
wanderer82 |

he boards. Just as I was getting ready to launch, I received an unexpected transfer at work which led to me moving very suddenly, spending two months traveling back home every 'weekend' to see my wife and kids, eventually moving the family 700 miles, and running a new facility with a management team down 33% in personnel during our busiest stretch of the year.
So, now that is all settled, I would still like to run a game. Back over the summer I had one idea I wanted to pursue, but now I have several, and thought I would get some feedback before moving forward with over the other.
Synopsis a Pulp Adventure set in the 1930s with a substantial sci-fi/fantasy influence. Think historical sci-fi fiction, somewhere between the feel of Indiana Jones (the earlier ones), The Mummy (with Brendan Fraser), and Hellboy (with Ron Pearlman). Players would be humans in "our world", but with knowledge of at least one of these several truths: magic does exist, there are things that go bump in the night, myths and legends can be real, and there are horrors far beyond the cruelty of Man. The characters will be "heroic" in nature from the start, with the possibility of supernatural powers (a master gunslinger who can shoot bullets of the air, a priest who can heal the dying, a warlock who has learned from forgotten texts). Though the game will have some cosmic/gothic horror elements, it will lean more heavily into the pulp adventure feel.
Game System Pathfinder 1e (human only, with flexible options)
Special Rules EitR, Background Skills, Feat/lvl, Skill Unlocks, Automatic Bonus Progression
Synopsis Dig deep enough in the dark corners on the modern era and you will find traces of that which came before. Most are unaware, indeed, most could not mentally handle the reality of the things that live in the shadows. Yet some have no choice but to be confronted by these horrors - how they react, and how the cope - could determine whether they become the raving and insane, or rise up to join those who stand on the edge, who wander in darkness, so that other may stand in the light. Think a mix of X-Files, the Underworld movies, Constantine, and similar options.
Game System Pathfinder 1e (human only, limited classes; no full casters)
Special Rules EitR, Background Skills, Feat/lvl, Skill Unlocks, Automatic Bonus Progression
Synopsis You are band of talented misfits, brought together under the wise direction of one the the God-Emperor's finest - an Inquisitor of the Holy Ordos. Tasked with seeking on the mutant, the xenos, and the heretic, your band of acolytes serves as the final arm of judgment, the righteous flame cleansing the filth that would lead humanity into damnation and destruction. In the grim dark future, there is only war...
Game System Dark Heresy 2e OR Imperium Maledictum
Special Rules tbd (depending on system)
Synopsis The Dalelands are the picture of pastoral and woodland tranquility, if only every evil force in the Realms weren't trying to constantly conquer them! Another threat stands ready to bring peril to the Dales, and somehow none of the heroes that call it home are available to defend it - so new heroes must be found! The next batch of the Dales' greats emerge to test their mettle.
Game System Pathfinder 1e
Special Rules EitR, Background Skills, Feat/lvl, Skill Unlocks
I would love to hear what people are interested in playing. And before the question is asked, I am only looking to run one game at this time (though who knows what the future may hold). Thank you all.

Arlyn Booker |
First one definitely has my attention, even have a couple character ideas bouncing around in my head that might fit with it depending on allowed classes and actual details of the setting (first almost fully-formed one to pop into my head is a fey urban bloodrager that was the human end of a fey playing the old cradle swap game. Lucky enough to not get eaten or worse, but definitely not untouched and having to catch up on a couple decades of the human world passing by.)

parrot familiar |

Bedlam alerted me to your presence! Good to see you again.
As an aficionado of teens-thirties pulp fiction, option one would be terribly tempting. Character concept: an author of pulp (non)-fiction, looking for whoever/whatever disappeared Ambrose Bierce and George Allan England. Or a psychic detective in the vein of Carnacki, John Silence, or even Solomon Kane.

wanderer82 |
1 person marked this as a favorite. |

Tara, great question. Option 1 is meant to be a fun, exciting, action-pulp adventure - the players are heroes, and should feel heroic - it is definitely not intended to play up the bigotry, racism, and sexism of almost a century ago. In rare cases where bigotry is encountered, it will be portrayed as a negative aspect of an 'evil' character. I encourage players to create a character that fits the theme of the setting, not to be concerned about being targeted with negative or hostile roleplaying. In addition, any players that submit a character that might have any concerns will be discussed prior to gameplay to ensure we are on the same page and any personal limits are well known. I hope that answers your question.
Hey Dorian and Parrot, great to see you still active on here. Had a blast rocking Rappan Athuk back in the day, glad you are still gaming together. I hope you will both apply to whichever game I settle on - right now its seeming like Option #1 is the leader.

wanderer82 |
2 people marked this as a favorite. |

Thank you all for your feedback. It seems like the interest level is as follows:
1st - Opening Pandora's Box
2nd - Battle for the Dalelands
3rd - Shadows in the Dark
4th - Inquisitorial Files
To that end, I will be creating a recruitment thread for Opening Pandora's Box shortly. For those interested in an FR game, I will likely start one in a couple months, once the 1st is up and running.