Rule changes


Pathfinder Adventure Card Game General Discussion


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I has always bothered me that characters at other locations could play cards on your turn. Not realistic could be miles away out of site etc. Has anyone thought about what rule changes we could use to only let someone at your location play cards on your turn. 1. Change to 40 blessings 2.Allow accompanying character at yout location play 2 cards on your turn. Any other play balance ideas ?


Are your experiences in the context of the legacy APs (Rise of the Runelords, Skull & Shackles, Wrath of the Righteous, and Mummy's Mask)? The current rules (Core Set and Curse of the Crimson Throne AP) actually address the issues you've brought up, including methods of varying the difficulty level. If you haven't already, you might check out the rulebook.

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