Gan Liang |
Gan takes a few moments of quiet contemplation as he observes the view, heartened by the scene. His human aspect overrides the stoicism of his divine traveler with an influx of emotions--joy, hope, and, finally, resolve. He moves to leave with his companions.
Callomeleth |
For the first time since the caravan arrived at Brinestump, Callomeleth smiled as he took in the beautiful sight atop the castle tower. "Half a moment longer, Tybus," he says softly. "It's freeing up here." He listens to the distant sound of the waves falling upon the shore, feels the warm sun and the cool air upon his skin, watches the dancing light of the sun upon the rolling waves at sea, trying to take in all of the tableau at once.
"Thank you for that, Shelyn," he says at last. "I needed that." He looks back at Tybus with a nod. "I'm ready again. Let's finish this."
DM Shisumo |
Nothing catches Lamsfel's eye beyond what he has already seen, due in large part to the fact that the balcony looks away from the rest of the castle.
After contemplating the view, the group moves back down the stairs to the room below. Once you have verified there are no new noises to be heard beyond the door Lamsfel listened at before, opening it a crack reveals a narrow hallway leading away to the right, and no signs of life in the immediate vicinity.
DM Shisumo |
DM Shisumo |
The feasthall is quite a large room, and looks to be the central "intersection" space for this floor - four single doors, two double doors and a wide hallway to the south all provide exits, in addition to the small passage you entered from. The chamber reeks of rotten food and bird droppings. A long dining table sits in the middle of the room, heaped with partially eaten animal carcasses and several thick eggshells. There doesn't seem to be anyone here, though.
Lamsfel |
Lamsfel steps back to consider the door. "It appears to be stuck - or it is locked. I think I hear a very faint scratching - animal? prisoner? bait for such as us?" He looks back and forth among the spellcasters, "I weary of opening doors to get attacked. Are you possibly able to see through the door or the wall to what lies beyond?"
I have this image of a ghoul someone walled off that we could maybe detect with detect evil, stuff like that.
Gan Liang |
Sorry for my absence.
Yes, there is some source of evil beyond this door. Prepare yourselves.
Gan will then cast guidance on himself, then enlarge person, then attempt to smash the door if nothing happens after those two rounds.
Can I take 10 on a strength check? If not...
Strength check /w guidance: 1d20 + 5 ⇒ (4) + 5 = 9
DM Shisumo |
Gan muscles the door but it refuses to budge. Tybus, however, seems to have mastered the science of door-bashing, and it gives way under his boot.
The room beyond is narrow but long, only about ten feet wide but roughly twenty-five feet long, running to the north with a westward angle at the north end. Although it may have once been a well-organized storeroom, the fallen crates and broken barrels that fill the room now present a tangle of debris.
The room is difficult terrain.
DM Shisumo |
A small figure, about the size of a human child, abruptly coalesces in front of you. It is mostly skeletal, but the head is a wolf's skull rather than a human one; tattered rags enshroud it, and the mournful sound of weeping children fills the air.
Init 1d20 + 8 ⇒ (13) + 8 = 21
The wolf-head snaps forward, biting at Gan.
Bite attack 1d20 + 9 ⇒ (14) + 9 = 23, damage 1d4 - 1 ⇒ (3) - 1 = 2 and a DC 16 Will save.
Surprise round actions, everyone but Tybus. Partial actions only, remember.
Gan Liang |
Will Save: 1d20 + 12 ⇒ (5) + 12 = 17
Can I do a swift action too? If so, arcane strike first.
Gan recoils from the bite, shaking off the effects and trying to stab in retaliation.
Spear stab: 1d20 + 7 ⇒ (2) + 7 = 9
Spear damage, enlarged, arcane strike: 2d6 + 7 ⇒ (3, 6) + 7 = 16
I'll 5ft move back if there's room and it's allowed in the surprise round.
Callomeleth |
Crap. The player knows what it is.
Knowledge (religion): 1d20 + 4 ⇒ (7) + 4 = 11
Callomeleth steps in behind Tristan and swings at the skeletal being with his glaive. "In the Rose's name, what is this?"
Attack the beastie. If I have cover, give me a -4.
Attack: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d10 + 1 ⇒ (9) + 1 = 10
DM Shisumo |
Tumbling is possible, but the difficult terrain means you're either rolling at a -10 or tumbling all of 5 feet.
Tristan's sword hammers into the undead, and large pieces crack and crumble away. Gan and Callomeleth are less successful, though, swinging awkwardly and ineffectively in the tight quarters.
DM Shisumo |
First full round, then. I'm going to skip having Tybus roll initiative, because he is mathematically incapable of beating the undead.
The crying sounds escalate, taking on the characteristics of children crying out in pain, as the wolf-skull turns to look with empty, staring eyes at Tristan. The thing snaps its teeth at him, and a set of bony claws also reach out, almost as though to caress him.
Bite attack 1d20 + 9 ⇒ (2) + 9 = 11, damage 1d4 - 1 ⇒ (2) - 1 = 1 and a DC 16 Will save; melee touch attack 1d20 + 4 ⇒ (13) + 4 = 17, damage DC 16 Will save.
After Tristan makes his save, you can all take your actions.
DM Shisumo |
Tristan feels phantom fingers tickle his throat, then a strange pressure, as though a small child were trying to strangle him. The experience only lasts a moment, though, and he's not sure what's happened afterward.
You can all go now.
Tybus Elhezen |
I have no idea if I've got room to move in and engage, so I'll just opt for spellcasting.
While unsure of what this thing is, the fact that it appears skeletal at least gives him an idea of what will work against it. He chants a word and sends a blast of positive energy towards it.
Disrupt Undead, ranged touch: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5
Damage: 1d6 ⇒ 2
Bah.
Gan Liang |
Gan steps back, stabbing again at the creature with his reach advantage and opening a lane for Lamsfel.
I wish Gan knew what this was--gotta take Knowledge Religion next level up .
5ft step, arcane strike, stab.
Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 2d6 + 7 ⇒ (4, 6) + 7 = 17
DM Shisumo |
Still waiting on Callomeleth.
Although Gan, Tybus and Tristan can't seem to land a blow on the slippery undead child, Lamsfel manages to pin it down long enough to deliver a solid blow. A second gaping hole appears in its body, and the sounds of weeping children grow louder. A few of the many voices begin to take on form - it sounds as though they are pleading with you to stop.