NPC Codex for Starfinder?!


General Discussion


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I got the NPC Codex for Pathfinder. Very cool! Over 300 NPCs for every level with flavorful names and backgrounds.
That would be awesome if Starfinder had the same thing. I'd say better than a 5th alien archives book.
Paizo...please do your magic!

Sincerely,
Loyal Starfinder fan :)

Acquisitives

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Absolutly agree. In most of my games most of the enemies were NSC (and no monsters), so a NPC Codex would be awesome.


Voicing support for this as well.


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That would be useful, especially if all current classes are presented.


I think I would like it if they at least did a section for some of the various groups. Having some pregen NPCs from the different factions would be useful. Would make using them easier


I would definitely buy a product like that, also the potential for seeing all the different race's actual names would be pretty nice.


How would this work? Would they be NPCs or PCs? the rules are vatly different


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BigNorseWolf wrote:
How would this work? Would they be NPCs or PCs? the rules are vatly different

I assume they would be built as NPCs.

And since that stat block is a little simplified, I'd love this hypothetical product to have stat blocks for two or three different levels.

Edit: All that said... whipping up a simple stat block is easy enough. I'd like for such a products to be more a factions and their mooks and leaders than a gazetteer of random NPCs living throughout the universe.

Though random space traders and their crews could be fun too.


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Garretmander wrote:
BigNorseWolf wrote:
How would this work? Would they be NPCs or PCs? the rules are vatly different

I assume they would be built as NPCs.

And since that stat block is a little simplified, I'd love this hypothetical product to have stat blocks for two or three different levels.

Edit: All that said... whipping up a simple stat block is easy enough. I'd like for such a products to be more a factions and their mooks and leaders than a gazetteer of random NPCs living throughout the universe.

Though random space traders and their crews could be fun too.

This. Stat blocks are helpful but not strictly necessary; its the *characters*, their names and quirks and relationships, which are most readily helpful.


Having a level/modifier table like the AA1 would probably be just as well. Maybe a page dedicated to a more refined/adjusted version of that table, if a direct transcription isn't sufficient.


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If nothing else, it would provide a lot of names for different types of aliens in one place, so I can finally make educated guesses about naming conventions, without relying on one-offs in SFS scenarios.


Cellion wrote:
If nothing else, it would provide a lot of names for different types of aliens in one place, so I can finally make educated guesses about naming conventions, without relying on one-offs in SFS scenarios.

Right?!

My thoughts exactly.

Dark Archive

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Even with NPCs not using PC rules, I agree it would be really handy to have ready made bestiary of various NPCs of CR 1-20 for all class crafts, so whenever you need to build encounter or need to grab a statblock for named npc in ap, ability to do so fast without prep would be nice.

Plus with Starfinder's format, you could use all playable races and not just core races as basis for them ;D

(that said I would absolutely love starfinder version of lost omen legends, a book that explores important npcs and their political relations with each other and their plots)

Acquisitives

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I think a book like this could also help setting/definining the power-level of the organisations and the setting as a whole.

What level is the typical stewards foot soldier? What equipment they have?

This also helps building a consistency and allows the player to make better decisions as well as prevent "auto-level npcs". ;)


Peg'giz wrote:

I think a book like this could also help setting/definining the power-level of the organisations and the setting as a whole.

What level is the typical stewards foot soldier? What equipment they have?

This also helps building a consistency and allows the player to make better decisions as well as prevent "auto-level npcs". ;)

Indeed. One of my minor irks with Starfinder as it exists is that everyone seems afraid of assigning levels to anyone in the setting. There is absolutely nothing wrong with, for example, saying that the average Steward Officer is way higher level than the Rent-a-Thug that enforces the law in a podunk Akitonese town. Yes, this means that a bunch of level 1 PCs may be radically outclassed by the Steward, but this is. . . not a problem. It just means the PCs either need to get into *other* adventures, that don't involve beating up Stewards, or else the adventure they have involving a Steward uses the Stewards as a doom hammer to be avoided rather than overcome.

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