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Never been good at running haunts. Coming here to make sure I am reading this correctly.
In all of the haunts stat blocks, it list the routine and in parenthesis it says "three actions". According to AON it means, each round the haunt as three actions to use. Got it.
After that, they all place the description of what it does on its routine. However, it does not state if that action is one or three.
For example: The Spite of the Righteous in D3.
Routine(three actions) The warrior's blade sweeps through the bodies of any living creature within sight of the exit stairs, and they each take 1d10+4 slashing damage. (DC 20 basic fortitude save). Undead creatures in the area gain 5 temporary hit points.
Not I can see it has two ways.
1) It just goes off once as part of it's routine and they just have no additional actions listed in the template. Begging this one
2) It can activate three times, once per action. Hoping this is not it. 3 attacks at 1d10+4 against level 1-2s are brutal

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Never been good at running haunts. Coming here to make sure I am reading this correctly.
In all of the haunts stat blocks, it list the routine and in parenthesis it says "three actions". According to AON it means, each round the haunt as three actions to use. Got it.
After that, they all place the description of what it does on its routine. However, it does not state if that action is one or three.
For example: The Spite of the Righteous in D3.
Quote:Routine(three actions) The warrior's blade sweeps through the bodies of any living creature within sight of the exit stairs, and they each take 1d10+4 slashing damage. (DC 20 basic fortitude save). Undead creatures in the area gain 5 temporary hit points.Not I can see it has two ways.
1) It just goes off once as part of it's routine and they just have no additional actions listed in the template. Begging this one
2) It can activate three times, once per action. Hoping this is not it. 3 attacks at 1d10+4 against level 1-2s are brutal
Not having actions below the routine means it uses all his 3 actions doing what the routine says. So 1).
I have a question about THE OUBLIETTE. Is meant to be played in darkness or what is the light level? Is not said anywhere nad it feels to me taht should be in darkness (unless the previous Pathfinders laid some everburning torches or something like that?)

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The necklace needs to be in-hand otherwise it teleports back to the starting point.
I only found this reggarding the teleport back:
"It immediately teleports back to area D1 at the end of any round when it is not within 5 feet of a living or undead creature."
Did I miss something elsewhere?