets and cheer their king…

…or nearly so, as your group of newer constables frantically works to hand out fliers to Flint Police of suspicious descriptions and mannerisms to watch out for, amidst an ever-growing din of talking, cheering, jeering, singing and shouting from the massive crowds of Risuri citizens just beyond the main checkpoint into Royal Square. The crowds are growing impatient, and the policemen who man the checkpoint are already getting distracted and short, their eyes continually flitting to eye the crowds that they must soon count and admit for the King’s Processional in approximately one-half hour from now. The crowds that buffer up against them number in the thousands – only seven-hundred citizens will be admitted into first Royal Square and ultimately Fleet Square and line the ways for the processional itself, while those that are not chosen will have to simply watch from a far distance on Central District’s shoreline. Still, the spectacle promises to be marvelous, including the blessing of the Coaltongue and its maiden voyage out of Flint Harbor at the six o’ clock sunset.

Thunderous cheers go up from other crowds blocks away and well beyond visual sight of what the constables can see at the Royal Square checkpoint; no less than three Docker performances are starting in open spaces of western Central District in sight of the shoreline, a lawful but dissenting rivalry to the formal celebrations about to commence at the Royal Shipyards Isle. The famed Dockers known as Rock Rackus, Gibbs de Jape and a new up-and-comer named “Witwhite” head up the three performances throughout the western side of Central District, with their voices magically enhanced to echo across entire city blocks. Suddenly, the sound of a Docker jank’s instruments starts up with some jaunty jig in one of the performances, resulting in even louder cheers; the resulting cacophony of sounds makes the job of the police – and constables by extension – that much harder to manage.

Above you and to the left of the checkpoint barricades into Royal Square, you all can clearly see a scaffold-style platform some fifteen feet off the ground and accessible by a rickety-looking set of crude wooden stairs, lined with a simple metal bar railing and bearing a single flagpost which bears the national flag of Risur. Assistant Chief Inspector Delft in standard dress stands up there now, along with some political aide to Governor Stanfield in overwrought finery, along with two Risuri Army soldiers from Captain Umurn’s detachment near the flagpost and two R.H.C. R&D research wizards, Effram Mifrain and William Stock. Not on the platform, but somewhere well-concealed with clear view of Royal Square lies Drake Wellingham, most likely on one of the nearby rooftops of the buildings that surround the square. The rest of you are at the main checkpoint. Also at the checkpoint are a full squad of Flint Police footmen, but elsewhere in the soon-to-be-filled Royal Square are pairs or four-man teams of policemen; many will be guarding the perimeter barricades of Royal Square down the side streets directly off the square, while others will be guarding doors to mandatory locked-and-vacated buildings in the vicinity, or patrolling the square itself as the crowds are admitted. Many of the buildings around Royal Square have added Risuri flags and banners on the rooftops and out of upper-floor windows, fluttering in the sea breeze for added effect. Chimney smoke from the various buildings around you add the usual coal and wood-fire smells to the afternoon sea-salt air.

By comparison to the Flint Police, the presence of Risuri Army is very limited from casual observation, with only a handful of soldiers at the far checkpoint by the bridge leading to Fleet Square and the isle of the Royal Shipyards. Though partially obscured by buildings from this distance, the upper bridge and smokestack of the Coaltongue in its moored place of central prominence can be discerned, as can the taller masts of several traditional sailing warships of the King’s Fleet that arrived in harbor earlier this morning.

As the last preparations are confirmed, you all look around to each other and to the policemen who are being briefed to man the checkpoint. Conspicuously absent from the group of assembled constables is LeMont, though “Malcolm the Magnificent” has been spied out in the forefront of the waiting crowd upon occasion with sea-blue dyed hair and an equally clashing sea green and blue scarf with a hand drum, posing as just another eager Risuri to attend the processional. Also of note is a recent addition to your team from Slate Branch for the afternoon, one Constable Muhnee who came with the Director Price-Hill and three others that form the famous “King’s Bodyguards” detachment, though only Muhnee is here to assist with your assignment.

Whether from Researchers Mifrain or Stock, each of you hear a whisper in your ear that mercifully can be clearly heard amongst the din of the crowds. ”Inspector Delft says to stop gawking and get the police briefing finished up now, as it’s nearly three o’ clock. The King just disembarked from his ship and Governor Stanfield has sent word that the citizens need to be admitted in time for fliers with the anthem to be handed out in Royal Square.”

Roll-call post – it can be brief but needs to describe (in scene, in-character) your dress as well as what weapons and special items you have prepared and at the ready. At this time all spell and extract selections need to be locked in, and all skill/feat/statblock choices finalized and posted to profile please.


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Spoiler:
Gemma steels herself for whatever it is that Delft is going to throw at her, knowing it probably won’t be good. Once she hears it, though, she actually relaxes a bit.
“Chief Inspector…” Gemma stops a moment, looks down, then looks back to Delft. “I won’t let you down, sir. I would give my life to defend our king if it came to it.” She smiles briefly. “Hopefully, it won’t though.”
“As for the matter with Constable Ven…well…my report will certainly be on your desk for your review but…if I may be frank for a moment…I have no fear of him, even though I probably should. If he wants to black mark me and he has the ear of Saxby, then there’s not a whole lot I can do, is there? I appreciate the support of Constable Taflis, but I have a feeling that once Saxby meets me and now that Ven’s had more than ample time and opportunity to slander me, she won’t like me anymore than he does...and I would imagine that doesn’t bode well.” Gemma shrugs. “He’s just mad that I didn’t cower to him and he had to come up with something on the fly to say to the scribes. Someone should probably inform him that life isn’t scripted.” Gemma’s jaw sets with her last statement and she regains her military posture. “But I will do my best today to make you and the R.H.C. proud and I will take what comes tomorrow as it comes.”
She stands and waits for Delft to dismiss her.

Gemma finishes up her last assessment with the police officer she was talking to and starts to head up towards the front of the square, making sure to stay within message range. Pushing through the throng of people is difficult and oppressive and it makes her woolen R.H.C. uniform warmer than she would like. The heavier cloth was very comfortable when it was just the chill wind coming off the port, but now it was itchy and hot. All of it combined makes it difficult to concentrate on the task at hand.
She stops pushing forward and waits a moment to get her bearings and regain her clarity.
Close your eyes. Take a deep breath. Now open your eyes and trust your gut. No amount of briefings or profiling can replace instinct.
When she opens her eyes, she is indeed calmer. She looks around to make her marks….she can see just the smallest bit of LeMont’s blue hair, giving her some bearing. She also makes note of where the police are, where some of the other constables are, and then starts to scan the crowd for anyone suspicious. Her sabre is in its scabbard and her knives are all sheathed, both the ones at her wrists as well as the one inside her jacket and the two others strapped to her boots. Her right arm, however, is crossed across her body, helping her to move through the crowd but giving the added bonus of keeping her right hand firmly on the end of her tonfa in case she needs it at a moment’s notice.
Every so often, she will stop pushing forward to take a look around and reassess the situation.


Female Human (Risuri) Arcanist 3; AC 12/12T/10FF; hp 17/17; +2F/+3R/+3W; Init +3; Perc. +0; Sense Motive +7

Anneca keeps an eye out for troublemakers in the bright sun of the early afternoon. She knows that she stands out of the crowd, extremely visible in her full formal uniform. It may be a dark gray, but the greatcoat (with its patches and pinned silver badge) is unmistakeable. She would prefer to wear her less-formal daily uniform, but the formality of the event requires her to wear something that doesn't look out of place next to the king. Her red hair may not be quite so noticeable as Devinn's dyed hair, but she remains very visible to the citizens - moreso with her blunderbuss slung over her shoulder. She has other less obvious weapons, of course - not least of which is the magic that flows through her veins, held in place with arcane rituals and mental sequences.

Her paranoia serves her well, as she keeps a close eye for any danger. She may not have the skillful eye of some of her fellow constables, but she does have a suspicious mind that serves her well when it comes to looking for danger.


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

Foredeck of the Avalanche

Ifris wrote:
”I neither hear nor recognize any belly-aching going on here, Muhnee.”

Willem nods and returns her smirk. Then shrugs at the comment regarding the poop deck and foredeck, "Yes we must and shall endure!"

Willem stands up straight as Constable Landreth approaches, Willem does not need to give her any ammunition to go and gossip to the director. He returns the nod with a slight warm smile then as she looks to Ifris, he makes sure she can not see him and returns the negative look Landreth gave him. He wants to stick his tongue out at her but refrains just in case he is caught in the act.

Willem replies to Ifris, "Thank you again! Waves to her as she leaves to her assignment, "Be safe!"

Then looks to Constable Landreth, "I understand Constable Landreth, proceed to Flint Branch HQ for assignment and deliver some packages via carriage. Thank you!" He leaves the foredeck shortly after Constable Landreth to prepare and pick-up the packages for delivery to the Flint Branch HQ.

More to follow, hopefully Sunday night but definitely Monday morning.


Human (Risuri) Oracle/Gunslinger/Investigator AC 16/12/14 / HP 30 / F+5, R+7, W+6 / Init. +6 / Perc. +4 / Sense Motive +4 / Max Grit/Luck Pts 8

Emerson hands out the last of his briefings to the Flint Police officers in his immediate vicinity and looks back up at the platform with Delft and the others as he hears Mifrain’s surly remark in his ear.

He walks over to the North West side of barricade line and finds a few old crates alongside the closest building to the square to climb upon. Being so close to the building affords him respite from the sun. He wears a tan duster over his RHC dress uniform to conceal his firearm and baton and is glad for the shade. He pulls his own briefing out of his coat pocket and takes one last look at it. Making mental notes of what to look for he starts scanning the crowd.


Human Alchemist (Grenadier / Saboteur) 1 AC 16/13/13 / HP 10/10 / F +3 R +5 W +1 / Init. +3 / Perc. +5 / Bombs 5/5)

The milling masses stood upon the soot stained cobblestones ready to greet King Aodhan and his hangers on of the good and wise, or at least wealthy and fawning. Arthur tried not to scowl. He was better off then most and should be greatful for it, Archfey know, but the nettles in him was rubbed raw by mindless loyalty.

Chewing on the damp end of his cigar, Arthur spat onto the street. It was one more stain on an already dark stone. Whatever, feth it.. Today I have a job to do. Besides, as far as Kings went, Aodhan dident seem so bad.

Doing a mental inventory Arthur continued to silently scan the people waiting eagerly to be led into the procession. Standard load out, mix of subterfuge and demolition. One targeted serum, one blending serum as well and his chameleon elixer. Patting down his R.H.C uniform, Arthur felt the familiar weight of five Hi-Ex grenades. An officers truncheon was belted at his side while there was a old, bronze handled dagger from his army days in his left boot. Last but not least was the musket that Crux had gifted to him. Quite a prize. No doubt about that.

Smiling to himself, Arthur pulled out another cigar lighting the end off the smoldering tip of the one still clutched in his teeth. A load out like this would have let Arthur have gone where he wanted back in the war. Slip through the lines and plant a delayed charge ahead of an advance or inside of an officers bivvy. But that was during the war... And this was peace.. Or whatever passed as such nowadays. Athur thought, glancing at the imposing iron plated hull of the R.N.S. Coaltongue.


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

Flint Branch HQ

The ride to Flint Branch HQ by carriage was a relaxing but longer than expected ride. With all of the people milling about for the launching of the RNS Coaltongue, the traffic was heavier than usual. Arriving at the Flint Branch HQ, being used to doing everything himself, Willem quickly gathers the packages and heads into the Flint Branch HQ.

He enters the building and proceeds to the constable at the front desk, "Good morning Constable, Constable Muhnee reporting from Slate Branch and I have packages for delivery from Director Price-Hill. I was told to meet with either Chief Inspectress Lady Saxby or Associate Chief Inspector Delft."

After setting the packages down which seem to be a good temporary place, Constable Muhnee adjusts his uniform to make sure the packages did not move anything off set while carrying them. He then makes a quick visual inspection to make sure there are no Irish pennants that began "flying at full staff" while traveling to Flint HQ. Like most constables, Willem's RHC uniform is impeccable and he wears a color matching heavy leather duster lined with small metal plates and a brimmed leather (cowboy) hat which believe or not mixes well with the uniform. It appears that he wears detachable spurs which sound impressively intimidating especially on wooden floors.

Underneath his Duster:
Willem wears (2) bandoleers in a criss-crossed pattern carrying ammunition and his trophy bayonet upside down on it. On his RHC utility belt, he carries a sap, a small sword in a scabbard, a pair of normal manacles, and a holstered pistol of some kind.


Male

1 Spring, 500 A.O.V. – three o’ clock sharp
Royal Square, Central District

Amongst the droning babble of the crowd mixed with cheers and shouts, loud clock bells can distinctly be heard in the distance beyond the clamor of the Docker's performances; clock towers both east of you at King's Station as well as south down at Pardwight University toll a three-count in familiar fashion. A tremendous roar of excitement and enthusiasm goes up in the crowd from the men, women and children of Risur.

Behind you in Royal Square, a full score of men and women in liveried uniforms of the Governor's offices of Flint fan out with stacks of anthem fliers, ready to hand out to the citizens admitted within.

A shrill voice drifts down from the platform above you, complaining frantically to Stover Delft. "...we cannot hold any longer Inspector! The King and the Governor and his assembled entourages must not be kept on due to these incessant and unnecessarily cautious delays! I remind you that your superiors of the Constabulary will also be kept waiting, and I for one shall make it clear to them..."

"Quiet down your sniveling! I was just about to give the order..." Somewhere above you Delft gives order for a signal whistle to be blown, signaling the police to begin counting and letting citizens into the square. Police start springing to action at the barricades of the checkpoint, lifting up heavy wooden blockade bars while others ready small chalkboards to tally those that pass through. Still others who are primarily tasked with scanning the crowds at the checkpoint and watching them in the square are hurriedly passing sketches of profile sheets to one another and trying to listen to the constable that has taken point on covering threat profiles for them; with anxious shouts by the men of ”Are we done here?” and ”Let’s wrap this up constables!” drifting to your ears, the impending wave of action has arrived and cannot be contained any longer. Already a very safe-looking large group of women and mostly children from one of the orphanages is streaming by you all, followed by several richly-dressed families with priority position in line. Constables Rayne and Dane start trailing off behind you in the square, and you think you see the sky-blue hair of “Malcolm the Magnificent” dance past you beating a jaunty tune with his bodhran drum leading another group of children.

Suddenly the whispered voices of Mifrain and Stock can be heard by the constables linked with them. ”There’s not going to be enough coverage by the rear checkpoint with the others fanning out. Constable Kane, proceed directly back to the rear checkpoint and hold that position to review those that gather there.” With a quick nod to the others, Francis Kane briskly walks away from them towards the far end of the square and the barricade that covers access to the island bridge.

For the rest of the constables – Summers, Atherton, Hill, Wilde and Muhnee - time now ticks against them…

Skill Encounter – The King’s Arrival
Time: 30 Minutes (for full victory), with 3 Rounds of 10 Minutes each.
Goals: 4 Goals (each to be completed in order before the next one begins)
Total Successes Needed: ??
Map (for general reference)

Goal One: Brief the Party and Police

Details:
Successes Needed: 1
In their preparation for today’s event, the Royal Homeland Constabulary determined that four groups in particular are likely to cause trouble. The fastest way for the PCs to search for threats is to figure out who in this crowd of seven hundred people fit any of these profiles:
* Dockers, angry because of how the city treats them.
* Primalists—i.e., believers in the old druidic faith—angry at all the new industry.
* Terrorists of the elven terrorist leader known as “Gale,” who might try to sabotage the ship.
* War veterans who might target the ship’s tiefling designer, Geoff Massarde.

Skill Action: Create a Threat Profile. To be able to brief the police and the rest of the party, a PC needs to have a clear sense of the different threats. Relevant Skills: Knowledge: History or Knowledge: Local @DC 15, or Profession: Soldier @DC 13.

You can’t just question the whole crowd. You need a clear idea of what appearances or mannerisms might be clues that someone’s a threat.

Goal Two: Canvass the Crowd

Details:
Successes Needed: 3
The crowd is roughly divided into front and rear sections in Royal Square, with the party focusing on the front section and three other constables focusing on the rear section. To search the whole thing for people matching the above profiles, the party has to succeed a total of three checks.

Skill Actions: The party has to succeed a total of three checks, but they can do this with any combination of the following methods:
* Scan the Crowd. A PC an watch from afar to spot people who look like they match the profile. Relevant Skills: Perception @DC 15
* Mingle with the Crowd. A PC could go into the crowd and look for people who match the profiles. Relevant Skills: Sense Motive @DC 15
* Recruit the Cops. A PC might coordinate a small group of cops to also scan the crowd under their direction. Relevant Skills: Diplomacy @DC 15, or Profession (Soldier) @DC 15
* Recruit Some Rascals. A PC could try to convince a few kids to be his eyes and ears. Relevant Skills: Diplomacy @DC 15, or Knowledge (Local) @DC 15.

You have to look for possible threats out of hundreds of men, women, and scampering children. Work together and with the police to canvas the while crowd.

Reminder on Posting a Skill Encounter Check

Spoiler:
Posting a Skill Encounter Check
You'll use something akin to what we will do for Combat Encounters, but much simpler in verbiage. Here would be an acceptable template:
Encounter Challenge Name
Encounter Challenge Round
Goal Number (being attempted)
Skill Used vs nn DC: 1d20 + 4 ⇒ (15) + 4 = 19 Success or Failure noted

Descriptive text follows to describe skill action above and how your character goes about it.

REMEMBER: Only the first success for Goal One will be counted, so coordinate and don't post unless you know the goal hasn't been met yet. Three successes in Round 1 for Goal One doesn't help you and wastes the actions for two of your PC's for Round 1. You cannot post for Goal Two until Goal One has been completed, but once you see a solid posted success for Goal One, you can go for Goal Two.


Female Human (Risuri) Arcanist 3; AC 12/12T/10FF; hp 17/17; +2F/+3R/+3W; Init +3; Perc. +0; Sense Motive +7

THE KING'S ARRIVAL
Challenge Round 1
Goal 1 (Brief the Police)

Knowledge: History (DC 15) 1d20 + 8 ⇒ (13) + 8 = 21 Success

"Okay, come listen up!" Anneca doesn't waste much time after they receive their orders. She beckons over to the other Constables and to the uniformed guards. She addresses both at once, treating the separate groups as part of a whole. As far as she is concerned, the police force is just the same as the elite RHC, just with less training and less thanks from people with more medals than sense. "Let's be clear what we are looking out for. No one is going to be wearing a sign that says 'bad guy' or 'criminal.' There's a profile that they will fit that we can look out for, though. Historically, there have been three most likely candidates for disruption, with one new one specific to this event."

She goes on to give a brief rundown of the Dockers and their grievances with the city, as well as their previous crude attempts to cause problems. "The Dockers have been historically disorganized and only been able to cause serious issues when in large numbers. Barring a significant number - fifty or more in the context of this large crowd and this significant security presence - the most likely candidate for trouble would be a small group of friends, possibly motivated by liquor. They historically have not used violence in these small groups, knowing that violence would merely rally public opinion against their cause. Only when in large numbers are they likely to use violence. I'd expect some sort of political statement from multiple locations, designed so that they are arrested as a group and as a statement in and of itself. As the Dockers generally don't have access to magical means of communication, they would have to be in relative proximity to one another."

Anneca proceeds to mention the primalists and fey sympathizers as well. "The fey are far more powerful and have significant spellcasting ability. They will likely speak Sylvan or have it affect their accent. Listen." She speaks a few sentences in Sylvan to familiarize them all with the language. "Okay. Their goal will be something far larger and more dangerous than politics. Expect the Primalists to go after means of industry, acts of sabotage, through fairly violent means. The fey themselves would focus on high-value targets, and likely be moving in the crowd alone. If they have no metal - especially no gold - take a look at them hard. The fey often have an inhuman quality about them. They seem fastidious beyond normal standards. That's what to look for."

Finally, she moves to the last group. "Unique to this event are the veterans who object to the presence of a tiefling in a position of honor. Understandable, considering the wars with Danor over the years. Focus on those with military bearing. I'd suspect a single assassin, or perhaps two. Their goal will be the engineer. They will not be afraid to die for a chance to kill him or disable the ship. They would see it as the last act of the Fourth War."

With the briefing given, Anneca doesn't bother with pleasantries or inspiration. She simply ends and heads to her post to do her duty.


Male

As many of the men nod or give her a salute, three of the Flint Police sergeants step up to take control of their teams in the wake of Anneca's departure. "You heard the Constable! Keep your eyes sharp and your ears listening for that Sylvan! Remember those threat types and report anything suspicious either to your superior or a nearby Constable. That's all - let's hop to it!"

Policemen all move in quick fashion to either the entry points at the barricades or out into the ever-growing crowd in the square.

Goal One Completed - nice lead-off Anneca! Goal Two is now open and needs three successes total, with four characters still available to post their Round 1 action.


Human (Risuri) Oracle/Gunslinger/Investigator AC 16/12/14 / HP 30 / F+5, R+7, W+6 / Init. +6 / Perc. +4 / Sense Motive +4 / Max Grit/Luck Pts 8

THE KING'S ARRIVAL
Challenge Round 1
Goal 2 Canvass the Crowd (Brief the Police)

Diplomacy (DC 15): 1d20 + 8 ⇒ (20) + 8 = 28 Success

Nice briefing Anneca! I’m sure none of the five eights could have done a better job.

Emerson turns to go back to his post when he sees something not quite right beyond the barricades. He looks around in his immediate vicinity and sees a few Flint Police officers he recognizes from his neighborhood. ”Williams, Cole, Miller!” He shouts about the din of the crowds. ”I saw something suspicious about thirty yards right there. You guys are much faster of foot than I. Would you mind checking it out? I’ll stand up on that crate so I can keeps eyes on you and communicate with upstairs” The three officers nod in agreement and fan out in the direction he pointed.


Human Alchemist (Grenadier / Saboteur) 1 AC 16/13/13 / HP 10/10 / F +3 R +5 W +1 / Init. +3 / Perc. +5 / Bombs 5/5)

THE KING'S ARRIVAL
Challenge Round 1
Goal 2 Canvass the Crowd (Scan the Crowd)
Perception (DC 15): 1d20 + 5 ⇒ (17) + 5 = 22 SUCCESS! 2/3

Scanning the massed crowd of people as they flood into the Royal Square, Arthur curses under his breath. This was no way to vet a crowd. Shit, with Arthur's resources alone, he could have masked his appearance, sneaked into the gather, scaled a building and gotten a shot at the king before anyone else was the wiser. Orchestra stalls n' Mickey Bliss[/b] Arthur rumbled to himself in his Nettles burr. [i]Feth it. Shit, can anyone here me?

Abandoning the street with quick strides, Arthur took to high ground, scaling a iron-wrought fire escape that was attached to a building at the edge of the square. I'm going to high-ground, south side of the square, the fire-escape. I'll call out any targets I can see. Arthur passed over the link, while quickly unslinging his musket with a sure shrug of his shoulder and sighting the crowd down through the attached scope. And make sure that Wellingham knows I'm a friendly for feth's sake.


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

Willem drops the packages off at RHC Flint HQ, meets with Associate Inspector Delft to quickly go over the detail, quickly and briefly introduces himself to the other constables, and catches up with Emerson a little before heading out to detail location for the event.

THE KING'S ARRIVAL
Challenge Round 1
GOAL 2 - Canvass the Crowd(Mingle with the Crowd)
Sense Motive (DC15) 1d20 + 5 ⇒ (16) + 5 = 21 SUCCESS 3/3!

Willem volunteers to mingle in with the crowd. Then he removes his detachable spurs to move through the crowd more incognito. In addition, he covers up his uniform with his duster to further hide the fact that he is a constable. This way, he can sneak up on unsuspecting suspicious persons. Once, he sees a suspicious person, he studies them more before reacting.

Willem is using the Slayer class skill Studied Target on the suspicious person(s).


Male

Goal Two Review – The King’s Arrival
With both determination and precision as befitting their professional status, the constables fan out to cover the crowds for any potential hidden threats based on the actionable profiles Summers has provided. Though the citizens of Risur being admitted into Royal Square quickly grow into scores over the course of several minutes and create a milling mass of people throughout the area, it is clear to them that the great majority of them appear to be looking and behaving normally upon first inspection. While there are groups of citizens both rich and poor, the great many seem to be families with children or the elderly, or couples that have come together to witness the historic occasion. Those that come singly are far fewer and less common. Perhaps the more unruly types have opted to join the counter-revels in one of the three Docker-hosted shows elsewhere in Central, but in any event the visual inspections seem to pick out mostly those that have come in large groups and have a demeanor of being excited to be there.

As the first ten minutes on their R.H.C. pocket watches since the three o’ clock bells draw to a close, the crowds are firmly in the few hundreds now, with still more being admitted in. It appears a simple check for weapons or large bags as well as a tally mark on the chalk boards is all the Flint Police are doing at one of three admittance points at the front of the Square. To the constables’ trained observation they are being ushered in now more quickly than they should be, and they can see several liveried “officials” of the Governor’s office standing now at the front checkpoints, earnestly jabbering at Police corporals and sergeants to move the process ever faster. Yet the constables have no time to get involved in the actions between municipal staff and the police – there could be as many as twenty or so possible persons-of-interest that they have collectively identified in the crowds for closer scrutiny. Constable Muhnee follows one such unkempt brown-robed man directly towards the middle of the square who seems to be avoiding the two-man teams of uniformed police, while Constable Wilde is watching two Docker types in close conversation with one another near a blind spot by a wall adjacent to an alley barricade, the police distracted by a group of children playing tag before them.

@Emerson: Emerson Hill is standing on his crate near the wall of an old warehouse building when his efforts to coordinate with the Police seems to pay off in only a matter of minutes. He sees footman Miller wave his hand above the crowds to gain his attention and come to their location. Though the pain in his leg throbs anew as he slowly gets down off the crate and back onto the cobblestones of the square, he makes his way to where two of the three police footmen have blocked off what appears to be a lone older Docker-type, clearly agitated and standing there with fists clenched. ”Quiet down, Docker man!” says policeman Cole in response to something the marked man said.

”I don’t have time for this blackboot! I need to meet someone and right quick!”

”Yeah? For what reason and why in such a hurry?” says policeman Williams accusingly.

”None of yer business sootfoot! If you try touchin’ me again you’ll wish you hadn’t!”

Emerson Hill comes to stand next to them as the situation grows more tense – it’s clear the three footmen were waiting until he arrived before taking definitive action to “escort” the Docker to one of the four-man squads at the side alley barricades. ”Constable Hill,” says Miller quickly, ”this here Docker matches the profile and came straight as an arrow through the square, tryin’ to get to the far end and brushed right past getting’ an anthem flier, all dour and hostile when we approached him and won’t give his name to us. If he’s here to cheer the King on he’s not acting right. Ser, shall we hold ‘em?”

For his part, the semi-hostile Docker with a sleeveless sailor's tunic and tanned muscled arms from years of heavy labor stares down Emerson boldly, but seems to soften his tone a bit as he speaks. ”Constable…Hill is it? Constable…I’m not here to cause trouble…but I am here to stop trouble! Name is Grimsley, Thames Grimsley. I have news that some of my own...may mean to do somethin’ stupid, so I’m lookin’ for a mate of yours in the R-H-C by the name of Devinn LeMont. I’m not talkin’ to these soot-footed neck-breakers but I’ve got no cause against you graycoats…I need to talk to LeMont! He’s supposed to be here…have you seen him?”

Yet before Emerson Hill can reply to the man, whispered words ring in his ear...

@All: All Constables within range of either Mifrain or Stock up on platform near the main checkpoint (which are all but Rayne, Dane, Kane and LeMont) suddenly hear the familiar whispered voice in their ear, though this time it bears a frantic edge to it that suggests something is terribly wrong. ”All Constables who can hear this – repeat ALL Constables! By order of Inspector Delft, rendezvous back here to platform command immediately! Change of mission! I repeat – change of mission! Mission is now Tier-One-Priority, type change to Wolf, threat level elevated to Crimson, force level is Spear! Threat to King is imminent! Intelligence just received of planned and coordinated attack upon the King’s processional, origination point Royal Square from an unknown but pre-planned, prepared position…”

I’ll get your reaction on this in the form of a post, after which I will post Goal Three for you to review, with Gemma Atherton going first to close out her Round 1 action as we head into Round 2 for all of you.


Human (Risuri) Oracle/Gunslinger/Investigator AC 16/12/14 / HP 30 / F+5, R+7, W+6 / Init. +6 / Perc. +4 / Sense Motive +4 / Max Grit/Luck Pts 8

"This is Hill. Confirmed. Be there in a minute." He whispers before clearing his throat.

"Great work you three. I'll handle it from here. Drinks are on me when next we meet at the pub."

He steps closer to the docker and shakes his hand. "Grimsley. Nice to meet you man." He turns and points at the platform so that only Thames can see him do so. "See that platform over there? We're going to make for the base of it and then see about getting Devinn over here to meet you."

He escorts the man back to the platform as quickly as he can but the crowd is starting to get dense, making it difficult work. Again, he calls for Mifrain under his breath. "Mifrain. I'm bringing in an informant who insists on speaking to LeMont. Will you get a signal over to him? We're heading straight for you and it sounds serious. It may or may not be related to the change of mission."


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Gemma has been mingling with the crowd, trying to get a good look at everyone in her vicinity, trying to use her training and gut instinct to spot any would be troublemakers or even possible assassins when she hears the message in her ear.

She immediately stops, turns and attempts to push her way back through the crowd towards the platform, with the occasional “Excuse me” turning into more emphatic “Move”s as she gets closer.

“Mifrain. Stock. I’m on my way back. Be there momentarily.”


Female Human (Risuri) Arcanist 3; AC 12/12T/10FF; hp 17/17; +2F/+3R/+3W; Init +3; Perc. +0; Sense Motive +7

Sense Motive 1d20 + 5 ⇒ (7) + 5 = 12

Anneca immediately feels her adrenaline increase as she receives word of the danger. With her flight-or-flight response kicking in, she struggles to keep a steady head. 'Think rationally,' she warns herself. 'Confirm the threat. The call may be a sophisticated ploy to move us out of position.' She pulls her weapon off its sling, holding it in a position of readiness (though not aiming it at anyone or anything, so as to not alarm anyone). She spots a nearby crate and climbs atop it somewhat awkwardly. She looks to spot Mifrain or Stock to get visual confirmation of the warning. She spots the uniformed agents making their way back through the crowd, easily visible in their gray coats. "Say again, return to command post? Request visual confirmation of orders from the post in the form of a double wave of the torch."

Anneca has the paranoid trait.


Male

@Emerson: It’s a near thing as Emerson can see, with distrust from Thames Grimsley showing plainly in his eyes at him. Yet the dismissal of the three policemen whom he clearly distrusts, along with Emerson’s easy manner and confirmation of assistance to find LeMont settles the matter in the constable’s favor. ”We don’t have much time…” is all Grimsley mutters as he walks with Emerson back to the front checkpoint area. Even with the noise of the crowds and sounds of festivities around him, Emerson can hear a whispered reply from Effram Mifrain clear enough. ”That’s a negative, Constable Hill. I think I can see him in the back-right quadrant of the square, but he’s well out of range for me to contact.”

@Anneca: Anneca can see both of the R&D wizards from her distance up on the platform. Fortunately for her she has connection with William Stock, for she thinks her run-in two days ago with Effram Mifrain would not receive her a valid reply to her response challenge. Then again, even Anneca has heard the idle gossip around HQ that William Stock was a prospective “four-nine-eight” that failed to make the final selection of ‘constable’ in favor of Talyssa Dane, and has openly criticized her for it since. Not that such things matter in the light of the current threat. There’s a pause as she can see Stock can Inspector Delft close together, followed by two rather impatient waves of his cane in her direction and what appears to be rather animated speech towards the R&D men. ”Yes…uhh Constable Summers the Inspector confirms the request and tells you to get your…uhh…he orders you to come directly so that he may relay new orders directly…he says…right sir…he says refer to visual flag for mission status confirmation…yes sir…right…going up now Summers.”

Just under the flag of Risur on the flagpole at the top of the scaffold now appears a second flag just underneath it. Anneca is unsure from this distance but it appears to be magically produced by prestidigitation or perhaps some other magic, but it appears authentic: displayed is a grey wolf on a crimson field with a spear clutched in the wolf’s mouth, with two white bars arrayed diagonally behind the wolf. By all her training it is a valid mission heraldic display.

*******************************************
@All: Just as the five constables gather together near the platform from where they started, they hear whispers in their ear from either Mifrain or Stock, ”Inspector is coming down now, stand by. Breaking contact with all of you to relay new orders to Flint Police squad leaders…” Even as the whispers fade from your ears, the thump-thump-thump of Inspector Delft’s cane heralds his hasty arrival down the stairs as he takes them as quickly as he can. He reaches the final steps and nearly stumbles as he clears them, a word or two of profanity escaping his lips. What’s clear to the new constables is that his pallor is pale and he seems to be both agitated and hardened in the eyes as they’ve never seen him before.

As he straightens himself up and walks to them, he first waves the cane towards Thames Grimsley in tow with Emerson Hill. ”Who is this man…right…Mifrain said Hill was bringing in an informant for LeMont…”

”I’m…not an informant. My dealings are with LeMont and not greycoats that don’t understand our cause...”

”We’ve got real problems here, Docker. I’ll have you detained until…”

There’s no time!” Thames Grimsley blurts out suddenly. ”Please constables, I know those that are lookin’ to cause trouble and LeMont knows ‘em by sight too, but if you bottle me up here it’s gonna be too late to stop ‘em!”

Inspector Delft stares at the Docker hard, then curses silently. ”We are out of time that’s agreed, and it could be related to…MIFRAIN! Get down here double-quick!” The wizard researcher known as Effram Mifrain hustles down the stairs from the platform after a moment, his face slightly sweating and grey robes disheveled from the short trip, but Delft gives him no time to compose himself. ”Mifrain, escort this man to LeMont directly – you know what he looks like - and then stay with LeMont and contact the other constables over there to ferret out this group. Tell them they could be uniformed as police. Give me status when you can. On to it now!”

As the pair of men hastily move off back into the crowd towards the far end of the square, Inspector Delft waves the five of you into a close circle, so that your bodies block off any passersby. ”That business LeMont’s Docker friends are up to may or may not be related to this, but the four over there will hopefully get it ferreted out before the release to Fleet Square. I need you five now…” He pauses for a moment, his eyes flickering to each of them as if wondering something, looking at Anneca Summers the longest before continuing. ”The senior team found a warehouse over in Pine Island, and just sent me word. Constable Fileccia was murdered there…apparently she was discovered while uncovering an assassination plot against the King. Unconfirmed terrorist cell of unknown numbers, well supplied and funded, with weapons and lethal arcane magical capabilities. They found timetables of the King’s processional set for today, with maps of Royal Square and detailed notes on surrounding buildings, as if they were being scouted out ahead of time. They found large satchels of firedust being prepared and other explosive materials, along with bags of gold-dust and stolen uniforms of Central District Flint Police. The sending couldn’t give me much more than that, but we are looking at a planned attack on the King from somewhere here in Royal Square, with saboteurs in false uniform staking out a…a building or other vantage point to attack the King’s processional. I don’t know how they would do so from here at this distance…the buildings have all been swept and cleared this morning…but something must have been missed. Drake sees nothing from his vantage point so far, but he was set to cover the square itself and the bridge to the island. I am directing police sergeants with four-man teams to start sweeping the buildings again, but…” Delft trails off, yet the constables know what is left unspoken. There is no time for another full sweep of each building around Royal Square, and no assurances on whom or how many police imposters there are in action.

”Constables,” says Delft with a hard urgency to his voice, ”the seniors are over an hour away from here and out of contact. It’s up to you now. Find out where this could take place, rally on it and take down any imposters with as much force as needed...”

Goal Three: Something is Wrong in Royal Square

Details:
Successes Needed: 4
In a sudden change of mission urgency and danger potential due to new intelligence, the party must determine the imminent threat that lies somewhere in Royal Square and threatens King Aodhan, without ruining the entire event from happening. In order to succeed and hone in on this mysterious threat, the party has to succeed a total of four checks.

Skill Actions: The party has to succeed a total of four checks, but they can do this with any combination of the following methods:
* Scan the Area Visually. A character can watch from afar to spot anything generally suspicious that lines up with Delft’s urgent warning. Relevant Skills: Perception @DC 17
* Identify Police Patterns That Are Unusual. A character can use their knowledge of police or soldering patterns to identify potential imposters. Relevant Skills: Profession: Constable @DC 15, or Profession: Soldier @DC 15
* Identify Something Out of Place Structurally. A character can use their knowledge of buildings and vantage points to identify something out of place or non-standard in or around the square. Relevant Skills: Knowledge: Engineering @DC 15

Your team suddenly finds itself as the main line of defense to stop an unknown malicious plot in Royal Square from occurring, based on urgent intelligence. You must use your diverse skills to see what otherwise goes unnoticed by standard observation.

Gemma Atherton still gets her Round 1 action to lead off, and then we'll be in Round 2 for everyone to give it a go...
EDIT: You can go ahead and post your Round 2 action if you're ready to, but please mark it as such, since technically Gemma is going to have a Round 1 and Round 2 post for attempts. As you need 4 successes, it's possible if you all post for Round 2 that you may exceed what you need for Goal Three and waste an action, but I'll leave that to you.


Human Alchemist (Grenadier / Saboteur) 1 AC 16/13/13 / HP 10/10 / F +3 R +5 W +1 / Init. +3 / Perc. +5 / Bombs 5/5)

Goal Two Review – The King’s Arrival

Holding his overlook position atop the iron-wrought fire escape, Arthur cursed under his breath at the sudden, frantic recall order. By all the fething archfey! I just got atop this dammed building and now they are pulling us back! This had better be legit. Shaking his head in irritation, Arthur glanced down at the milling crowd now filling up Kings Square. Gritting an ever-present cigar in his teeth, Arthur lashed out at the iron ladder suspended from the escape and kicked it down with a clattering, rusting squeak, before quickly stowing his rifle and climbing down the side of the soot covered building.

Dropping the last few feet from the ladder, Arthurs heavy boots splashed as he landed in a lingering puddle, spraying black, shimmering oil tinged water onto the hedge of his duster. People were packed tight into the square now. Some held flags while others processional pamphlets. Arthur ignored them.

Goal Three: Something is Wrong in Royal Square

After several tense minutes of pushing through the gathered crowd, Arthur reached the platform. His cigar had burned down to a nub, but it remained hanging from the saboteurs mouth as he wordlessly chewed on the end. As Inspector Delft motioned for the group of four-nine-nines, Arthur crossed his arms and stepped forward. Wordlessly, but with quick eyes, Arthur listened to Delfts urgent brief. Uniforms, explosives and a time-table. Worse and fething worse. Pulling the cigar from his mouth, Arthur spit on the ground. Inspector, you have my service record. You know what I was trained to do. This is in my wheel-house, so hear me out. What we are likely looking at is a static location ambush. Whoever the assailants are, they are operating on the assumption that the King will be in this square at a set time. Ideally we will be able to locate and neutralize whatever sabotage is planned, but you may want to consider delaying the Kings arrival in the event of a delayed-fuse explosive, set to go off upon his projected arrival.

Glancing at the buildings that lined the perimeter of the square, Arthur frowned. It’s a lot of ground to cover, so we need to make smart choices. Explosives have a limited burst radius dependent upon how volatile the substance is. Secondary damage can be assured via aerosol release, but that makes the build more complicated. Ideally, if someone was setting an explosion it needs to be directly along the route, or within a reasonable ballistic distance of the target. If the assumption is a lone sniper, then the situation becomes more difficult to correct for, but it would need to have a clean line of sight to the King upon his exit from the Royal Coach.
_________________________
Knowledge: Engineering vs DC15: 1d20 + 8 ⇒ (20) + 8 = 28 SUCCESS!
Knowledge: Engineering vs DC15: 1d20 + 8 ⇒ (9) + 8 = 17 CRITCAL SUCCESS?!


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Goal Three: Something is Wrong in Royal Square
Gemma arrives at the platform and is taken aback with the announcement of Constable Fileccia’s murder. A snippet of what Delft says though reminds her of something. She actually stops listening for a second and taps the area between her eyes a few times, hoping that will jog her memory.
What is it? Come on! Think!! It’s in there somewhere…shower of golden rain…shower of golden rain…that’s one of the things Kaea Than’dil said in the garden. Could that have something to do with the gold dust? I don’t know…I don’t know…

But then her mind is quickly returned to the task at hand as well as Delft’s and Arthur’ words.

What if some of the sergeants are in on it? The buildings won’t be cleared properly. Too late to worry about that now anyway. But Arthur knows his stuff.

Constable Wilde? Would you mind accompanying me? Perhaps we can get a better view from up there than we can from down here. Maybe you can see areas where they might be more likely to set explosives?
Gemma motions up towards the platform and then proceeds to move past Delft onto the rickety wooden stairs and then onto the scaffold. Unsure if she can safely stand on the railing, even with the flagpole to hold onto, she starts scanning the crowd, standing on her tip-toes and shielding her eyes from any glare if need be, paying particular attention to the groups of police officers. She looks closely to see if anything or anyone is out of place. Are the police still in their groups? Is anyone off by themselves? Anything suspicious.

Round One Action
Profession: Soldier vs DC15: 1d20 + 4 ⇒ (10) + 4 = 14


Male

Round 2 – The King’s Arrival
Time: 20 Minutes Remaining (for full victory), 1/3 Rounds Completed
Goals: 2/4 Goals Completed, Goal Three underway
Total Successes: 4/9 (5/9 early in Round 2)

Citizens of Risur continue to stream into Royal Square even as the constables are huddled in their circle for the stunning mission change just relayed to them. Although it appears the Flint Police are well over halfway through their admittance process, the square seems densely populated. Already the liveried staff of the Governor’s office are engaging with larger groups, busily handing out lyric sheets of the royal anthem and encouraging for them to practice. Overall, the general excitement builds around them.

Delft grimaces as he considers something, then shakes his head. ”Constables, this is precisely why we exist. To do what others do not see and to keep the whole works from gumming up. In the shadows, if need be. If I halt the procession it will be a failure – not just for us but for the King himself, noticed by our detractors and enemies, by Danor and those that would see weakness in the King not being able to make a public visit to the largest city in his kingdom. If you can’t do it I’ll send to Lee and it will be done, but our enemies will be emboldened. So don’t make me choose the option of failure. Avenge Makala and root out these bastard traitors…I trust the seniors and so it must be going down somewhere here in this square. Get it done.”

With nothing else to say, Delft climbs back up the stairs to converse with his remaining R&D man William Stock, who is likely in contact with Drake Wellingham. The group of five constables are left alone to deal with this plot hatched against King Aodhan. Gemma Atherton and Arthur Wilde lead out in the front of the group, looking around in the square to try and sort out the most probable options.

One thing is for certain. The processional is to take place on a route past Fleet Square, clear across the bridge and on the island itself. They have been told the Risur Army as well as their own RHC team in charge of the King’s security is directly handling the sweeps of the procession route over there. How a bomb attack, planned or impromptu, could possibly threaten the King from this distance in Royal Square seems highly unlikely….

1 of 4 Successes so far for Goal Three due to Arthur Wilde's Round 2 opener, with the rest of the four characters still able to act. While there are no critical successes for skill checks, let’s reward Arthur and Emerson each with a +2 to their very next skill check in this skill challenge, as if by a free Aid Another benefit.


Human (Risuri) Oracle/Gunslinger/Investigator AC 16/12/14 / HP 30 / F+5, R+7, W+6 / Init. +6 / Perc. +4 / Sense Motive +4 / Max Grit/Luck Pts 8

THE KING’s ARRIVAL
Challenge Round 3
Goal Three: Something is Wrong in Royal Square
Identify Something Out of Place Structurally

Engineering DC15: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14

”If it’s not a bomb then it must be snipers. We’re not going to find anything here but on the buildings adjacent to the water or at least these corner buildings with unobstructed views of Fleet Square. I’m going to scan the buildings up there and report back anything I find.”

Emerson looks up to Mifrain and Stock and taps his ear, signaling for another message spell and starts off.


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

THE KING'S ARRIVAL
Challenge Round 2
Identify Something Out of Place Structurally

Unable to see anything well from the steps of the scaffolding, Gemma starts back down and proceeds to try and move forward along with Emerson.

This is shit! There’s too many people and you can’t see anything from street level. We were in good position, then got called back…for good reason…but now we have to push through it all over again.

Gemma is clearly irritated about having to do an about face and shove back through the droves of people again. As she moves forward though, she takes the opportunity to try and spy out buildings that might be strategic locations for snipers.
Engineering DC15:: 1d20 + 6 ⇒ (7) + 6 = 13

Emerson, I know we’re looking at threats from the buildings but the distance they would have to aim…well…isn’t it a bit too far even for someone skilled?


Female Human (Risuri) Arcanist 3; AC 12/12T/10FF; hp 17/17; +2F/+3R/+3W; Init +3; Perc. +0; Sense Motive +7

THE KING'S ARRIVAL
Goal 1, Round 2

Profession: Constable (DC 15) 1d20 + 4 ⇒ (5) + 4 = 9

Anneca arrives at the command post, slightly delayed by her paranoid responce to the announcement of the threat. She listens to the inspector's explanation for the sudden change in plans. When he mentions that Makala was killed in action, she gasps with horror and shock. Makala was more than just her friend - she was a mentor to her, a role model in a life largely bereft of people to look up to. Anneca had been recruited by Makala after they had saved Logan Milsup's life from an assassin, and she has considered the veteran constable to be one of her few true friends in life. The news of her fate is a terrible burden, drowning out the rest of his words. She barely hears the details of the plot. The King may be in grave danger, but she can't focus at all on it.

As they disperse to find the source of the attack, Anneca cannot concentrate at all. She can't get the thought of her dead friend, whose bravery and skill was second to none, out of her mind. She wonders what happened in those final moments as she concocts scenarios about what may have occurred. She tries to focus and pay attention to the mannerisms of the officers, looking for potential imposters. With as little experience in law enforcement as she has and her grief, she can't see anything out of the normal that might be a danger.

She vows, though, that she will press her barrel against the person who killed Makala - and she will burn them alive from the inside out.


Human (Risuri) Oracle/Gunslinger/Investigator AC 16/12/14 / HP 30 / F+5, R+7, W+6 / Init. +6 / Perc. +4 / Sense Motive +4 / Max Grit/Luck Pts 8

Gemma has now easily caught up with Emerson. Her long strides now force Emerson into a trot as they push through people to get to the water front. Damn this leg! You’d think I could heal the blasted thing! He's starting to sweat now with the exertion.

”Normally I would agree with you Gemma but there are spells available that can make even the most inept gunman a sure shot. There must be something we can see along this water front.”

They get to the edge of Royal Square and keep moving through the crowd. As they near the Northern edge both Emerson and Gemma must show their badges to cross yet another barricade, this one protecting the bridge the connects Royal Square and Fleet Square. The pair turn around and keep scanning for suspicious activity. At least there is some breathing room here.

”Bollucks if this isn’t Fethed up” Gemma looks at Emerson, this time slightly surprised at the language. He looks back to her with a slight smile and a shrug of his shoulders. ”Arthur must be rubbing off on me.”


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

THE KING'S ARRIVAL

END of GOAL 2

Constable Muhnee shakes his head and grinds his teeth a little, then gains his composure, "Constable Muhnee enroute in approximately 5 minutes due to the size of the crowd."

Goal 3 - Something is Wrong in Royal Square

Constable Muhnee arrives just in time to hear the update and nods his head at the update. In his mind, he mutters, "One day, maybe we can do this without having to leave our tails or our position. Who knows what the guy I was tailing was up to?". Constable Muhnee quickly finds and stands up on something elevated giving him an elevated position over the crowd. He looks left and right for any criminal justice official that is acting in an unusual or unofficial capacity.

Identify Police Patterns That Are Unusual.

Constable DC 15: 1d20 + 6 ⇒ (20) + 6 = 26 ... Success!!!
Critical Success: 1d20 + 6 ⇒ (10) + 6 = 16 ... Critical Success Confirmed!!!

Something in the crowd catches the Slayer Hunter's keen eye and he begins to study his target. He readies to move out to pounce on to his target by unbuttoning his duster to allow better access to his gear.


Male

The constables move their way back through Royal Square, to try and discern the probable vantage points of their unseen saboteurs who threaten the King’s arrival. It seems an impossible task at first, what with the now seven-hundred citizens massed there and pushing forward towards the far checkpoint of the bridge and Fleet Square beyond. Somewhere over on the island the constables can only imagine the line of carriages on the sheltered western side of the island, ready to roll forward once the crowds are assembled to give King Aodhan his “proper” welcome at the appointed time and in full view of the scribes and other notable persons in front of Fleet Square.

The attack emanating from Royal Square from a prepared position still does not make much sense – if not from a disguised assailant who could get close in the crowd at Fleet Square, then how? Yet that is what Carlao Ven, Serena Taflis and the others told Delft. Anneca’s expression seems especially troubled at the moment as she silently pushes through the crowds, and Gemma seems frustrated but follows along with Emerson along the northern rim of the shoreline barricades to try and think it through logically. Emerson entreats with Arthur, who seems to have similar ideas with Emerson on the likely shoreline buildings that could stage something even remotely possible, with Willem stepping up on a crate alongside them all with a practiced eye on something that looks out of place with the placement of police footmen.

Somewhere way off to their right they see a flash of metal and see Skimmer flying down to where Talyssa Dane probably is, with a group of police footmen and what may be Francis Kane from this distance. Yet they are focused on people, not buildings. Doing their utmost to ferret out potential wrongdoers in the crowd itself, the other constables are not fully aware of the change in mission. It's too far to push towards them and try to coordinate before the crowds are let onto the bridge. Before them all, the chosen citizens of Risur sing anthems and cheer in groups as if rehearsing for the grand event that is to take place very soon.

Round 3 – The King’s Arrival
Time: 10 Minutes Remaining (for full victory), 2/3 Rounds Completed
Goals: 2/4 Goals Completed, Goal Three in Progress
Total Successes: 6/9
Map (for general reference)

Arthur Wilde still has his +2 to his third skill roll, as does Willem Muhnee with his most recent check success! Or, if you prefer (since you are now all together as a group), you could give that +2 bonus away to another of your fellows this round as a “free” Aid Another action, though if you do that you have to declare it BEFORE they roll & post...and a flavor description on your aid would be preferable. Up to you two of course.

Five checks remaining across all of you, and three successes to go (2 for Goal Three and 1 final one for Goal Four). As soon as you complete Goal Three I will describe how you come at your objective and then lay out the requirements for the final Goal Four.


Female Human (Risuri) Fighter (tactician) 3rd AC 20/14/16 / HP 33 / F +5 R +5 W +2 / Init +6 / Perc. +7 / Sense Motive +5

Round Three - The King's Arrival

Knowing full well that trying to see suspicious individuals or odd police movements at ground level is near impossible at this point, and based on the Emerson’s new information, Gemma tries once again to focus on the buildings.

She pays particular attention to the rooftops and upper floors, looking at areas that would make for the best trajectory and clear shots based on the direction of the King’s Procession.

Engineering: 1d20 + 6 ⇒ (17) + 6 = 23


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

ROUND 3 - THE KING'S ARRIVAL SUPPLEMENTARY

Willem further studies the Police footmen's position, "Is he out of place because of a misunderstanding or is he at his location by design?"

Perception +3: 1d20 + 6 + 3 ⇒ (8) + 6 + 3 = 17 ... SUCCESS (Barely)

+2 from previous critical success, +1 for slayer class skills

Something is definitely wrong with the placement of this footmen, he looks to see where the footmen is looking to see if he is waiting for a signal or something.

Sense Motive: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13

If that is not apparent, Willem will disappear into the crowd and button up his duster to get closer to the police footmen more inconspicuously. As he nears from behind, he will unbutton his duster for easier access to his gear.


Male

Goal Three Review – The King’s Arrival
The enthusiasm of the crowd intensifies as the minutes start to tick down to when they will be released across the bridge to Fleet Square. On the northern end of Royal Square now, they scan the buildings, the uniformed men and the square itself for any signs of foul play. It seems an impossible task under the circumstances.

Yet for the newest Constables of Flint Branch (aided by their lone guest from Slate Branch), armed as they are with the foreknowledge that something sinister is going to happen, they begin to notice odd signs that those around them fail to notice. Arthur Wilde has used his extensive knowledge of probable lines of attack that could even remotely view Fleet Square from here, bringing them to the northern edge on the west side of the bridge. Willem Muhnee notices a pair of police footmen near one of those likely building entrances just past a side alley barricade, one walking inside its entrance with a crowbar in hand, while the other pushes down a young boy loitering nearby, yelling at him to move off with an unnecessary display of anger and force that would have been extensively cautioned against in Central precinct house briefings.

As Willem points out the odd occurrence to the other constables, Gemma notices something odd about the same building at its rooftop: most of the rooftops of the Royal Square buildings have Risuri flags flying proudly in the breeze, but this one rooftop’s flag seems caught inside the chimney top, with a small haze of soot wafting from the chimney top. Gemma concludes something is wrong with the chimney itself with a downward airflow pulling at the flag, which doesn’t make sense. That, she knows the soot is definitely not due to an active fire in the hearth. As the constables cross back into the crowd to make for the entrance of the building that is just down the side alleyway, Willem notices that the entranceway beyond the abandoned barricade only has one police footman standing watch at the entrance, when there should be two. Furthermore, the lone police footman stands inside the entrance and partially obscured by the open doorway, as if acting as a lookout instead of openly standing guard as a police footman would be trained to do in this situation.

The constables close the distance to the side alley, pushing through the last of the crowds and crossing the barricade. The lone police footmen sees them approach and nods at them but then rather nonchalantly disappears inside the entrance. Willem, Arthur, Emerson, Gemma and Anneca close the distance and reach the entrance. Pushing inside, they see that the doorway opens into a 15’ wide hallway that sharply turns to their right and travels some sixty feet or more into darkness, the hallway only lit by three small gas lamps along the entire length of the hallway. A door about halfway down the hallway on the left-hand side logically should correlate with the warehouse-style two-story building they identified outside.

Two Flint police footmen approach them from the hallway, some fifteen feet away and one a few feet behind the other. ”Can we help you, constables? Just double-checking the locks here as this door was left open with some miscreant kids running about unsupervised, but all seems to be in order now.” The men’s uniforms are current and clean and the footmen approach with all the proper deference that is expected, with nothing in-hand.

Goal Four: The Final Trick

Details:
Successes Needed: 1
In order to succeed, the party has to succeed on one final check to be absolutely certain.

Skill Actions: The characters with remaining actions have to succeed on a single final check, which they can do with any of the following methods:
* See the Deception. A character can use their ability to detect a deception when spoken or by inconsistent facial expressions. Relevant Skills: Sense Motive @DC 15
* Identify Inconsistent Police Mannerisms. A character can use their knowledge of police to identify potential imposters. Relevant Skills: Profession: Constable @DC 15

Your team locates a building that has something slightly off-standard with respect to those around it. As they enter the main doorway to the adjacent hallway beyond, they encounter two police footmen that tell them all has been checked and verified.

(Only look at the spoilers if you preview your roll and make the check)

Sense Motive DC15:
The footman speaks confidently to you, but is sweating at the temple and looks down ever-so-slightly to his belt when he talks. He is lying and is trying to pretend at being calm when he is not.

Profession: Constable DC15:
The police footmen’s uniforms are accurate and correct, and they both wear them as expected BUT the weapons on their belts are arrayed in a fashion that is not trained. Furthermore, besides the standard-issue baton and dagger they both bear longswords that are not issued to standard footmen.


Human (Risuri) Oracle/Gunslinger/Investigator AC 16/12/14 / HP 30 / F+5, R+7, W+6 / Init. +6 / Perc. +4 / Sense Motive +4 / Max Grit/Luck Pts 8

Goal Four: The Final Trick

Sense Motive vs DC15: 1d20 + 4 ⇒ (8) + 4 = 12

Emerson is the last constable inside. The two footman approach and say everything is in order. While he is sure there is something a miss, his eyes are still adjusting to the darkness and he fails to notice any signs which would confirm their suspicions.


Female Human (Risuri) Arcanist 3; AC 12/12T/10FF; hp 17/17; +2F/+3R/+3W; Init +3; Perc. +0; Sense Motive +7

THE KING'S ARRIVAL
Round 3, Goal 4

Sense Motive (DC 15) 1d20 + 5 ⇒ (7) + 5 = 12
> Hero Point 12 + 4 = 16 - Success

Anneca's tunnel vision nearly blinds her as they near the objective. She runs through mental scenarios and locations where the enemy attacks them en route, gauging her possible reactions. She is so mentally amped up for conflict that she barely regards the Flint patrolmen, as they do not come immediately under attack as soon as they spot the incoming constables. She is about to sweep past them into the building when her normal paranoia rises up on the back of her neck. She does a second take at the patrolmen, taking the time to calmly analyze their reactions. The inconsistencies begin to come into focus. 'Why did the officer leave his post upon our arrival to come inside? Why was he not already with the other if he was clearing the building? The most likely cause is that he was a lookout.'

Intimidate 1d20 + 8 ⇒ (20) + 8 = 28

When she spots the telltale signs of lying, she raises her firearm into a low ready position, able to pull it up and sight it at the first sign of imminent danger. "The human body reacts predictably to a falsehood. The heart rate rises up and perspiration increases. Hands where we can see them, and not a word or you'll be dead before the words leave your throat!"


**INACTIVE** Risuri Human Male Adult Slayer/Gunslinger / LVL1/1 / HP:11/20 / AC:17 / T:13 / FF:14 / Perception:+6 / Initiative:+5 / F:+5 / R:+7 / W:+2 / Speed:30 / Hero Point: 1/2
Skills:
Bluff:+5,C.(alchemy):+4,Dipl:+2, Intimid:+5, Dungeon:+4,Geo:+4,Local:+4,Prof(Constable):+6,Ride:+3,S. Motive:+6,Stealth:+3,Surv:+6, -2 DEX/ATK

THE KING'S ARRIVAL
Round 3, Goal 4
Constable DC15: 1d20 + 6 ⇒ (8) + 6 = 14
Hero Point: 14 + 4 = 18 - SUCCESS!!!

Willem moves with the other constables as a group relaying his findings and gut feelings to the other constables as the group moves to the warehouse-style building. As they enter, Willem quickly adjusts to the surroundings and lighting.

Upon contact with the Flint Police Footment, Willem knows that something is awry with the peace officer's gear. They are wearing long swords instead of just their standard issued baton and dagger. Willem draws his beautifully crafted sidearm as well and points it at them, "ON YOUR BELLIES NOW WITH YOUR HANDS SPREAD OUT TO YOUR SIDES! DO NOT GRAB YOUR LONG SWORDS OR ADVANCE ANY FURTHER OR YOU WILL BE FIRED UPON" Willem keeps his distance to prevent Attack of Opportunity. His steely eyes fixated on the two suspects with the gunslinger stare. There is no doubt to the suspects, he will shoot if they do anything else but get on their bellies.

Willem begins to study the suspect directly in front of him with his Slayer Class Skill - Studied Target.

-1 Hero Point

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