Pathfinder Adventure, Adventure Path, Lost Omens, Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Society Subscriber
The Abomination Vaults on Foundry are a huge hit with my group and they'd love to play the other APs and Adventures the same way as well. This saves us so much time instead of setting it up every single time and they're very affordable. Do the other Aps and Stand-Alone Adventures with the same love and care you have done so far with Outlaw and Blood Lords.
Pathfinder Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Seems like a lot of time/money investment for dubious returns. There is a guaranteed audience for new AP's coming out. The potential audience for prior content is, by dint of some of the fanbase having already consumed it, logically smaller.

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Deathe25 wrote: The Abomination Vaults on Foundry are a huge hit with my group and they'd love to play the other APs and Adventures the same way as well. This saves us so much time instead of setting it up every single time and they're very affordable. Do the other Aps and Stand-Alone Adventures with the same love and care you have done so far with Outlaw and Blood Lords. While I would love to have more modules available, are you aware of the Foundry plugin called PDF to Foundry? It has recently updated to be Foundry V10 compatible and can import all of the PF2E Adventure Paths older than Outlaws of Alkenstar. It's not quite as polished as an official module, but assuming you're buying the .pdf for the adventure from Paizo anyway it will make it a piece of cake to run the old APs. Plus, once you've bought the pdf, the importation is at no additional charge.
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Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Deathe25 wrote: The Abomination Vaults on Foundry are a huge hit with my group and they'd love to play the other APs and Adventures the same way as well. This saves us so much time instead of setting it up every single time and they're very affordable. Do the other Aps and Stand-Alone Adventures with the same love and care you have done so far with Outlaw and Blood Lords. The problem is that it's two very small teams that work on these modules. Right now one is focused on Kingmaker while the other focuses on the monthly releases. Neither are Paizo staff. Supporting those teams enough so that they can hire more employees is the best way to get them to expand beyond their current projects.
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