#3-15 Cavern of the Sundered Song


GM Discussion

4/5 **** Venture-Lieutenant, California—San Francisco Bay Area South & West

Ran this today; the party did just about as well as possible, skipping all the combats they could and it ran in 5.5 hours. This was expected in a high-tier game, but making a note here in case it helps others with scheduling.

I'd also recommend GMs take careful note about fleeing thresholds, as I made a mistake on the first combat and it lasted a bit longer than it should. (I would love to see this on the statblock page somewhere!)

Page 8 wrote:
If the group earns at least as many Truce Points as half the number of PCs (rounded down)

THANK YOU for this!

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