
pixierose |
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Will they have playable vampires or will a player be able to take one of the ancestries and add the damphir versatile heritage to jury-rig a playable vampire?
I Mean they could already do the Dhampir thing.
But I think they did mention that vampires will be some kind of archetype.

EldritchGrace |
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As others have already mentioned, most of the playable undead (including vampires) will be available as archetypes, the level at which a player will be able to take them will likely vary since not all undead are equally strong. (For example, they hinted at a Lich archetype, I highly doubt that the archetype will be an option before the higher tiers of play)
One thing I'm hoping for is that the Archetypes include at least a few of the "variants" for each playable undead, such as the Nosferatu, Vetala and Jiang-shi in the case of vampires.

HumbleGamer |
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I'm hoping we get zombie as an ancestry in this book, like we're getting for skeletons.
Zombies are permanent slowed 1
But we are not monsters. We are characters, able to choose a class, get equipment and have a mind.
Good point, Zombie Players are permanent slowed 2 to balance things out with real zombies.

QuidEst |
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Perpdepog wrote:I'm hoping we get zombie as an ancestry in this book, like we're getting for skeletons.Zombies are permanent slowed 1
But we are not monsters. We are characters, able to choose a class, get equipment and have a mind.
Good point, Zombie Players are permanent slowed 2 to balance things out with real zombies.
If you run into any zombie players, report that to the CDC or local equivalent and the WHO.

HumbleGamer |
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HumbleGamer wrote:If you run into any zombie players, report that to the CDC or local equivalent and the WHO.Perpdepog wrote:I'm hoping we get zombie as an ancestry in this book, like we're getting for skeletons.Zombies are permanent slowed 1
But we are not monsters. We are characters, able to choose a class, get equipment and have a mind.
Good point, Zombie Players are permanent slowed 2 to balance things out with real zombies.
Whops!

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I'd be really interested in how the undead ancestries work with organized play and the current Golarion mythos. My hunch is they will be largely incompatible or extremely challenging to integrate into a normal party. I love the Dhampfir heritage, but it's a challenge at best with negative healing.
Me too, as I'm very intrigued by the idea of playing a skeleton, since I've consumed too much media where skeletons are charming, vivacious party animals to find them spooky scary.