Pirates, Sand and Sun!


Adventures


Howdy!

I'm putting together a pirate compaign, but I want to stay away from any APs like "Skulls & Shackles". I just want to drop the party in a "pirate like location" and run a serious of evening one-shots for them to enjoy.

THE question! Or probably questions....

1. Has anyone out there done this before? IF so, what worked for you? What was your location? I'm not opposed to the Skulls & Shackles AP location.... is it event out for PF2? I'm kind-of new to things....

2. What's a good pirate location?

3. Any good pirate-like sourcebooks that Paizo put out?

4. Any good 3rd party sourcebooks I could find and convert?

5. Any feedback in general, is deeply appreciated.

Thanks all!

Silver Crusade

Pathfinder Adventure Path Subscriber

The Shackles is the most detailed location for Piratey Adventure here's some great resources to help:

1e Resources (For Lore and Adventure Hooks)
Poster Map Folio of the Shackles

Isles of the Shackles

Pirates of the Inner Sea

Ships of the Inner Sea

Plunder and Peril

2e Resources

Firebrands

Pathfinder One-Shot: Sundered Waves


DM_aka_Dudemeister wrote:

The Shackles is the most detailed location for Piratey Adventure here's some great resources to help:

1e Resources (For Lore and Adventure Hooks)
Poster Map Folio of the Shackles

Isles of the Shackles

Pirates of the Inner Sea

Ships of the Inner Sea

Plunder and Peril

2e Resources

Firebrands

Pathfinder One-Shot: Sundered Waves

All right, this all looks solid, and I'll check things out! Thank you for taking the time to respond and post. Most appreciated!

Paizo Employee Creative Director

1 person marked this as a favorite.

It's a bit south of the Shackles, but when it comes to island adventures, I remain pretty proud of the first Serpent's Skull adventure: "Souls for Smuggler's Shiv," as a self-contained "shipwrecked on a hostile island" adventure.


Darkdazzle wrote:
4. Any good 3rd party sourcebooks I could find and convert?

Freeport, the City of Adventure is an AMAZING resource for a super detailed pirate town with cthulhu-like undertones.

There's nearly 100 adventure seeds throughout the book, a bunch of NPCs littered throughout, and detailed descriptions for more buildings than you'll ever need.

I can't suggest this book enough.

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