Playtest and Sanctified


Pathfinder Society Playtest

Dark Archive 4/5 5/5 **** Venture-Agent, Washington—Bothell

With the current one of the classes being playtested having easy and early access to being (un)sanctified how should we treat those abilities when they don't interact with the current rules? Should we have them triggering good/evil weakness or do they do nothing until we are actually using the remastered rules? I'm leaning on the side of letting the abilities work as they are intended to eventually function for better playtest data, but I also see the argument of how this is doing too much interpretation of the rules for society play.

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