Mannux |
Is it suppose to have a large printable map PDF? I can't speak for every AP, but the ones I have bought (EC, AoE, AV, QftFF, OoA, BL, SF, SKT, WoW, and TotT) have only ever included the adventure pdf and the interactive maps pdf documents.
What do people do who want to play on a physical table top with full size maps? I have been able to find the maps for things like the Beginner Box.
James Jacobs Creative Director |
BobTheArchmage wrote:Is it suppose to have a large printable map PDF? I can't speak for every AP, but the ones I have bought (EC, AoE, AV, QftFF, OoA, BL, SF, SKT, WoW, and TotT) have only ever included the adventure pdf and the interactive maps pdf documents.What do people do who want to play on a physical table top with full size maps? I have been able to find the maps for things like the Beginner Box.
We don't offer full scale maps from our published adventures where one square = 1 inch for use on physical tabletops because the cost to produce those at the frequency we would have to produce them would not be something that would be sustainable (it'd end up costing hundreds of dollars per Adventure Path for a customer to buy them all). Exceptions exist, as you see with the Beginner Box, where we seek to provide a full game-play experience, but the number of maps (and the size of them) in a single adventure make this sort of thing not viable.
If you have a PDF copy of the maps from an adventure and are willing to zoom them in and print them out for home use at the proper scale, that's one option, but that will use a LOT of ink and paper (and cost a fair amount to you) with the end results likely being unappealing (since the resolution in expanding something from a single page to multiple pages can start to make encounters look pixellated). (SIDE NOTE: Producing high-resolution maps that don't pixellate like this when printed out at 1 inch = 5 feet is the expensive part, be it you printing dozens upon dozens of pages per adventure volume at home on your printer, or us doing so with a giant box of poster maps for each volume and then having to sell that box to customers at a price that would allow it to remain profitable... month after month after month.)
The traditional solution, and the one I've always used when running my games, is to use a blank grid map, such as a Basic Flip Mat or any of a number similar products, and then use markers to draw out the dungeon on the map as the PCs explore. The end result here is obviously dependent on the GM's artistic ability, but it's the one most GMs have used over the years for maps.