
SuperBidi |

When I was reading the Inventor with the rest of my group of players, there where no complains about the INT bonus part. The problem was the Unstable characteristics. The player that tried Inventor during the playtest was quite down with that changes. I tried to persuade him that it was basically a high risk Focus mechanic. But he said that you can get until 3 focus points, but only 2 unstable (more or less) and specially, there are way too many feats with unstable for something that basically is only 1-battle. And I had to concede the point, honestly.
Most of the Unstable abilities are situational or once per battle abilities anyway. Unless your player wanted to use Unstable Megaton Strike as its default attack.

HumbleGamer |
Is there a cap for the unstable uses or it's up to luck/rng?
I mean, would the player continue using unstable stuff if he were to roll 17 on and on? Is the 3 failure the feature only limit?
As for focus points, while it's true that you can cap at 3 it has to be taken into account that:
1- you start with a pool of 1. Increasing your pool would mostly ( because classes like oracle has it for free ) result into 1 class feat for each extra focus point.
2- Refocusing x2 kicks in by lvl 12, and requires a clss feat ( an oracle gets it for free by lvl 11, while a champion can pick up the feat by lvl 10 )
3- Refocusing x3 kicks in by lvl 18 ( or for free by lvl 17 if you are an oracle ), requiring the refocusing x 2 and a pool of 3 focus point to properly work.
So, it would be 4 class feats out of 10 on the long go.
Not pretty cheap, though extremely versatile.

HumbleGamer |
Also, Focus powers are meh... Unstable powers are on par with the strongest focus powers.
And unlike casters, your main schtick is to bash things with a stick, which doesn't cost you any resources. As a side note, it may be the reason why champions only get 2 focus points per refocusing at most.
Well, same could be said about the ranger and the monk ( which hit 3x refocus by lvl 18 ). I don't think the champion is the "exception", though I understand that spamming lay on hand at the beginning might have been overwhelming ( with all the stuff we have now, I see no reason for a champion to get refocus x3 ).
I understand Alaryth point of view, because it's not for everybody to like being tied to totally rng stuff ( or have to wait lvl 14 to get a free one per combat ). Also, in addition to the action failure ( you lose an action because you tried ) you get a penalty which stacks the more you push.
I don't know. I appreciate RNG on an RPG, even if this specific one is way too extreme.

SuperBidi |

Also, in addition to the action failure ( you lose an action because you tried ) you get a penalty which stacks the more you push.
I don't understand that sentence. What penalty? And what action failure?
Well, same could be said about the ranger and the monk
I hardly see a Ranger ever taking even the first one. Its focus powers are mostly buffs or situational. The Monk is the only martial who has real reasons to get to 3 Focus Point per refocusing.

HumbleGamer |
HumbleGamer wrote:Also, in addition to the action failure ( you lose an action because you tried ) you get a penalty which stacks the more you push.I don't understand that sentence. What penalty? And what action failure?
Can't find it now, but I rememberb something giving the inventor -1 hit after every failure. Penalty which stacked up to -3 ( after that the inventor wouldn't have been able to use that again ).
Seems I got wrong and it's not within the unstable trait, but can't tell where or what I did read.
I hardly see a Ranger ever taking even the first one. Its focus powers are mostly buffs or situational. The Monk is the only martial who has real reasons to get to 3 Focus Point per refocusing.
This means nothing at all.
Being able to refocus x3, as well as the fact that healing and supportive stuff scales regardless the class it takes them, allows the character to consider different strategies and approaches other characters couldnt.For example, a fighter wouldn't be ever able to deliver 3x lay on hand per encounter, while a ranger or a monk would.
Versatility of those classes is extreme, and extra refocusing shouldn't be considered underrated or exclusively tied to the focus spell the class has to offer.

Squiggit |
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Also, in addition to the action failure ( you lose an action because you tried )
No you don't. You make the check after resolving the action's effects and you can't attempt a second one at all if you fail that check.
You never lose actions, although sometimes you'll take fire damage.

SuperBidi |
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The 18th level armor power that allows you to reduce damage by 50 with an unstable action is pretty powerful. Doing that 2x or more per battle makes armor inventor the most defensive character in the game at that point imo.
Even without going up to 50 damage reduction, 15 for just a reaction is already a lot on a character that can get a resistance to nearly every type of damage.
In my opinion, a level 18+ Armor Inventor is nearly unkillable.
shroudb |
graystone wrote:That's pretty much what I'm doing, yes. Although I didn't even point out that was what I was doing. I don't think the player considered the sleeping rule and it wasn't important enough to bring up.Captain Morgan wrote:I kind of wish the armor innovation had the comfort trait. One of my players wanted to have his armor built into his body. I handwaved the sleeping issue, because it is a pretty small balance concern. But I think the small buff would have enabled a few more concepts.You can treat it like the Automaton feat Reinforced Chassis "You can never wear other armor or remove your chassis; however, you still don't become fatigued from sleeping". What's interesting is the Conrasu heritage Rite of Reinforcement as it runs into the same issue: it's exoskeleton is medium armor but it's not given the ability to rest in armor.
tbf there's like a 2nd level feat to don your armor in 3 actions.
as for unstable, most martials get refocus 2x at 12. inventor gets 2 unstable at 14 (both with a feat), not a big difference imo. Especially considering that at some fights the inventor will have 2x Unstable from leel 1, and 3xUnstable from level 14.

HumbleGamer |
as for unstable, most martials get refocus 2x at 12. inventor gets 2 unstable at 14 (both with a feat), not a big difference imo. Especially considering that at some fights the inventor will have 2x Unstable from leel 1, and 3xUnstable from level 14.
Seems a nice alternative.
Also, unless I got it wrong, you could have a lucky streak over and over by succeeding the flat DC 17, isn't it?
I admit that I'd also consider giving the engineer a focus pool ( I mean through a dedication ).

HeHateMe |
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HumbleGamer wrote:Also, in addition to the action failure ( you lose an action because you tried )No you don't. You make the check after resolving the action's effects and you can't attempt a second one at all if you fail that check.
You never lose actions, although sometimes you'll take fire damage.
"Sometimes you win, sometimes you lose, sometimes you're on fire."

pixierose |
2 people marked this as a favorite. |

I will say that one of my players has gotten Statistically unlikely lucky with their unstable checks, she keeps rolling high, and one time even managed to chain 3 Searing restorations in a roll, and another time chained 2 of them. So the Flat Check is pretty high but it could in theory give you more uses then focus spells in a fight, and in theory much sooner. I know this is like an anomaly but it is possible.

HumbleGamer |
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Just a mention for those who say megaton is unstable.
It's not.
Its default is basically like power attack, then it has a booster effect that makes it even better if you add the unstable trait to it.
I really like that, think it's amazing:
https://2e.aonprd.com/Feats.aspx?ID=3059
and as superbidi already pointed out, it doesn't give map-10 but map-5, allowing the engineer to also deliver a second attack. ( power attack requires a lvl 6 feat to do so ).

Captain Morgan |

I will say that one of my players has gotten Statistically unlikely lucky with their unstable checks, she keeps rolling high, and one time even managed to chain 3 Searing restorations in a roll, and another time chained 2 of them. So the Flat Check is pretty high but it could in theory give you more uses then focus spells in a fight, and in theory much sooner. I know this is like an anomaly but it is possible.
20% chance means statistically you should be milking a second use out of it every 5 battles, which feels roughly comparable to being able to spend a second focus point once per day. (5 encounters a day isn't an unreasonable baseline.) So in practice you're probably comparable to a character with two focus points until level 12. Luck pending of course.

David knott 242 |

Captain Morgan wrote:I kind of wish the armor innovation had the comfort trait. One of my players wanted to have his armor built into his body. I handwaved the sleeping issue, because it is a pretty small balance concern. But I think the small buff would have enabled a few more concepts.You can treat it like the Automaton feat Reinforced Chassis "You can never wear other armor or remove your chassis; however, you still don't become fatigued from sleeping". What's interesting is the Conrasu heritage Rite of Reinforcement as it runs into the same issue: it's exoskeleton is medium armor but it's not given the ability to rest in armor.
It has the comfort trait. Look that up.

PossibleCabbage |
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I have played, and seen people play, characters who voluntarily start with a 16 in their "attack stat' and it's more or less fine. Like if your Gnome Champion does not want to spring for voluntary flaws in order to start with an 18 Str, you'll be fine seriously.
Now if you want to play a Str/Dex Inventor with an Ancestry with a Str/Dex flaw, you might need to use voluntary flaws but a 16 is fine.

graystone |

graystone wrote:Captain Morgan wrote:I kind of wish the armor innovation had the comfort trait. One of my players wanted to have his armor built into his body. I handwaved the sleeping issue, because it is a pretty small balance concern. But I think the small buff would have enabled a few more concepts.You can treat it like the Automaton feat Reinforced Chassis "You can never wear other armor or remove your chassis; however, you still don't become fatigued from sleeping". What's interesting is the Conrasu heritage Rite of Reinforcement as it runs into the same issue: it's exoskeleton is medium armor but it's not given the ability to rest in armor.It has the comfort trait. Look that up.
I know what the trait does, I just missed that trait when I glanced at the entry.

Candlejake |
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People compare to the alchemist, but the alchs problem was never starting 1 lower in dex. It always was their proficiency. If alchemists had normal martial proficiency it would have a lot less Problems. I think the other "utility martials" like inventor and the playtest thaumaturge and investigator kinda prove that. I know alchemist is still a bit different from those classes, but still.